Agent Black |
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It's not a weapon, it's an unarmed attack. Unarmed strikes get str damage. Ranged had nothing to do with it.
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It gets the full benefits of unarmed proficiencies and handwraps so a monk uses the same things to punch and range. Normally a monk would need monastic weapons for ranged and even then they can't flurry with it but you can flurry with a seedpod.
Oh snap, some HUGE points here, thank you! (Thanks HammerJack as well for the Monk tip.) Definitely glad to be proven wrong in this case.
+Str to damage already has the workings of a viable damage source. Then add in Flurry of Blows for the enhanced action economy, and Handwraps as a relatively cheap and accessible magic item early in the game, and a viable build is born.
Awesome. Was not expecting to get answers that fast, or for them to make it this easy. I will challenge you a bit that –10 speed only on critical hits has much practical value, but as long as Seedpods are viable as my main attack, I'll certainly take it.
Thanks again guys! And if you have any other tidbits to help this bad boy shape up at level 4 or 5, I'm all ears.