Are we talking rules or world? What's irritating me at the moment is the monolithic mono-cultural pantheon. They need to build in regional differences, they need to demonstrate how the average person worships, do the venerate one God or do they venerate the beneficial ones and placate the dangerous ones... Do pregnant women make little sacrifices to Lamashtu in the hope she doesn't "bless" them with a still birth or birth defects, do farmers placate Pazuzu so birds don't eat their crops.....
Claxon wrote:
Erastil has been retconed he is all fluffy and nice now... No imperfections anymore.
It comes down to communication with the whole group as to who wants what out of the game and then negotiating any conflicts in individual players/DMs desires. Our pre campaign chat starts like this..... DM "No Bob* you can not play a 20th level aboleth paladin named Pete!
And so on...... *Bobs name was changed because he posts on here occasionally .
I have always wanted to run an all dwarf game... But I have the type of players that will be super enthusiastic say yes what a great idea then turn up with a character sheet with elf written on it... "hey Bob why are you playing an elf?"...
We don't have res spells - we do have hero points, and we RP our use of hero points, to save dying characters. If a character dies we RP the intro of the new character, and new characters just don't show up. We had a character death about 8 sessions ago, the battle was epic we had all used our hero points (props, spell recalls, re-does for saves and so on) and the Druid who had turned the tide for us got isolated and killed by the big bad. We still talk about the character and how much they are missed, the character death has made the party harder and edgier we aren't soft when we are interrogating prisoners. It's personal.
Rynjin wrote:
Edwardian style Diesel Punk game with biplanes, Zeppelins, land ships, and the great game with all sorts of rebellions, brush wars and minor conflicts going on between the great powers. I would use Earth have a Shadowrun style Awakening/Goblinization based on mythology.... Trolls in Norway, Korbukuru in Japan, Minotaurs in Greece, Redcaps in Scotland and so on. The reason for the Awakening would be that somebody opened Pandoras Box (dimensional gateway) and let the magic back out..... There would be factions wanting to put magic back in, others wanting to let the Angles/demons/Devils/Elder Evils out.... So in essence it's a D20, League of Extraordinary Gentlemen, Shadowrun, Rifts game.
Bundaburg Ginger Beer, the The Soda Hunter reviews it...
I play Pathfinder because my group does... It's my preferred version of D&D. I would prefer to be playing RoleMaster, GURPS, or Shadowrun. I am participating in the free Beta play test for RoleMaster. Because ICE has nowhere near one tenth the resources of Paizo, its a very small community and a very slow process.
My favourite Shadowrun characters street name - his human parents were fans of an early 20th Century fantasy author and they named him after the 8th dwarf through some guys door..... So he called himself The 8th Dwarf... Been using the handle since the 90's and the Shadowrun BBS. The funny thing was when communist dockworker Ork physad on the team found out my characters name he would rant about how the Author was a racist and his books were basically Mein Kamph for Elves.
Kylie Minogue & Nick Cave - Where The Wild Roses Grow. To be honest anything from Nick Caves Murder Ballads Album.
The other way to go is explore other systems. See how magic works in GURPS, Shadowrun, Rolemaster (which began as an alternate combat and magic system for D&D), Savage Worlds, WOD, WHFRP, and see what works for you. It's totally cool to be a fan of more than one system. The Devs play other RPGs I am sure it helps with inspiration for PF.
Lord Snow a lot of those Middle Eastern problems stem from post 1918 and post 1945 western colonialism.... The British, Russians, French and USA exploited, meddled, assassinated, repressed and set up tyrants all for profit and power... The mess is ours and we aren't fixing it or likely to anytime soon too much money to be made. On the other had my country's next door neighbour is the most populous Muslim country in the world and I find the most Indonesians I know to be layed back, welcoming, fun and generous people. My family lived in Surabaya For 2 years and probably wouldn't have come home if it wasn't for the Asian Econmic Crisis.
Letric wrote:
You and I like different styles of game and that's cool. I don't have a problem if my PCs die even if I have written few pages or so of back story, because character death shapes a party gives it a grittiness I like. The threat of death makes the rewards sweeter. I don't know what OBs your GM was giving traps but he probably wasn't scaling them to the party. An arrow trap is the same a goblin its assigned an Offensive bonus scale it low your passive DB should negate the low OB no serious injury. Fights are interesting because the losing party retreats or surrenders due to broken bones, severed limbs or bleeding, it's higher risk for players characters thus when you obtain your goal it's like riding your bike without training wheels for the first time.
137ben wrote:
A lot of those games have things that work and feel a lot like classes (with a lot more flexibility than D&D), WOD all the Clans, Tribes, Magical groups. Shadowrun- Street Sam, Decker, Shaman, Physical Adept and so on, Traveller - Navy, Marine, Merchant... Cthulhu Tech I have only glanced at the books and I am sure there were some thing like Shadowrun.
Letric wrote:
I still play Rollmaster 2ed/Classic (which was originally designed as a replacement for AD&D's simplistic combat system), MERP was the basic version of RM2. I love the thrill of a fight having that very small chance of being taken out in a dramatic way by a minion. They have to beat your Defensive bonus and roll high enough to get a critical that is deadly at 96 so you are looking at your 1st level rolling high enough to get an open ended roll and then add that roll on to get a 120 - 130 for a crit that will hurt then roll high enough on the crit table to kill you. It doesn't happen often, I have seen it once. I say explore non D20 systems for a change, the RPG cycle is just clicking into the phase newer gamers from 4E PF period are maturing and wanting to try other stuff. It is also possible to like more than one thing at a time so you can play both.
HWalsh wrote:
I am right there with you, been playing since primary school and I am in my mid 40's. Played a lot of systems and its a balance of quality of player/GM/system that makes a good game or bad game.
Interjection Games wrote:
I can and I am Australian. It's saying I can't tell the difference between a Canadian, a Yank, and a Mexican... Highly insulting and a good way to get a very hostile reaction from all 3 of those nationalities.
Icyshadow wrote:
You could go the whole 1984/Brave New World with the Duergar. It's a perfect fascist state to go to war with. Dwarves in pathfinder are boring and clichéd and the same short angry beer swilling Scottish Vikings ported over from D&D.
Some Australian army slang. Shifty can confirm if correct. BOHICA - Bend Over, Here It Comes Again. Often heard prior to the delivery of a pineapple (q.v.); i.e., one is about to be lumbered with an unpleasant task. Boots - A suck up. Refers to somebody who is so far up somebody else's backside that all that you can see is his/her boots. Coffin nail - A cigarette. Also known as 'lung lollie'. Dart thrower - A member of the Australian Intelligence Corps. Refers to the perceived method of identifying compounds/areas of interest for future operations, usually conducted eyes-shut with non-master hand to ensure statistically random results. Digger – A soldier of the rank of private or equivalent in the Australian Army, for example Look after your diggers, Lieutenant. Term comes from the Anzacs. Dog and pony show - A painstakingly prepared briefing, usually of little real substance or value, pandering to the whims of a senior officer. Also used to describe having to participate in some sort of display for civilians as a recruiting drive. E.g. 'The boys got stabbed to do a dog and pony at the footy on Friday night.' Fitter and turner - An Army cook. It means "to fit good food into a pot and turn it into sh-t". F.R.E.D - A small device which is a combination of a can opener, a bottle opener and a spoon. Officially named a "Field Ration Eating Device", but more popularly known as a "F--king Ridiculous/Retarded Eating Device". In the Air Force this acronym can also denote a 'F--king Ridiculous Electronic Device'. (To get) Holes In Your T Shirt - To get shot, usually on a "Two Way Rifle Range". Koala Bear - Refers to somebody who is generally considered a protected species and useless in the greater scheme of things. Usually accompanied by the phrase "Not to be exported or shot at" was used to refer to 1st Armoured Regt. Mango - Term for Army Reservist. Green on the outside, yellow on the inside and too many of them give you the s&&~s. Mordor - Canberra, the Australian National Capital and location of Army Headquarters. Motion thickness - Involuntary erection experienced by male personnel when sitting over the wildly vibrating wheel arch of a Unimog truck. A traveller (q.v.) or travel fat . The sort of pun you find really funny when you're 18 years old. Motorbike licence - A ruse to get diggers to volunteer for something. Sgt: Has anybody here got a motorbike licence? "I have Sergeant!" Sgt: Good. Grab these shovels and go dig a latrine. Two-way rifle range - The battlefield. Wanking spanner - Your prominent hand
I had 2 great managers at the cinema and one annoying one. It was a fun place to work, I got to watch movies for free, got a free meal from the caffe, got to sit in booth with the projectionists and learn how to make up and breakdown the film and operate the projector. I considered becoming a projectionist but they talked me out of it... They could see digital coming and thier jobs fading away.
Meh I worked in a cinema in a university town "adults" are the worst. Cleaning up vomit was the bane of my existence. Blood spattered bathroom was the worst thing I had to clean after two guys had a fight. I had a mother come and complain to me because she took her under 15 daughter into a M rated movie.... She screamed at me and I was just an usher, my manager walked over told her to calm down, she went ballistic and was going to call the police. The manger said fine go ahead.... Then he grabbed the ratings pamphlet highlighted text and read it to her. "Children under 15 may legally access this material because it is an advisory category. However, M classified films may include classifiable elements such as violence and nudity of moderate impact that are not recommended for children under 15 years. Parents and guardians may need to find out more about the fiilm specific content, before deciding whether the material is suitable for their child." He then asked her name and said you're banned for a year because you are rude and a s&&& parent. The nearest other cinema was two hours away in the next town.
Joynt Jezebel wrote:
Sydney.... I'm your typical lefty inner west Chardonnay socialist.
I love heist movies can I suggest Two Hands
Sarusan is a difficult prospect how do you balance a pre and post colonial Oceania/Australasia. Most Australian/NewZealand players want a colonial/post colonial with major threads of the indigenous past woven through, it's what most of us understand and relate to... Americans all ready have thier own story's of genocide, land theft and indigenous exploitation as part of thier history and if they tackle that in a Sarusan product they will have to be very careful on that edge. On the other hand if it's pre colonial, than interest is limited, not because Oceanic/Australasian cultures aren't fascinating it's because are hard to shoehorn a faraway often misunderstood region into the U.S./Europe/Med/Near East analog focused campaign. So far I have yet to find and RPG setting that does the region justice..... White Wolf came close, Shadowrun was a joke, TMNT down under was good for the animals. I use Alkenstar as my post colonial Australia analog... Settled by the poor, the radical, the unwanted, survivors with that hard edge. It's harsh, dry and full of mutant things that want to kill you. I think that would be the best you get. If you have the Alkenstar Light Horse (mounted musket/riflemen) fighting Gnoll Raiders, while, version of Ned Kelly is holding up a whole town, as a 50' horned death spitter lizard has decided that the main road is the best place to sun it's self so traffic is backed up as nobody wants to go walkabout through the wastes to find a quick way around. Then you have Australia.
English food can be very good. Home made Baked Beans on sourdough with bacon, poached eggs, corriander, and sausages is one of my favourites. Then again you can have your Supersized Mac & cheese with cheese whiz and velveeta and grits in a big gulp bucket and think to yourselves you are the kings of cuisine....
I'm Hiding In Your Closet wrote:
You will need to understand Rugby and Cricket... You are getting better at beer. You must always do your best to annoy the English and you have to know the difference between England, Britain, Great Britain, the United Kingdom and the Commonwealth of Nations.
GreyWolfLord wrote:
Mad Max is the very beginning of societal breakdown - the TV in the background is showing lots fuel riots and foreign wars. In Australia the cities are verge of collapse it's only the police holding things together and they have a high attrition rate. Also Australia is as big as continental USA the majority of the population lives on the east coast the further west you go the less people & infrastructure you get except for the big mining towns. So the cops are holding the bike gangs out of the big cities and the gangs are preying on the small towns. In between 1 & 2 there is a world war society collapses industry and infrastructure is all gone the majority of people die. Australia may be as big as the U.S. But we have less people than New York. So going tribal is the best bet for survival, raiding takes precedence over trading if your tribe has nothing of value. Savagery becomes the norm. Just like the collapse of Roman Authority in Britain.
TriOmegaZero wrote: Never saw the original movies, might have to check this out. 1 and 3 polarise people. If you do watch the first movie do not watch one dubbed with US voice actors, you need the 2003 release not the 1980's release. The first movie is the set up - it's the reason Max is the way he is. Thunderdome is just a steeming bucket of dung.
My thoughts on the MRA issue....It's a film that explores women fighting to determine their own reproductive rights, it's not just feminist it's humanist and realist with bonus explosions. It's also original and exciting because George hasn't taken anything away from the Maxverse he just shifted the lens slightly so we get to see what is ignored or peripheral in your typical action movie and it's fresh and can only make story telling like this better. George said he didn't start out making a feminist move but the story as he crafted it went in that direction. He wanted to get away from the typical action movie made and cut by the same typical action movie makers. So the MRAs can go "sooky la la" in a corner because nobody is interested in their butt hurt tears, and the rest of us humans can watch a fresh take on an action movie and hope that other directors get the hint.
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