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![]() Lemartes wrote:
You are correct. Other "solar systems" with planets orbiting a star are called planetary systems, not solar systems. ![]()
![]() The reason I don't like this AP is because after having D&D as a hobby for the better part of two decades, this AP is just so boring. Giants can be interesting adversaries, but this AP doesn't do anything new or interesting with them, the villain is also really uninteresting. It's just book after book of working your way up the color-coded food chain of giant kin. An entire campaign built mostly around a single type of adversary isn't a very good idea in my opinion. It would probably have been better if they'd done a module about giants, rather than an entire AP. ![]()
![]() James Jacobs wrote:
Does my severe allergy to cats make me immune or more susceptible to this item? ![]()
![]() Tacticslion wrote:
They seem more like the types who would build Jaegers to fight kaiju. ![]()
![]() Freehold DM wrote:
I'm not sure what case you're referring to. Regardless I'm not interested. You people may dismiss my posts are trolling if you prefer, but don't get upset with me when I point out that the most likely outcome will happen most of the time. Yes, you can probably find cases of white people not getting shot when they should have and black people getting shot when they shouldn't. This is what is known as anecdotal evidence. The overwhelming body of evidence that is statistics doesn't support a police war on black people. I do however accept the notion that black people don't trust the police. The fact that black people don't trust police is due to them being told their entire lives that they shouldn't, that the system is out to get them. I blame this on race-baiters like Louis Farrakhan, Al Sharpton and their ilk. Regardless, I'm done with this thread and further discussion serves no purpose. The justice system has ruled, the evidence supports the police officer. Case closed. ![]()
![]() Mythic Evil Lincoln wrote:
That statement was in response to the posters comment that he feared for his relatives being gunned down by police simply for being black. The idea that police can simply go around and gun down black people piecemeal without any justification or reaction is an idiotic fantasy perpetuated by the anti-police crowd you typically find among the left wing. While it is true that blacks are disproportionately involved in police shootings that has less to do with the fact that they are black, and more to do with the fact that while blacks are a minority, they commit the overwhelming majority of violent crimes. Perpetrating violent crime is typically a good way to get yourself shot by police, regardless of color. You don't actually think police are less likely to shoot an armed/violent white criminal than they are a black one do you? If you do I fully encourage you to test that theory by threatening some police officers with a gun. Regardless, with blacks committing the majority of violent crime it stands to reason that they do so primarily in their own communities, which leads to the majority of blacks being killed by other blacks as statistics clearly show and not by the mythical renegade KKK police. Pointing out this flaw in that posters worldview is the purpose my statement served. Or in simpler terms: a reality check. ![]()
![]() Matrix Dragon wrote:
That could absolutely happen. They could do it the same way they did with the Rise of the Runelords Anniversary Edition, make it an optional part of the subscription so that you order it on your own you also get the PDF. ![]()
![]() Grayn wrote:
How exactly does it "impact" the story? It's just the background of two characters, you could go the entire adventure (in other words "story") without it ever being brought up. All it does is add some depth to the characters, so again, where is the agenda? ![]()
![]() Grayn wrote:
Agenda, what agenda? As far as I can tell the agenda of this volume is to introduce the plot of WotR and make the characters mythic. Including gay characters doesn't make for a gay agenda any more than including demons in the volume makes for a satanic agenda (and people have made that assertion before as well). ![]()
![]() Ten new classes? That sounds excessive, I've hoped that we would avoid the class overload of 3.5. Don't we already have some of these classes already? War Priest, a cleric fighter hybrid, isn't that what the Paladin is? Can we at least call it a Crusader or something, War Priest sounds so bland. And Slayer, isn't that an Assassin? Then the Hunter, a Druid/Ranger hybrid? Isn't the Ranger already a Fighter/Druid hybrid? What do we get? Less fighting skill and better spellcasting, or more focus on the animal companion? And again with the bland names... This seems excessive, like they are trying to fill a niche that doesn't need filling. I hope more promising information will be revealed. ![]()
![]() They already dealt with "cure disease" bonanza in Pathfinder #8, where a plague is ripping through a large city. Even if every spellcaster in that town capable of it prepared every available slot with cure disease and cast it for free, the plague would still spread faster than they could cure it. As for the Staff of Wishes, even if a GM was going to allow such a ridiculous item to exist, it would still cost almost the entire net worth of a 20th level PC to make one. I assume the staff you are referring to is the one that would cost 766,300gp to craft.
Then maybe a kingdom could pay for it, surely a kingdom has the ability to pay for 766,300gp for a staff of wishful thinking. Let's put that in a real world perspective. One pound of gold is worth 50gp, so 766,300gp would be 15,326 pounds of gold. Assuming the going rate of gold is currently 1250$ per ounce of gold, and one pound is sixteen ounces. That would mean a staff of idiocy would cost 306,520,000$. Doesn't sound like a lot? If you have a population of three hundred million like the US, it's pretty affordable. However, extrapolating from real world population levels, three hundred million is likely closer to the whole world's population, not a single nation. So that three hundred million in modern money is going to put a lot higher stress on a nation than you would expect. Say a city state metropolis of 25,000 people were to pay for this (and most of those 25,000 people are likely untrained laborers who make 1sp per day). It would cost around 12,000$ per person in that city to make the jokestaff. Sorry people of the city, we can't afford to pay for sanitation, city guards, fire protection, the military, public works or anything really this year, because we're making a single magic item that will be awesome. Sound realistic? Even large nations of a million or more citizens would have difficulty paying for it. "Hey Qadira, it's Taldor here. Please don't invade this year, we've dismissed our whole military to be able to pay for one magic item". But let's say you through some miracle (and I ain't talking about the spell) manage to make the staff of RAW abuse, and actually start using it. Such blatant abuse of wishes is going to have severe consequences. Pathfinder #24 dedicated an entire article to talking about wishcraft, read it. Pathfinder #24 wrote:
Rest assured, there will be consequences. ![]()
![]() Andrea1 wrote: The ending parapgraph on page 63 about how Lenin helped Russia enter a goldden age of freedom is very loaded. Especially considering the fellow that came after him. I too reacted to this line, but kind of forgot about it after how good the rest of the issue is. Golden age of freedom? How could you possibly link communism with freedom? Anyway, the Russian revolution ended the same way all revolutions end, in a bloodbath. ![]()
![]() I usually have to wait until the end of the week to get my volume, but that wasn't the case. I got it today and I've read through most of it. I've been anticipating this issue like a giddy schoolgirl since the day I heard about it and I have to say I dreaded the prospect that it wouldn't live up to it's monumental hype. I was similarly excited about the Carrion Crown AP and found it to be a big letdown with an utterly uninspiring final villain. That said, this issue didn't just meet my expectations, it completely blew me away with how good it is. Brandon Hodge has gone out of his way to write a story that does justice to the Mad Monk's legend and incorporates so many early 20th century references and details that it is just insane. He has managed to pack tons of what has been discussed in this thread into the volume while simultaneously managing to avoid making it feel padded or otherwise existing only to function as fan service.
The rest of the issue is also very well written, I particularly liked the article on the Horseman of War. A very apt choice considering the backdrop of the issue. I truly pity the empty soulless husks that criticized the concept from the first moment it appeared and refused to give it a chance. If you can't appreciate the awesomeness of what this issue is then you have truly hardened your heart and soul to pure joy. I didn't mean for this post to end up sounding like a review, but there you have it. This is one of the absolute best adventure path issues ever written, and certainly my new favorite. ![]()
![]() Kevin Mack wrote:
Elvanna's daughter, Princess Cassisoche, is listed as a Witch 8/Winter Witch 10. CR 21 sounds about right, it would put her right on par with Karzoug. What interests me more is the fact that we will be going up against all of the previous queens of Irrisen. This is interesting because the ninth queen, Tashanna, is heavily implied to be the very daughter of Baba Yaga that has earned some infamy in another campaign setting. A woman many may know under the name Natasha, Tasha (the creator of a funny spell), Louhi, "the mother of witches", and another probably more familiar name. Tashanna bound the demon lord Kostchtchie to her service when she tried to resist being deposed as queen of Irrisen. Perhaps an early version of her later work with demons and demon lords. She literally wrote the book on demons, and James Jacobs wrote some issues of an article with the same name back when Paizo published Dragon Magazine. So, yes, it would appear that Tashanna is none other than the witch of Greyhawk infamy, Iggwilv. It will be very interesting to see what happens with Tashanna in this issue. Perhaps James Jacobs could enlighten us on the issue, whether or not they are the same person. I've heard rumors that if you speak James Jacobs's name three times he will appear.... wait, oh dear! What have I done!? ![]()
![]() Hope this thread doesn't offend anyone, I am simply striving for some degree of authenticity in my games. So, my group of PC's just rolled into Katapesh and had a look around town, of course the paladin decides to free the slaves, though in a lawful manner, he wants to buy slaves and set them free, fine by me, only problem is I don't know what a slave would fetch. So, is there any official word in any Pathfinder volume on the price of a slave? I haven't been able to find one. I was thinking of setting the price at 350g for a relatively young untrained slave, I base that on the salary an untrained laborer earns per day multiplied by 10 years, so a purchaser would break even after 10 years which sounds "fair" to me. So 1s per day * 365 days per year * 10 years = 365g, which I round down to 350g. Although slaves need to be fed by their master, so maybe less? Skilled slaves should obviously be worth more. Would there be any price difference between a man and a woman? Children would likely be worth less than adult slaves since they can't work as hard as an adult, but again they "last longer" than adults. What would be a fair price for children? Anyone care to comment? ![]()
![]() James Jacobs wrote:
I say, let WotC keep their precious Slaadi, the Pathfinder proteans are soooo much cooler anyway. They single handedly got me interested in the chaos planes which had been completely ignored in earlier D&D versions. And JJ, when is the Pathfinder Epic Level Handbook and Pathfinder Psionics Book coming out? ![]()
![]() Okay, my group has finally started "Prince of Demons", which means we should be ready to get going on RotRL by early November. I'm definately placing the campaign in Impiltur. Ilmwatch will take the place of Magnimar, and Sandpoint will be on the coast north of Ilmwatch. The Runelords will be a remnant of Narfell's ruling inner circle. Since I have no idea how important the Storval rise will be to the campaign I currently plan to just toss the whole thing and just use the "Nar Upland" instead. The Shoanti Barbarians become the Nar horsemen, and the Varisians become Rashemi (it seems to fit with their "mystic background"). The majority of humans in the area are Chondathan, Damaran, Illuskan and Vaasan. Using the information about Impilturs most important religions from page 202 of the Forgotten Realms campaign setting I have decided to use the following gods for Sandpoints temple: Erastil - Chauntea (Because of the large numbers of farmers in the area)
Hook Mountain and the Fortress of the Stone Giants will be in the Giantspire mountains. I haven't decided on where to place Xin Shalast yet, but it will probably be in the Great Glacier. Notes on Burnt Offerings: Nualia is a worshipper of Eltab. I couldn't really find a god that fit Lamashtu and decided to play up the fact that Lammy used to be a demon. And since Eltab has a lot of history in this part of Faerun it isn't much of a stretch (Eltab was summoned by Nar Demonbinders originally anyway) to assume he has a shrine in the area. The Kaijitsus are from Kara-Tur and travelled to Impiltur by crossing the Golden Way like many before them. Sheriff Belor Hemlock is a Mulan from Mulhorand. Orik Vancaskerkin is an outlaw on the run from the authorities in Mulmaster (Riddleport). |