Pathfinder Online



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Something is coming.

Paizo Blog: Something is coming...

Design Philosophy Links you would like the Developers to read

Why the MMO format?

NPCs

Congrats on the MMO...

Base quest lines on Adventure Paths

Story

Character System

Pathfinder Online and Pathfinder Society

Playtesting skill-based Pathfinder version

Faction Action

Factions and Guilds

Dice

Whoa! Back it up, back it up...beep, beep, beep...

PF Online - Questions

Nocticula for Heiress Apparent

Pathfinder Online Roleplay Community

Community Determined Character Alignment as Player Reputation & Faction

Factions / PvP / etc etc

Free to play

Game Skill / Level system suggestions

A couple of questions.

So ... is it going to be open source?

Traveling

Love this idea

Side App idea

Area PVP depending on Alignment?

A question on exactly one person's mind..

Off-Topic Discussion: GoblinWorks Games

How many players per server?

I want to build my own dungeon

GM / PC system? Storybricks?

Goblinworks Investment?

I won't play if PVP is too open

Examples of your mistakes, and opportunities for innovation.

Ryan "Steve Jobs" Dancey

Gestalting / Multiclassing / Prestige

Will the End Game differ from Warcraft?

More To Life - Minigames

Pathcast - Introduction and possible new PODCAST / vlog

Is Pathfinder Online for Me?

MMO Not in my game list

Verisimilitude: Debilitating Diseases

ATTN: Goblinworks- For the love of god, do not make this game like Ultima Online

Community Survey #1: 20 Questions

A few minor concerns and suggestions regarding PO

Collision

My suggestions on faction choice and faction PvP

Can we have some strict RP servers?

Consequences for Griefing

What's your Bartle Type?

Bring back Seers

An Outsider's Perspective

Alignment Mechanics: Deities and Passive Missions

Mission Mechanics: Player given missions

FAQ from the GoblinWorks page.

MMORPG colloquialisms

What's in it for the GM?

Game mechanics: Preventing Botting

Fantasy version of EVE online?

Player-Crafted Instanced Dungeons

Rough ideas for a living world feel.

You can't please everyone...

This has all the makings of a financial disaster

Skill Mechanics versus Gear

Expanding World

Paizo Blog: I've Come Full Circle!

Non-lethal damage

Mini-game Suggestions

Declare enemy

Insert "GM - Player" interaction / Servers

Economy -- The Monopoly Game (But I Want Boardwalk!)

Catacomb

Community Survey #1 Results - Discuss and Post Question Suggestions for Survey #2

Whenever You Ask for a Realistic World, a Puppy Dies

What in your game will be worth dying for?

Prestige Classes

Manpower as a resource

PFO and community creative works

Here's what I'm hearing from the Devs

Why do you think you will succeed where Warhammer Online has failed?

The only real competitor I can think of...

Missed Opportunity

PvGM: Player v. GM (in an MMO)

Resource nodes

If Skyrim were an MMORPG, I'd be subbed...

Introductions!

Penalties for unprovoked PvP

Playing Monsters

My idea for mitigating non-consensual PvP

Multi-Tiered Organizations

Skill Based Is A Bad Idea

PC Death

PvP vs PvE and Balancing classes for both.

Zone of Sanctuary

Something wrong with Goblinworks site?

A Supply-Demand Economy: Not sure if possible, but lets talk about it anyway

Pathfinder Online: Specialization / Customization

Kingmaker NPCs?

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