Umagro

Anjo Aroh's page

1,188 posts. Organized Play character for N N 959.


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Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Don't know if I already rolled this at the start..

EIC: 1d20 + 10 ⇒ (12) + 10 = 22

Phenomenal job, GM. Really really well done. I second the kudos on the rhyming hag.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Yeah, I realized we needed a to hit bonus more than defense. Might have ended a round earlier had we started with that.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

So how many hit points did she finally take?

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo flies over to get a clear shot on the hag and hear Manny's inspirational songs as Anjo continues to fire his arrows.

HS 1: 1d20 + 16 + 1 ⇒ (6) + 16 + 1 = 23 Damage: 2d8 + 4 + 1d6 ⇒ (4, 5) + 4 + (6) = 19
HS 2: 1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23 Damage: 2d8 + 4 + 1d6 ⇒ (4, 2) + 4 + (5) = 15

Strike 3: 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15 Damage: 2d8 + 4 + 1d6 ⇒ (6, 2) + 4 + (1) = 13

Anjo's shots seem to all go wide.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Was Aslynn every weak to piercing from itka? I tho anjo hit her during that round, not sure if the weakness was added

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo continues to retreat from the hag, while firing arrows.

HS 1: 1d20 + 16 ⇒ (14) + 16 = 30 Damage: 2d8 + 3 + 1d6 ⇒ (6, 5) + 3 + (6) = 20
HS 2: 1d20 + 13 ⇒ (15) + 13 = 28 Damage: 2d8 + 3 + 1d6 ⇒ (4, 6) + 3 + (3) = 16

Strike 3: 1d20 + 10 ⇒ (17) + 10 = 27 Damage: 2d8 + 3 + 1d6 ⇒ (1, 1) + 3 + (2) = 7

If someone could make her flat-footed, that would really help, or increae our attack modifier

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

I think the Skull has already been destroyed. GM forgot to update the initiative list

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Doesn't seem like the hag is actually weak to fire?
Anjo continues to move away from the hag as he fires his arrows.

HS 1: 1d20 + 16 ⇒ (1) + 16 = 17 Dmg: 2d8 + 3 + 1d6 ⇒ (1, 8) + 3 + (5) = 17
HS 2: 1d20 + 13 ⇒ (12) + 13 = 25 Dmg: 2d8 + 3 + 1d6 ⇒ (7, 8) + 3 + (4) = 22

Ranged Strike 3: 1d20 + 10 ⇒ (17) + 10 = 27 Dmg: 2d8 + 3 + 1d6 ⇒ (8, 3) + 3 + (5) = 19

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Still detecting the hag, Anjo uses his second focus point to give him self a pair of eagles wings. The ranger flies away from the last place he saw the hag, turns, and fires a couple of shots.

Hunted Shot 1: 1d20 + 16 ⇒ (18) + 16 = 34 Damage wFire: 2d8 + 3 + 1d6 ⇒ (6, 2) + 3 + (5) = 16
Hunted Shot 2: 1d20 + 13 ⇒ (10) + 13 = 23 Damage wFire: 2d8 + 3 + 1d6 ⇒ (6, 5) + 3 + (1) = 15

Deadly if crit: 1d10 ⇒ 3

HS 1 vs Hidden DC 5: 1d20 ⇒ 12
HS 2 vs Hidden DC 5: 1d20 ⇒ 11

If flaming arrow hits, maybe no longer hidden?

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Depends on the GM. Technically Hunt Prey only applies to Seek attempts vs Prey. Should that include passive Perception vs Prey?

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Okay thanks. So quickly checking the rules on imviso, I found this:

"If you become invisible while someone can already see you, you start out hidden to the observer (instead of undetected) until you successfully Sneak."

So this reads like she's only hidden to me unless she Sneaks. If she does, think she still had to beat everyone's passive perception.

Just trying to understand the mechanics around her not being hidden

Also, does it seem to Anjo like she's hasted and getting more than three action? She cast two spells(?) so wondering if she was able to pull off a Sneak action as well.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo has Blind Fight. How does that work in this situation?

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo castes Soothing Mist on himself and targets the hag as his prey. Triggers Monster Hunter

Soothing Mist lvl 4: 4d8 ⇒ (3, 3, 7, 8) = 21

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo, is as suprised as the rest, distracted by the spectacle of his own party, he doesn't realize what's happening until the hag has attacked.

Will: 1d20 + 16 ⇒ (9) + 16 = 25

Hero Point reroll Will: 1d20 + 16 ⇒ (3) + 16 = 19 Not sure if I already used it. Checked and doesn't seem like I did.

nice...looks like a crit fail on the reroll. In hindsight, that was a very bad decision.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo reaiizes too late what Zabu is up to and can only shake his head in disgust. "You have no right to do that to a sleeping woman."

With the battle over Anjo prepares to awake.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Can someone point me to something posted that says we can't wait for 10-30 minutes before proceeding??

If people want to rush in without healing, that's fine, but without a chance to refocus, Anjo isn't burning through his focus points.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

If we're not waiting 10 minutes to refocus, then I'm not using a Soothing Mist spell

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo casts Soothe on Manny. Sooting Mist: 4d8 ⇒ (7, 2, 8, 2) = 19

Anjo then begins to refocus as he attempts to treat wounds on Bakbat Assurance on Natural Medicine (25 Expert: 2d8 + 10 ⇒ (6, 7) + 10 = 23

Anjo then spends another 10 minutes refocusing as he treats Manny's wounds

Assurance on Natural Medicine (25 Expert: 2d8 + 10 ⇒ (7, 8) + 10 = 25

"This is the dream world, I do not think time passes the same."

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Reflex wEvasion and Inspire: 1d20 + 19 + 1 ⇒ (16) + 19 + 1 = 36

The flying shards move in slow motion as Anjo easily avoids them entirely. With the hostiles shattered, Anjo also offers to elp.

"Are we in a hurry? If not, I can both treat wounds and soothe"

If we can wait 30 minutes, Anjo can cast two Soothing Mists focus spells for 4d8 each and he can also do a Treat wounds for 2d8+10

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Doesn't look like their is any penalty for shooting prone creatures...and they are flat footed.

Anjo continues to fire on his prey. Not using Hunted Shot if I am right that Prone does not impose a penalty to ranged attacks and target is still flat footed.

Ranged Strike vs Atae: 1d20 + 16 ⇒ (19) + 16 = 35 Damage wInspire +GW: 2d8 + 7 + 1d6 ⇒ (1, 8) + 7 + (1) = 17

Assuming that's either a crit or kills Atae out right....

Anjo switches his prey to the his reflections and fires a series of shots. Triggers Monster Hunter on 'Anjo

Hunted Shot 1 vs 'Anjo: 1d20 + 13 ⇒ (13) + 13 = 26 Damage+GW: 2d8 + 3 + 1d6 ⇒ (7, 6) + 3 + (5) = 21

Hunted Shot 2 vs 'Anjo: 1d20 + 10 ⇒ (9) + 10 = 19 Damage+GW: 2d8 + 3 + 1d6 ⇒ (8, 8) + 3 + (4) = 23

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Reflex wEvasion + Inspire: 1d20 + 19 + 1 ⇒ (20) + 19 + 1 = 40 That's a waste of a 20.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Reflex wEvasion + Inspire: 1d20 + 19 + 1 ⇒ (8) + 19 + 1 = 28

Anjo easily avoids the exploding shards, knocking a few them out of the air with his bow.

He then continues to fire on the faux Atae

Hunted Shot 1 vs 'Atae': 1d20 + 16 ⇒ (2) + 16 = 18 Damage wGW + Fire: 2d8 + 7 + 1d6 ⇒ (6, 5) + 7 + (1) = 19
Hunted Shot 2 : 1d20 + 13 ⇒ (13) + 13 = 26 Damage wGW + Fire: 2d8 + 3 + 1d6 ⇒ (8, 2) + 3 + (1) = 14

If that destroys her, he sets prey on 'Bakbat', if not, continues to fire on Atael

Strike 3 on 'Atae' or 'Bakbat: 1d20 + 10 ⇒ (7) + 10 = 17 Damage wGW + Fire: 2d8 + 3 + 1d6 ⇒ (5, 2) + 3 + (2) = 12

If 'Atae is still standing, then I have another action..

Strike 4 on 'Atae': 1d20 + 10 ⇒ (2) + 10 = 12 Damage wGW + Fire: 2d8 + 3 + 1d6 ⇒ (2, 3) + 3 + (1) = 9

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Will Save wInspire: 1d20 + 16 + 1 ⇒ (12) + 16 + 1 = 29

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo steps back, designates 'Atae' Triggers Monster Hunter Recall K. and fires a couple of shots.

Hunted Shot 1 vs 'Atae': 1d20 + 16 ⇒ (10) + 16 = 26 Dmg wGW: 2d8 + 7 + 1d6 ⇒ (5, 7) + 7 + (2) = 21
Hunted Shot 2 vs 'Atae': 1d20 + 13 ⇒ (14) + 13 = 27 Dmg: 2d8 + 3 + 1d6 ⇒ (5, 6) + 3 + (3) = 17

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

on my last three attacks, I forgot to add +3 damage for each one. Also, if my attack last round was a critical, the plant would be pinned.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo is not sure whether the duplicates need the mirrors or not, but he continues to fire on the plant.

Hunted Shot1 vs Plant: 1d20 + 16 ⇒ (9) + 16 = 25 Damage wGW+FIre: 2d8 + 7 + 1d6 ⇒ (2, 1) + 7 + (2) = 12
Hunted Shot2 vs Plant: 1d20 + 13 ⇒ (15) + 13 = 28 Damage+FIre: 2d8 + 1d6 ⇒ (3, 7) + (3) = 13

Ranged Strike 3: 1d20 + 10 ⇒ (5) + 10 = 15 Damage+FIre: 2d8 + 1d6 ⇒ (7, 2) + (5) = 14
Ranged Strike 4: 1d20 + 10 ⇒ (14) + 10 = 24 Damage+FIre: 2d8 + 1d6 ⇒ (2, 3) + (4) = 9

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

If Anjo crit on the Knowledge check, everyone gets +1 to one attaack

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Sorry, on my phone and can't see map. Could anjo target askynn if he were to higher?

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo immediately sets the hag as his prey casts gravity weapon and fires two arrows

HS 1: 1d20 + 16 ⇒ (20) + 16 = 36 dmg wGW+fire: 2d8 + 4 + 3 + 1d6 ⇒ (2, 6) + 4 + 3 + (6) = 21

HS 2: 1d20 + 13 ⇒ (4) + 13 = 17 dmg+fire: 2d8 + 3 + 1d6 ⇒ (5, 8) + 3 + (2) = 18

deadly: 1d10 ⇒ 7
persistent fire damage: 1d10 ⇒ 2

hag is pinned if she is near a hard surface, using explosive ammunition if no one in the party is within 10 feet

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo arrives with large falcon wings attached to his back and black on black eyes.

will: 1d20 + 16 ⇒ (9) + 16 = 25

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Going to be traveling today and out of town for a week so responses will be slow.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

I did a 20 point heal with natural medicine, so I think that puts Zabu at 115 before Manny heals.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

If Anjo can refocus while researching Nature, then he will cast Soothing Mist twice and regain the focus points. As far as healing, I was letting Atae figure out who I healed. But since I healed 20, let that go to Atae

If I can refocus while research

Soothing mist at 4th level: 4d8 ⇒ (6, 2, 8, 8) = 24
Soothing mist at 4th level: 4d8 ⇒ (6, 8, 3, 6) = 23

Nature research w Assurance: 10 + 15 = 25

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo uses his natural medicine to heal whomever Atae directs him to heal and refocuses while doing so.

Natural Medicine w(Assurance) vs DC 20: 2d8 + 10 ⇒ (3, 7) + 10 = 20

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

with the change to Focus spell recovery, Anjo can heal a bit and also do some natural medicine while he recovers spells

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

A good slap across the face gives a +1 circumstance bonus. And even if it doesn't, why not when he's acting like thatt, right?

Seeing the red dream surrounded, Anjo shifts to green. Trigger Monster Hunter for possible +1 on attack

Damage combined before resistance on Hunted Shots
HS 1 vs Green: 1d20 + 16 ⇒ (18) + 16 = 34 Dmg + GW+Fire: 2d8 + 4 + 3 + 1d6 ⇒ (7, 5) + 4 + 3 + (1) = 20

HS 2 vs Green: 1d20 + 13 ⇒ (11) + 13 = 24 Dmg + Fire: 2d8 + 3 + 1d6 ⇒ (1, 8) + 3 + (6) = 18

Strike 3 vs Green: 1d20 + 10 ⇒ (1) + 10 = 11 Dmg + Fire: 2d8 + 3 + 1d6 ⇒ (8, 2) + 3 + (1) = 14

If Crit
Deadly: 1d10 ⇒ 7

Plus flaming adds 1d10 persistent fire damage

If hunted shot kills green, then Hunt Prey on Red for third action

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo would use his third action to designate Red as his prey. Triggering another Monster Hunter recall check.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

A little confused myself. I am only seeing green near Bakbat, but green is after me in init...?

With his prey dissolved, Anjo turns on the most injured assailant Trigger Monster Hunter recall check on Blue, good things on crit success

The two Hunted Shots are combined before resistance is applied
Hunted Shot 1 vs Blue: 1d20 + 16 ⇒ (15) + 16 = 31 Dmg wGW+Fire: 2d8 + 4 + 3 + 1d6 ⇒ (3, 5) + 4 + 3 + (6) = 21 You know, not sure if the fire damage is fully resisted.

Hunted Shot 2 vs Blue: 1d20 + 13 ⇒ (11) + 13 = 24 Dmg+Fire: 2d8 + 3 + 1d6 ⇒ (7, 8) + 3 + (1) = 19

Strike 3vs Blue: 1d20 + 10 ⇒ (1) + 10 = 11 Dmg+Fire: 2d8 + 3 + 1d6 ⇒ (5, 1) + 3 + (5) = 14

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Wondering if the nightmares were bound to this plane by Aslynn, Anjo changes targets and fires on the hag.

Hunt Prey Triggers another Monster Hunter recalll

Hunted Shot 1 vs Hag: 1d20 + 16 ⇒ (1) + 16 = 17

Hunted Shot 2 vs Hag: 1d20 + 13 ⇒ (5) + 13 = 18

Strike 3 vs Hag: 1d20 + 10 ⇒ (4) + 10 = 14

Wow, some really bad rolls. I'm assuming none of those hit.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo immediately casts gravity weapon, identifies Zabu's attacker as his prey triggers Monster Hunter recall check and launches several arrows.

Hunted Shot 1: 1d20 + 16 ⇒ (7) + 16 = 23
Dmg wFW+fire: 2d8 + 4 + 3 + 1d6 ⇒ (4, 4) + 4 + 3 + (3) = 18

Hunted Shot 2: 1d20 + 11 ⇒ (1) + 11 = 12
Dmg+fire: 2d8 + 3 + 1d6 ⇒ (2, 7) + 3 + (6) = 18

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo takes the opportunity to hide. Stealth +14

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo, overhearing the discussion, calls back, "Appeal to her vanity. Let her believe we want to serve her because of her own mastery."

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo unable to establish a bond with Star with his talk of nature, responds directly to the creature's query.

"Humans, as with other ancestries, tend to only make great demands...on friends. Asking me for a great favor would tend to make us friends, should I accept."

Anjo takes the exploding ammunition as arrows.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

When Anjo realizes that Star is fascinated by the living, Anjo discuses the growing patterns of living things

Nature: 1d20 + 15 ⇒ (5) + 15 = 20

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Having sufficiently sussed out Narcela's focus, Anjo moves on to Star, hoping to determine some insight into its personality.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

I assume I cannot keep working on Revecka?

Anjo moves on to make observation of Narcela. DIscovery +17 Perception

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Sorry, didn't see this post until I had rolled to help Revecka. I can do some Perception next. Just tell me who to watch.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo follows Zabu as he goes to work with Revecka. Mecanical things were not Anjo's first love and he finds the bird quit annoying. He tries to quiet the thing.

Thievery: 1d20 + 15 ⇒ (6) + 15 = 21

Anjo then attempts to help Revecka with the coil.

Thievery: 1d20 + 15 ⇒ (17) + 15 = 32

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

Anjo waits for someone to point out a weakness that he might exploit. Nature, Survival, Thievery, Stealth, Acrobatics.

Vigilant Seal

43870-2001 | Human M (Garundi) Ranger 8 | mPerc +17 (+19 Init) | tAC 26| | HP 104/104 | eF +15 mR +19 eW +16 | tAcro +15 tAthletics +13 tCraft +10 tScout L/Herbal L +10 eNature +15 tStealth +14 mSurvival + 18* tThievery +15 Human Ranger 8 (Vigilant Seal)

"Is there anything we can do to protect ourselves from all he hags mental attacks?"

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