HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
If the party's assault fails to get Siruss out Buckwheat will throw bombs at the giant until Siruss is free. Bomb: 1d20 + 11 ⇒ (19) + 11 = 30
Rapid Bomb: 1d20 + 11 ⇒ (3) + 11 = 14
HasteBomb: 1d20 + 11 ⇒ (6) + 11 = 17
Iterative Bomb: 1d20 + 6 ⇒ (6) + 6 = 12
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat will move to the side as her tail hands her a tanglefoot bag which she chucks at the red inverted giant. Touch Attack: 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12 Entangled for Rounds: 2d4 ⇒ (3, 2) = 5
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Added tentacles to the map, feel free to move to more precise location. Buckwheat will move up and spend a moment to examine the strange inside-out giants. Knowledge Arcana: 1d20 + 31 ⇒ (9) + 31 = 40 This seeming as good a time as another Buckwheat drinks his mutagen.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Has it been, I thought about an hour from the last encounter and Heroism is good for 100 minutes, I may have misunderstood the time though.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Don't forget your herosim and ablative barrier guys. Buckwheat will move up and toss a tanglefoot bomb at the back corner of the ettin. Bomb-Range: 1d20 + 13 - 2 ⇒ (10) + 13 - 2 = 21
Red: 14 damage, reflex DC 24 for half and to avoid being entangled. Glue Druation: 2d4 ⇒ (3, 3) = 6 Buckwheat's tail will then hand her a potion of targeted bomb admixture.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat just wants to be friends and get high. Whoa, like I hope the good vibes I'm thinking make this go way better than the last parley.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat sighs in sadness as the senselss violence. At least nobody here wanted to kill them, theses are actually some groovy dudes.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
With the tentacles and fog obscuring Buckwheat's vision, he will wait for a better moment. Draw an alchemist's fire and ready to throw it at the giant should be break free. Ready: Kaboom: 1d20 + 11 + 1 ⇒ (20) + 11 + 1 = 32 Fire Damage: 1d6 + 9 ⇒ (6) + 9 = 15
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Added Black Tentacles area on the map. Buckwheat will toss bombs at the beasties, being careful to hit the back side of red. Tanglefoot Blue - Range (Touch): 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12
Tanglefoot Rapid Bomb at Red - Range (Touch): 1d20 + 12 - 2 ⇒ (2) + 12 - 2 = 12
Tanglefoot Haste Green (Touch): 1d20 + 12 ⇒ (15) + 12 = 27
A creature that takes a direct hit from a tanglefoot bomb must make a reflex save DC 24 or be entangled and glued to the floor as if it had failed its save against a tanglefoot bag. Buckwheat will use his tail to put his mage armor wand away. Don't forget heroism and ablative barrier!
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat exclaims "Whoa, like I thought we were going to talk." Buckwheat will casually use her slippers to air walk up to the table pulling out a wand of mage armor via tail and tapping herself with it.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat wanders in after his companions and starts looking around, not really paying attention to the conversation.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Time for some puff puff pass... Buckwheat lays out a set of potions. "Okay, so like you drink the red one, then you gargle the blue one and spit it back out. This'll help free your body and soul from the tyranny of reality." There are 5 red potions and only 1 blue. The Blue is a mix of
Enough for everybody, and CL 10 so 100 minutes of heroism and 10 hours of ablative barrier.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat dusts himself off and lights up a happy stick and smokes it until he feels better. CLW: 1d8 + 1 ⇒ (6) + 1 = 7
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat grunts as she takes a massive hit from the giant "Uff" whoa, like that hurt and stuff, at least our buddies didn't get hit by a rock again. Buckwheat steps back, sticks out her tongue, draws a tanglefoot bag and tosses it at the giant. Tanglefoot: 1d20 + 11 + 3 - 2 ⇒ (12) + 11 + 3 - 2 = 24 Entangled and Reflex 15 to avoid being glued to the floor.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
After only throwing 1 bomb at a time for the first 8 levels, it feels weird to burn through them this fast. Buckwheat begins quickly walking along the ridge before taking a sharp turn off the edge. Rather than falling Buckwheat does not believe that gravity is an irrefutable law and merely walks across the air to the other side. Double move, using sandals of the lightest step to gain airwalk as a swift. Buckwheat also pets the monkey on her shoulder.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Any clue how much more of a beating the dam can take? Know:Engineering: 1d20 + 19 ⇒ (5) + 19 = 24 Buckwheat sighs at all this senseless violence and tries to take care of the roc before it dumps any more of his companions off the dam. Bomb vs Touch: 1d20 + 9 + 3 - 2 ⇒ (15) + 9 + 3 - 2 = 25
Rapid Bomb vs Touch: 1d20 + 9 + 3 - 2 ⇒ (7) + 9 + 3 - 2 = 17
Haste Bomb vs Touch: 1d20 + 9 + 3 - 2 ⇒ (4) + 9 + 3 - 2 = 14
Iterative Bomb vs Touch: 1d20 + 4 + 3 - 2 ⇒ (11) + 4 + 3 - 2 = 16
If the Roc goes down, Buckwheat will stop throwing bombs.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat hustles up 60 feet, and tosses a bomb at the blue roc to keep it from eating his companion. Bomb Touch: 1d20 + 11 + 1 + 1 + 1 - 2 ⇒ (18) + 11 + 1 + 1 + 1 - 2 = 30
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat will step forward and launch a barrage of bombs at the red Roc. Currently range increment is 30, so 55ft is -2. +1 Bomb eye, +1 haste, +1 bless Bomb vs Touch: 1d20 + 9 + 1 + 1 + 1 - 2 ⇒ (15) + 9 + 1 + 1 + 1 - 2 = 25
Rapid Bomb vs Touch: 1d20 + 9 + 1 + 1 + 1 - 2 ⇒ (18) + 9 + 1 + 1 + 1 - 2 = 28
Haste Bomb vs Touch: 1d20 + 9 + 1 + 1 + 1 - 2 ⇒ (7) + 9 + 1 + 1 + 1 - 2 = 17
Iterative Bomb vs Touch: 1d20 + 4 + 1 + 1 + 1 - 2 ⇒ (4) + 4 + 1 + 1 + 1 - 2 = 9
No tanglefoot due to Roc size.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Long term buff ahead of time... "Whoa, any of you guys tired of geometry of the world getting in your way, want all open your minds eye and keep all your foes in front of you? Then drink this." 2 identical mystery surprise buffs for melee characters, first come first serve. Fun Surprise:
Countless Eyes - 10 Hours The target sprouts extra eyes all over its body, including on the back of its head. It gains all-around vision and cannot be flanked. In the present... Seeing this combat is going to take place at a distance Buckwheat Rainbow moves up while drinking a Bomber's Eye
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Extracts Buckwheat would have shared ahead of time, all CL 10:
What is the expected travel time from the dam to the ruins? I've got some medium to long term buffs to put up depending on travel timing and possibility of warning ahead of the giants.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat will chat with Councilr Suota Iron-Tongue. "Ohhh, to be honest I find most millitary far too... stuffy, but these guys might not be held back by the social morays that the man has instilled into human culture. Instead we can party freely like Desna means us to..." Buckwheat continues to ramble on. "Ya, it's be a great time for year for fresh wildberry-honey mead. I've only ever had it bottled in Magnimar, but it's sourced from ya'll right. That means we can get is fresh out of the barrel, right?" Know:Local: 1d20 + 29 ⇒ (9) + 29 = 38 I'm not familiar with the Golarion lore surrounding the group/island here so I'm having fun making up details.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
if we're allowed more than one... Buckwheat Rainbow will show off the butterfly tattoos on her back to Bravok. k religion: 1d20 + 19 ⇒ (12) + 19 = 31
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat ignores the various bits of military strategy and instead chats with Iron-Tongue regarding local culture. "Whoa, so you're telling me you local harvest festival always starts at noon due to a confluence of the stars... that's awesome." K local: 1d20 + 29 ⇒ (19) + 29 = 48
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat nods at Bizzle's introduction and butts in at an awkward time. "So, like tell me about your art, the rebellion present against the racist structure of our world must be fascinating..."
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat passes his sweet smelling pipe to Baaldryn "whoa man, no need to apologize, times all subjective anyway, just open your mind and time can just float away."
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Take 10 History: 10 + 19 = 29
Buckwheat lights up a sweet smelling pipe and tells a bit of a story "So, like, once upon a time Edasseril was part of the main land mass, before that giant bummer earthfall happened. Edasseril's used to be ruled by the totally bogus Runelord of Envy, so I'd expect totally gnarly magical traps and stuff, even after all these years." Buckwheat takes a nice long drag and offers to pass his pipe around before continuing. "Ya man, trolls and ettins and Ogres, all enslaved to the man. Locally he's a fast jive talkin' hill giant named Gorgnak, but maybe he's not all bad, he's got a council of 3 and s$~#, so he doesn't just tell everybody what to do. One of them is even in charge of like arts and crafts and sporting events, Councilor Suota Iron-Tongue, unless things have changed."
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat thinks to himself All property is theft anyway, probably not the right time to argue though. Buckwheat thanks Siruss for the tonic as he picks up one of the vials and drinks it. "Whoa, is that chipotle? I hope you got it from one of those independent spice co-ops in Galt rather than one of those horrible mass production farms in the Verduran Forest." Buckwheat will offer Siruss one of his vials as a gesture of good will. It is full of blue sparkles and smells slightly of stardust. Vial: Polypurpose Panacea.
I think you get to choose the effect off the menu that you want, but the one below is the intent. Analgesic: You do not feel minor aches and pains, such as from arthritis, a cold, or a hangover, for 1 hour. For the duration, you gain a +2 resistance bonus against pain-related spells.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Unless your alchemist is a drugged out hippy who's into mind crystals and sticking it to the man, I imagine we're different enough to not step on each others toes. We can also share formulae books.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Amusing note: Buckwheat Rainbow is old enough to have a tiefling boon from before they were legal. --- As a quick note I'm going to be traveling this Thursday - Monday. I don't expect to be able to post on Thursday and Monday (except early and late), but the days in-between should be fine, although likely a little slower than normal.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
PFS # 15001-7
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Pirate Rob here. Alright I've got Buckwheat up. Typing up all his alchemical gear is a lot of so, so assuming it's fine with you EF I'll take a picture of his ITS and upload rather than retyping his collection of stuffs.
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat wanders in to the briefing "Like whoa, greetings fellow Pathfinders." Buckwheat looks over at Oxirane, squints for a moment. "Whoa man, you got a lot of square vibe goin' on. Let me help you mellow out and expand your mind. There's so many ways the man tries to keep up down, and I've got so many ways to help us check out."
HP 103/103 | AC 13 T 13 FF 10 | Fort +12 Ref +11 Will +4 | CMD 18 | Init +8 | Perc +20 | See in Darkness 120ft | Tiefling Mindchemist 10 | 10/21 Bombs | Ablative Barrier (100/100), Haste
Buckwheat will move closer and toss another bomb. Touch Attack: 1d20 + 9 + 1 + 5 ⇒ (1) + 9 + 1 + 5 = 16
Splash: 11 damage & Entangle. Reflex DC 19 for half damage and negate the entangle.
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