HP 46/46 | AC 19 | F +11, R +8, W +10
Bamboom spreads into position, lashing out at the awful leshies, which appear to have been corrupted and be no better than fleshies. Step, two-action Kinetic Blast (inspired!)
HP 46/46 | AC 19 | F +11, R +8, W +10
Bamboom wants to spray his foes with shards of hot wood, but can't figure out a way to do so without also hitting his friends. Gritting his nonexistant teeth, he decides to help Popcorn instead, summoning a protector tree to her side, then lashes out at scaredy-suckle. Two-action Timber Sentinel to get a protector tree (I don't see Popcorn on the map, so didn't place a marker but should be next to her); one-action kinetic blast
HP 46/46 | AC 19 | F +11, R +8, W +10
Bambooms eyes widen as their fellow leshies turn on them. They've been corrupted by the sins of the flesh! He snarls as bamboo splinters start to whirl around him, lashing out at his stalk-ing bamboo counterpart. He sends another hail of splinters toward the same foe, then coalesces the wood around him to form an impervious shell! Gather elements including free Kinetic blast, Kinetic Blast, Hardwood Armor (one action)
Kinetic Blast, ranged (30 feet), iterative: 1d20 + 9 - 5 ⇒ (12) + 9 - 5 = 16
It looks like they're between us and our friends. If so, I'll stick with this action. If not, I'll skip my second Strike and Stride toward the captives so I can free them
HP 46/46 | AC 19 | F +11, R +8, W +10
Bamboom can barely contain his own rage at the mass murder of innocent vegetables! Each one seems like more of an insult than the last! Why are they not making something from dead cows, or dead pigs, or dead fish, or any other dead fleshy! He steals glances at the halfling, considering what kind of dish he would make! Once released, he makes his way around, looking for whatever a centerpiece may be? Surely that would be on the edges of the ground?
HP 46/46 | AC 19 | F +11, R +8, W +10
Oh, no. It's Gordon Sheepsey! Also, LOL! If Bamboom had teeth, he would definitely grit them as he resisted the urge to kill this foul fleshy, or at least bark back at him. Instead he just nods, ducking his head as he heads for the kitchen. Once inside, they can stop this awful pretending and start looking for their friends.
HP 46/46 | AC 19 | F +11, R +8, W +10
"I can grow a tree we can climb to get over the stupid wall!" Bamboom says. He's not sure about the plan to appear like workers, but it's worth a try. If it fails, he'll just take care of whoever's causing problems anyway. Which is what he would do if he didn't have to play pretend with chairs.
HP 46/46 | AC 19 | F +11, R +8, W +10
Perception (trained): 1d20 + 8 ⇒ (19) + 8 = 27 "Look! This fleshy lady ordered lavendar!" Bamboom exclaims with an accusatory point at the manifest. Society (untrained): 1d20 - 1 ⇒ (7) - 1 = 6 "It looks like it's planned for first thing in the morning, so we better go now!"
HP 46/46 | AC 19 | F +11, R +8, W +10
Reflex (expert): 1d20 + 8 ⇒ (10) + 8 = 18
Bamboom screams as he catches on fire but rushes into the room and spins, firing a hail of splinters into Darius. Stride (possibly provoking), two-action kinetic blast
Fire: 1d6 ⇒ 6 Ouch!
Also, I marked the protector tree on the map
HP 46/46 | AC 19 | F +11, R +8, W +10
"So you admit it!" Bamboom yells. "Smart move, fleshy, but that's not going to stop us from putting an end to your reign of terror!" Splinters of wood suddenly begin to flow around him, whirling in a deadly rain of shrapnel as a handful slash toward the fleshy evil-doer. A moment later, a tree springs from the ground, offering protection! "And Galan quit!" he yells as a final blow! Channel elements with free kinetic blast; timber sentinel (two actions)
HP 46/46 | AC 19 | F +11, R +8, W +10
"Oh, we'll tell him!" Bamboom promises in a threatening voice, not quite realizing that doing exactly what they've been asked isn't really a harsh blow to this fleshy! He looks around the new room, debating whether they should just smash the crystals. To teach them all a lesson! He decides to take a closer look at them first, though, just in case. Recall Knowledge? +8 Nature
HP 46/46 | AC 19 | F +11, R +8, W +10
"No! Leshies aren't for eating!" Bamboom scolds, drawing on the power of the verdant and sending a branch flying to try to scare off the monstrous monsters. He summons a tree to help protect them! Channel elements (using 1-action blast as part of that action), two-actions Timber Sentinel
Rank 1 protector tree, will take up to 10 hp if an adjacent ally is hit by a Strike
HP 46/46 | AC 19 | F +11, R +8, W +10
"Stupid fleshies!" Bamboom snarls, thinking about all the creatures that most likely are responsible for such awful behavior. Bunnies. It was probably bunnies. With their vicious plant-eating ways, and stupid oversized teeth. And what's with all the carrots? What do they need such good eyesight for anyway?! "I can swim across," he says assuredly. "Do we have more vines? We can make a new bridge!" He ponders simply creating some, but isn't sure that would be enough. I can generate elements, but has to be light or negligible bulk. |