Taicho Munetoshi |
Round 5
Taicho moves up to the barricade ...
"Dismissed Entangle ... finish job?"
If any of the Tengu wake, Taicho fires an arrow at him ...
DM Kludde |
Clair keeps her vantage point on the fortifications, as Hikage turns back. Taicho keeps his bow aimed at the brush, in case something moves.
---
Round 5
---
Maldrek
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu (ent, sleeping)
Tengu (ent, sleeping)
Tengu (8, ent, sleeping)
---
DM Kludde |
Can I have an action for Maldrek?
DM Kludde |
Maldrek rides out, while the three Tengus remain fast asleep.
From the far side of the camp, alarm is heard, and another group of tengus make its appearance
---
Round 6
---
Maldrek
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu (ent, sleeping)
Tengu (ent, sleeping)
Tengu (8, ent, sleeping)
Tengu
Tengu
Tengu
Tengu
Tengu Leader
Tengu Leader
---
Boderus Flower |
Boderus jumps down from the building and runs to the other side of the village.
Acrobatics: 1d20 + 12 ⇒ (16) + 12 = 28
Taicho Munetoshi |
Round 6
Taicho fires at the incoming Tengu ...
Bow: 1d20 + 8 ⇒ (20) + 8 = 28 for Piercing: 1d6 + 2 ⇒ (2) + 2 = 4
Threat: 1d20 + 8 ⇒ (11) + 8 = 19 if Confirmed: 2d6 + 4 ⇒ (6, 6) + 4 = 16
Hikage Kasai |
Hikage prods his mount to cross the village while he draws his bow, then shoots at the closest tengu.
Mwk Composite Longbow, Cold Iron arrows: 1d20 + 7 ⇒ (8) + 7 = 151d6 + 3 ⇒ (6) + 3 = 9
Clair Vavassour |
Clair drops herself off the barricade, and runs in a straight line toward the other barricade until she reaches the well.
DM Kludde |
Boderus runs west, While Taicho fires a long shot at the next group of Tengu, taking one out with a single shaft to the heart.
Krux summons more high grass to hinder the flightless birds, snaring one of the stronger-looking ones.
RFX: 1d20 + 5 ⇒ (15) + 5 = 20
RFX: 1d20 + 5 ⇒ (16) + 5 = 21
RFX: 1d20 + 5 ⇒ (13) + 5 = 18
RFX: 1d20 + 7 ⇒ (13) + 7 = 20
RFX: 1d20 + 7 ⇒ (8) + 7 = 15
Hikage's shot misses, just barely, as Clair moves west to follow Boderus.
Can I have an action for Maldrek?
---
Round 6
---
Maldrek
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu (ent, sleeping)
Tengu (ent, sleeping)
Tengu (8, ent, sleeping)
Tengu
Tengu
Tengu
Tengu Leader
Tengu Leader(ent)
---
DM Kludde |
Maldrek picks off one bandit and prepares to strike another.
The entangled leader starts singing a song of encouragement to his fellow bandits, while bandits move out of the entanglement zone, readying bows.
---
Round 7
---
Maldrek
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu (ent, sleeping)
Tengu (8, ent, sleeping)
Tengu
Tengu
Tengu
Tengu Leader
Tengu Leader(ent)
---
Taicho Munetoshi |
Round 7
Taicho continues firing at the incoming Tengu from the baricade ...
Bow: 1d20 + 8 ⇒ (3) + 8 = 11 for Piercing: 1d6 + 2 ⇒ (1) + 2 = 3
Hikage Kasai |
Hikage shoots an arrow at the leader, seeking to take him down before his troops' morale is too high.
Mwk Composite Longbow, Cold Iron arrows: 1d20 + 7 ⇒ (13) + 7 = 201d6 + 3 ⇒ (1) + 3 = 4
DM Kludde |
Another arrow flies from Taicho's bow, but lands in the grass. Hikage manages to hit a bandit. Boderus and Clair scramble to meet the enemy, while Krux bolsters his defense.
Maldrek continues dismembering sleeping Tengu.
I'm going to keep him out of the fight, slaying the remaining sleepers until he checks back in
Escape: 1d20 + 3 ⇒ (7) + 3 = 10
The singing leader remains stuck in the bushes. The three crownies fire their bows as they storm the barricade. Seeing their ineffectiveness, the closest leading tengu casts a spell at Hikage, saying What soup weighs 2000 pounds? Wonton! (I need (only) a DC 14 Will save or fall prone laughing)
Bow, Hikage: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Bow, Clair: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Bow, Boderus: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
---
Round 8
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu
Tengu
Tengu
Tengu Leader
Tengu Leader(4, ent)
---
Taicho Munetoshi |
Round 8
Taicho adjusts his aim and continues firing ...
Bow: 1d20 + 8 ⇒ (2) + 8 = 10 for Piercing: 1d6 + 2 ⇒ (2) + 2 = 4
le sigh :-(
Hikage Kasai |
Will DC 14: 1d20 + 4 ⇒ (18) + 4 = 22
Hikari facepalms inwardly. Did I hear correctly? Did he truly make the wonton joke? Amateur, this used to make me laugh when I was a toddler, but not anymore.
Hikari prods Yoru forward and attacks the southernmost tengu, in an effort to avoid being outflanked.
Hikage's Silversheen Katana: 1d20 + 8 ⇒ (3) + 8 = 111d6 + 4 ⇒ (1) + 4 = 5
Yôru's Bite: 1d20 + 6 ⇒ (7) + 6 = 131d6 + 1 ⇒ (4) + 1 = 5 if successful: Trip: 1d20 + 5 ⇒ (18) + 5 = 23
Krux Crushtooth |
Oh, I love a good bad joke. What did the fish say when he swam into the wall? Dam!
Krux returns the same spell at the caster.
Hideous Laughter, Will DC 22
DM Kludde |
Taicho struggles to find his aim, while Hikage shrugs off the urge to snigger at the very, very bad joke. Neither him, nor Yoru manage to hurt the southern bandit, and Boderus is still busy closing the gap.
Krux tries to return the favour with a fish joke, but the tengu does not fin it funny.
Will: 1d20 + 8 ⇒ (14) + 8 = 22
---
Round 8
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu
Tengu
Tengu
Tengu Leader
Tengu Leader(4, ent)
---
Clair Vavassour |
Clair charges straight at the tengu on the barricade, charging her weapon's blade with negative energy as she moves. She swings her energy infused scythe at the tengu once he's within reach.
+1 Adamantine Scythe, Charge: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29 Damage: 2d4 + 7 ⇒ (3, 3) + 7 = 13
Negative energy damage: 3d6 ⇒ (5, 2, 3) = 10
Channel Smite: DC 16 Will for half negative energy damage.
DM Kludde |
Will: 1d20 + 4 ⇒ (6) + 4 = 10
Clair charges at the nearest bandit leader, and punches straight through him with her Lance. As she does so, dark energy envelops the crow-like creature. Its feathers wither instantly, losing all luster before the crow collapses to the ground in a lifeless heap.
The remaining bandit, still encouraged by the singing of the other leaders, press on, tough none of them manage to breach the defenses of the adventurers.
Wakizashi, Hikage: 1d20 + 5 ⇒ (5) + 5 = 10
Arrow, Clair: 1d20 + 5 ⇒ (12) + 5 = 17
Arrow, Boderus: 1d20 + 5 ⇒ (11) + 5 = 16
Escape: 1d20 + 3 ⇒ (1) + 3 = 4
---
Round 9
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu
Tengu
Tengu
Tengu Leader(4, ent)
---
Hikage Kasai |
Hikage slashes at his opponent, provided he's still standing.
Hikage's Silversheen Katana: 1d20 + 8 ⇒ (12) + 8 = 201d6 + 4 ⇒ (3) + 4 = 7
Yôru's Bite: 1d20 + 6 ⇒ (19) + 6 = 251d6 + 1 ⇒ (2) + 1 = 3 if successful: Trip: 1d20 + 5 ⇒ (7) + 5 = 12
If Krux's MM drops him, I'll ride to the blue tengu at the northern end of the west gate before attacking.
Taicho Munetoshi |
Round 8
Taicho adjusts his aim and continues firing at the approaching tengu ...
Bow: 1d20 + 8 ⇒ (19) + 8 = 27 for Piercing: 1d6 + 2 ⇒ (5) + 2 = 7
Clair Vavassour |
Clair moves onto the western barricade and up to the tengu trying to breach it. With her scythe still emanating a dark cloud of energy she takes a swing at the tengu.
+1 Adamantine Scythe: 1d20 + 9 ⇒ (13) + 9 = 22 Damage: 2d4 + 7 ⇒ (2, 1) + 7 = 10
Negative energy damage: 3d6 ⇒ (5, 6, 2) = 13
Channel Smite: DC 16 Will for half negative energy damage.
DM Kludde |
Krux sends three screeching missiles to hit Hikage's opponent, severely weakening the tengy. Hikage deals a slashing cut, leaving it to Yoru to turn the bird-bandit into a lifeless hunk of feathers.
Taicho lands an arrow in the approaching Tengu, while Clair deals with her opponent swiftly, leaving it a smoldering, grey corpse.
Can I have an action for Boderus
---
Round 9
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu (7)
Tengu Leader(4, ent)
---
Boderus Flower |
Boderus remains in place, grabs his bow and shoots the tengu northwest of him.
Atk: 1d20 + 9 ⇒ (16) + 9 = 25
Dmg: 1d6 ⇒ 4
DM Kludde |
A shot splits the air, and the last tengu on the barricades falls. The Tengu leader seems to panic a bit, and tries to get away.
escape: 1d20 + 3 ⇒ (6) + 3 = 9
---
Round 10
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Tengu Leader(4, ent)
---
DM Kludde |
One of them is dead, the other is Taicho. The red one is the leader.
Hikage Kasai |
Hikage rides out to meet the tengu leader in battle.
Yoru: double move.
Hikage: attacks in melee.
Hikage's Silversheen Katana: 1d20 + 8 ⇒ (17) + 8 = 251d6 + 4 ⇒ (6) + 4 = 10
Boderus Flower |
Boderus sets off again, after the leader. He reaches the barricade but is unable to get any further.
"Bloody birds..."
DM Kludde |
Krux sends another volley of missiles, while HIkage moves to the front to take out the leader.
In the aftermath of the battle, a hush pervades the village; a few cheers erupt but are quickly muffled by those wise enough to know the fighting is not yet done. For the most part, the farmers prepare themselves for further combat; their fallen comrades are respectfully moved away from battleground, crossbows are reloaded, and what repairs can be made to the barricades are attempted. This prudence is soon proved correct; from the eastern edge of the village, a low growling sound grows in volume. Suddenly, a loud crash comes from another barricade, panicked villagers come running from that direction. “A demon! The crows have brought a demon down upon us!” one of the farmers screams, throwing his spear down as he runs.
---
Round 11
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Feathery demon
---
Taicho Munetoshi |
Round 11 Double Move
Taicho double moves back to the center of the compound, bow still in hand ...
DM Kludde |
Krux showers the huge feathery beast in glitters, turning it into a very camp owl-faced colossus.
Will: 1d20 + 4 ⇒ (7) + 4 = 11
A colossus, that promptly crashes down in a cloud of feather and glitters.
RFX: 1d20 + 5 ⇒ (8) + 5 = 13
Boderus and Taicho run up to get into position.
---
Round 11
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Feathery demon
---
Krux Crushtooth |
Can we presume Clair engages in her favorite past-time of running and moves closer to the feathery demon? I moved her token indicated by the arrow if that's alright.
Clair Vavassour |
Sounds good, that's exactly what I want to! xD
Clair notices the feathery demon and runs straight up to the northern barricade.
Blasted distance...
DM Kludde |
The huge feathery beast takes a step toward the advancing Clair and starts pecking at her, but without much success.
Peck: 1d20 + 11 - 2 ⇒ (4) + 11 - 2 = 13
Claw: 1d20 + 11 - 2 ⇒ (9) + 11 - 2 = 18
Claw: 1d20 + 11 - 2 ⇒ (8) + 11 - 2 = 17
---
Round 12
---
(Maldrek)
Krux
Taicho
Hikage
Clair
Boderus
---
Feathery demon
---
Hikage Kasai |
Wasn't it prone?
-Posted with Wayfinder