Golem-Breaker

Alistina Caoimhe's page

39 posts. Organized Play character for Jason Schimmel (RPG Superstar 2010 Top 16).


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Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Someday I'll see a table abandon those hellknights. I think one of my local players played it at a con and said his table did the air temple instead. That's 1/4 tables I know of including this one. Its nice that the scenario actually contains a choice.

Thanks for running. I had fun.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

No only +2 but it currently is holy
With Tavarius buff AC 31

Y've over stay ya'r welcome. Lie down yea wretched lump of nasty flesh.

1st: 1d20 + 18 ⇒ (17) + 18 = 351d8 + 6 + 2d6 ⇒ (8) + 6 + (4, 6) = 24
haste: 1d20 + 18 ⇒ (19) + 18 = 371d8 + 6 + 2d6 ⇒ (5) + 6 + (6, 2) = 19
2nd: 1d20 + 11 ⇒ (19) + 11 = 301d8 + 6 + 2d6 ⇒ (4) + 6 + (3, 4) = 17

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

5 foot steps toward the purple mystic to gain some altitude and swings

1st: 1d20 + 16 ⇒ (12) + 16 = 28 damage: 1d8 + 6 + 2d6 ⇒ (8) + 6 + (3, 3) = 20
haste: 1d20 + 16 ⇒ (6) + 16 = 22 damage: 1d8 + 6 + 2d6 ⇒ (3) + 6 + (6, 1) = 16
2nd: 1d20 + 11 ⇒ (3) + 11 = 14 damage: 1d8 + 6 + 2d6 ⇒ (5) + 6 + (1, 2) = 14

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10
Venture Teller Play b'Post wrote:

Ru & Tavarius saves (8 damage), Alistina doesn't, but I don't know see your alignment. Fenrik also doesn't save so can close with creature. By my recokinging he is 18 hp down. I am not I should have him move in closer though.

The alchemist closes with the creature but fails to connect with his spear.

[dice=TWHP v. channel]1d20, [dice=mystic v. channel]1d20,
[dice=mystic v. bone shatter]1d20, all three fails... :(

[dice=AoO v Ru]1d20+11 miss

Fatima is up.

** spoiler omitted **

LG so I am full damage and staggered.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

will: 1d20 + 13 ⇒ (1) + 13 = 14
Arrrg. You like hammers! I'll give you hammers!
Bone shatter on the mystic
ouch: 9d6 ⇒ (1, 5, 5, 4, 2, 5, 1, 3, 5) = 31 and exhausted
Fort DC 20 for half and to be fatigued instead.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

current buffs:

Bless
air walk
extended shield of faith,
extended bulls strength.
Blessing Of fervor,
haste.

taking attack, ac, ref bonus from BOF.
AC 29
5 foot air walk and full attack red
1st attack: 1d20 + 15 ⇒ (5) + 15 = 20 damage: 1d8 + 6 + 2d6 ⇒ (5) + 6 + (6, 1) = 18
haste attack: 1d20 + 15 ⇒ (9) + 15 = 24 damage: 1d8 + 6 + 2d6 ⇒ (5) + 6 + (5, 3) = 19
2nd attack: 1d20 + 10 ⇒ (7) + 10 = 17 damage: 1d8 + 6 + 2d6 ⇒ (6) + 6 + (3, 1) = 16

kn(planes): 1d20 + 11 ⇒ (16) + 11 = 27

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10
Venture Teller Play b'Post wrote:

Fatima recalls a lesson describing large outsiders. These chaotic qlippoths are known as shoggti and have mind draining abilities and resist damage from common weapons. I will be more specific in two places if you (Fatima) want to tell me about your emphasis of study while at PFU (two questions).

Fenrik's blade bounces off the swirling patterns of the creature's skin more than once, failing to get a solid connection.

The chieftain is in yellow. How does that change your action Alistina?

[dice=Will]1d20 (success)
** spoiler omitted **

EDIT: I did forget the invisible thing. So he will instead ready that spell to hit the first Pathfinder in range Ulfen. [dice=v touch]1d20+9 Tavarius does not identify the spell

I just adjust the 20by20 cube to not hit the confused orc.

Just got back yesterday from a con i was organizing. Will post next action later.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Ay, well I'm that which hammers nasty beasties.
Casts Orders wrath to hit that which peels and the yellow orc.(Unless that is the cheiftan.

Chaotic: 4d8 ⇒ (1, 3, 3, 4) = 11

chaotic outsider: 9d6 ⇒ (6, 2, 6, 3, 6, 6, 1, 5, 4) = 39 plus dazed

will 19 for half and to negate daze.

taking the +2s from BoF then moving up

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Torag infuse my hammer with your might
Activate holy lance ability to make her weapon holy and move up taking the extra movement from Blessing of fervor. She also chooses to gain a few inches of height with airwalk.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

initative: 1d20 + 5 ⇒ (15) + 5 = 20
Moves up and casts Blessing of Fervor.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Bless
air walk
, extended shield of faith,
recall with pearl of power to give someone else extended shield of faith (+3).
Protection from evil
, extended bulls strength.
Invisibility purge if no one objects,
and finally magic circle against evil on someone who isnt me.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

I'll buff as well hold out on a few until we think we are close. Ill post specifics a bit later

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

knowledge(planes): 1d20 + 11 ⇒ (7) + 11 = 18
knowledge(planes): 1d20 + 11 ⇒ (13) + 11 = 24
I spent too much time tromping through the worldwound bashing beasties to let some horror come through a portal here. It pains me, but if the hellknights need our support on this, then I say we go with them.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

That seems reasonable.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Yee may be right, but we were sent specifically to respond to the hellknights call for aid. I would hate to see important lore lost to blind destruction, but the Venture Captain mentioned offer aid first.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

So what's your tribe been up to then?

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

They may be harsh, but from my past dealings, I've seen them to be fair. Worst case, they keep them prisoner until they're tried for other crimes, though I canna think of any crimes this lot may have committed.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Allistina moves away from the fallen who might be injured and channels to heal.
channel pos: 5d6 ⇒ (1, 3, 4, 4, 3) = 15
Torag heal these warriors with your blessed light that they may live to fight another day.
Might as well go again
channel pos: 5d6 ⇒ (3, 5, 5, 6, 3) = 22
Blessed forge father bind our wounds.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Aye, like I said, piss poor warlord.
Allistina relentlessly hammers with her warhammer
1st swing: 1d20 + 13 ⇒ (7) + 13 = 20 damage: 1d8 + 5 ⇒ (8) + 5 = 13
BOF swing: 1d20 + 13 ⇒ (1) + 13 = 14 damage: 1d8 + 5 ⇒ (6) + 5 = 11
2nd swing: 1d20 + 8 ⇒ (20) + 8 = 28 damage: 1d8 + 5 ⇒ (2) + 5 = 7
2nd swing confirm: 1d20 + 8 ⇒ (11) + 8 = 19 damage: 1d8 + 5 ⇒ (4) + 5 = 9
Bid bad green children playing at war, thas all you are.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Allistina moves up the hill toward the archer. And takes a swing
warhammer: 1d20 + 13 ⇒ (7) + 13 = 20
damage: 1d8 + 5 ⇒ (8) + 5 = 13
Lie down!

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

reflex save: 1d20 + 8 ⇒ (3) + 8 = 11
If tha's what it takes for ye to command loyalty you must be a rubbish warlord!

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Allistina will take the bonus to AC again and full attack the orc next to her

1st attack: 1d20 + 12 ⇒ (12) + 12 = 24 damage: 1d8 + 4 ⇒ (3) + 4 = 7

2nd attack: 1d20 + 7 ⇒ (4) + 7 = 11 damage: 1d8 + 4 ⇒ (7) + 4 = 11

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Lets see how sweet yea smell after you roast in Torags heavenly forge!
holy smite outlined area:
holy smite: 4d8 ⇒ (2, 3, 7, 3) = 15

half in not evil
Will save 19 for half and to avoid being blinded for 1 round if evil.

And move up taking AC bonus from blessing.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Casts Wall of Stone than Moves Up while Drawing her Warhammer

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

initiative: 1d20 + 5 ⇒ (13) + 5 = 18

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Alistina looks awkwardly at the mask.
I dona think I'll be wantin that.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Do I think the fungual infestation is something that could be removed with a remove disease?

Im na' terribly fond of the strix, but I canna think anyone I would wish this fate on. Staked out and carved up as a sacrifice.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

kn(planes) for the fungus: 1d20 + 11 ⇒ (8) + 11 = 19

spellcraft: 1d20 + 10 ⇒ (7) + 10 = 17
spellcraft: 1d20 + 10 ⇒ (20) + 10 = 30

Allistina uses 3 of her channels as needed to heal herself and the hellknights. She asks her comrades if there are any sort of spells they think might prove useful and adjusts her morning prayers a bit.

At the plateau she inspects the wing humanoids tries to determine what they are and how exactly they died. She also tries to figure out if their is any significance to the manner of their death.

a bunch of knowledge checks just in case:

kn(arcana): 1d20 + 8 ⇒ (15) + 8 = 23
kn(local): 1d20 + 3 ⇒ (9) + 3 = 12
kn nature: 1d20 + 3 ⇒ (15) + 3 = 18
kn(planes): 1d20 + 11 ⇒ (7) + 11 = 18
kn(religion): 1d20 + 13 ⇒ (16) + 13 = 29
heal: 1d20 + 10 ⇒ (12) + 10 = 22

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Moves to Fenrick and bestows her touch of good

+4 to attack, skills, ability checks, and saves for 1 round.
Torag, guide his blade like the hammer to the anvil.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Alistina uses the AC/Save Bonus this round and casts Hole smite at the 2 Critters to the west. She makes sure to center it back a bit so it doesn't harm her more questionable companions.
damage: 4d8 ⇒ (7, 5, 7, 3) = 22
evil outsider damage: 9d6 ⇒ (5, 1, 2, 3, 6, 6, 2, 3, 5) = 33
save will dc 19 for half and to negate blindness if evil.

sr if needed: 1d20 + 9 ⇒ (1) + 9 = 10

sr if needed: 1d20 + 9 ⇒ (18) + 9 = 27
Burn in the fires of Torag's forge yea beasties!

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

If Alistina can 5 foot back in the mud she will, if not she will provoke the attack of opp. and step back out of the chimeras reach and cast blessing of fervor. Starting with nearby pathfinders
Knoweldge arcana: 1d20 + 3 ⇒ (4) + 3 = 7

blessing effects:
With this blessing, you call your allies to move forth and empower them to conquer and become victorious. Each round for the duration of this spell, each of your allies can choose one of the following bonuses for that round at the beginning of its turn (their choice).

Increase its speed by 30 feet.
Stand up as a swift action without provoking an attack of opportunity.
Make one extra attack as part of a full attack action, using its highest base attack bonus.
Gain a +2 bonus on attack rolls and a +2 dodge bonus to AC and Reflex saves.
Cast a single spell of 2nd level or lower as if it were an enlarged, extended, silent, or still spell.
These effects are not cumulative with similar effects, such as those provided by haste or a speed weapon, nor do they actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round. Blessing of fervor does not stack with haste.


Forge father steel us against these abominations. Grant us your hammers might.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

init: 1d20 + 5 ⇒ (16) + 5 = 21
ref: 1d20 + 6 ⇒ (8) + 6 = 14

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

arcana: 1d20 + 8 ⇒ (4) + 8 = 12
nature: 1d20 + 3 ⇒ (16) + 3 = 19
I don't like the look o' them worms. Sumthin unnatural about the way they're behavin'. I mean except after a hard rain they should na be above ground like this and I don't think I've ever seen so many.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Alistina Peaks at the map, then at the gathering storm. And prays for guidance.

survival: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 22
Alistina takes a few of the more well insulated items from her pack and puts them on. She looks a little warm, but they look like they will keep moisture away better.

Knowledge(Nobility): 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20
Rutilia is it? So what sort of thing is your orders baliwik? Is it just chaos you be fightin' or is there some other guiding principle. This isn't my first dealing with hellknight, I know the orders are all a bit different, sometimes more than a bit. Why one time I had to go to Citidal Vraid to see about the release of a prisoner who was wrongly accused. Not the usual "oh it wasn't me, I'm innocent bit, there was a fair mound of evidence that someone swept under the rug. Needless to say when we showed it to the Lictor there he was livid that such a thing occurred under his watch, but he was more than reasonable when we got things sorted out.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

survival: 1d20 + 5 ⇒ (8) + 5 = 13
Alistina Takes advantage of the break and is impressed by the discipline of the knights.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

A'course. It could na just be Orcs, or undead, or demons or some such, we get some lovely mix of the three. Signafier, has anyone had an actual contact with these beasties? Or are the divination the only information about this new threat? I've faced my share of chaos in the World wound and any additional information you can provide would help me make best use of my skills.
Once the conversation ends Allistina takes a position just forward of the the center of the group so she can move into the action as needed, but also affect as many allies with her magic as possible.

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

Local:: 1d20 + 3 ⇒ (12) + 3 = 15

Geography:: 1d20 + 3 ⇒ (1) + 3 = 4
I'm as ready as I'm going t'be

Silver Crusade

Female Dwarf Cleric 9 Perception+5, Dark vision 60', Sense Motive +10, 52/70 HP, AC 25(27) FF24 Touch12(14). Resist Acid 10

A matronly redheaded dwarf with her hair pulled back into a bun nod to the her assembled collegesAlistina Keeva.She turns to Ruprecht I'm sure it will be fine. Can't help who our family is, besides, she eyes his unholy symbol good things can sometimes grow in questionable ground.

Silver Crusade RPG Superstar 2010 Top 16

posting as Allistina Caoimhe

Aye let 'em look then. They'll find naught but the blaze of Torag's Forge and the sight of it 'ill burn their damned eyes. Mercy and comfort for those poor souls who dwell in the shadow of the Demons, and retribution for those who serve the abyss willingly. My hammer and shield stand ready. I will walk in the Dark places none will enter. I will stand on the brink. I have lived to protect those who can not protect themselves and need be I'll die for them. In Torag's Name.