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![]() zimmerwald1915 wrote:
That's great. I mean, when we're talking player options, obviously there's a smaller slice of these pages that is relevant. Cheliax, Empire of Devils seems like a no brainer - can't believe I missed that one. Or Champions of Balance. Thanks for the suggestions! :) ![]()
![]() twisted7ogic wrote:
Good calls. It's funny to think of them as "core," but when you start getting into the real character options it makes sense. Also, they don't necessarily have a theme that might override the overall theme of the adventure. I pull some things from Unchained too, already. Urogue, usummoner, and skill consolidation/unlocks. ![]()
![]() Howdy all - one of the things I like to do when putting together a new Pathfinder game is limit the total number of rulebooks allowed. I find it can really highlight the themes I'm looking for and aid people in making characters that will fit the campaign. For Ironfang Invasion, I'm looking at the following: CRB, APG, ACG
What other books (players' companions or RPG line) would really fit the bill? ![]()
![]() Howdy all - one of the things I like to do when putting together a new Pathfinder game is limit the total number of rulebooks allowed. I find it can really highlight the themes I'm looking for and aid people in making characters that will fit the campaign. For Hell's Rebels, I'm looking at the following: CRB, APG, ACG
What other books (players' companions or RPG line) would really fit the bill? ![]()
![]() @MeanMutton - I guess I could just create the standard goblin race; but basic races aren't really an option. We're supposed to create something. @Smashomancer - Good call. I was banking on being Fey to protect me from early charms and dominates, but as we get into high level play, it might make more sense. @SheepishEidolon - We haven't tried this before, but he's a longtime DM and he's used to our powergaming ways. We're playing around with it intentionally, so we're going in with open eyes. Each player is custom crafting their race to their character/role. It's the first time I've messed with race building, and my concern is that I'm too focused on low-level play -- my initial build spent 6 points on flight -- and that the race I'm developing won't provide me tangible benefits beyond 4th or 5th level. ![]()
![]() Howdy! Please take a look at my race build for a uRogue intending to go TWF. I'm open to critiques & suggestions. Advanced races using 16pts. The only "negative" point ability we can purchase is Slow. Type: Fey (2 pts)
Racial Traits
From a flavor standpoint, I was picturing a species of fey "angelic" in appearance, thematically tied to sunlight. Essentially sun fey. But, I'm open to anything you've got. What's your best custom race for rogues? Or how would you make mine better? ![]()
![]() Anybody notice the icons in the upper left of the Season 3 cover pages? Season 2 had a similar icon, but it was always the Grand Lodge emblem. A few Season 3 scenarios have a phoenix-like icon. It's likely a reference I'm missing but, does anybody have an idea what those are intended to indicate? The seem too prominent to be irrelevant. ![]()
![]() A Man In Black wrote: Nothing. What good is going to come of forcing someone to play a character they're dissatisfied with? None. I agree - which is why I'm trying to find a way to allow it. Granting willy-nilly rebuilds completely undermines party/world continuity AND makes challenge creation increasingly difficult. ![]()
![]() I've got a character who would like to completely rebuild his character... he would maintain class and race selections, but he's wanting to reassign abilities, feats, etc. In an effort to always "say yes," I'm trying to put together a reasonable in-character cost for the extremely generous grant. If you had a 6th level character who wanted to completely rebuild, would you allow it? And what would you make the character pay? |