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I would like to see the old flavor of Favored Enemy expanded in feats though. Maybe not specifically damage and attack bonuses vs a certain creature type that may rarely or never come up, but rather, thematic abilities that would be excellent against most creatures of a given type. For example, maybe a Ranger who has the equivalent of Favored Enemy Giants does extra damage and gets bonuses on maneuvers against creatures larger than she is.
This. Like a bonus to saves and something to disable creatures from flying if Favored Enemy Dragons is chosen. Also, I feel like rangers are less a "a rough and tumble warrior in the wild" and more a protector of a given range, so Favored Terrain are more what Rangers are about than the hunter/slayer feel that this gives. I know some may feel druid takes over this role, but that's more someone that communes with nature instead of someone that keeps intruders out.
Maybe something that allows a ranger to scope out a given terrain before hand and gain all sorts of advantages while inside it?