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Asher 'Cinnis' Regillenus's page

618 posts. Alias of Papadage.


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Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Patience is a virtue.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher is entranced and mystified by his much smarter companions. He settles on a rock to take a rest and inspects their surroundings.

Perception: 1d20 + 11 ⇒ (4) + 11 = 15 (Add an additional +4 for Aberrations or a +2 for Aquatic Humanoids)


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Happy New Year everyone! May your new year be full of fun and adventure!


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

I am expecting family from SC, and will be busy with family the next two days.

Merry Christmas everyone!


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Semi-sweet chocolate over here.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher flexes his pecs..

STR: 1d20 + 3 ⇒ (5) + 3 = 8

I think I pulled a muscle.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)
Crispin Xantrian wrote:
My Mother suddenly died on Friday. Please bot me this week.

I am very sorry to read this. Please accept my sincerest condolences to you and your family.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Let's investigate the torches. We don't want to get jumped.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

PAX Unplugged was a lot of fun. I got in some PFS based on the Remaster rules. It was a blast, and I barely have con crud.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher looks around warily and then flies up to the top of the pillar.

Lookit what we got here! Some trinkets!

STR Check: 1d20 + 3 ⇒ (13) + 3 = 16

While up there, he also does a Perception check of the surrounding area.

Perception: 1d20 + 11 ⇒ (9) + 11 = 20 (Additional +4 for Aberrations or a +2 for Aquatic Humanoids)


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher thanks Talath quickly and surveys the situation. He pulls back his bow and lets his arrows fly at Blue.

Full Round Action: Full Attack

Attack 1 (Many Shot) - A: 1d20 + 13 ⇒ (12) + 13 = 25
Attack 1 (Many Shot) - B: 1d20 + 13 ⇒ (9) + 13 = 22
Damage (Many Shot): 4d6 + 14 ⇒ (1, 6, 2, 3) + 14 = 26

Attack - A: 1d20 + 8 ⇒ (2) + 8 = 10
Attack - B: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 2d6 + 7 ⇒ (4, 6) + 7 = 17

I guess your packmate abandoned you, doggo!


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher winces as the eyes of the hound wash across him.

Save (Fort): 1d20 + 9 ⇒ (14) + 9 = 23 (+2 for Naturalist)

He shrugs off the pain, and draws a bead on the lead hound.

Full Round Action - Full Attack with bow against Red

Attack 1 (Many Shot): 1d20 + 13 ⇒ (5) + 13 = 18
Damage: 4d6 + 14 ⇒ (3, 3, 3, 4) + 14 = 27

Attack 2: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 2d6 + 7 ⇒ (3, 5) + 7 = 15

(I am assuming Asher did not get a chance to take off, so he is still on the ground at this time)

(Also, I hope they are stunned, otherwise I may not hit.)


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

::Whistles in Chronicle Sheet begging.::


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

A weekend full of stuff to do. Ballet class with my daughters this morning, then a dinner dance tonight. We are having a birthday party for our five year old tomorrow.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher looks around, whistling and is about to take off to fly to the top of the tallest pillar. He tells Huntress to Guard Crispin while he is away.

Asher can command Huntress with a Free Action Handle Animal roll (DC 10). She knows Attack, Defend, Down, Flank, Hunt, and Seek.

DM, let me know if Asher can get a Move Action off to start flying and how many moves to make it to the top of the tallest pillar.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher will agree to fly up onto the pillars, Talath.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher surveys the pillars for a clue on their meaning.

Know(Geo): 1d20 + 9 ⇒ (5) + 9 = 14

Mauro, I see those symbols, but I can't make anything of them. It's beyond my ken.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher takes a moment to cast Gravity Bow.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher doesn't have the cash for it. he also already has a Pearl of Power and rarely uses it since we tend to get into combat without prep.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Conferences.. there's always something.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher votes to camp as well.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)
Mauro Ocela wrote:
I'm back, by the by...

And we thought Mauro was being the strong, silent type.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher stands next to Mauro and flowers.

We could share what we know of them in case you have not ventured far from your home.

Diplomacy: 1d20 ⇒ 5

No Aid from Asher.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher stays behind the group, keeping his bow down to appear non-threatening as the more social members of the party parlay with the wooden creatures.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

It's electric!


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher looks around astounded at the abrupt change.

Know(Geography): 1d20 + 7 ⇒ (19) + 7 = 26

Asher double moves and has Huntress lead the way so her Sprint ability lets her outpace him.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Sorry, I wasn't participating the last couple of days. I had an all-day sales training and after-work events, and the flooding in there area yesterday caused some mayhem on commutes.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher does not let himself celebrate long as Mauro strokes down the first chaos beast.

Feeling Desna's grace flowing to him from Talath, he steps back and attempts to pinion the second amorphous fiend.

Free Action: Five Foot Step out of melee with Blue
Full Round Action: Full Attack with Bow against Blue

Attack 1 vs Red - Roll 1: 1d20 + 14 ⇒ (3) + 14 = 17
Attack 1 vs Red - Roll 2: 1d20 + 14 ⇒ (19) + 14 = 33

Damage - w/ Many Shot: 2d8 + 14 ⇒ (3, 5) + 14 = 22

Attack 2 vs Red - Roll 1: 1d20 + 14 ⇒ (9) + 14 = 23
Attack 2 vs Red - Roll 2: 1d20 + 14 ⇒ (7) + 14 = 21

Damage - w/out Many Shot: 1d8 + 7 ⇒ (6) + 7 = 13


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher is feeling lucky and thwips arrows into the beast.

Attack 1 vs Red - Roll 1: 1d20 + 10 ⇒ (11) + 10 = 21
Attack 1 vs Red - Roll 2: 1d20 + 10 ⇒ (7) + 10 = 17

Damage - w/ Many Shot: 2d8 + 14 ⇒ (2, 7) + 14 = 23

Attack 2 vs Red - Roll 1: 1d20 + 5 ⇒ (18) + 5 = 23
Attack 2 vs Red - Roll 2: 1d20 + 5 ⇒ (11) + 5 = 16

Damage - wot/ Many Shot: 1d8 + 7 ⇒ (7) + 7 = 14

Desna smiles on us, Talath!

He also keeps his eyes out to ensure they don't get encircled.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher listens carefully to Becky and feels the wash Talath's blessing descend on him.

Full Round Action: Full Attack

Attack 1 (Many Shot): 1d20 + 10 ⇒ (3) + 10 = 13 (Usual Bonuses + Naturalist + soft cover)

Damage: 2d8 + 14 ⇒ (6, 4) + 14 = 24

Attack 2: 1d20 + 3 ⇒ (17) + 3 = 20 (Usual Bonuses + Naturalist + soft cover)

Damage: 1d8 + 7 ⇒ (1) + 7 = 8


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)
Talath Na'El wrote:
Asher 'Cinnis' Regillenus wrote:
I am flying back home tonight and have all-day meetings tomorrow. I will probably not be able to post again until late Wed afternoon.

That works for the rest of us since our plan was to feed Asher to the rat and see what happens. ;)

Haha, still alive. You snooze, you lose!


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher will wait until Becky and lit rapier come closer to the cavern's opening to benefit from the illumination.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

I am flying back home tonight and have all-day meetings tomorrow. I will probably not be able to post again until late Wed afternoon.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher thinks on the route and agrees with Becky and Mauro on the route.

He's not too stealthy either, but can fake it if he gets lucky.

I think we need to think about our marching order. I can attack stalkers very effectively from afar, thanks to Erastil's might in this bow and my own skills. For anyplace we think they may populate, I should stay back with our wizard to protect him. But in other scrapes, I'll join Mauro up front.

Noted on the 100GP Talath.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Happy birthday to our DM!

I am visiting family with my wife and kids in SC. We went to a hot air balloon festival yesterday and took a tethered ride. Our girls got a thrill out of it, although my almost 5-year-old thought it would be a long ride, like the big balloons were doing across the field. But at $300 oer person and being subject to the winds, we decided against that option.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Deep-fried Snickers bar alamode for me!

Happy Labor Day weekend from Greenville, SC! We're visiting my brother-in-law's new baby.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Resting is the plan. Another combat with these wraiths can put Asher out of commission. He needs some Restoration.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher looks plaintively at Talath with his ragamuffin look after the battle with the wraiths.

Anything you can go about this? - while waving his hand around his drawn and pockmarked face.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher looks around to make sure no other threats are around.

Perception: 1d20 + 11 ⇒ (9) + 11 = 20 (Add another +4 vs aberrations or +2 vs aquatic humanoids)

Also, who will hold the +2 longsword from that magical scabbard? It'll help someone like Becky since she should be proficient as a bard.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Ashwr relishes pinioning the abomination and hits him again.

Full Round Action: Full Attack

Attack 1 - with Many Shot: 1d20 + 19 ⇒ (4) + 19 = 23
Damage: 2d8 + 24 ⇒ (4, 5) + 24 = 33

Attack 2 - without Many Shot: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 1d8 + 12 ⇒ (8) + 12 = 20


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

If it's not too late to take the Surprise Round Action.}

As Becky's smooth talk falters, Asher takes the opportunity to send a shaft into the "table."

Attack: 1d20 + 17 ⇒ (2) + 17 = 19(+7 BAB +4 Favored Enemy + 2 Bow + 4 Dex + 1 Trait + 1 Weapon Focus -2 Deadly Aim)
Damage: 1d8 + 12 ⇒ (7) + 12 = 19

First round action - Asher holds his action, waiting for Becky to act first, so as the see if she can fill in what his vague sense of dread is from.

On Initiative 3

Full Round Action: Full Attack the Mimic with the benefit of Talath's Gift. Thanks Becky and Talath!

Attack 1 - Many Shot: 1d20 + 19 ⇒ (13) + 19 = 32 (+7 BAB +4 Favored Enemy + 2 Bow + 2 Becky + 4 Dex + 1 Trait + 1 Weapon Focus -2 Deadly Aim)
Attack 1 - Many Shot - Bit o Luck: 1d20 + 19 ⇒ (8) + 19 = 27

Damage: 2d8 + 24 ⇒ (5, 4) + 24 = 33

Attack 2: 1d20 + 14 ⇒ (13) + 14 = 27
Attack 2 - Bit o Luck: 1d20 + 14 ⇒ (16) + 14 = 30
Damage: 1d8 + 12 ⇒ (2) + 12 = 14


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher reflects on the creature before them, trying to find why it gives him an urgent need to kill.

Know (Dungeoneering): 1d20 + 9 ⇒ (5) + 9 = 14 (+5, +4 for Favored Enemy)

He does not recall anything specific and keeps his unsettled thoughts to himself.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher hangs back behind Becky, hoping his revulsion at the sight of the large creature does not show.

@Mauro, good point on the lenses for trap finding. We can keep them in party inventory and use them as needed.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher nods as he takes the lenses from Becky and fits them to his eyes. The world around him snaps into a hyper-real focus.

He also thanks Talath for mending his wounds.

I can't feel what's transpired around these objects like friend Mauro can, but I can at least see which way they went.

Stopping by the boat, he surveys the earth around it, looking for tracks and signs, especially of the creatures that kidnapped the missing settlers.

Survival (Tracking): 1d20 + 14 ⇒ (14) + 14 = 28 (+ 4 more for Aberrations)
(Base +9, +5 for Lenses, +4 Favored Rnemy)


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher eyes the Lenses of Detection and asks if anyone else would care for them.

Does anyone not have a means of permanent water breathing?


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Weird how the balm makes magical weapons affect incorporeal undead without cutting damage in half, but Holy weapons only deal additional damage.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Verifying Mauro's remark on my current touch AC. I'll track it in my posts to reduce confusion.

Current AC = 28 / T 18 / 24 Flat

Asher luckily sidesteps the attacks and decides to take a new approach.

He steps back and drops his no-dachi and quickly unslings his bow, firing an arrow at the nearest apparition.

Free Action: Drop Weapon and Five Foot Step
Move Action: Draw Composite Longbow
Standard Action: Attack Blue

Attck (Blue): 1d20 + 13 ⇒ (9) + 13 = 22
Damage: 1d8 + 7 + 2d6 ⇒ (4) + 7 + (2, 5) = 18 (Added Dice due to Holy property on Bow of Erastil, Half damage from Incorporeal still applies)


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

I have no objection to that. Let us know if you have any questions on the formulas.


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Asher reels from his soul being rent and sweeps his weapon in return.

Save (Blue): 1d20 + 5 ⇒ (17) + 5 = 22

Attack 1 (Red): 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d10 + 11 ⇒ (6) + 11 = 17 Cut in half for incorporeal

Attack 2 (Red): 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d10 + 11 ⇒ (7) + 11 = 18

Becky, does the +2 end if I use the added benefit?


Male Human Ranger 7 (Tidal Hunter) | AC 26, Touch 16 |Flat-footed 22 | HP 67 (67) | Fort +7, Ref +9, Will +3 | Init +6 | Perception +11*, Keen Scent; Huntress: Init +2, AC 20 (12 Tch, 18 Flt)

Eek!

Asher feels his soul go cold as these beings reach into him.

Will Save (Blue): 1d20 + 3 ⇒ (5) + 3 = 8

Will Save (Red): 1d20 + 3 ⇒ (20) + 3 = 23

And Huntress is lashed with unnatural fear

Handle Animal (Huntress): 1d20 + 3 ⇒ (17) + 3 = 20

Asher feels his being go numb when the first wraith reaches into him but steels himself against the second. Huntress, though, is spooked and looks ready to bolt.

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