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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Day job, sleight of hands: 1d20 + 6 ⇒ (5) + 6 = 11 Boderus cleans his claws on the closest Tengu, trying to get the gore off. Following that he loots the corpses.
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus attacks the Tengu next to him, going all out again.
Atk: 1d20 + 9 ⇒ (10) + 9 = 19
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus goes in for another attack on the mount, trying to get its rider down. Power atk: 1d20 + 9 ⇒ (5) + 9 = 14
Power atk: 1d20 + 9 ⇒ (15) + 9 = 24
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Someone moved my token in the middle of the town, moved myself back on top of the barricade where I was standing before. Boderus claws at the axe-beak, trying to get the rider down. Power Atk: 1d20 + 9 ⇒ (16) + 9 = 25
Power Atk: 1d20 + 9 ⇒ (13) + 9 = 22
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus moves up to the creature and flexes his claws. Flanking the creature he grins and lashes out. His attack lacks the power to get through the feathers, causing Boderus to stifle a curse. Power atk: 1d20 + 8 ⇒ (3) + 8 = 11
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus sets off again, after the leader. He reaches the barricade but is unable to get any further.
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus remains in place, grabs his bow and shoots the tengu northwest of him. Atk: 1d20 + 9 ⇒ (16) + 9 = 25
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus jumps down from the building and runs to the other side of the village. Acrobatics: 1d20 + 12 ⇒ (16) + 12 = 28 ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus aims his bow at the closest not in combat and not sleeping tengu. Atk: 1d20 + 9 ⇒ (15) + 9 = 24
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus aims for the same tengu again, trying to kill it. One of the roof tiles under him shifts and he loses his balance, sending the arrow wide. Atk: 1d20 + 9 ⇒ (1) + 9 = 10
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() The Tengu didn't act in combat yet so I wasn't sure. Boderus fires another bolt at the closest Tengu not in combat. Atk: 1d20 + 9 ⇒ (11) + 9 = 20
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus, bow in hand, fires his first arrow at the closest bandit. Atk: 1d20 + 9 ⇒ (8) + 9 = 17
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() As Boderus hears the report he casts magic fang on himself, stowing the wand afterwards. He moves to the building the Tengu are approaching, climbs to the roof and holds his crossbow ready.
Since we know of the report I assume we have a little bit of time for preparations like these? ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus takes the men aside he was training yesterday. He tries to intimidate the men again but fails even harder than the day before. Intimidate: 1d20 - 3 ⇒ (5) - 3 = 2 ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus tries to intimidate the people he is training, failing miserably and only resulting in creeping them out. Intimidate: 1d20 - 3 ⇒ (8) - 3 = 5 ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus looks every villages up and down, choosing ten in the end.
If everyone agrees of course! ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() "Good, build defenses today. Tomorrow I will train men to fight."
That will be 30 men on barracks right? Tomorrow that could be 20? ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() "I have a bow one of them may use. I also have some acid and alchemist flasks."
When everyone begins with their tasks:
After Maldrek appoints the scouts Boderus takes them aside. He teaches them as much of the skills of stealth, perception, escape artist, acrobatics and survival as time allows. Rolls if needed:
I will focus on the scouts. My skills are mostly sneaking and other dodgy stuff, I think those skills might be very helpful to give them a short briefing. Afterwards I can help with combat training.
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() The eyes of Boderus focus on the woman and he grins.
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus sits down in one of the chairs, throwing his legs over the side. He looks really bored with everything going on and lazily scans the room. ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus bends down near one of the dead Tengu and makes a show of cleaning his claws. He loots the bodies with a grim smile on his face whilst whistling a tune. ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus moves around the red Tengu to end up next to the black one, flanking red with Maldrek. Boderus darts his claw in between the Tengu's ribs, trying to rip one out. Atk: 1d20 + 9 + 2 ⇒ (12) + 9 + 2 = 23
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() I believe I wasn't fully awake yet when I posted last time...A full attack after a move action isn't quite possible... ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus makes his way forward to the first enemy in line. He tries to rip open the bandit with his claws but finds his armor very hard.
Atk claw 1: 1d20 + 9 ⇒ (6) + 9 = 15
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Seeing Clair eyeing him Boderus smiles at her.
How much time do we have until combat starts? Have UMD but it's not really high, so could take several tries. ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() From the bushes another cloaked and hooded figure appears. With a sickly grin the man looks with jet black eyes at the two men. While flexing his razor sharp claws he asks.
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Thanks! No issues here :) -Posted with Wayfinder ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Bah never het any :( -Posted with Wayfinder ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Can't access the map right now.
Atk roll: 1d20 + 5 ⇒ (15) + 5 = 20
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus keeps attacking with his claws.
Atk roll: 1d20 + 5 ⇒ (11) + 5 = 16
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus brushes off the attacks as if nothing happened. He continues his assault on the middle troglodyte.
Atk roll claw 1: 1d20 + 5 - 2 ⇒ (20) + 5 - 2 = 23
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus attacks the middle creature again. Atk roll claw 1: 1d20 + 5 - 2 ⇒ (1) + 5 - 2 = 4
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Boderus moves into the room and will claw the first creature in sight.AC 21
Atk roll: 1d20 + 5 ⇒ (7) + 5 = 12
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() "Won't be needing the acid then. Let us inspect the room. " "Nice work by the way." -Posted with Wayfinder ![]()
M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() I believe it's the swarm's turn but the GM already posted in the meanwhile so I will post in advance.
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M Tiefling Unchained rogue/4 (HP 35/39 | AC:24[+1 when adjacent to a single foe] | T:16 | FF:19 | CMB:2 | CMD:17 | Fort: +4 | Ref: +9 | Will:+2 | Init: +5 | Perc:+8 | Speed 20) PFS#: 131682-3
![]() Perception: 1d20 + 5 ⇒ (20) + 5 = 25 Boderus doesn't seem bothered by the whole controlling of undead.
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