Priestess of Pharasma

Boreana Deverin's page

43 posts. Alias of pad300.


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F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana continues "A near giant with a scythe. We took it down, but it was a near run thing."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana replies "We dealt with a problem, that is for sure. An alchemical thing, hat was loose in the streets and attacking..."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana puts in her 2 silvers with a winsome smile: "I can go along with that. But let me do the talking with the mayor, I find most men persuadable..."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

"All right, we don't want to be bold and go right back in. So what is the plan? Tell the mayor a bunch of lies and collect what we can from him? Play it straight with him? Just run for the hills?


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16
Jominda __ wrote:

...

"Working for her has so far ended badly for all in her employ. Quite some of them by our hand or you, Grenz and who else was on the case earlier. And it seems she is fresh out of goons to throw at us."

...
"Because I don't feel like going back right now and tell her that we have second thoughts about working for her."

Boreana takes another sip of her wine and interjects "You know, that might not actually be as silly an idea as it sounds. We went in there looking for a settling of accounts with her. As you say, she's pretty much fresh out of goons. She had those four shapeshifters left; if we could get to them separate from her, we could probably take them, given they don't have any more bells to drop on us... She was going to have them clean up - which puts them at the bottom of the stairs, well separated from her aerie. We go back there, we can probably settle with them before she can get downstairs to join the party. In terms of fighting her, well she's clearly a mage. Mages tend to prepare for fights ahead of time, by casting enhancing spells before it starts. Every mage has a limit for how much magic they can work before resting. I'd bet my own lunch money she cast a bunch of defensive spells before our confrontation. Also, she used some serious juice on that enchantment she used trying to get us to drop our weapons. It's been a couple of hours, but not a whole night, those defensive spells will have worn off and she won't have recovered her mojo to cast them again..."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana interjects "This thing, the mob boss, if the lady can 'smell it's tendrils in your mind', are you sure it hasn't influenced you?"


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana is sipping here wine, while watching carefully... When Khamul puts the whiskey down and takes up his staff, she puts her hand on, but does not draw, her rapier.

Sense Motive on both Khamul and Jolanda: 3d6 + 5 + 3 + 2 ⇒ (1, 6, 4) + 5 + 3 + 2 = 21
5 ranks +3 trained +2 racial


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreanna is last out of the room, keeping a wary lookout for any last minute treachery by Xanesha...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Spellcraft to ID whatever Xanesha was throwing around: 1d20 + 5 + 3 ⇒ (8) + 5 + 3 = 16
5 ranks +3 trained

If allowed to pick her rapier back up by the spell:

Boreana picks her rapier back up, and steps to the front of the party...
Move - pick up rapier
5' step into the pink box
standard - ready an attack if one of the enemy comes within reach

To Hit, readied attack: 3d6 + 3 + 4 + 1 + 2 ⇒ (2, 4, 1) + 3 + 4 + 1 + 2 = 17
3 bab +4 dex (nimble enchantment) +1 enhancement +2 heroism (Morale)

Damage, readied attack: 1d6 + 4 + 1 + 2 ⇒ (6) + 4 + 1 + 2 = 13
4 dex (nimble enchantment) +1 enhancement +2 heroism (Morale)

if she can't pick her rapier up:

She tries to pick her rapier up, fails, and then stays still...
Move - try to pick up rapier
standard - ready an action to use inspire courage if a fight starts


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Will: 3d6 + 4 ⇒ (4, 5, 4) + 4 = 17
+4 Bard 5+0(wis)

Edit
Boreana's rapier hits the floor...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana joins Khmaul on the long climb up...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

"You're welcome", Boreana continues, dry as dust "B#&*# does know we are here. She's asking us to 'please come and talk with me. Perhaps we can come to an arrangement that will allow you to keep your heads where they are'..."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana spends more wand charges...

CLW A: 1d8 + 1 ⇒ (4) + 1 = 5

CLW B: 1d8 + 1 ⇒ (2) + 1 = 3

CLW C: 1d8 + 1 ⇒ (7) + 1 = 8

CLW D: 1d8 + 1 ⇒ (2) + 1 = 3

CLW E: 1d8 + 1 ⇒ (8) + 1 = 9

CLW F: 1d8 + 1 ⇒ (3) + 1 = 4

CLW G: 1d8 + 1 ⇒ (6) + 1 = 7


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreanna bites off a reply: "No!"

As mentioned, I'm staying in rounds here, until ShadowBloodmoon gives a heads up. 'Lady Xanesha' might come out to play while we're hurting or somesuch...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana ignores the voice, springing to Khamul's side, dropping her blade and drawing her healing wand...

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Ok, I'm going to stay in rounds here, in case trouble comes to us...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreanna casts an assessing glance at Khamul and guesses he can hold on for another breath or two. She closes with the last enemy standing...


swift action - arcane strike
move action - 15' (no charge because no straight line)
Standard action - Attack

To Hit: 3d6 + 3 + 4 + 1 + 2 + 4 ⇒ (3, 1, 2) + 3 + 4 + 1 + 2 + 4 = 20
3 bab +4 dex (nimble enchantment) +1 enhancement +2 heroism (Morale) +4 prone target ("rolling on the floor to put out fire")

Damage: 1d6 + 4 + 1 + 2 + 2 ⇒ (2) + 4 + 1 + 2 + 2 = 11
4 dex (nimble enchantment) +1 enhancement +2 heroism (Morale) +2 arcane strike

Defense Rolls:

Defence Roll B (from above) = 24

Defence Roll C (from above)= 22

Defence Roll D: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (1, 5, 4) + 4 + 4 + 1 + 2 + 1 = 22
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Rather than slow things up, I'll try to proceed without...

Boreana shouts a curse, "Sarenrae's fire consume you!", and backs it with bardic magic!

5' step
defensively cast Blistering Invective.

Concentration, Take 10: 10 + 5 + 4 + 4 = 23 v DC 17 = 15 +2*1
5 levels +4 cha +4 combat casting

Intimidate: 3d6 + 5 + 3 + 4 ⇒ (5, 4, 4) + 5 + 3 + 4 = 25
5 ranks +3 trained +4 cha

Intimidate affects enemies within 30'; if intimidated, take
Fire Damage: 1d10 ⇒ 6 and may catch on fire:

Spell Power Check Green vs reflex: 3d6 + 1 + 4 ⇒ (6, 5, 1) + 1 + 4 = 17 (and if they were intimidated, they are shaken, and thus saving at -2)
+1 spell level +4 cha

Spell Power Check Blue vs reflex: 3d6 + 1 + 4 ⇒ (5, 3, 6) + 1 + 4 = 19

Spell Power Check Red vs reflex: 3d6 + 1 + 4 ⇒ (1, 1, 1) + 1 + 4 = 8

Defense Rolls:

Defence Roll A: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (5, 5, 2) + 4 + 4 + 1 + 2 + 1 = 24
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

Defence Roll B: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (4, 6, 2) + 4 + 4 + 1 + 2 + 1 = 24

Defence Roll C: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (3, 5, 2) + 4 + 4 + 1 + 2 + 1 = 22

And don't forget that shaken gives a -2 to hit.


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

@ShadowBloodmoon, I think the map is behind the action; it currently shows Stalker red on the 9th floor still, and blue still out of reach of Boreana. Can you please update positions; I need to know if I can 5' step out of reach...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreanna is shocked by the sudden arrival of enemies from above, and even more so as they rise to their feet, even after such a fall... Boldly, she charges forward, focusing magical might into her blade, trying to put one down before they can flank her.

swift action - arcane strike
full round action - Charge vs Green

To Hit: 3d6 + 3 + 4 + 1 + 2 + 2 ⇒ (4, 2, 2) + 3 + 4 + 1 + 2 + 2 = 20
3 bab +4 dex (nimble enchantment) +1 enhancement +2 Charge +2 heroism (Morale)

Damage: 1d6 + 4 + 1 + 2 + 2 ⇒ (6) + 4 + 1 + 2 + 2 = 15
4 dex (nimble enchantment) +1 enhancement +2 heroism (Morale) +2 arcane strike

Defense Rolls:

Defence Roll A: 3d6 + 4 + 4 + 1 + 2 + 1 - 2 ⇒ (2, 4, 6) + 4 + 4 + 1 + 2 + 1 - 2 = 22
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge -2 charge

Defence Roll B: 3d6 + 4 + 4 + 1 + 2 + 1 - 2 ⇒ (6, 3, 5) + 4 + 4 + 1 + 2 + 1 - 2 = 24

Defence Roll C: 3d6 + 4 + 4 + 1 + 2 + 1 - 2 ⇒ (2, 4, 1) + 4 + 4 + 1 + 2 + 1 - 2 = 17


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

I hope Jominda and Jolanda are feeling tough... There's 3 enemies up there, and if Khamul doesn't get help, odds are he's a goner.

Boreana whispers "Khamul?. Getting no answer, she tries again "Khamul?, and then starts running back downstairs...

Double move, back down to the bottom...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Init: 3d6 + 4 + 1 ⇒ (2, 3, 1) + 4 + 1 = 11
+4 dex +1 trait


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16
Khamul Froghoth wrote:

...

Then he whispers to Boreana "Are you still alive?

Boreana replies "Yes... Coming ... 'Eye for trouble' my ass!"

After completing her healing (and still climbing stairs), Boreanna stows her wand and uses a cantrip (Prestidigitation) to clean herself from the mussing the fall had given her...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Never mind, that doesn't make it either way. And Boreana is haveing a bad day so far...

"Unnhg", Boreana moans as she scrapes herself off of the floor, thankful that she wasn't pinned by the falling bell. She fishes out her trusty wand of healing, and begins magicing her wounds...

CLW A: 1d8 + 1 ⇒ (8) + 1 = 9

the edge taken off her pain, she begins climbing the stairs again, to join up with her fellow adventurers, using the wand as she goes. (May as well use her move actions as well as her standards...)

CLW B: 1d8 + 1 ⇒ (7) + 1 = 8

CLW C: 1d8 + 1 ⇒ (7) + 1 = 8

CLW D: 1d8 + 1 ⇒ (7) + 1 = 8


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

@DM Shadowbloodmoon, I am assuming that defense roll is not flat-footed as you did not say so... If it is, you need to adjust the results.

Defense Roll: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (4, 1, 4) + 4 + 4 + 1 + 2 + 1 = 21
4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

@ Shadowbloodmoon, how many rounds of stair climbing are we looking at; Boreana might want to use inspire compettence...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16
Jominda __ wrote:
"The good thing is, we can now go right through the main entrance and skip this stinking sewer."

"I like skipping the sewer..."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana stands tall, raising her rapier, and claims victory "Deverin for victory!". Then, with painful sigh, she cleans and sheathes the blade, ands digs out her wand of cure light wounds...

CLW A: 1d8 + 1 ⇒ (6) + 1 = 7

CLW B: 1d8 + 1 ⇒ (7) + 1 = 8

CLW C: 1d8 + 1 ⇒ (3) + 1 = 4

CLW D: 1d8 + 1 ⇒ (8) + 1 = 9


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Another hit like that and Boreana's down, HP 17/43. Still, that thing should go down really soon.

Boreana steps up and strikes back...

5' step
swift - arcane strike
standard - attack...

To Hit: 3d6 + 3 + 4 + 1 + 3 + 2 ⇒ (3, 5, 1) + 3 + 4 + 1 + 3 + 2 = 22
3 bab +4 dex (nimble enchantment) +1 enhancement +3 inspire courage (competence) +2 heroism (Morale)

Damage: 1d6 + 4 + 1 + 3 + 2 + 2 ⇒ (3) + 4 + 1 + 3 + 2 + 2 = 15
4 dex (nimble enchantment) +1 enhancement +3 inspire courage (competence) +2 heroism (Morale) +2 arcane strike

Defense rolls:

Defence Roll C (from Previous): 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (3, 5, 2) + 4 + 4 + 1 + 2 + 1 = 22
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

Defence Roll D (from previous): 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (4, 3, 2) + 4 + 4 + 1 + 2 + 1 = 21
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

Defence Roll E: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (2, 5, 4) + 4 + 4 + 1 + 2 + 1 = 23
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

and don't forget it's got a -2 to hit from being entangled...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana slips away from the stuck monstrosity, and pick a spot to make a stand...

free action - perform
move action - 10'
standard action - ready attack if the thing gets in reach

Readied Attack:

To Hit: 3d6 + 3 + 4 + 1 + 3 + 2 ⇒ (4, 1, 1) + 3 + 4 + 1 + 3 + 2 = 19
3 bab +4 dex (nimble enchantment) +1 enhancement +3 inspire courage (competence) +2 heroism (Morale)

Damage: 1d6 + 4 + 1 + 3 + 2 ⇒ (1) + 4 + 1 + 3 + 2 = 11
4 dex (nimble enchantment) +1 enhancement +3 inspire courage (competence) +2 heroism (Morale)

Defense rolls:

Defence Roll B (from previous): 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (1, 1, 2) + 4 + 4 + 1 + 2 + 1 = 16
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

Defence Roll C (from Previous): 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (3, 5, 2) + 4 + 4 + 1 + 2 + 1 = 22
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

Defence Roll D: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (4, 3, 2) + 4 + 4 + 1 + 2 + 1 = 21
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreanna puts a pause in her dance for emphasis, which she uses to assess her foe...

free action - continue performance
then waiting for DM Shadowbloodmoon to reply if the thing is glued to the floor by the tanglefoot... If it is, she's going to withdraw and let the missile types handle it. If not, she's going to 5' step in and attack.


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Still no map that I can find, but see what we can do without.

Boreanna lets her performance stand as reply to Jolanda. She advances with inspiring grace, smoothly dancing, taking up a position to shield her allies while not closing too close to that scythe...

Standard - Inspire Courage (+3 competence to hit & damage for allies) using perform(dance)
move - advance (up to 30') to a point where she's a) outside of reach for a 5' step + full attack (she's willing to take a charge, but not a full attack if she can help it), and b) she blocks charge lanes to the others...

Defense rolls:

Defence Roll A: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (6, 5, 2) + 4 + 4 + 1 + 2 + 1 = 25
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

Defence Roll B: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (1, 1, 2) + 4 + 4 + 1 + 2 + 1 = 16
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge

Defence Roll C: 3d6 + 4 + 4 + 1 + 2 + 1 ⇒ (3, 5, 2) + 4 + 4 + 1 + 2 + 1 = 22
+4 (dex) + 4 (armor)+1 armor enhancement +2 Shield +1 Dodge


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Init: 3d6 + 4 + 1 ⇒ (5, 2, 6) + 4 + 1 = 18
+4 (Dex) +1 Trait


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana faces back the way we came, and keeps her head on a swivel, alert for enemies...

Perception: 3d6 + 5 + 3 ⇒ (1, 5, 6) + 5 + 3 = 20 (Boreana has darkvision 60')
5 ranks +3 trained


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

In response to Khamul's warning, Boreana casts Heroism on herself (duration 50 minutes), and draws her blade...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana, meanwhile, casts message to allow all of us to communicate in whispers...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16
Jominda __ wrote:

...

"Creepy." Jominda comments on the sight of the scene.

"Indeed" replies Boreana, "So our target is somewhere in there.

It does seem very odd, how quiet it is out here. This part of town is a slum, but you'd expect the usual collection of feral brats running in packs, layabouts in the street, and so forth. Where are all the people?

She loosens her rapier in it's sheath, and readies her shield.

"So do we just go straight up the middle, right to the front door?"


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

"An even share of any loot acquired, and any reward paid, sounds reasonable to me."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Khamul shares a fraught glance with Jominda and says "You vouched for you sister and at the very least, Boreana is willing ... I guess we'll find out about able. I don't see anyone else beating down our door here. Shall we go do this?"


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana smiles winningly and replies: "I am experienced duelist, happy to close with a foe. I also bring some lesser magics, an inspiring presence (bard performance), and of course, my natural charm."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16
Jolanda __ wrote:

Getting half an answer Jolanda looks at Khamul with a raised brow as she notices that something else caught his attention. Following his gaze she notices the shady business.

[dice=Perception]3d6+10

"Hey guys, block the exits, those kids are stealing."

Boreana comments "True, but in this kin of bar you're expected to be aware enough to keep your own coin purse. Also, even starveling junior cutpurses need to eat."


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

Boreana can't help but overhear the enthusiastic blonde woman carrying on about 'the job'. She thinks to herself "Well, maybe my uncle was right when he suggested coming to this dive to find work."
Rising gracefully, she glides across the room, smoothly avoiding the junior pickpockets. She arrives soon enough to hear Jominda's comment:

Jominda __ wrote:

...

"And with my annoyingly loud sister announcing our intentions, I think we're good."

"Shall we take a seat at the bar, order a drink and see what happens?"

She leads the way to a corner where enough seats are available for them and at least one more.

She seats herself at the last spot at the table, and introduces herself, "You're quite right about drawing some attention. I am Boreana Deverin, and what is this 'good deed'?"


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

At the Old Fang, Boreana sips her wine and winces as the drunken sailors at the far table do a particularly bad job of staying in harmony...


F Aasimar(Idyllkin) | HP 43/43 | AC: 22, T: 15, FF:17 | Spd: 30ft | Bard (Arcane Duelist) 5 | Init +5, Darkvision 60; Percept: +8, Sense Motive: +10 | Saves: F: +4, R: +8, W: +4 | CMB +2 / CMD 16

And now we have an alias...