Gau leeoch

Bor of Xendrik's page

36 posts. Alias of Tenro.


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RETIRED Male Minotaur Fighter 3

Page 400


RETIRED Male Minotaur Fighter 3

dang, i got 6/9


RETIRED Male Minotaur Fighter 3

they had this one


RETIRED Male Minotaur Fighter 3

"you would like it, Flamebringer. You can find nearly any sort of... Entertainment you might like" says Bor with a chuckle.


RETIRED Male Minotaur Fighter 3

Bor returns the handshake, and strikes his chest once with his fist in a customary salute. "It was an honor and a pleasure to fight by a warrior of your skill, Runzyl. It would fill my hearts with pleasure to share a few kegs with you all in my keep. Hopefully, you can bring the Lightbringer as well, so I can properly thank him for sparing my life."


RETIRED Male Minotaur Fighter 3

Never being one for emotional things, Bor sorta just blurts out "Well, comrades, the time has come for me to return to my homeland and take my place as a leader. Having been a part of your travels, I have come to understand more of the ways of outlanders. Gaining this knowledge was my goal and will greatly help me in my duties. Should you ever find yourself in Xen'drik, I hope you will look for me in the south."


RETIRED Male Minotaur Fighter 3

Bor will eat all that is set before him, still hungry after his first breakfast. Then he will probably go eat "third breakfast" somewhere.


RETIRED Male Minotaur Fighter 3

Rod/Jan/Bor:

Spoiler:
Diplomacy 1d20 + 9 ⇒ (19) + 9 = 28


RETIRED Male Minotaur Fighter 3
Runzyl Steelsong wrote:
Bor of Xendrik wrote:
Does Bor know of any such bars? perhaps a super shady one where the guys too bad to join up with Deneith go? or maybe where the Drow hang out? hahahaha
There's always the Spear of Dhakaan...

Perfect!!


RETIRED Male Minotaur Fighter 3

Does Bor know of any such bars? perhaps a super shady one where the guys too bad to join up with Deneith go? or maybe where the Drow hang out? hahahaha


RETIRED Male Minotaur Fighter 3

Bor will do the same. Probably a rough one.


RETIRED Male Minotaur Fighter 3
Aubrey the Demented/Malformed wrote:

Nobody can see anythng or anyone lurking invisibly: it'll have to be a mystery for now - and maybe forever.

Cast that spell, baby!

but can i SMMMMMEEEEEEEELLLLLLLLLL anyone lurking? :D


RETIRED Male Minotaur Fighter 3

Bor hefts his axe. "Good idea," he says, If they're in there, I should be able to smell them." Bor heads toward the tent's entrance.


RETIRED Male Minotaur Fighter 3

"Very nice," says Bor, examining the stones, "very nice, indeed."


RETIRED Male Minotaur Fighter 3

once leveled, are we still under the effects from the battle (HP / STR loss)?


RETIRED Male Minotaur Fighter 3

Bor's Level Up:

HP: 1d10 ⇒ 4 (min 5)
+2 HP from CON,
+1 BAB
+1 REF
+1 WILL
+1 Diplomacy
+1 Perception
+1 Intimidate (skill point from favored class)
Armor Training (ACP of armor reduced 1 point)
Feat: Improved Bull Rush


RETIRED Male Minotaur Fighter 3

Bor lends his axe to helping dissect the worm, the weapon appearing very heavy in his hands.

Once done, Bor makes a point to go into the tent for some spare water to wash the sludge out of his fur.


RETIRED Male Minotaur Fighter 3

Fort1d20 + 10 ⇒ (12) + 10 = 22 STR dmg 1d4 ⇒ 3
Fort1d20 + 10 ⇒ (4) + 10 = 14 STR dmg 1d4 ⇒ 4
Fort1d20 + 10 ⇒ (18) + 10 = 28 STR dmg 1d4 ⇒ 2
Fort1d20 + 10 ⇒ (7) + 10 = 17 STR dmg 1d4 ⇒ 1
ouuuuuucccchhhhh 8 more STR dmg on top of the 5 i already took (is this really how poison works?? seems quite severe :( hahaha


RETIRED Male Minotaur Fighter 3

"Dun Dod!" bellows Bor through the pain with his ebbing, yet still considerable strength. Bor presses the assault, slashing with his greataxe with magically-bolstered speed.

Attack 1:1d20 + 14 ⇒ (2) + 14 = 16
Damage:3d6 + 8 ⇒ (1, 4, 3) + 8 = 16
Haste Attack:1d20 + 14 ⇒ (19) + 14 = 33
Damage:3d6 + 8 ⇒ (5, 4, 4) + 8 = 21
Attack 2:1d20 + 9 ⇒ (13) + 9 = 22
Damage:3d6 + 8 ⇒ (5, 6, 1) + 8 = 20

Fort Save vs. poison:1d20 + 10 ⇒ (9) + 10 = 19
STR damage:1d4 ⇒ 2

Giant:
"Your Death!"


RETIRED Male Minotaur Fighter 3

ah. oh well, you win some, you lose some. 41 pts of dmg to me and a fort save of 1d20 + 10 ⇒ (11) + 10 = 21


RETIRED Male Minotaur Fighter 3

the worm gets an aoo? I thought it already took one. It must be a more dexterous worm than I took it for.


RETIRED Male Minotaur Fighter 3

the haste definitely helps. The +1 makes me feel safer using a power attack. Also the bonus movement is nice too since Bor isn't all that fleet of hoof. I actually contemplated getting him horseshoes of the zephyr but you have to wear all 4 :(


RETIRED Male Minotaur Fighter 3

i think it's gore only, but i am not sure. the entry says "when it makes a charge" but then it doesn't quantify how much of the damage in the entry is "extra". and when powerful charge shows up in entries it just gives specific to hit and damage values. so unless someone knows otherwise, it'd be a DM call.


RETIRED Male Minotaur Fighter 3

With a roar, Bor moves forward, drawing his ancestral greataxe as he charges.

Full Round: Charge
Free as part of charge: Draw Ancestral Greataxe
Move as part of charge: 15ft south/down
Attack as part of Charge: Vital Strike (+1 haste, +2 charge, -3 to hit Power Attack)
Damage: 3d6+10 (standard) + 3d6 (vital strike) + 9 (Power Attack)

To Hit: 1d20 + 15 ⇒ (19) + 15 = 34
Damage: 6d6 + 19 ⇒ (6, 5, 3, 3, 3, 1) + 19 = 40


RETIRED Male Minotaur Fighter 3

Yeah hahaha oh well my IRL game is tomorrow night so I can't be too sad. I think my poison dusk lizard folk rogue will die though


RETIRED Male Minotaur Fighter 3

Bleh of course nothing much is happening when I have a 24 hr shift at work... :(


RETIRED Male Minotaur Fighter 3

i want to cleave this worm in twain


RETIRED Male Minotaur Fighter 3
AinvarG wrote:
Bor of Xendrik wrote:
Ah you are right on all counts

Hey, you are talking about GG. He is THE wizard of proofing character builds...

Question his analysis at your character's peril. You've been warned. ;-)

yeah i made some pretty stupid mistakes on that one, but it has been several months since i made a character


RETIRED Male Minotaur Fighter 3

question for the DM: would you allow the crafting of cognizance crystals to fall under Craft Wondrous Item? i ask because i was considering taking the feat, and while looking at it i happened across this:

Merging Craft Cognizance Crystal
The Craft Cognizance Crystal feat is quite limited in what it can do. If not using supplemental material that expands the items that can be created using Craft Cognizance Crystal, this feat can be merged into Craft Wondrous Item at the GM’s discretion, using the formula above to create cognizance crystals.


RETIRED Male Minotaur Fighter 3

updated with the changes. gave him a skill point for favored class, since he will need better diplomacy if he's ever going back to his kingdom.


RETIRED Male Minotaur Fighter 3

Ah you are right on all counts


RETIRED Male Minotaur Fighter 3

Bor will be in S/T 12/13.


RETIRED Male Minotaur Fighter 3

Does Bor have action points?


RETIRED Male Minotaur Fighter 3

I will be at work for awhile, dont want to hold things up. Here is Bor's turn for when his initiative is up.

Spoiler:

Bor looks out the doorway to the tent. According to the two following conditions, his actions are as follows:

A. He sees the enemy.
B. He is capable of charging to it.


A+B
Spoiler:

He charges, horns forward, drawing his ancestral greataxe as he moves.
1d20 + 17 ⇒ (2) + 17 = 19 to hit
4d6 + 9 ⇒ (1, 3, 5, 6) + 9 = 24 damage

A only

Spoiler:

He moves forward, drawing his ancestral greataxe as he moves.

Neither A or B

Spoiler:

He draws his ancestral greataxe while moving out of the tent and takes a look around, scanning for whatever made that awful racket and these damnable vibrations.
1d20 + 13 ⇒ (5) + 13 = 18 Perception


RETIRED Male Minotaur Fighter 3

Initiative 1d20 ⇒ 6


RETIRED Male Minotaur Fighter 3

Bor's sheet is updated and submitted for DM review.