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Long time reader, first time poster - I had a question about the hanger in Section J of the AP. Many parts of this section mention an element of time cost, such as 'each attempt takes about 10 minutes'.

If the PCs don't trip the alarm in J1 the patrolling robots might come about. But if they do and the bots are scrapped are there any other repercussions to this mounting time? Is it simply to make the players feel the pressure as the Swarm get closer?

A few failed checks can quickly add up to half an hour so I wasn't sure if anything else should be going on. Thanks in advance!