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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
Spoiler:
Performance 7/7 level one spells 2/2 ![]() Sense Motive: 1d20 - 1 ⇒ (11) - 1 = 10 Hmm, someone here must have seen what happened to this treasure, while we fell for that trap. We need to find this Elwynn, the sooner the better. This castle is creeping me out. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya is curious and intrigued about th current turn of events Hmm it seems this fortress has many tricks hidden within. Anyways I am glad everyone is here. It seems like this mission might require all of us. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
Spoiler:
Performance 7/7 level one spells 2/2 ![]() Perception: 1d20 + 3 ⇒ (13) + 3 = 16 Arya searches the room for anything hidden but her search comes up empty handed.
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
Spoiler:
Performance 7/7 level one spells 2/2 ![]() Arya will hook around to flank the gnome and will quickly thrust her rapier at the gnome. rapier: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
Spoiler:
Performance 7/7 level one spells 2/2 ![]() "Finally an opening. Time at last to join the fray" Arya deftly thrusts her rapier at the acoylte in front of her.
Confirm: 1d20 + 2 ⇒ (17) + 2 = 19
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
Spoiler:
Performance 7/7 level one spells 2/2 ![]() Init: 1d20 + 2 ⇒ (11) + 2 = 13 Arya takes a look at the priests and gets ready to draw her weapon. Arya looks for a possible ambush.
Lets not get too cocky. There could be orcs somewhere nearby ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya will cast dancing lights and have the float a few feet away from her. Arya will take a look at the bell checking if the bell has a clapper. Arya will try to determine if this the bell they are looking for. Knowledge(local): 1d20 + 5 ⇒ (10) + 5 = 15
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Well i guess entering unnoticed is out. The only way out I see is onward. We probably should probably get moving before we are greeted with their full force. So where too Boss? ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() If Bogo can get us inside without alerting the orcs, I believe he has a right to a greater share of the treasure. We would be going into the castle pretty much blind without his help. Maybe not half of it but a third sounds reasonable. Does that sound fine Bogo? Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20 Arya talks to her companions. He is also not going to receive any of the reward for completing our mission here, the treasure is secondary to our job at hand. He could be of great help with completing the job so why not let him get little larger cut of the treasure we find. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya is a wary around Bogo, but is curious to how he knows so much about the fortress.
Arya will try to get a read on Bogo's motivation to see if it is anything more than trying to get the treasure inside. Sense Motive: 1d20 - 1 ⇒ (16) - 1 = 15 We should be fine with a correct marching order. This time our cleric should not go down right away. Aviari we should be fine as we still have that potion of CLW just in case ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() While the party is deciding whether or not the potion is poison or not Arya moves over to Maldor and casts Cure Light Wounds and help Maldor up to his feet. We can figure out what to do with that potion later, for now lets get everyone up on their feet and find a camp. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() What we do with the troglodyte is little of importance to me. but we should make up our minds quickly and move into the forest and set up camp. Like Aviara said we need to tend to the wounded and we can have orcs upon us any moment. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() i though Ni-Cu was back up with 3 hp left. Arya will stop playing her drums but the drums music is still ringing in her allies ears. Arya out of reach of the troglodytes safety casts Cure Light Wounds and moves up to heal Ni-Cu if she is down other wise Arya will heal the Quill and help them to their feet. Get up, We are not out this just yet. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya will play her drums, and stir the hearts of her allies.
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
Spoiler:
Performance 7/7 level one spells 2/2 ![]() Perception: 1d20 + 3 ⇒ (4) + 3 = 7
Fort Save: 1d20 + 3 ⇒ (8) + 3 = 11
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Everyone who hears the performance gains a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya attempts to spot a design flaw in the fortress but is stumped.
Arya then tries to spot an area that she can latch a grappling hook to and scale the walls. Perception: 1d20 + 3 ⇒ (15) + 3 = 18 ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya uses the advance to buy a horse and relevant gear.
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Checking in, misread which group I was in Well done Teraldan.This jobs seems like a one for a group of heroes. I just hope we are not in over our heads. That parcel job seemed like a good starting quest but nobody sings songs about couriers. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya started replying to talon just before she saw the elf.
Arya opens the letter and realizes it is in elven. Curses, its in elven. Can't read the darn thing. Was hoping to find out what we are dealing with here. Arya draws her shortbow and looks around for anyone or thing in the woods.
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Greetings fellow Griffons, allow me to introduce myself. I am Arya Muir.To most i am just a traveling minstrel. Do not let that fool you I am more than capable of handling myself in a fight. So lets get down to business. What do you think our fist action should be Gellumniq. ![]()
Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya puts down her mug and opens the letter. This is intriguing. I am curious to what this feather fellow has to say. might as well hear what he has to say.
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Female Human Bard 1 HP 11/11 | AC 17| TC 13 | FF 15 Fort +3, Reflex +5, Will +2 Init +2, Perception +3
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Performance 7/7 level one spells 2/2 ![]() Arya willing parts with her short bow knowing it wont be of much use in a crowded inn anyways.At least I get to keep my sword. Arya enjoys her meal and tips the lovely halfing wench.
[b] Minotaur enters knowledge (local): 1d20 + 5 ⇒ (16) + 5 = 21
"Lovely a bar room brawl have not had a good one in a while Unable to resist a good Arya gets up and draws her rapier and readies her buckler.
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