Cruel Instructor

Bryce Lionel's page

20 posts. Alias of ZenFox42.


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Activist

Didn't realize that "test case" meant just one scenario, but so be it...

If/when you do decide to run a longer campaign, I hope you'll let us create characters from scratch - having to choose a pre-built PC was the thing I liked least.

Thanks for the game!


Activist

If the cops showed up at Jimmy's place first, then Bryce will take a moment to wipe the handle of the knife in his hands clean with his shirt-tail, then pulling his shirt sleeve down over his hand, throw the weapon as far away as possible, either in the opposite direction of Jimmy's place, or into the woods, if there are any nearby.

Back at the pizzeria, he says "Pepperoni again? Sheesh!"


Activist

So are all the police located at Jimmy's place? Are there any cop cars near me-maw's trailer (yet)?


Activist

DM Default - I'm curious about your Grappling rolls.

The roll you made for Jimmy to get away was his first roll after Buck's initial Grappling roll, which should have been his Opposed roll to Buck's initial Grapple. And Jimmy's 9 doesn't beat Buck's 11.

Even if you just gave Buck the initial success, and your roll *was* Jimmy's first attempt to break free, Buck should get an Opposed roll against it.

And, why the -2?

(Also, a sucker punch is a Fighting attack at -4 that can do damage, but can't break free. And breaking free excludes any other actions, like a sucker punch. But I can understand if you were just trying to be descriptive.)


Activist

DM Default - I have some questions for you in Discussion...


Activist

Bryce, adrenaline pumping from the prospect of having to take on *more* zombies outside, runs up to the nearest dropped zombie, kneels, and stabs it in the chest several times. "Die, die, DIE - you f*@#ing zombie!" he shouts. Then he realizes that *ALL* of the zombies are on the ground, and gets up, saying "Ummm...just making sure, is all."

GM Default - do they *look* like zombies, or just dead senior citizens? Any grey pallor, or anything that makes them look unusual?


Activist

Seeing that Matt is struggling with the window, Bryce taps on the glass to get his attention, holds up his hand palm out in a "stop" signal, and unlocks the window latch. Then he opens up the window, shouts to Katrina and Wu "Come on!" and climbs out.

Only to find himself face-to-face with 3 *more* zombies...


Activist

Recovering from Shaken :

Spirit & Wild: 1d8 ⇒ 71d6 ⇒ 2 = 7, Success, I can act!

Going on the Defense (Defend action, +2 to Parry), Bryce waves the knife about wildly at all the zombies near him, and moves towards the window that Matt is opening, shouting "The window's opening, I suggest we all get out of here!"


Activist

I'm having a problem visualizing the trailer - is there only one door, and it's now flooding with zombies coming in? You mentioned a window that we can get out of - are there any other exits?


Activist

Or, I hit ctrl-A (select all) and ctrl-C (copy) before I click on Submit (or even Preview) to put everything I've written into the clipboard. Then if Paizo screws up, I can paste it to a Word doc, or into an email to myself, etc.


Activist

DM Default : are you not doing initiative cards? Order of initiative is so important in SW, that someone who goes first all the time has a 10% better chance of winning the fight! Of course, I understand we have a large group...and as long as we're going first, I won't complain too much. :)


Activist

My Parry is 4, so the sombie missed.

Bryce swipes his kitchen knife at the nearest zombie again :

Fighting & Wild: 1d4 ⇒ 11d6 ⇒ 4 = 4

Just in case they have a low Parry :
Damage: 1d6 + 1d4 ⇒ (2) + (3) = 5

"Guys, don't you think we might want to get outside of this cramped trailer, and maybe make a run for it? I don't like these odds!"


Activist

Bryce will likewise try to pick up something, maybe a knife from the kitchen (do I need a roll for that?).

DM Default, it just occurred to me - were we allowed to buy equipment for our Archetypes? If so, Bryce would certainly have a Swiss Army knife with a...well, knife...in it.

Attacking one of the *other* senior citizens, other than Brittany's meemaw :

Fighting & Wild: 1d4 ⇒ 31d6 ⇒ 1

But in his panicked state, he misses wildly.


Activist

"That sounds like a good idea, Katrina - why don't you take her under one arm, and I'll take her under the other, and let's try to move her into the kitchen?"


Activist

I'm posting this to all of my SW games, I hope the DM doesn't mind...

I’d like to try running a Savage Worlds Necessary Evil (NE) campaign. Executive summary : the PC’s are super-villians, and are Earth’s last defense against a race of aliens that came to visit, wiped out all the Earth’s super-heroes, and are now taking over the Earth.

If you’re interested, please go to Recruitment.


Activist

Bryce gets out of his beat-up, old car and looks around...

Notice & Wild: 1d6 ⇒ 51d6 ⇒ 6
Wild ACE!: 1d6 ⇒ 4 = 10, a Raise

"Yeah, that *is* kind of strange that none of the AC's are running..."


Activist

"Maybe if we're going to be trespassing on her property, it'd be better if you were with us...trust me guys, I know a thing or two about the law - at least, about breaking it."


Activist

Waiting for the others' banter to die down, Bryce turns to the waitress and says "I think that means we're all willing to help you, if we can. What's the problem?"


Activist

Bryce comes in late, looks around and finds the group in a large corner booth in the back, and slides in, saying "Sorry, guys, my replacement at the computer lab was late, and I had to stay until she showed up."

Looking at the pizza, he says in mock derision "What, pepperoni *again*? Don't you guys ever want to try something different? I keep telling you, don't knock ham and pineapple until you've tried it..."


Activist

Hi, this is ZenFox42. Sorry for the delay. Will get caught up as soon as possible.