If your small group of friends can't find the way to top 33 or you still didn't decided where to join look closer at Mystical Awakening.
Augir
If your small group of friends can't find the way to top 33 or you still didn't decided where to join look closer at Mystical Awakening.
Augir
For the career soldiers of Mystical Awakening, the art of war must transcend the occasional skirmish or raid. For its seasoned veterans, only the grandeur of empire building can provide the depth and breadth of combat that Mystical Awakening desires. To this end, Mystical Awakening hereby joins its destiny with that of the Empire of Xeilias - the first nation of PFO. With years of PvP experience in a myriad of titles, Mystical Awakening looks forward to plying their skills for the prosperity and glory of the Empire. Augir
It is my great pleasure to announce that the settlement of Mystical Awakening is joining to the Northern Coalition. Their ideas are similar and their vision about region matches with ours. I would like to thank all members for accepting us, through this cooperation we will achieve our goals. /salute Augir
PHO :) yes, I shouldn't write this post before my first cup of coffee... Anyway if I may quote from previous response - what qualifies as "meaningful PvP" and "positive gameplay"? Community here like everywhere else is divided on answer to this question. Large majority of current backers will aim toward making pvp meaningful as possible. Yes there will be raids on your settlement, caravans or attacks on single miner or hunter-gatherer - it's a part of the game and not griefing. Like Nihimon mentioned earlier there will be mechanics in game to prevent that. Reason behind those activities will be most likely loot and not something malicious. I run out of time, Elder Scrolls are calling :) I will check this thread later.
I cannot claim that I read all posts, responses and counter-responses on these forums but it seems to me that the majority of this community feels negative about pvp.
Territorial control is the main attraction of this game for larger crowds. Ability to form alliances, pacts, coalitions to enforce your law, taxes, control resources - this is what drives the community in EVE Online. Believe or not it will also drive the community here. We all want PHO to succeed but without thousands, tens of thousands more backers this game will in the long run die because of financial problems. When costs are greater than income you fire staff members to lower your costs, slowing work and implementation of new futures and it's a downward spiral from there.
This is not the only game currently under development which will offer similar futures, RvR Camelot Unchained comes to mind, with similar Alpha and approx. release dates. Some might argue that PHO is a completely different type of game, but I believe on the current gaming market with so many new sandbox/themepark games incoming in 2015 we need all the help we can get... So my fellow PHO backers, embrace the possibility of daily pvp, fighting for control of the towers and skirmishes with your neighbors - get ready for it because wanted or not, pvp is the major part of Pathfinder Online. Augir
This is one of the best dev-blogs :) Lee Hammock wrote:
Very good idea, X's will provide us with lot of pvp and trading/transport goods will require involvement of many people. On the subject of using metric system, despite of being american it's not hard to recognize it will work well here. |