NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr decides it time to engage the creature at range! Maintain Bardic Performance, Arcane Strike. Aim and fire! Ranged Attack (into melee): 1d20 + 2 + 6 - 4 ⇒ (1) + 2 + 6 - 4 = 5
"Damn it!"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr is somewhat dumbfounded by Wadi's staying up in the fray. As he continues his bardic performance, Adyr casts cure light wounds on Wadi before backing away as he draws his bow. "Wadi, get out of there!" Healing (CLW): 1d8 + 5 ⇒ (8) + 5 = 13
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Seeing Wadi fall causes the arcane medic to spring into action. His training and experience takes over... Adyr takes a tactical 5-foot step backwards to render aid to his fallen comrade (if it won't provoke- Adyr would try to drag Wadi back a few squares before healing him. "Invernum Arcanum Medicus! Adyr uses to rounds of his bardic performance to cast Cure Light Wounds (as a spell-like ability) on Wadi. Cure Light Wounds (as arcane healer): 1d8 + 5 ⇒ (1) + 5 = 6
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will keep up his bardic performance and will attempt to follow Wadi's lead and 'walk' through the illusion- which he thinks might still be real. If that works, Adyr will cast his Glitter Dust on the 'Real' Mohl'omog.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr doesn't want to become this foul-fish beast's dinner and attempts to attack and retreat...magically of course! Arcane Strike (swift)
"Help! This creature is sure to eat me!"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will begin his bardic performance +2 to hit, damage and saves vs. fear. "Old gods now dead and young gods that fool the soft-minded sods... praise the Laws of Man instead rather than divine dogs." Move action and standard.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
There isn't much Adyr wants to do other than engage from distance. He will remain next to Wadi and Sheela as they summon creatures to help.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr draws an arrow, enchants it, and let's it fly (at yellow). Ranged Attack with Bow: 1d20 + 6 ⇒ (14) + 6 = 20
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Impressed with Wadi's arcane pyromania Adyr moves forward and casts his own spell at the remaining Skum. "Arcanum dustus blindus invokus pocus!" Casting Glitterdust (DC 15)- positioned to get all of the remaining skum within the area of effect.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will wait until Luurg is done with his reconnaissance. "Be safe... we will be ready to rush in if need be."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Taking the hint from Sheela, Adyr casts Vanish on himself as well.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will remain at the ready with his bow. "No need to risk yourselves unnecessary."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr takes a few moments to listen to his companions and offers the following advice, "Whoever...or whatever has taken the time to set up a zone of magical protection without some form of immediate injury or death is indicative of some form of guardian or guardians which will be alerted and prepared for our arrival. Or they are on their way to us. We need to take precautions."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Although he wishes he had more time to make a detailed examination of the gem, Adyr realizes that time is a commodity in short supply. "Might I suggest we continue on our exploration of this place?"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Will be on a plane to London in the morning. Will post on Sunday.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr examines the gemstone. Spellcraft: 1d20 + 8 ⇒ (20) + 8 = 28 Adyr's eye widen as he realizes what the magical nature of the gem is, "This is a gem of a pyromantic nature... commonly called a gem of Elemental Fire. I believe if its arcane energies are released it will summon an elemental of considerable size." Please with himself, "Sheela, since you are our Master-Summoner, you should probably hold on to this for the time being."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr nods to the dwarf, "You're welcome."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will use his arcane powers to heal McKieg (casting Cure Light Wounds twice). "Here you go...this should make you feel a little better." Cure Light Wounds: 1d8 + 5 ⇒ (6) + 5 = 11
Total healing=22 points.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Man... really 4 points? Sorry guys, the dice gods are not happy- that's probably because Adyr doesn't believe in them!
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr continues his performance and attempts to heal McKieg and his companions via arcane energies. Channel Energy 2d6 selecting out the two enemies. Healing Burst: 2d6 ⇒ (3, 1) = 4 "Defend yourself McKieg!"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr maintains his oration (free action) and channels arcane energy into his sword (swift action) and attacks (standard action). Attack with Longsword: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
"Another creature of the deep! Should we have expected any less?"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will begin his orations. Inspiring Rhetoric of Lost Empires number 35 seems rather fitting in this instance. "Fear not the old evils of the world... no one will save you unless you first save yourself. The old evils are foes worthy of your ire and may your courage triumph over them!" Inspire Courage (+2 to hit/damage and saves vs. fear). Adyr will draw his sword as he moves forward to closer quarters with the creature.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will take a moment to raise his magical defenses by casting Mirror Image. Number of Images: 1d4 + 1 ⇒ (4) + 1 = 5 Taking a moment to examine the creature Adyr determines the following:
Which is nothing! Moving forward Adyr readies his bow (moved).
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr takes a moment to ponder on the spear. "In my researching of ancient tales and items of arcane lore... many items found within the lairs of creatures and foul monsters are often brought in by would-be adventures who fell victim to one or more malign forces. Maybe this spear is precisely what we need to fight these creatures more effectively. I would also be curious about who brought this item down here and how long it has been here." @Ladile- Does the spear have any markings and or inscriptions that might be regionally or temporally distinguishable? I think appraise and history might make some sense as a skill check. History: 1d20 + 3 ⇒ (11) + 3 = 14
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Will Save: 1d20 + 5 ⇒ (13) + 5 = 18 "This is an illusion!?! This is a rather elaborate trap. DON'T go over there... someone doesn't want us to be down here. I plan on killing whatever creature is the source of this foul magic."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Stealth: 1d20 + 4 ⇒ (11) + 4 = 15 Adyr will offer to use his arcane healing abilities if McKieg would rather save his strength. Healing Burst Channel: 2d6 ⇒ (6, 6) = 12 If not, Adyr will save his magics for whatever might be coming up.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr cast light and draws his sword in preparation for what he believes will be CLOSE ENCOUNTERS OF THE THIRD KIND. "This is far from being optimum for our survival. I wish we could somehow see through this muck." Detect Magic and Perception. Perception: 1d20 + 8 ⇒ (19) + 8 = 27
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Fort Save: 1d20 + 4 ⇒ (12) + 4 = 16 Adyr vomits as he starts to feel rather odd. "I don't know guys... I am feeling sick. It's like vertigo but much worse." Adyr will vote to leave the island with all necessary haste.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr believes he is ready to go. Even if he isn't.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr is impressed with Sheela's acknowledgement of the Laws of Man... maybe she is seeing the light of reason. "Yes... killing a false god is something you don't need to ask twice about... knowing that all any of the gods are are simply powerful magical creatures we should be as prepared as possible for this undertaking."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr is relieved that he wont have to worry about getting all of these people home. "All things considered... and despite its wonders... I am done with this island. I am sure the Pathfinder Society will want to come out and make a detailed examination of all these ruins. But I for one will that to the sages and alchemists."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr continues his bardic performance and repeats his attack with his bow as he did the previous round (attacking Red). Ranged Attack with bow: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
"We will defeat these foes... how many do you think are left on the island!?!"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Keeping his bardic performance up Adyr takes aim with his bow, empowers his arcane strike and gives the arrow flight at the closest Skum. Ranged Attack: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
"The Laws of Man will protect you and defeat the EVIL that these FALSE GODS have wrought among you."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr is fully aware that the Skum must be destroyed and begins his bardic performance (+2 hit/damage & saves vs. fear). "These creatures wish you great harm... they are evil to their very core... (at the SKUM) STAND BACK FOUL CREATURES! (back to the people) come to us, we will protect you!" Diplomacy (AID): 1d20 + 8 ⇒ (17) + 8 = 25
"The Laws of Man will guide you... no gods will protect you. Stand on your own two feet, you can do it, if you but try." (Repeated several times).
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr looks at Mckeig as they sit and as he is nibbling on some food turns to the dwarf, "The magics that these old ones posessed are very dangerous. I can see why the Society is so keen on finding out where they are and what that they do. I wonder how many more small islands such as this are plagued with such creatures? Well at least we did our part for now. It is definitely time to get paid."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will use his bardic ability to inspire competence (+2) as well as aid if you can (auto if he is using his bardic ability).
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
"Will the endless horde of freaks never cease!?!"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
*Note- please retcon 2 additional points of damage from my last ranged attack. I meant to use my swift action to use arcane strike and my update via my phone didn't take. NOW- Adyr moves as per McKieg's request, summoning arcane energies he fires another arrow at the creature. Ranged Attack (into melee): 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5
"This creature is very tough! Sheela get behind me... I will protect you as you prepare to cast your spells."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will use his bow again... it worked pretty well last time. Ranged Attack: 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 21
"Does anyone know what this creature is?"
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr's suspicions are very similar to McKiegs... "This might be some sort of trap... our presence on this island is bound to have discovered by the skum by this point... be wary." Sense Motive: 1d20 + 7 ⇒ (11) + 7 = 18
Adyr remains where he is... at the ready with his bow.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
It really comes down to mechanics. Adyr would want and try and activate the orrery with what they have... without delay. It may not be the best course of action but he wants to get off this island ASAFP.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr looks at Sheela and nods his head in agreement,"I agree, we should let Lurg try without delay." Adyr will volunteer his rather spectacular abilities at rhetoric to help Lurg with his task (+2 competence).
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
As soon as everyone is ready and have given their consent, Adyr will cast Feather Fall.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
"I think a spell of weightless falling would work just fine. It lasts for some time and I can use it on several of you... I think five would work nicely." Adyr will cast Feather Fall on anyone who wants to be in the area of effect- then on himself if necessary to get everyone in the party.
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr ponders the situation for a moment... "Wadi is certainly correct... levitation magic or fall of feathers would likely do the trick. They are rather big pieces though, I wonder if we could place them in a extra-dimensional space, like a holding bag or similar magical aid."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
Adyr will attempt to figure out what, if anything, all of these various lenses do. DETECT MAGIC Knowledge (Engineering): 1d20 + 3 ⇒ (14) + 3 = 17
"These lenses are fascinating. I have seen large, but far less complicated telescopes in my homeland. Most were used for the observation of astrological bodies... and other arcane experiments. I wonder if these had a similar purpose."
NG Male human (Garundi) Bard (Arcane Healer) 5; Init +4; Senses: Perception +8: AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield) hp 43, Fort +4, Ref +7, Will +5 (+2 trait bonus vs. divine spells of different faith than you); +4 vs. bardic performance
@Wadi Adyr will be more than happy to cast Feather Fall on anyone who needs it- if GM Ladile allows it. Range 35 feet (duration 5 rounds)- casting time immediate (1 immediate action) "I have a spell which allows you to fall like a feather Wadi... here you go."
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