Risi Nairgon

Aerryndöl's page

77 posts. Alias of Valjoen_KC.


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Former Initiate of the Visum Sodalitate, the Bright Tower.

The sound of ghosts is conjured by Kayin. The murmurs of the incantation echo softly through the cellars and reverberate up into the brewery. After a few nerve wracked moments, the group is confident that nothing real has reacted to the sounds.

Aerryndöl shrugs at Titan. "No more than him..." she says pointing at Kayin. "I can possibly aid a little misty magic to help in a retreat if it comes to that."


Former Initiate of the Visum Sodalitate, the Bright Tower.

Earlier - As I forgot to include the description of the brewery's office following Kayin's search.

Kayin peers around the room. A small table holds a dry, empty flagon and a plate with some hardened meat. A small knife with a ornate wooden handle is planked between the plate and table. Across the room is a small desk. A leather bound book is open to a ledger discussing recent sales of their various brewthe s. Another older book contains several recipes and discussions on the brewing of beers and ales.

As Kayin turns to leave, he kicks something metal across the floor. A large silver coin rolls away from the oracle and stops between Aerryndöl's feet. She bends down and picks it up, flipping it between her fingers. She flashes one side towards Kayin which holds a large "G" engraved into the metal. "Odd coin... don't recognize the minting, but..." she says inspecting it carefully. "It is made of silver. Not that coins are worth much these days," she concludes with a shrug and pockets the coin.


Former Initiate of the Visum Sodalitate, the Bright Tower.

With her patience wearing, Aerryndöl walks forward and opens the door further exposing the room. "Looks, like an office... and no bodies, alive or dead... or mostly dead." she shouts back.


Former Initiate of the Visum Sodalitate, the Bright Tower.

@Titan - Working on them. :)

"Burglar? That's rude. Are you implying that I take things that aren't mi... no, that's larceny. Burglary is," she scratches her head amoment looking up into the dark sky for inspiration. "Oh, yea. Burglary is the unlawful entry into a building or dwelling with the intent to commit a crime, especially theft. And that, would be an inaccurate assessment of my intent. So, offense taken," she says looking sideways at Titan. "I'll let it slide."

Aerryndöl glides up to the front doors of the brewery and listens for a couple seconds. "Yep, no one home." She flings open the door taking a step to the right and ducking behind the door for cover.

Several mutilated zombie corpses lay upon the wooden floor.


Former Initiate of the Visum Sodalitate, the Bright Tower.

@Titan - His holy days centered around the phases of the moon rather than a specific day of the week. I had begun to work out the phases but with them vanishing from the sky in the Shaping, I slacked off on the concept. I can look back into it, if you'd like the flavor.

@Titan - I forgot Bjorkus was infested as well, correct? If so, he can make his Fort save.

Aerryndöl looks back and forth at Kayin and Muraisa. "Oh... I just figured... nevermind," she says with a shrug. Turning her attention to Titian. "Never passed their precious trials, so can't really call myself a diviner," she mumbles with quite of bit of disrespect in her voice. "I've just picked up a few tidbits here and there. Whatever was handy... and useful."


Former Initiate of the Visum Sodalitate, the Bright Tower.

@Kayin & Muraisa - You need 2 consecutive saves to be cured. Each now has 1. We'll do another check the next day. Well done.

"Haven't spent much time there," Aerryndöl says rolling her eyes. Without another word, she turns and heads down the road past the Laughing Crow Inn which seems to always be bustling. As you near the brewery, Aerryndöl slows down to let the party catch up with her. "Looks like the front door is closed."


Former Initiate of the Visum Sodalitate, the Bright Tower.

GM Screen:

1d12 ⇒ 7

18th of Selefis, 7995 E.C.

The party collects Kayin's belongings and hauls them to Muraisa's tent where they manage some much needed rest. After a night under the stars, Bjorkus nudges Titan awake. The hunter looks into the dark skies wondering where the moons have gone. It is Sanctumday, the 18th of Selefis. A day of worship and prayer, as he had been told so many times by his grandfather.

After the rest of the party has awoken and eaten, they make for the barricades to the Point. A pair of worn guards struggle to stay awake. It isn't that dangerous of positions now that the threat is being pushed back, but the yawns come not from boredom but fatigue. Just beyond them, Aerryndöl sits upon the old, wooden planks of a bench. She waves a single hand in recognition as the party arrives at the entrance to the city.

"So, where to boss?" she says to Muraisa.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl rolls her eyes at Thomas. "Sure. Fine. Help the rif-raf find a place to live. Got it, Three," she says with a not so subtle reminder that Gunther has taken vows to protect the Visum Sodalitate and its leader, Bærwynnd, the First Hazard of Talanor. Without asking for leave of the nobleman, she strides to the corner and grabs a sheathed rapier.

She pushes past Kayin and ducks under Muraisa's arms to step into the hallway. She gives Bjorkus another look over, ignoring Titan before heading down the hallway. "Let's go... we're burning dayliii... er, time."


Former Initiate of the Visum Sodalitate, the Bright Tower.

Sorry to hear it, but understandable. This past month has been rough for me and my play time has dropped off significantly.


Former Initiate of the Visum Sodalitate, the Bright Tower.

I'm not showing any updates in any of my threads on my campaign tab... the small parentheses showing 'new' posts. Anyone else having this issue?


Former Initiate of the Visum Sodalitate, the Bright Tower.

Side note: I am posting from my Ipad and cannot edit the map. I would like to make a 5' step into the building after firing my bow... if possible. thx.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19

"There is someone in the room to the south!" Aerryndöl shouts as she fires two arrows at the raider engaged with Risquelyn.

Mwk Composite Longbow: 1d20 + 4 ⇒ (19) + 4 = 23 for piercing damage of: 1d8 + 5 ⇒ (5) + 5 = 10
Mwk Composite Longbow: 1d20 + 4 ⇒ (19) + 4 = 23 for piercing damage of: 1d8 + 5 ⇒ (4) + 5 = 9


Former Initiate of the Visum Sodalitate, the Bright Tower.

From the door way, Aerryndöl fires two arrows in rapd succession at the first bandit to the south.

Mwk Composite Longbow: 1d20 + 4 ⇒ (8) + 4 = 12 for piercing damage of: 1d8 + 5 ⇒ (2) + 5 = 7
Mwk Composite Longbow: 1d20 + 4 ⇒ (16) + 4 = 20 for piercing damage of: 1d8 + 5 ⇒ (3) + 5 = 8


Former Initiate of the Visum Sodalitate, the Bright Tower.

Doh.... my bad. And DM Slyness was very correct on his assessment of Aerryndol's missed first shot.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl steps before the opening of the doorway into the lodge right behind Totho. "Do not pick up a weapon!" she shouts drawing her bow back with an arrow knocked.

Mwk Composite Longbow: 1d20 + 4 ⇒ (3) + 4 = 7for piercing damage of: 1d8 + 5 ⇒ (7) + 5 = 12

"That was a warning!"

Mwk Composite Longbow: 1d20 + 4 ⇒ (19) + 4 = 23for piercing damage of: 1d8 + 5 ⇒ (5) + 5 = 10

"That was punishment for failure to obey! The next one will be for retribution."


Former Initiate of the Visum Sodalitate, the Bright Tower.

I'm trying to view it on my ipad. I can try to look at it on my home computer tonight.


Former Initiate of the Visum Sodalitate, the Bright Tower.

No objection to Totho opening the door, but I'm having issues with the map. I see the building for an instant before a white grid with A-K on one axis and 1-11 on the other axis overlays the entire map. So, I really can't see the layout of the room, any doors, or where the bad guys are positioned.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Sorry for the very long silence. A close friend was diagnosed with stage 4 colon cancer on Thursday. I took the day off of work on Friday to be with him. I may be slow posting. Please DMPC if I'm holding anything up.


Former Initiate of the Visum Sodalitate, the Bright Tower.

"Are there any other exits to the room and did you see whether they had any ranged weapons? I could fill the room with a deep mist that would let them see, and force them to come out to us... if you think that would be beneficial. That is assuming they don't just acquiesce to our demands."


Former Initiate of the Visum Sodalitate, the Bright Tower.

I'm game for it.

Should note that I'm traveling for work this week, so posting may be slow.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18

Aerryndöl nods at Totho and draws back her bow to defend the brawler.


Former Initiate of the Visum Sodalitate, the Bright Tower.

"I agree that a little rest would aid us in recovering our powers... besides some reconnaissance may be in order."


Former Initiate of the Visum Sodalitate, the Bright Tower.

"I have a feeling we'll see them again."


Former Initiate of the Visum Sodalitate, the Bright Tower.

I'm only seeing one faerie on the map, at A7. So, that would be the target unless there is a closer one that isn't properly displaying on the map. I'll have Snowflake move as necessary to get me within range.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Aerryndöl yells out to the closest sprite, "You there! Approach me!

Cast Command DC15 Will

"Perhaps, we can catch one of these small creatures and get some information from them."


Former Initiate of the Visum Sodalitate, the Bright Tower.

Sorry. Weekends are always very difficult for me to post. THe long weekend didn't help, so I'm back in the saddle today.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl is distrustful. She'd want to capture it and come to the truth of the matter. Besides, she doesn't take kindly to being attacked even by snowballs!


Former Initiate of the Visum Sodalitate, the Bright Tower.

Fort: 1d20 + 3 ⇒ (20) + 3 = 23
Perception: 1d20 + 6 ⇒ (17) + 6 = 23
Know(Nature): 1d20 + 9 ⇒ (5) + 9 = 14

Aerryndöl turns and fires her bow at small winged creature (at D9).

Deadly Aim Mwk Comp Longbow: 1d20 + 5 - 1 ⇒ (13) + 5 - 1 = 17 for piercing damage of: 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Deadly Aim Mwk Comp Longbow: 1d20 + 5 - 1 ⇒ (15) + 5 - 1 = 19 for piercing damage of: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10


Former Initiate of the Visum Sodalitate, the Bright Tower.

Knowledge(Arcana): 1d20 + 9 ⇒ (11) + 9 = 20
Perception Aid Another: 1d20 + 6 ⇒ (1) + 6 = 7
Sense Motive: 1d20 + 3 ⇒ (19) + 3 = 22

Aerryndöl, taking her cues from Risquelyn, tries to determine the nature of the spell and to assist her in discovering the stag's true nature and intent.


Former Initiate of the Visum Sodalitate, the Bright Tower.

At the mention of witches, Aerryndöl looks up. "Your, um... Highness, what can you tell us of the Witches of the North? That is, if we are to follow the... herd... to find our doe, and should we encounter these witches, what should we expect?"


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl looks on in delight as the bard ceremoniously dialogues with the great, white stag. What a thing of beauty... both the stag and Risquelyn speaking with such elegant tongues. I wish I could talk with such grace... The witch looks down, not wanting to challenge the "king" or disrupt their discourse.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl nods but remains silent as she watches Totho drag the corpse into view.

Know(Local0: 1d20 + 5 ⇒ (9) + 5 = 14


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl fires another set of arrows at the creature all the while cackling in delight at the sight.

Mwk Longbow: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8 for piercing damage of: 1d8 + 3 ⇒ (7) + 3 = 10
Mwk Longbow: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10 for piercing damage of: 1d8 + 3 ⇒ (8) + 3 = 11


Former Initiate of the Visum Sodalitate, the Bright Tower.

Sorry for the chatter in the Gameplay thread. I'll keep questions here.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl nods at Risk, then fires her bow at the ice creature.

Mwk Longbow1: 1d20 + 5 ⇒ (3) + 5 = 8 for piercing damage of : 1d8 + 3 ⇒ (3) + 3 = 6
Mwk Longbow1Reroll: 1d20 + 5 ⇒ (17) + 5 = 22
Mwk Longbow2: 1d20 + 5 ⇒ (7) + 5 = 12 for piercing damage of : 1d8 + 3 ⇒ (3) + 3 = 6
Mwk Longbow2Reroll: 1d20 + 5 ⇒ (8) + 5 = 13


Former Initiate of the Visum Sodalitate, the Bright Tower.

@GM - If we're next up in the initiative order, even if it's a different round, would you like us to post or wait for your update?

@Totho & Risk - My standard MO is to evil eye to lower saves then get misfortune on the baddies.... then start firing my bow. With the softness of the current creatures, would you prefer I just go into combat mode first. Then as we start to see tougher creatures, head down the hex route first before firing arrows? Right now, only 1 of my 3 spells slots would require a save by an opponent, so the misfortune is really there just to mess with their attacks against one of us. Thoughts/Preferences?


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl turns her evil eye upon Szassh!

Standard Action: Evil Eye DC15, -2 Saves, 7 rds; Move Action: Cackle. Should continue to extend the others as well, I believe.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Sorry, been laid up in bed since the weekend. Just surfacing this afternoon.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Know(Arcana or Nature) on the Creatures: 1d20 + 9 ⇒ (16) + 9 = 25

Aerryndöl urges Snowfall forward casting an Evil Eye upon the northern creature. "Your ambush will prove a grave misfortune for the two of you!"

Snowfall moves Aerryndöl to D6 which gets her within 30' of the north creature I believe. Standard Action: Evil Eye DC15, -2 Saves, 7 rds; Move Action: Cackle.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19


Former Initiate of the Visum Sodalitate, the Bright Tower.

Sitting astride Snowfall, Aerryndöl watches carefully as Risk ventures past the snowman. She grips her bow tightly ready to fire if the snowman makes any sort of threatening action.

Perception: 1d20 + 6 ⇒ (13) + 6 = 19


Former Initiate of the Visum Sodalitate, the Bright Tower.

"Strange... he emits an aura of abjuration and of sonic evocation, as well as, a third that I cannot make out."

Know(Arcana) to Identify the Creature: 1d20 + 9 ⇒ (6) + 9 = 15 Know Nature would also be +9, but I'm guessing it is Arcana.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Know(Arcana): 1d20 + 9 ⇒ (10) + 9 = 19
Know(Arcana): 1d20 + 9 ⇒ (6) + 9 = 15
Know(Arcana): 1d20 + 9 ⇒ (13) + 9 = 22

Aerryndöl looks up startled by the snowman's animation."Oh! It's not that we can't read, mind you. But rather, we didn't give it much regard."


Former Initiate of the Visum Sodalitate, the Bright Tower.

"Risquelyn, speaks true. There is a magical effect placed upon the snowman," Aerryndöl nods as she concentrates on the magical auras trying to determine the type of magic that has created them.

Cast Detect Magic & concentrate for multiple rounds to get the school if possible.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Si


Former Initiate of the Visum Sodalitate, the Bright Tower.

The sylph looks to the bush that the birds hastily exited and draws her bow. "Totho, please examine that bush.."


Former Initiate of the Visum Sodalitate, the Bright Tower.

I saw the remark about the chest when I first read it, but didn't have time to reply. When I finally did, I totally forgot about it. My bad!

Perception, Aid Another: 1d20 + 6 - 4 ⇒ (9) + 6 - 4 = 11

Aerryndöl looks over the others shoulders pointing out a few oddities that she notices on the chest.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl Snickers as she trails behind the other two enjoying the cold temperatures and snow.


Former Initiate of the Visum Sodalitate, the Bright Tower.

Appraisal: 1d20 + 6 ⇒ (3) + 6 = 9

Aerryndöl marvels at the jewelry for a moment. "I've had some experience valuing items for sale, but I've never seen such beautiful stones as these. I'm afraid I'm a bit clueless as to their value, Totho. But, I agree with Risquelyn that we should hold them for the Lady." The witch looks to find the trail of the bandits.

Survival: 1d20 + 1 ⇒ (14) + 1 = 15


Former Initiate of the Visum Sodalitate, the Bright Tower.

Aerryndöl knocks an arrow preparing to strike down the fleeing wyrm but stops short of releasing it upon Totho's words. "We may see it again... and in an inconvenient moment," she scowls. Giving it a final look, she then turns back to the carnage and retrieves her arrow from the dispatched zombie. "Do you think this," she says pointing to the zombies, "was one of the members of the lady's court, arisen from beyond or an undead feasting upon the corpses?"

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