Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Terevalis Unctio of House Mysti wrote: How hard is it to get a new DM especially one that is a DL fan? Not sure to be honest, I've seen people get good success with seeking out DM's of course for AP's its a bit easier...
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
DM: Playing in 20+ games and running 26 (soon to be 27) is time consuming. Outside of the boards I have a fairly busy work schedule and of course a life!
Often I find that if I fall behind in updates, I need to make time to simply update a Discussion Thread to inform the PCs of a particular game that I am either going to be posting later in the day or week or will be on a break form the boards for one reason or another. To save time updating so many damn threads I am going to open this thread and link all of my DM aliases (and PC aliases) to this thread to inform people as to my status. So if I am missing for a time, just go ahead and click on the link in my Avatar and you will be able to ascertain my board status. My sincerest apologies if this is a bit of an inconvenience where you are waiting on me for an action but posting "I will be away for the next 3 days" 47 times (or more) is just not working for me any longer. Thank you for your understanding!
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Been a month + with NO update. I hope High God is ok but I get the sense we are likely not going to continue. I'll still keep the game on my radar but a month plus is usually not good.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
High God of Krynn wrote:
Understood, not worth THAT high of a DC on a re-roll.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
High God of Krynn wrote:
Half the damage is divine so does not that half take effect? OR can I use a Hero Point to have cast the spell successfully?
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Round 2 Reflex Save 1d20 + 4 ⇒ (20) + 4 = 24 - Somehow I missed the first one. Much like Jor, I take no damage due to House Rules.
Alathea is unable to avoid the icy blast from Veylora. She responds with a Quickened Channel Selecting out the Foes 7d6 + 1 ⇒ (4, 1, 6, 6, 6, 6, 3) + 1 = 33 She then follows up by beseeching Zivilyn to, "Smite the unholy creature!" cast Flamestrike on the Aboleth - Reflex Save DC 21 or take 9d6 ⇒ (6, 5, 5, 1, 6, 4, 2, 6, 6) = 41 damage 1/2 Fire & 1/2 Divine.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Round 1 Alathea casts Holy Smite on the aboleth (and any evil creatures near it), "Zivilyn, rid the world of this horrific beast!" Will save DC 20 or take 4d8 ⇒ (8, 4, 6, 6) = 24 and Blinded for 1 Round. If it saves it takes 1/2 damage and is not Blinded.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Initiative 1d20 + 1 ⇒ (10) + 1 = 11 --- Terevalis Unctio of House Mysti wrote: Can someone use the +2 armor since it resizes. Can the cleric? My armor is better.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Alathea recovers the Tear and appreciates its warmth in her hand. "Agreed Seaquake, we must break their will to threaten your people". The Cleric will use the wand to further heal the Dragons' wounds. Cure Light Wounds x7 7d8 + 7 ⇒ (7, 5, 3, 2, 2, 8, 5) + 7 = 39
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Suggested Gear Split: A medallion of faith (Zeobim) - bury on land.
I think we should Recruit to replace Jor as we are down to 4 PCs now that we lost him and Mithas some time ago but that is up to the DM.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Ignoring the obviously fleeing creature, Alathea approaches Seaquake seeking to bind his wounds. Cure Critical Wounds Swap out Righteous Might - 4d8 + 9 ⇒ (5, 8, 4, 2) + 9 = 28
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Round 3 Alathea is engulfed by the creature and continues to heal herself in an attempt to give her allies a chance to rescue her. Soon she may need to do something drastic... Channel Energy 7d6 + 1 ⇒ (6, 3, 3, 1, 5, 1, 1) + 1 = 21 Of course, I will be selectively channeling the foes OUT of my heals as always. That's a lot of ones...Net 6 damage to me this round.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Is the Chuul on me defeated? I see it on the map and it did not attack me. If it is defeated I would move to aid the Dragon, if not there is not much I can do this round.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Round 2 Fortitude Save 1d20 + 9 ⇒ (18) + 9 = 27 As the wave of negative energy washes over her, Alathea Quickens a Positive Energy Channel to heal Jor and Terevalis. Quicken Channel Energy 7d6 + 1 ⇒ (2, 6, 4, 3, 2, 2, 4) + 1 = 24 Alathea is once more fully healed.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Round 2 Fortitude save - 1d20 + 9 ⇒ (15) + 9 = 24 Alathea manages to resist the paralysis. Crushed as she is by the creature she has no legitimate way to break free. Concentration check to cast a spell will be too high. Instead the cleric once again Channels Positive energy to heal her wounds. Channel Energy 7d6 + 1 ⇒ (3, 1, 1, 5, 4, 5, 3) + 1 = 23
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Round 1 Hmmm, you sure I'm not Grappled? The creature rolled a 20! I will assume that Alathea is Grappled. The Cleric cries out as the creature grasps her in its powerful claw. Injured from the strike and the spell and unable to move or cast a spell with her head full of pain, Alathea channels the power of Zivilyn instead. Selective Channel out any foes in range. All BUT the Dragon are healed from our party. Channel Energy 7d6 + 1 ⇒ (1, 3, 3, 6, 6, 4, 3) + 1 = 27
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
High God of Krynn wrote: Well the dragon technically was at 1/2 health of his 150 HP so that brings him from 75 to 108. I meant the party "we" but if he still looks injured. Alathea's brows furrow, "Mighty Seaquake, I see you are still injured. Let me assist you". Wand of Cure Light x6 8d8 + 8 ⇒ (5, 3, 1, 2, 2, 5, 6, 7) + 8 = 39
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
"You shall have it noble one", replies Alathea as she channels yet more energy to heal his wounds. Channel Energy 7d6 + 1 ⇒ (3, 3, 1, 6, 3, 6, 1) + 1 = 24 We should all be full on HP now.
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Alathea will channel energy to heal the Dragon as well as any of her allies still ailing from earlier combats. Channel Energy 7d6 + 1 ⇒ (6, 5, 4, 2, 6, 4, 1) + 1 = 29
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Terevalis Unctio of House Mysti wrote: Do we need another fighter? We do have a paladin/knight. I would think yes, more than one frontliner is generally desirable...
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Jor hasn't posted in almost 6 weeks, should we consider recruiting another Fighter once we complete this arc of the adventure? Unless you are still with us Jor? :-)
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
"Destroy them and put them out of their misery or leave them. We are here as captives and need to reclaim our items of power and return to that which we are set to do. We cannot interfere in every single terrible thing that happens everywhere. If we do the world will burn while our backs are turned..."
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Alathea looks to Yap and Terevalis, "Does it seem that the items would be hidden here utilizing the Undead as Guardians? If not, we should likely not expend resources in battling these creatures..."
Female Human Cleric 9 | HP = 61/71 - AC=23 - Channel 0/9 - Tear 11/20 - Hero Points 1/1 - Fort +9, Ref +4, Will +13 - Ini +1 - Per +14 Cleric 9
Terevalis Unctio of House Mysti wrote: Without being able to scry on the items though, do we know that they are in the citadel? The baddies might have them with them. That was my assumption :-). I do not have Scry for the day though, just Locate Object which I already used.
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