Boris, Honorary Kordite's page

344 posts. Alias of Feral.


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The credit will be going to 10774-15 the undefined level 7 aasimar.

Thanks for running. I think I'll be bowing out of the next one.


Boris repins the dragon anyway!


Boris is viciously rended after being thrown free but is quick to leap back on top of his prey!

Grapple: 1d20 + 14 + 1 + 2 ⇒ (16) + 14 + 1 + 2 = 33

Pin: 1d20 + 14 + 1 + 2 ⇒ (20) + 14 + 1 + 2 = 37


Though no longer on fire, Boris continues to wrench on the dragon's jaw brutally.

Grapple for Damage: 1d20 + 14 + 1 + 2 + 5 ⇒ (1) + 14 + 1 + 2 + 5 = 23
Damage: 1d8 + 7 ⇒ (2) + 7 = 9

Grapple for Damage: 1d20 + 14 + 1 + 2 + 5 ⇒ (14) + 14 + 1 + 2 + 5 = 36
Damage: 1d8 + 7 ⇒ (3) + 7 = 10


While keeping his weight on the dragon's neck, Boris wrenches on its jaw. Suddenly, he bursts into flames!

Grapple for Damage: 1d20 + 14 + 1 + 2 + 5 ⇒ (8) + 14 + 1 + 2 + 5 = 30
Damage plus Fire Damage: 1d8 + 7 + 1d6 ⇒ (8) + 7 + (3) = 18

Grapple for Damage: 1d20 + 14 + 1 + 2 + 5 ⇒ (5) + 14 + 1 + 2 + 5 = 27
Damage plus Fire Damage: 1d8 + 7 + 1d6 ⇒ (1) + 7 + (6) = 14


Poor grapple. Why do you hate me? =(


I know he's just a silly t-rex, but James has spoken on this one.


Don't forget the sneak attacks! He's (likely) pinned.


Guess who just remembered they have greater grapple?

Assuming the first grapple succeeded:

Pin: 1d20 + 14 + 1 + 2 ⇒ (5) + 14 + 1 + 2 = 22

Four Star DM Reroll!: 1d20 + 14 + 1 + 2 + 4 ⇒ (17) + 14 + 1 + 2 + 4 = 38


In other news, dragons hurts!

Despite his massive injuries, Boris grabs the dragon's head!

Grapple (rage, strength): 1d20 + 14 + 1 + 2 ⇒ (17) + 14 + 1 + 2 = 34


*Grumble*


Stupid natural armor bonus.

It may be time to wrestle a dragon.


Reflex: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24

Swift action to swap lightning reflexes for weapon focus.

With his mighty ursine reflexes, Boris tumbles out of the way of the bulk of the blast. Before the dragon can recover, he charges forward and punches it in the face with a massive furry paw.

Dragon Bear Style Charge (rage, charge, strength): 1d20 + 10 + 1 + 2 + 2 ⇒ (11) + 10 + 1 + 2 + 2 = 26
Damage: 1d8 + 10 ⇒ (7) + 10 = 17


I think we need map access.


Spurred on by the elf’s raging song, Boris advances clutching his furry fists. As he does, he watches the dragon closely, wary of a breath weapon.

Moving toward the dragon 30 feet and using Martial maneuvers for Dragon Bear Style and Lightning Reflexes.


"Rrrrraaawwwwrrrrr!"


Happy to be done napping, Boris lumbers along in search of dragons.

He cautiously enters one of said openings.


We had some heroic momentum going. Are you really going to stop just before the dragon for a nap?


Lame.


I don't think so. Unfortunately punching isn't a cure for blindness.


Boris shakes vigorously to shed the water from his fur after the invigorating bath. He grunts and huffs, feeling stronger than ever.

All leveled!


The bear-man continues to bear-hug his opponent with his bear-hands.

Fort: 1d20 + 12 ⇒ (20) + 12 = 32
Grapple to Pin: 1d20 + 12 + 1 + 5 ⇒ (8) + 12 + 1 + 5 = 26
Damage: 1d8 + 10 ⇒ (3) + 10 = 13


Boris pins the cowardly bat-man with his mighty bear-man arms.

Fort: 1d20 + 12 ⇒ (2) + 12 = 14
Grapple to Pin: 1d20 + 12 + 1 + 5 ⇒ (4) + 12 + 1 + 5 = 22


Boris shakes off the cowardly magic and hops down dragging his prize with him.

Fort: 1d20 + 12 ⇒ (13) + 12 = 25
Grapple: 1d20 + 12 + 1 + 5 ⇒ (10) + 12 + 1 + 5 = 28


Boris growls as the negative energies singe his fur. After muscling his way up onto the end of the pool, he lunges for the nearer bat-man’s legs.

Climb: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20

Grapple: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25


Will: 1d20 + 5 ⇒ (5) + 5 = 10

How high is the edge of the pool? If Boris climbed up on it could he reach one of them?


Boris lumbers toward the new opponents.


Boris is protected from evil!

Will: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23

The big ursine furiously pounds the ooze with his furry ham-sized fists.

Flurry: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d8 + 5 + 4 ⇒ (4) + 5 + 4 = 13
Flurry: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d8 + 5 + 4 ⇒ (7) + 5 + 4 = 16


Boris growls as Garen approaches...

Will: 1d20 + 5 ⇒ (16) + 5 = 21

And then turns to growl at the gross ooze-thing.


Will: 1d20 + 4 ⇒ (10) + 4 = 14

Boris growls and, unable to control himself, rushes forward to smash the globe!

Not sure how far the thing is.

Punch: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d8 + 5 + 4 ⇒ (1) + 5 + 4 = 10


Ultimate. Atomic. BUSTA!!!!


Boris is inspired by the Kobold King’s bravery!

The bearman takes a moment to concentrate on his ursine senses before taking a pair of mighty swings.

Martial Maneuvers for Blind Fight. Rolling twice and taking the better on miss chances.

Flurry (Raging Song, Aid, Flank): 1d20 + 10 + 2 + 2 - 2 ⇒ (19) + 10 + 2 + 2 - 2 = 31
Damage: 1d8 + 10 ⇒ (4) + 10 = 14

Miss: 1d100 ⇒ 100
Miss: 1d100 ⇒ 15

Flurry (Raging Song and Flank): 1d20 + 10 - 2 + 2 ⇒ (20) + 10 - 2 + 2 = 30
Damage: 1d8 + 10 ⇒ (6) + 10 = 16
Confirming: 1d20 + 10 - 2 + 2 ⇒ (15) + 10 - 2 + 2 = 25
Extra Damage: 1d8 + 10 ⇒ (6) + 10 = 16

Miss: 1d100 ⇒ 66
Miss: 1d100 ⇒ 100

Wow! Much punching!


Hurray!


It was actually just one big punch.


Martial maneuvers for WF [Punching].

Infuriated that she would call his friend a liar, Boris rushes forward to punch the snake-lady.

Raging Song: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 10 ⇒ (4) + 10 = 14

Confirming: 1d20 + 10 ⇒ (14) + 10 = 24
Extra Damage: 1d8 + 10 ⇒ (2) + 10 = 12


Boris grunts and nods unconvincingly.

"Yes. Lizardman is king."

Bluff to Aid!: 1d20 - 4 ⇒ (8) - 4 = 4


Nice!


Boris grunts unhappily at the elf's needlessly complicated details and goes back to doing bear-stuff.


You could take Reckless Abandon. It'd tank our ACs but our ACs weren't that great to begin with.

The energy resistance one might be nice.


The answer was ten.

Also, Boris is all leveled.


Despite another claw painfully raking across his furry hide, Boris continues to mightily pummel the creature squeezing his lizard friend.

Punch: 1d20 + 8 - 2 + 1 ⇒ (12) + 8 - 2 + 1 = 19
Damage: 1d8 + 5 + 4 + 1 ⇒ (6) + 5 + 4 + 1 = 16

Punch: 1d20 + 8 - 2 + 1 ⇒ (18) + 8 - 2 + 1 = 25
Damage: 1d8 + 5 + 4 + 1 ⇒ (2) + 5 + 4 + 1 = 12


Boris grunts in pain as the creature’s claw rakes his furry hide and he’s bludgeoned by a flailing tentacle. He wrestles free from the tentacle and delivers a pair of clubbing blows.

Punch: 1d20 + 8 - 2 + 1 ⇒ (6) + 8 - 2 + 1 = 13
Damage: 1d8 + 5 + 4 + 1 ⇒ (1) + 5 + 4 + 1 = 11

Punch: 1d20 + 8 - 2 + 1 ⇒ (20) + 8 - 2 + 1 = 27
Damage: 1d8 + 5 + 4 + 1 ⇒ (4) + 5 + 4 + 1 = 14
Confirming: 1d20 + 8 - 2 + 1 ⇒ (20) + 8 - 2 + 1 = 27
Extra Damage: 1d8 + 5 + 4 + 1 ⇒ (3) + 5 + 4 + 1 = 13


Boris continues to pummel the tentacled beast flailing at himself and his friends. He pauses long enough to study its movements.

Move Action for Weapon Focus: Punching

Punch: 1d20 + 8 ⇒ (10) + 8 = 18
Damage: 1d8 + 5 + 4 ⇒ (2) + 5 + 4 = 11


I’m sorry guys but I’m going through some personal stuff right now that I’m going to need a few days to process.

Please don’t hold up the game for me. NPC me as necessary.


Hurray!

You've got him right where you want him Emraeal!


Even with the grappling penalty?


Boris roars at the ugly tentacled creature and moves forward to wallop it while it tangles with the elf.

Punch: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d8 + 5 + 4 ⇒ (5) + 5 + 4 = 14


Perception: 1d20 + 6 ⇒ (18) + 6 = 24
Will: 1d20 + 5 ⇒ (16) + 5 = 21

Boris's burly frame tenses and he growls at the scary mirror. "Bad mirror..."


Not intimidated by silly smoke-monsters, Boris roars a challenge and throws a punch at it.

Punch: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d6 + 9 ⇒ (3) + 9 = 12

Confirming: 1d20 + 7 ⇒ (15) + 7 = 22
Extra Damage: 1d6 + 9 ⇒ (5) + 9 = 14


I blame Peter. We were chatting in bear just fine until he spoke up.

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