Summoner Class



101 to 195 of 195 << first < prev | 1 | 2 | next > last >>
The Builds - The hypthetical double punishment build

The coolest bit of Narrative in the Summoner Playtest

The Eidolon is an extra character

The Marionette Eidolon

My Thoughts on the Summoner Class

Niece builds that only the summoner is good for

No better team: Arm in arm we win the fight

Now With Actual Play Experience - Summoner Level 6

On Practical Tactics

Open Conduit - Focus Spell Suggestion

Orc is the best summoner, change my mind.

PFS1-05 Play Through w / Summoner

Phantom Eidelons

Phantom eidolon and healing.

Plaguestone - session 3 Experience

Plaguestone Write Up

Playtest round 2?

Practical Discussion - What are you going to do with your Summoner?

Prone eidolon

Question about acquiring Dying condition from the shared HP pool.

Question about Flight and Balance

Ranged evolution

Reddit Summoner Megathread redirect

Remove spellcasting - Add in evolutions.

Riding Eidolons

Separate Eidolon evolution feats and summoner feats

Separation of Powers

Shared property runes and Spell Storing.

Shared Saving Throw Rolls

Should the class be named something other than summoner?

Should the summoner have 12 or more HP?

Signature Spells should probably be limited to the Summoner's spells

Skill Feats and the Eidolon

So, summoners in PF2 are now Stand users. Is that a good thing?

The solution to the Flight Problem

Some ideas for the summoner

Some ideas the improve the eidolon without making major changes

Spellcasting Eidolon

Spellcasting variant ( Improved Dedication version )

Strange Weapon Options

Strengths of the current summoner

Suggestions of how to "improve" the summoner

Summoner "Schools" - Proposal

Summoner Action Economy

Summoner and Confusion

Summoner could use a summon focus

Summoner Dedication

Summoner Design Ideas

Summoner King of exceptions

summoner my Ver 0.001a

summoner seems nearly unplayable?

Summoner Shield Evolution

Summoner Spell Ideas

Summoner vs Animal Companion

Summoner / Beastmaster Test Build (Open for public copyedits)

Summoner / Eidolon Quality Of Life Issues

Summoner: needed clarifications, typos, and 1E artifacts.

Summoner; a closer look

Summoning with money.

Synthesis adjustments

Synthesis and Phantoms

Synthesis as dedication

Synthesis Issue

Synthesist Power Up

Things and Eidolon should be able to do

Trying out level 2 phantom summoner today

Trying to build a summoner

Twinned Summoner

Two changes that made a huge difference for my table.

Unfettered Eidolon Focus Spell Duration

Viable caster Eidolon

Ways to make a Synthesist

Welcome to the Summoner Class Playtest!

What are the Must-Have Options for Summoner?

What do people picture the summoner doing round to round?

What do you like about the playtest Summoner?

What does Charisma do for you?

What does the summoner excel at?

What Eidolon types would you like / are you looking forward to?

What happened to the spells?

What happens if you and your eidolon both eat a fireball?

What if Evolution Feats interacted with Evolution Surge

What is the summoner supposed to do?

What on earth would the multiclass archetype look like?

What role do you want your eidolon to play?

What's the point of the Summoner part of the Summoner class?

When to use an eidolon or an animal companion?

Where is an Eidolon when it isn't Manifested?

Why on earth is Winged Evolution a 16th-level feat!?

Why Summoner Spellcasting is a Trap

Why the separate hit point pool is important

Wider more diverse eidolon

Would an extra floating action help?

Would rather play anything else

[Warning: long text, TL;DR at the end] My thoughts on why the summoner might feel uninteresting and a possible way to fix it.

101 to 195 of 195 << first < prev | 1 | 2 | next > last >>
Community / Forums / Archive / Pathfinder / Secrets of Magic Playtest / Summoner Class All Messageboards