Harsk

Breach Shattershield aka Javell's page

287 posts. Alias of Javell DeLeon.


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Hey, Pact, would you mind making this one inactive? I'd appreciate it, bud.

"This is Shattershield, last survivor of the Temple, signing off." :)


Breach narrows his eyes at his fellow dwarf. "Blast ya, Morgrym! Who was the one who took a dive into a huge hole and buried his axe into the blasted demon?! Hm? That's right, 'twas I, lad! Of course, I was also the same one who hit the floor from about sixty feet up when he vanished on me. Let me tell ya, that one hurt. Bah! Anyway! I wanna take down the blasted demon as much as yourself, lad, but it's hard to catch what ya canno' see -- and what has a knack for not bein' found." He nods. "And I'm for moving forward as well. This place is a deathtrap and I be wantin' ta get out of here as much as Lydia does."


For what it's worth, Hal, Breach really wants to chase down Xaven as well. When our lives depend on his, he deems it quite important to keep him near and ALIVE. He could care less what happens to that half-orc thug buddy of his. But Breach is literally afraid of leaving Lydia's side for even one moment. It truly is a rock and a hard place for him. I guess that would bring us to: "The needs of the many..." and all that.

Breach keeps his position near Lydia as they continue forth. "So what you're sayin', Trapspringer, is that there is something within the ceiling that's magicked between the rods? Which would tell us that we'd be walkin' into a trap. Once we get close enough, whatever they are would then come down upon us in a fury. Does that sound about right?"


I completely missed the point where we acquired the potions. At least we got 'em.

"I was torn about takin' off after 'em, Morgrym. I just about nearly did but then I remembered what happened the last time I left Lydia. I just canno' do it. But I DON'T like seein' the big mouth halfling get away. Mainly because I wanna pummel him into oblivion. But chasin' after him may cause us to lose more ground than we can afford, so, we might as well leave 'im be. O' course, if he dies, then we ALL die. So let's hope he's a survivor as you say, Kogan."


"What the...?! Did Halstadt just run into that burning ring of fire?! Or did he just fall in?! Blast 'im! Doesn't he know those flames will take 'im down, down, DOWN, if he's not careful?! Let's just hope the flames don't get higher; because then it'll just burn, burn, burn even worse." He shakes his head solemnly at the deadly possibilities.

You kiddin' me? I can't get that song outta my head.

Question: Did the wall not stop the non-dynamic duo?


Initiative: 1d20 + 2 ⇒ (8) + 2 = 10

Okay, while I understand your frustration Karek, these guys CAN'T run that far. If they actually passed part of the Dune Squad, then that means everyone of us they passed, can easily catch them. Because if they can run, we can run. Hurgah can catch them REAL easy. He's got 40' of movement. A double move from him catches them simply. But I think Pact corrected the run business. Because it does have to be an uninterrupted straight line. Although, I remember you(Pact) mentioning something about the running issue but I'm not sure if you adjusted for it or not.

Also, while you(Karek) may like Xaven, Breach HATES that freaking big mouth halfling. He wants him dead. But obviously he can do nothing about that at this time. Breach is of the same opinion as Hal, to be honest.

Now, with this wall of fire happening, how far does that mean Xaven and his friend actually get? The whole run issue may be moot if Hal was able to stop them in their tracks.


I'm guessing these cats can only move 60', correct? A double move? And would stairs equal some form of extra movement or no? I actually don't know if stairs count as difficult terrain or not so that's why I ask.


Hal "I don't take crap from no punks" Morgrym wrote wrote:
Hal will look darkly at Xaven's expression, "Just know that if you threaten to poison yourself again with that pig-sticker, I will out you in a dwarven straightjacket Xaven. Make no mistake, nothing and no one will stand in the way of my mission".

"And I'll help 'im. Especially with all your constant whinin', Neversword."

Hurgah "I must break you" the Reaver wrote:

Hurgah gives the hysteric halfling a hard, cold stare.

"You know, I really liked you better when you were hog-tied and gagged. Keep acting up, and maybe we'll just go back to that arrangement."

Breach, wishing he could remove the halfling's head with his axe, merely shakes his own. "I think that's a GREAT idea, Reaver. I'm really tired o' hearin' his mouth run," he says as a matter of fact while staring down the annoying halfling.


Breach just shakes his head and rolls his eyes. "Bah. He's bluffing. He loves himself too much to kill himself. Ya know it to be true, Neversword. We're not gonna kill "your boy", but we're all gonna need those vials if we're ta get outta here. Because it breaks down like this: If one of us dies, then we all die. And that includes you. So no matter where you run, or how far you travel, you won't be free unless we all escape outta here alive. All those riches you think you're gonna see? - well, you won't. 'Cause you'll be dead. So stop being daft and help us get outta here." He looks him straight in the eye as he speaks, a look of absolute calm about him. "So you can either kill yourself and get nothing, or, you can help us and live to rob for another day. Which sounds better to ya? Hm?"


Breach remains next to the prone Lydia, keeping his guard up and also waiting to see what transpires next.

Delay as well


Just in case

Initiative: 1d20 + 2 ⇒ (1) + 2 = 3 Funny enough, I find that to actually be fitting.


Vanishing just as quickly as he arrived, Breach removes the eyepatch. "Blast. I hate it when that happens. Ya know, you'd think I'd help meself more." Pondering that a moment, he just shakes his head clear in trying to understand what he just said right before, "THE BLASTED HALF-ORC! Not you, Reaver, the annoyin' one with the smaller annoyin' one," he motions toward Xaven and Hrokon. "GET 'IM! He's hidin' something we be needin'! If we don't get it we'll never be gettin' out o' here!"

As the current situation plays itself out, "I talked to meself again and this is what I've learned..." Breach then proceeds to relate all that he told himself.


Grinning as he finds himself back visiting himself, "Alright! Now - by the way, you are a good lookin' dwarf if I do be sayin' so meself," he winks. "Anyway, here's our situation..." Breach explains what they're doing currently as clearly and quickly as he can. "Now what I'm needin' ta know is: how did you, or I, I guess, escape the blasted pyramid?"


As Breach listens to the conversation at hand, Lydia's question strikes home. "How do we get out of here?" Muttering it to himself over and over, he continues his thoughts under his breath. "I've heard that before. Somethin' about gettin' 'out of here while we can' or somethin' like it. Where though?" He ponders and ponders it until it finally hits him. Meself! I know how ta get out of here! Well 'I' don't but I do. But will it work again so soon? But how 'soon' has it really been? Feels like it's been forever since I talked to meself. Ah well, what 'ave I got ta lose? The worst it could do is not work. With that last thought - and seeing how Hal is busy attacking the floor - Breach pulls out his eye patch and places it over his eye, wondering if it still works.


GLUE. Is all I'm saying.


I'm for default marching order. But if not, I still believe Breach would be the one in back who's keeping our rear covered. That's where he was initially and that's what he'll continue to do.


Breach claims nothing as well. And Hal has it right about Lydia. And I shall reiterate: Like. Glue.


As Lydia heads toward the firefly room, Breach follows her every step of the way; keeping an eye out for ANY sign of more danger. "Careful, Lydia lass, don't be goin' to far away. I canno' be lettin' ya turn into an easy target for that stupid demon," he says as he continues to keep an eye out everywhere. "He's gonna have ta eat my dwarven bones before he does that. And if he does, I hope he chokes on 'em."

Like. Glue.


Hurgah the Reaver wrote:
Hurgah is STILL waiting to find out what the black stuff he took from the dead monk is.

Mulder and Scully could never figure out what that "black stuff" was either. ;)


Lydia lass wrote:

On seeing Hurgah roar like dragon:

"Uh, did anybody else know he could do that?"

Breach turns to Lydia, "Huh? Oh! You mean The Reaver. Yep. He's done that a few times. That's nothin' though. You ought ta hear 'im when he's hungry! Let me just say...," he looks to see where Hurgah is before finishing, "It's not pretty."

Pact daddy wrote:

Inside the brilliant sphere of scintillating light is a humanoid form--one unmistakably carrying a wand-rifle.

. . . and outlined quite clearly.

There's your man.

Nearly jumping out of his boots to attack the wandrifler, Breach remembers his responsibility and reprimands himself mentally for nearly screwing up again. But that doesn't stop him from, "There he is! Right there as plain as day!" he points directly at him, "Go get 'im, fellas!


Perception: 1d20 + 12 ⇒ (16) + 12 = 28

Breach rolls his eyes at the pathetic whisperers. "Morgrym is right. There's no sense in you two stooges whisperin'. We can hear everythin' you're sayin'. And even if we did kill your 'buddy', there's no way you kill yourself. Because we all know that you find yourself far too important for that," he says sarcastically.

Also, Pact, you forgot to put Lydia on the map. No one gets left behind. No one. (At least, not again. :p)


Hurgah the Reaver wrote:

Hurgah turns to see where Breach is pointing.

"The assassin wizard is who got cooked. Then he vanished from sight. Where is he?"

"Downstairs is where he went. At least, that's the last direction I heard the sound of 'im cookin'."


Breach stays alert for a bad guy to hit. Not a moment or two later, a look of confusion appears upon his face as the smell of something burnt crosses his path. Sniffing, "Hey, you fellas smell that? Smells like burnt flesh. Who got cooked?" His attention turns toward downstairs. "If it's our demon buddy, I'm guessing he went downstairs, 'cause I heard something that sounded like fryin' flesh headed that way." Breach turns to the others, looking for conformation on his assumption.


Yep. Breach delays. Too many bad guys around that I can't attack. So confusing, yet, absolute fun! "These guys are your enemies, BUT, if you kill them, then YOU will die." That's just greatness! I've NEVER been in this type of situation and find it highly entertaining/interesting etc..


"The Half-orc's on our side too?! So... who the blazes are we fightin'?!"


"Don't hurt him! He's part of us! He was the only one caught in the blast but you could still feel it." Seeing the half-orc land with a thud, "Ha! Hurts' don't it, big fella?" he asks rhetorically. "Okay, just to be clear, that one," he points to Hrokon with his axe, "isn't part of us, is he?" He raises a questioning eyebrow awaiting confirmation, ignorant of how all this magic seems to be working.

Delay


Breach turns toward all the commotion and follows after the others, although, not nearly as fast. "Stay close, lass! I'll not be losin' ya again," he says just before he takes off.

Double move as well.


"Blast! What in Torag's name?!" He grabs his arm and looks at it, noticing nothing. "This place is bad. This place is real bad. We need ta be findin' our way outta here, and we need ta be doin' it NOW. We need ta regroup and move out. The longer we plan on stayin' here, the worse it's gonna get. The only thing I'm needin' ta know now is: How the blazes do we get outta here?" He looks around, wondering which way is the right way.


GM PC: Donkor Sooron wrote:

"How is this possible!?" exclaims Sooron in wonderment.

"Can you not feel it? We have become one before the Goddess!"

"In life and death we now share!"

Breach looks to the healer with a raised eyebrow. "What are ya carryin' on about, Sooron? What in the blazes do ya mean by, 'In life and death we now share'?"


Hurgah the Reaver wrote:
Actually, if I understand the pact correctly, we would have changed him into a 500+ hp butterfly. On the other hand, if Hurgah had made a coup-de-grace against him, we would likely all have died.

Well to that I say: Whew! That was a close one.


Awesome! What an absolute awesome idea that is. And the Neversword issue is fantastic! That's just funny. I'm thinkin' changin' him into a butterfly is now a BAD idea. If the 1/2 hit point butterfly dies, we all die. Man this just gets more interesting. :)


"Don't'cha be for worryin', lass. It's not movin' at a rabbit's pace so I'll be here ta chop it down if need be," he tells Xerissa as he continues to follow it with his shield and axe in hand.


Pact Stone GM wrote:
At this Hurgah and Breach are able to look up the shaft and see the outline of a lone figure with a hand crossbow aimed at one of you. The figure also carries what looks to be an over-sized shield.

Now, just so I'm clear, I'm guessing Breach is actually Hal in this instance?


Breach notices something strange coming from the backpack of the soon-to-be butterfly and moves to inspect. "Now what the blazes are you?" he asks out loud and to no one in particular as he follows it. "Do you all see this?" he asks idly.


"So... this chamber protects the Pactstone? If that's the case, then, where is the blasted thing?"


Sense Motive: 1d20 + 7 ⇒ (13) + 7 = 20

"Bah. He's scared. Why are we even messin' with this one? We need ta move; we ain't got time for this."


I say follow. Default marching order is fine by me.


Halstadt Morgrym wrote:

Seeing that Karek is still badly injured, Hal calls upon Angradd again infusing Karek with healing warmth.

Cure Serious Wounds 3d8+8 Will not on my sheet what spell I converted to heal our Barbarian friend!

My bad. I didn't read back far enough. I just scrolled up a few posts(which was just a couple days ago) and saw this post, so I just figured it was Karek. I completely forgot about that one. Cool. Gotcha.

@Hal: Thanks! At this point, any positive works for me. :)


Pact Stone GM wrote:
I see that Hal discarded his remove curse already when he recently cast cure serious wounds on Breach.

That would be Karek, actually. :)

"Now what the blast is that purple cloud?" Breach still feeling quite ragged turns to Halstadt. "Morgrym, you got somethin' that can rid me system of this poison? I'm not feelin' it course through me anymore, but it's left me a bit weak. I'll take anythin' ya got if it'll help."

Lost 5 strength due to the demon poison. Not sure if we actually have anything that restores Str damage, but if we do, I'm totally volunteering to take it. :p


Breach is taken aback by the instant form of Karek. "Hmph. What'd ya do, Kogan, mess with somethin' you weren't suppose to? Let's avoid turnin' into a bug again, hm? Lot harder ta use your axe that way," he says, grinning wryly.


After the glad tidings of seeing Lydia again, Breach hears Hurgah speak of Karek. "Did The Reaver just say Kogan is a 'small bug' who 'flew' down the tube? He's jokin', right?" Breach raises an eyebrow, worried he's not. Just to be safe, Breach begins to take a careful look around, seeing if he notices a bug of any sort. "Just in case he's not jokin', be careful where ya step," he tells the others as he searches.

Perception: 1d20 + 12 ⇒ (18) + 12 = 30


Breach grimaces in pain as he suddenly feels sick, and far weaker. His face going far paler than normal, "Oh crap. The demon's stinger got me, Trapspringer. It's poison's runnin' through me." Breach grits his teeth as it courses through his system, "C'mon you blasted body! You're a dwarf! Don't let some pansy demon poison be the death o' ya!"

Fort: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29 Yay!

Str 13


Lydia of Sothis wrote:
"Fantastic!" she calls down the shaft towards the embracing halfling and dwarf. "But how did you guys even get down there?"

Arching an eyebrow, Breach scratches his beard as he's unsure how to properly explain that. Shrugging, "Long story short... I fell!"


Lydia of Sothis wrote:

A familiar voice echos down the shaft in answer.

"I'm here Breach! I'm here! Are you OK?"

Quickly snapping his attention to the sound of the voice, his heart beginning to race as his hopes begin to rise. "Lass?" Breach moves to the bottom of the tube. "LYDIA LASS?! IS THAT YOU?! HA-HA! THANK TORAG! BY THE...? HOW DID YOU...? WHAT DID...? OHHHH I'LL TALK TO YA MORE WHEN YA GET DOWN HERE! ONE O' YOU LUG HEADS GET HER DOWN HERE NOW! My voice is startin' ta crack." Looking to Gandel, Breach glares at him a moment before a large grin forms. "She's alive, Trapspringer! Alive!" He moves over and grabs the halfling in a massive dwarven hug. Eventually letting him go and allowing him to breathe again, Breach moves back to the tube, awaiting Lydia's arrival.

I'm all for ending the combat. I'm starting to find it pointless.


HA! Milli Vanilli! That's greatness! Old school days right there, man. Too bad they were big fakers.

"Alright, Trapspringer, is the lass really up there?! I'll know if yer lyin' so ya better tell me straight!" He glares at him with one raised eyebrow.

I got nothing. Pass, I guess. Probably just roll with a Ready action.


Turning his attention to the newly arrived halfling, "Nice o' ya ta drop by, Trapspringer," he says with a furrowed brow. "Where's the lass? If ya know where she is, why are you down here?" Breach asks, curious as to his answer as he keeps an eye on the spider.

Continue to watch the spider to see if it does anything of interest.

Hp's 61/77


Seeing the spider seemingly to be paying him no mind, Breach looks at it curiously. "What are you about, bug?" Breach follows the spider, determined to find out where it's going.


Just as he prepares to destroy the giant spider, he hears the warnings from the others. "Well that was timing," he says to himself. As Gandel yells down again, "Back up? How am I... Wait a minute! I'm suppose ta ride that thing?! What is he daft?! But he did say they found Lydia. Bah!" Looking up the tube, "This better be good, Trapspringer! And ya better not be tellin' me lies about possibly findin' the lass! 'Cause that'll make me mad and I've found a whole new way for us ta go! And I'm thinkin' this is the way we ought ta be goin'! Alright, I'll be makin' me way up...," he sighs, "somehow."

Taking in the situation, Breach just looks at the spider. "Alright, bug, take me back up there, or, whatever. Do ya even know what ta do? I've never ridden a giant bug before so ya better make sure I don't fall off; 'cause that doesn't feel real good." Breach looks around a moment before facing the spider again. "I'm beginnin' ta think I'm the one going daft. I'm talkin' to a bug! Bah!"

Breach will attempt to ride the spider back up unless it webs him and carries him back up that way. However I got to accomplish it, I guess.


Is Xerissa actually gonna be able to warn Breach? If not, odds are stacked pretty high he's gonna attack it. That's why why I need to know what she can actually accomplish. Do we know how far does the tube go up? Down? Whichever.


This will be my turn when it comes up. Possibly 2 turns if it takes that many. Divide it however necessary.

Taking in what little sight he can of the place, "That's got ta be where we be needin' ta go. It's just got ta be." Moving back to the bottom of the shaft, "Get down here, the lot of ya! I'll not be waitin' long! A massive room I tell ya!"

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