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well I know that going the ‘Jose’s Wales” way works.. Booms tick has everal guns (and getting more) he currently has - Dora, the ‘Ex-wife’ MW Blunderbuss
Considering adding either another Pepperbox or two dragoon pistols Needless to say I got guns to swap and none of my gunslingers sweat range.. Furthest shot I’ve taken was...4 range increments with a +1 Distance Human Bane Musket ![]()
Ospero's words took on a slightly different meaning to the Caydenite Inquistor as he looked the man over, as he thumped down his mug and glared at him. "I imagine that you mean 'might I listen dear Marshall, whilst I write down the names of the people drinking the free boozes so I can mention them to my buddy Dredle''. That is as claer and noticeable as my shop!" (1) Boomstick makes a shooing motion to the Pharasman. "Go on gift.. I imagine you turn in early so the pages don't wake you in the middle of your rest..(2) He bellowed. Hojoin's arrival distracts the dwarf and he gestures to a small bottle. "Tanshev's Port, bottled by Adabaran Accountant-Monks in a monetary in Opparra. Bottled only in the off season after taxes." He says with a grin pouring a generous portion. "When they aren't auditing by contract for the crown." Righty's arrivals and story leave him a bit confused looking. Clearly the gunslinging law officer is replaying it a few times in his head as he mutters what was said to him again and again. "Well! Clearly one of us is too sober for coherence of that.. sooo.." He poured a very big glass of brandy for the new comer. "And there you go.. feel free to tell yer stories." ---- (1) McCracken's Armaments and Munitions is very noticeable in it's own way. A deeply recessed forge on side, and alchemist's lab on the other with many thick and solid doors between, it has thick granite walls and a very light rooftop. As so most folks who grind their own gunpowder it's beside a small running creek/riverlet (the better to dive/land in whist on fire) (2) To date none of the pages sent by Drendle have found Boomstick in his beds,. They typically find him in a tavern or more often staggering down some alley singing drinking ditties. They don't mind much, better than some agents (3) (3) Such as Kyrie Ebonblade, mistress of alchemy, muskets, and drink mixing. The common practice among the pages is to use a croket mallet to knock on her door to avoid the return fire shot at the door. No one wants to disturb a woman who carries a Numerian weapon called "Piecemaker'. Not after seeing the hole that went through one of the towers. ![]()
Whistling a little dirty shanty, 'Boomstick' McCraken walked into the Wounded Wisp spinning a small key chain(1) on his finger. With a grin he slid three platinum coins across the bar to the barkeep and pointed to the empty back. "I'll be needing finger food, snacks, and mugs. This dear little key will open the cabinet I want to use to entertain. I'll take the top five rows, if you can fetch it from the market I would chip in more for a trunk of ice from the vendor." Boomstick said as he wandered over to the back and slid two tables together and sat down from at the small table beside it and pulled things out of his haversack. A nice tablecloth (2) went onto the table. Onto that went a placard. Tell us your Drendle Dreg Woes! Free Food, courtesy of me. Free Booze, courtesy of DD's cabinet Still whistling, he sits down and starts cleaning his guns. Starting with his blunderbuss, Delora (3), then his axe-musket 'Baby', the 'twin' pepper boxes 'Thunder' and 'Lightning' and then his small unnamed coat pistols. Cleaning and oiling each in turn and putting them away while sipping away at a delightful elven wine that was properly chilled. Nearby was a journal, pen and ink to record the stories. Boomstick figured it was time the old fraud's sins come out. He sipped the wine and settled back to wait for others to come in and regale him with tales of late night wake ups, week long trips through hell (4) (1) Perception DC 15:
The familiar initials DD and the Wisp's on logo are on the small key fob, possible Drendle Dreg's own private stash here in the Wisp? (2) The tablecloth looks to be 'procured' from the Grand Lodge itself. Or from Dreg's quarters. (3) Named after his ex-wife, Delora Hearthguard. Known paladin or 'demon harridan' depending on who you ask. (4) Termed as :"Quick Pickup", "Fun river trips" and such without highlighting cannibal halfling, demonic apes searing tempuratures and missed Wine Auctions where the reprobate paid to have the proxy big of a certain dwarf 'misplaced'. ![]()
Hawkshaw wrote: Also, woran forbids me to play a dwarf because I give them an Australian accent What's wrong with that ? Boom Stick sounds like Jack Sparrow on a 3 day bender.. which is suitable since he is on a 3 day bender whenever Osprey/Drendle find him to go off into 'Hells Armpit'1 to do terrible things in social circumstances. 1: 'Hell's Armpit being any location that is below 3000 ft above sea level, or in more recent examples the Plane of Fire. ![]()
Jared Thaler wrote:
This works.. oh dark shiny gods of the dice does this work. My Gun Tank/Spellbreaker/Shieldmarshall of Cayden Cailen is an impressive 'fill in' character. He's a 'face' of meager means (+9), a scary intimidator (+19 with his helm), a good sneak in heavy armor (Rune Embroidered Cloak for the win!), several knowledges (and the associated pathfinder journals for 'study time' bonuses). He's got a musket axe and blunderbuss, and those work really well for a LOT of options. You got crowd control (blunderbuss), melee/ranged with the axe musket (most folks here haven't realized he shoots his musket 1-handed most often). He has class bonuses to init, dex bonuses to init, wisdom bonuses to init and trait bonuses to init. So for a 'plodding' dwarf with a 15 (soon to be 16) dex he hits high on init but not too up there (only like +9 at the moment) Fun thing is you got two styles of judgements, bane, fairly good saves due to a mix of classes and a variety of things. Straight up vanilla gunslingers are just as much fun (though I only have the one pistolero). You do have some AMAZING dex based AC options. A high dex gunslinger, when not surprised, is really really hard to hit. My 'quirk' for pistol users is to aim towards pepperboxes while most folks seem to go 'Josey Whales' and either pick LOTS of pistols or double barrel pistols. (Though with the recent errata on guns I think a lot of that has changed) My advice: have fun with the gunslinger and build one that makes him/herself useful without running over the scenario. Build a team player. ![]()
Jayson MF Kip wrote:
Hi. SHIELDMARSHAL Boomstck McCracken at yer service. :) ![]()
Let's see, let's go with Boomstick McCracken (Gun Tank 1/Spellbreaker of Cayden Cailen 5/Shield Marshall 1) Ironbound Schism
Spoiler: --- Talking with the planners about what the half orcs do against the giants, we're not QUITE making it. The faces are rolling 'meh' for the Diplomacy. Boomstick walks over to the map and uses 'Baby' (His MW/+1 Axe Musket) to position the groups in a tight cluster of forces. BS: "This is how yer group is gonna go? All tight towards the center?" 1/2 Orc: "yeah." BS (Holds up a handful of shot) "Giants throwing stones" (Slings the shot across the table scattering the orc forces across the table) "That is yer men on Giant Boulders raining from the sky as you run up to hit them." (Rolled a 39 intimidate as he holds 'Baby over the forces) -- Later on, against the Rocs and Giants. Boomstick takes a boulder to the face for half damage. BS"I don't like yew..." Looks back to swooping Roc and tanglefoot shots it (it rolled a 1) It crashes from the sky, skids along the front of the party and into said Giant. "'Ware falling rocs..." ![]()
Let's see. The look on the visiting players face when they' realize that the only 'face' in the party is the 'Just tipsy' Dwarven Guntank/Inquistitor of Cayden Cailen (who started the prior mission by putting his feet up, belching loudly and asking Osprey 'which dead friend o' yers are we findin inna ditch this time?') is not only the Party face in this mission but has courtiers clothing and a double digit score in Diplomacy AND intimidate. |