Curthew

Arnie..'s page

39 posts. Organized Play character for Saashaa.


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A young looking human enters the room. He is dressed in the common clothes of those still in Pathfinder training. He holds delicately in his hand a small envelope. His expression pales and his eyes go wide as he sees the crowd inside. Clearly, he expected to easily be able to find the recipient. But in a room full of Pathfinders...

"..ummm..." he says softly and shakily. "I-is there a," he looks down at the envelope in his hands, "Leo..mund Vel...Velin...znarkov..ik.. here?"

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I have this character, a 3rd level aether kineticist.

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No worries and I appreciate you!

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Arnie watches on quietly, but obviously excitedly.

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"C'mon Janira!" Arnie says excitedly, grabbing her hand and pulling toward the cave, "you can me Mr. water man!"

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"Bad bull man!"

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"Janira! Noo!" Arnie exclaims as he is lifted slightly off the ground as he gathers power once more. Also once more, a rock shoots at the minotaur.

blast: 1d20 + 5 ⇒ (11) + 5 = 16
1d6 + 6 ⇒ (1) + 6 = 7

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"I can't see what's happening! Was that Janira's voice?! Janira!"

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"We can now go tell Mister Waterman that we killed the lizard things!" Arnie says surprisingly cheerily, considering how angry we was just moments ago.

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If it gets around to my turn...

Arnie stares at the stone slung at him which floats inches from his forehead. His face begins to furrow in anger as the stone bullet, and all the pebbles around, begin to orbit Arnie. "THAT WASN'T NICE!" Arnie yells as the aforementioned stone races at blinding speed at the remaining kobold.

Gather power (move action), apply extended range

blast: 1d20 + 5 ⇒ (20) + 5 = 25
1d6 + 6 ⇒ (1) + 6 = 7

confirm: 1d20 + 5 ⇒ (8) + 5 = 13
1d6 + 6 ⇒ (3) + 6 = 9

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That would be my ruling as well on the Force Ward temp hp.

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my temp hp technically make it considered a miss

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Not very well as an arrow being fired at them is less than diplomatic.

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Arnie skips forward. "Hey! Those pokeys could poke out someone's eye!" Arnie chastises as he throws a nearby rock at the trap.

rock: 1d20 + 5 + 1 ⇒ (19) + 5 + 1 = 25
1d6 + 6 + 1 ⇒ (5) + 6 + 1 = 12
Let me know if you need any other rolls

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"You got it mister!"

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Arnie lowers his head at Kardas' chastising. "I'm sorry mister, I was trying to get it to you," he sniffles, tears slowly forming and running down his cheeks.

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"Mr Bugman! Your lance!" Arnie yells as he gestures to the lance and t begins rising into the air. A second after raising it shoots off, but not at Kardas, it flies toward a skeleton in the back (the red one).

blast: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
B damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8

"Oh! I'm sorry mister bugman!"

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"Oooo...kk..aa..yy.." Arnie says slowly continuing his previous antics.

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"Live in the water!? It must be so weird!" Arnie exclaims bluntly as he raises his arms up stiffly, puffs out his cheeks, and begins swaying very slowly from side to side.

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"Yeah, why were you just standing in the water?"

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"We're on an important mission!" Arnie blurts out excitedly.

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"Yay! we get to meet new people!" Arnie exclaims as he rushes up to the gill'ed newbie. "Hey there mister! Who are you?" he asks enthusiastically.

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Annie just stands on watching people do their work. "Wow! You all are really cool!" he exclaims at one point, clearly having been holding it in for a little while.

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At the mention of Janira Arnie's eyes begin to water. He starts sniffling again as he looks through the stuff."I dunno...I think I remember some of those vials as dangerous splashy damage."

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Arnie sniffles a little but runs along with the group. Annie sniffles a little more during the hug, "I hope she's okay."

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Annie looks at where Janira left view and appears very sad. "B-b-but..what if she gets hurt?" he asks no one in particular.

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Arnie claps in glee as Kardas ties the rope to the other bank.

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If anyone has another rope, we could also attach people to the guide rope as well.

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I have 4 temp hp that come back at a rate of 2 per minute.

Despite being surrounded by angry and splashed by alchemist's fire, Arnie seems completely unscathed. With a "That was scary, but exciting" , Arnie is quickly back in good spirits and begins asking Dolora and Janira the most random questions.

Survival: 1d20 - 1 ⇒ (2) - 1 = 1

Annie looks dumfounded.

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Absolutely.

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Is it one or two saves? Normally there is a distraction for swarms. On second thought the snakes technically missed because of Force Ward. Would Arnie still have to make a fort save?

Force Ward:
Element aether; Type defense (Su); Level —; Burn 0
You constantly surround yourself with a ward of force. You gain a number of temporary hit points equal to your kineticist level. You always lose these temporary hit points first, even before other temporary hit points. If an attack deals less damage than you still have as temporary hit points from force ward, it still reduces those temporary hit points but otherwise counts as a miss for the purpose of abilities that trigger on a hit or a miss. These temporary hit points regenerate at a rate of 1 per minute. By accepting 1 point of burn as a standard action, you can increase the maximum number of temporary hit points provided by your force ward by half your kineticist level until the next time your burn is removed. If you use this ability multiple times, the increases stack. For every 2 points of burn you accept in this way, your force ward’s rate of regeneration increases by 1 hit point per minute. Whenever you accept burn while using an aether wild talent, you siphon some of the energy from the aether flowing through you and your force ward recovers a number of temporary hit points equal to your character level, up to its current maximum. You can dismiss or restore your force ward as an immediate action, but doing so doesn’t change the number of temporary hit points available, and the temporary hit points don’t recover while this ability is inactive.

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Arnie scrunches his face at Giacommo, "Aww mister! Don't leave. You got a good voice!" He then proceeds to stuff his face some more.

Arnie is all ears during the trip, bouncing excitedly next to Janira.

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Saashaa
Arnie
78886-22
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Perception +4
Initiative +4

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A smaller human begins clapping his hands enthusiastically. "It is just like the theater! Bravo! Bravo!" He then hops down from the chair to gather some of the food and hops back up. He is about to feast when he says, "I'm Arnie.". His feet swing playfully as he eats the prepared food.

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Though risk of being a bit more nuanced, I think that Silver Crusade fights the more blatant and 'outsider' evils, wherein Liberty's Edge focuses more on the 'insider' evils.

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This is the character I'd like to bring (Saashaa).

Name you want on the Chronicle: Saashaa
Character name: Arnie
PFS#: 78886-22
Fame: 6
Class(es)/Level(s): Kineticist 2
Perception: +4
Initiative: +4
Day Job Roll, if any: N/A

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It would appear that my build does not work the way I thought it did. I will be switching to another character before tomorrow.

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Saashaa * Deathless * 78886-19 * Exchange

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Meat shield reporting in.