Zalsus

Amara Nacht's page

127 posts. Alias of Grand Moff Vixen.


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Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Alton Goodbarrel wrote:

I hope that everything goes well this was a lot of fun.

@Amara I would say I'd like to join but doing stuff like Roll20 is hard right now.

That's fine. I hadn't nailed down if I wanted Roll20 for sure yet. I will probably use it for maps until I become more familiar with it.

Either that or I start using Google Docs for stuff like that. I'll keep everyone posted.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Of course! Life comes first, always. I have this mindset and sometimes it has clashed with others (nobody from this game) as some people seem to think gaming is serious bizness!.

I think if anyone here would like, I want to start with just a Pathfinder module. I would like to try it on Roll20, though I am still working on the maps. That will be a bit as I figure out how I can accomplish this. Virtual gaming programs are new to me in the GM sense. I am thinking in the next few weeks. At the very least, I will use Roll20 for maps. It really is a good resource.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
GM Dust wrote:

Palladium always felt more anti-player than anything.

Shadowrun is more cyberpunk than steampunk, but I do like bits of it. Wouldn't mind running some Cyberpunk 2020.

You have my rapt attention good sir. Let me know should you decide to run something like that. Of note, I have the desire to GM, though I have not picked a game or group that I would like to unleas...test out a game on.

I have my eye on a pathfinder module via Roll20 that I would like to try out to get my feet wet. I do have my eye on Shadowrun 5e too. I like the looks of that system a lot. I want the PDF of the core book to check over it.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

I have some familiarity with Palladium's system, but it can be rather difficult to navigate the varying, and large number of books. One thing I will say is that the Teenage Mutant Ninja Turtles game had the best mechanics for making mutant animals. Very detailed.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Well, whichever system that you decide on, I desire to try it out. Unless I am already familiar.

What other systems can you think of off the top of your head that might be a better fit for steampunk settings?


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
GM Dust wrote:
I don't want anyone feeling as if it was anyone in particular. In this case, it's mostly me.

Having dealt with depression before I can empathize what you're dealing with. You need some time and space to get everything working right again. When you are ready, just let us know. You will always be on my list of GMs to play a game in, regardless of how many I already have.

Of note, I have wanted to play in a game that uses one of the following systems:


  • GURPS
  • Shadowrun 5E. I have no experience with 5th and have little with 3rd. I desire to learn more about the system.
  • Numenera. I have the PDFs for the core book and player's guide (or whatever it is actually called). This seems like it would have serious potential for the kind of steampunk game you want. Really, it does. If you do not have the books for it maybe we can skype (or other suitable alternative voice chat program) and hash out details. I feel stronger about this as the system for what you were doing. Though I don't know how other races would work. I believe it is humans only. I digress. Still, let me know what you want to do.

If you have another system you would like to try I would be willing to test it.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

I was enjoying it a lot. Sorry my posting fell off there, I had a couple busy days pop up. I was having a lot of fun with Amara, though I hadn't gotten to the point where she would be dealing a lot with her two aspects. If you are interested, I am always up for homebrew action.

Should you decide on doing a steampunk game again, let me know. It can be another system as well. I am familiar with other systems, but that would be a discussion for another time.

Again, I apologize for my lack of posting.

Dust, I added you to my friends list so I can keep track of you.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Amara takes off after Huston at full speed. "I've got him!" she cries.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Amara takes a few things off the body and continues with the group. Taking daggers, alchemists fire, and the gold. Sheet updated.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Does she find anything else of note?


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Moving over to the body of the dwarf nearest the locked door, Amara checks for keys.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26


1 person marked this as a favorite.
Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

The smoke causes Amara to sneeze.

"You know, that thing makes too much noise and smells a lot. No sneaky for me if you are near." she says with a half-smile.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Amara quickly moves over to the door that the dwarf was trying to open and listens for activity. Making sure we were not heard, but with that rifle going off.....

Perception to smell and listen: 1d20 + 6 ⇒ (7) + 6 = 13


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

I know, right? Still makes for good laughs. All the fun thoughts that run through my mind when I see posts like that.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

I laugh so much at this. Someone posted this in a game I am making a character for.

Quote:

Here is the character I'm thinking about submitting. He's level 14 right now but can easily be torn down to level 9 if needed. He's also 23 point buy but I can adjust stats easily as well. I know I said that I was considering making an elf but I think I'd prefer to keep him human. I'll reread the background I wrote for him and see if any changes need to be made.

What do you mean "if needed"? Of course it's needed! The level of the game is NINE, not fourteen! Ugh, the things people do in a recruitment thread.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Striking again, Amara reaches out with her wickedly sharp claws. Attack Dwarf at C10.

Claw Attack: 1d20 + 4 ⇒ (15) + 4 = 19

Claw Attack: 1d20 + 4 ⇒ (16) + 4 = 20

Claw Damage: 1d3 + 2 ⇒ (2) + 2 = 4

Claw Damage: 1d3 + 2 ⇒ (3) + 2 = 5


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Rosalina Luri wrote:

I totally didn't even know about those cartridges thingys. Thanks for the tip.

-Posted with Wayfinder

Yeah, take a look at the Firearm Ammunition Table. It details what they do and their benefits.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Rosalina Luri wrote:
At some point I need to find a way to make re-loading my gun a move action, cuz that would be AWESOME!!!!

Don't forget about alchemical cartridges. They reduce your reload speed as well.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Yup.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

No you don't. You see my primary alias. :P


1 person marked this as a favorite.
Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Can Amara get down to where Alton is in a single move? If so this is her action.

Amara moves quickly down the stairs to where the dwarves and Alton are.

"He did bring friends, fatty."

Claw Attack: 1d20 + 6 ⇒ (17) + 6 = 23

Claw Attack: 1d20 + 6 ⇒ (10) + 6 = 16

Claw Damage: 1d3 + 2 ⇒ (3) + 2 = 5

Claw Damage: 1d3 + 2 ⇒ (3) + 2 = 5


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

If Amara can see Rosa, she motions for her to have her gun ready and to stay alert. Basically holding her arms in a position that indicates holding a gun, and then pointing two fingers at her eyes and making a sweeping motion with her hand to represent looking around."


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"Want to sneak further? Or go back to report?" Amara whispers to Alton.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Dropping to all fours, Amara sneaks in to get as close as she can.

Super Sneak: 1d20 + 11 ⇒ (6) + 11 = 17

Ears to hear: 1d20 + 6 ⇒ (10) + 6 = 16


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"Well, with lazy bums like we just saw it's no wonder the door is unlocked. Either that or they have the sign up to see who really pays attention to the door."

"Time to see what is in there." Amara begins to open the door, and then looks inside.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Amara sniffs the air and remains alert for any threats.

Perception: 1d20 + 6 ⇒ (7) + 6 = 13


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"Ugh, these meat-brained idiots have a horrid odor about them. Don't they realize I can smell them from 2 blocks down?" Amara sighs and stays next to Rosa.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Alton Goodbarrel wrote:
fear the power

Nooooo! NO!


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Perception: 1d20 + 6 ⇒ (8) + 6 = 14

What structures are directly around the group?


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Aneirin Hahle wrote:

If I have three levels in Bimbo can I still take levels in Investigator even though the Sigh for help in case impressionable male fall under my spell and lifts my luggage off the carousel ability specifically precludes any Insight abilities?

Can my assimar take Bimbo if I spell it thus incorrectly?

Does this armored kilt make my ass look big?

I laughed at this. For the record, it does make your butt look big. And before you say anything, I love curvy women! Tiny butts? No way!


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"Officials are involved? That says one thing: corruption. Using their power to keep the people down. That reminds me of Lohne and their hatred of free will. People who just want power. They controlled so many people and killed others. They tried to control me and failed."

Amara's demeanor suddenly changes. The excitement shown just moments before is gone. What remains is a deadly, smoldering look in her eyes. Her tail has stopped moving as well.

"We'll take care of them. The Rifters and any other gang that opposes us." she says in a quiet voice.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"Are these Rifters particularly organized? Or are they just a loose group of thugs? Also, what weapons do they have and how many? Do they patrol very often?" she asks inquisitively.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Amara's tail is doing this while she watches the man speak.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"Yup!"


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Kaplan Cinderfist wrote:

"Eston, then?" Kappy says, handing the note to Eleanor. "He sets up shop a little further in. You can't miss it, it's called 'A Simple Truth'."

He points down an alleyway across from his shop.

For some reason the business name reminds me of that book that Al Gore titled "An Inconvenient Truth". That's what I think of.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Rosalina Luri wrote:

Lol......I once had a Dr screaming at me on the phone because his "VIP" patient wasn't getting taken up to the floor from the ER fast enough for his liking, which we have nothing to do with. He came up with the patient and Fefe the charge nurse for that night pulled him aside and chewed him a new a%!~~%#. He then came to me and apologized.

-Posted with Wayfinder

I love it when they are called down by someone in charge. Good for you. Apologies are nice.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
GM Dust wrote:

A dark and treacherous land that is.

-Posted with Wayfinder

That it is. Fortunately I am the I.T guy so I do not have to deal directly with patients. Actually, it is preferred that we do not. There really is no need for me to interact with them on any level. The staff is who I deal with. That and doctors. Doctors can and often do get pissy.

Doctor: I want this fixed NOW!

Me: Did you put in a ticket?

Doctor: I don't have time for that. Besides, that is what you are for!

Me: That doesn't negate the need for a ticket. How do you expect me to know what needs fixing if you won't tell me by opening a ticket?

Doctor: Not my problem. Fix it!

Me: Ticket please!

I then end the conversation and walk away. I cannot fix what I don't know about, and I will not fix anything without a ticket. Thems the rules.

It doesn't always happen exactly like this but it is pretty close. They want something done and expect me to magically know what is wrong via my supposed tech superpowers. Okaaaay. I didn't know I had powers? More for me I suppose.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Will do! Off in the land of health care.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

My day is just starting.

-Posted with Wayfinder


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
GM Dust wrote:
I'll wait for Nye and Vi to weigh in on the job issue before nudging this along :)

Nye, Vi, and the science guy!


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

I'm glad you enjoyed that. One-sided characters are so much fun to watch. Well, the players at any rate. Especially when they self-destruct when someone calls them out on their folly. It does serve as a stark Tony Stark? contrast to the quality submissions.


3 people marked this as a favorite.
Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Hi, I'm from a city. I want to see the world. Here is the crunch.

1st Level bimbo
Race? Racism is for racists!
+12 in all skills selected.
16, 14, 16, 5, 5, 5
Traits: Why am I so great?, Who will stand before greatness?
Feats: My greatness is great
Gear: Greatness backpack
Weapon: Greatness axe

Later...

Why was I not picked??? I had a SOLID character! You hate me!1!!

I am enjoying myself tonight. I had fun making that up.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

True that. I peruse the recruitment forum regularly and find games that get posted, and it seems that someone somewhere makes a character, doesn't ask any questions, and posts it. Their line usually goes like "submitting "name" for your consideration." They usually include a blurb that is too short about their character and that's it. I laugh at those posts.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Yeah. I haven't ran any game before, either PbP or a live game. I have been tossing around with getting a module and test playing it. My idea is to accept players on a testing basis. Meaning that their backstory won't matter as much when compared to the system itself. I have not gotten that far yet, but I may do something soon. We'll see.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"I'd say that our first move is to get steady employment. That provides stability. Food, clothing, shelter, all things we need. From there we can plot what we want to do for our goals. First order of business, survival." Amara says in an insightful manner.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1
Rosalina Luri wrote:
A total idiot....I wouldn't even want to play with someone like that. He sounds like an ignorant Git.

And in the end the GM stated that I can still use the story I wanted in the first place. Why then was there an issue? If it is something that is easily overcome in regards to tying my story in, why object to it at all? I refuted the concerns with logic and reasoning and showed why my concerns were valid and theirs were not. Not sure if I have an interest in that game anymore. I really do like the character, though and still have a desire to play her. Ah well. Maybe some other time.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

"Hmm, I don't know. Critters or story. Which one?" she says while looking at the other.

"Please say critters. Please say critters. Please say critters. Please say critters. Please say critters. Please say critters. Please say critters. Please say critters." she hopes the others want critters. Did I mention critters?


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

I dislike some GMs. I really do. I made a character for a Second Darkness game and I had a lot of fun in the process. Just to note, when I make a background I do research with it. Deity (if I choose one), area they come from, class, and details like this. The game I was in didn't even get to character selection. So another GM came in to run the game. Then it ended before the first encounter. I hadn't even made 10 posts on the alias I created for this.

Fast forward to now. One of the players got a GM to run a new game. I applied and made adjustments to account for the PC details. Suddenly, out of nowhere, the GM calls out my story with no info as to their reasoning. Just that they don't like it. I take exception to this. So that everyone may see what I am talking about, I am posting the relevant info here in spoilers. I am not asking help in getting into the game, I just want everyone to see what I refer to.

GM question:

Your character backstory seems a bit disconnected. Why does your character hate bullies? It seems irrelevant and disconnected from the rest of the narrative. In addition, I'm very confused as to how your character is connected to the elves of Golarion. She's grown up outside of Elven society, but has been granted access to information that only elves raised within Elven societies can access. Something isn't connecting here.

My response:

I have some points to make about your questions. To facilitate clarity and accuracy, I will use bullet points.


  • Bullying:
    Why does it seem disconnected with the rest of the story? You never indicate why other than that you don't seem to like it. And before you claim that this is a random personality bit I threw in, please read the following: "Because she was weaker than the other children, she was bullied frequently. She tried to deflect their taunts and jabs as best she could, though she was not always successful. The experiences were valuable, though, because out of them she developed patience and a steely inner strength." Sounds like a valid reason to hate bullies. Unless you feel that childhood events shouldn't influence her as an adult.

  • Elven Society:
    What story point brought you to the conclusion that she was raised outside of elven society? I'll tell you this much, no such point exists because I never made it, either explicitly or implicitly. She lives in the city with other elves. Being that Absalom is a diverse city she would have been exposed to children of other races. There are many large groups of elves that live in an urban environment, and this is no exception. Please, kindly provide your reasoning as to why you have this concern.

  • Elven Knowledge:
    As to her knowledge, I direct you to something: "She was given access to any material she desired (not that she really studied with a gift such as hers), from those pertaining to her race, to literature pertaining to the religious." Sound familiar? It should as this is in her story. Divine knowledge is a real concept in the game. I accounted for this in the mechanics by making her an Oracle. I also draw your attention to a sentence in the opening paragraph that describes the Oracle class: "These divine vessels are granted power without their choice, selected by providence to wield powers that even they do not fully understand."

If you are going to provide feedback then you need to tell potential players your reasoning so we can see your point of view. Not doing so means that it looks like you merely don't like something rather than having a legitimate concern. Save time and post ALL relevant info so the best decisions can be made from the beginning.

You seemed to glossed over the story on several points. This led you to jump to some conclusions regarding such. For the sake of all players, don't. Instead of assuming something you should always ask first. Less stress overall.

I very much dislike being told that something is amiss without the why. In this case, it means I don't want to make the changes unless I have a valid and rational reason to do so. Don't like it? Not everyone does. Should I change it based just on an opinion? Not always. It depends on how it is explained to me.

Thoughts?


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Sleepytime for me. Back in the morning.


Spoiler:
HP 12 | AC 16 | T 14 | FF 13 | CMD 15 | F +4 | R +5 | W +2 | Init +3 | Per +6
Female Raubtier Slayer 1

Amara orders 5 of these tacos. Everyone hears the crunch of the shells as they walk to their destination.

"Why didn't Lohne have these? They have the best stuff here!" she says in-between bites.

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