Agent Black's page

Organized Play Member. 13 posts. No reviews. 1 list. No wishlists.




3 people marked this as a favorite.

How the hell do I justify using them? I think Paizo did this dope idea a huge disservice.

RAW, Seedpods are a ranged unarmed Strike that deals 1d4 bludgeoning damage, and critical hits additionally slow the target by 10 ft. for 1 round.

That's...it? That's all? This Strike doesn't have the Thrown trait to get Str to damage, so 1d4 is all you're ever going to get. The extra effect only applies on a critical hit, and how often does a –10 speed debuff have any kind of impact?

The official entry is missing the range too. Community consensus is 30 ft. based on the Leshy creature in the bestiary, but when asked about it, a Paizo representative said it should probably be 10 ft. If that turns out to be the case, there's no question that this ability has zero value whatsoever.

Why were they so conservative with this idea? I don't need my build to be Seedpods-only (although that's what I set out to do), but I would certainly like them to be USABLE. And in their current form, I don't believe they are.

I don't mean that they are a subpar option. I mean that 1d4 damage per Strike and an impractical critical bonus effect is genuinely a trap option.

Thoughts? Happy to be proven wrong here. And if anyone has found a way to incorporate Seedpods into a proper build, let me hear it!


Hey all,

Basically title. I need a character sheet that lays out essential information as simply as possible: ability modifiers, HP, speed, AC, saving throws, Strike bonuses and damage, etc. The kind of sheet where I can tell a total noob, "Look at the Strikes section, and pick a weapon, and tell me the number right next it. Roll the dice with the most sides and add that number to whatever you get. Now find the acronym 'AC.' Is this number higher than that number? Okay, you take this much damage, so subtract if from your HP at the top...

Soon I'm running a session for 4 of the noobiest noobs. They don't need to know how much of their attack bonus comes from proficiency, or why their second weapon has an agile trait that makes it more accurate. They just need the final values for any calculations they'll have to do, without clutter.

If this sheet also had a good amount of space to describe other types of actions, or describe focus powers/spells and the like, that would be great.

Thanks for any recommendation you guys can make!