Azmur Kell

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So I'm in the middle of a campaign, and the GM seems to think that, as a Monk, I can't use unarmed strikes and secondary natural attacks all in one round.

I know I've seen people say this is possible, but could someone please link me official stuff that says Monks can use unarmed strike (like their feet) and then their natural attacks as secondary all in one round?

I built my character around this idea knowing it was possible, and now I have claws and a bite I can't use.


I was talking about this in another thread and figured it needed its own.

So I'm going in with a Half Orc MoMS Monk. But one thing I wanted to do was half a couple natural attacks that I use as secondary.

With the Tusked trait, Orcs and Half Orcs basically get a bite for free. But I was wondering if peeps know good ways to get claws without dipping heaps into another class or waste a bunch of feats.

So far the best option I've seen is a dip in Style Shifter. Claws at level 1 that count for Unarmed Strike feats, meaning I don't have to spend feats on Weapon Focus or Feral Combat Training, and also I'd get a bonus style feat (which would help MoMS).

Does anyone know of anything other or better methods I might be missing?


This has probably been asked about a thousand times, but would a Kasatha monk get four unarmed strikes in a round?

If so, what sort of penalties would they be hit with?

I'm building a new monk and they seem like a fun idea.

Also probs a dumb question but are Kasatha first party?


So I'm currently running a Druid 10/Monk 2. Focusing mostly on wild shape. Basically turning into anything with claws and getting them sweet style feets when I'm something like a big dire tiger.

From here on out, there isn't much reason for me to dip into Monk anymore, so straight Druid from here on out is probs the way to go.

However I'm considering a third class. Specifically Barbarian for that sweet sweet rage.
Is this viable? Or is there a better option I'm missing?

Whatever third thing I dip into, it would probs only be max 2 levels.


So we're not far into a campaign, and I'm playing a Druid 6/Monk 2.
Feral combat training and master of many styles makes it a good time.

I've also got an animal companion with me, specifically its a bear.

But I had an idea and I need to know if its worth it or not.

In almost all combat scenarios, I'm gonna be wildshaped and can only do melee. I need a ranged person helping me out.

Is it worth casting Permanent Anthropomorphic Animal on my bear, and giving him Mounted Combat and proficiency in a ranged weapon?
Coz bears don't really have any abilities that depend on their claws, so its not like it would be losing things like pounce and rake. Just 2 natural attacks.


So putting the versatile design upgrade on a weapon lets you change it to another group.
Is there anything in the rules that says something like a battle axe or rapier could be put into the natural weapon category?

Forgetting about how much or how little sense it would make, I just wanna know if the rules would allow for it.


About to get into a new campaign, and am looking at playing a Weretouched Shifter (haven't decided what aspect yet).
I was just wondering, what sort of classes would benefit from multiclassing with Shifter?

Side note: any suggestions for aspects that help with multiclassing are also appreciated. Preferably something without claws, as I plan on using my shifter claws. Don't need 2 sets of claws. Maybe a bit, or sting, or something (I'm thinking scorpion but I'm not super sure).


Hey guys
I'm playing a Battle Oracle (currently level 11) in a campaign at the moment, and just wanted to know if there are any good classes that stack well with it.

If it helps, I'm primarily a melee fighter (got a talking axe that helps me out) and I'm considering taking Eldritch Heritage (abyssal) for some natural attacks.

Any classes stack well?
Or should I just stick to purely Oracle?


So I'm playing a Weretouched Shifter/Alchemist and wanted to check some thing.
If I take Vestigial Arm, does that remain when I assume my hybrid form? Or does it disappear?


K so I've recently started playing a Shifter. Tbh I'm having a good time with it, but I'm looking at taking a few levels in Alchemist.
Are there any of the Alchemist archetypes that would compliment Shifter any better than just a normal Alchemist?

Keeping in mind, I wanna keep extracts.