Marco Massoudi |
Welcome and gratulations to being the new franchise manager, Mark! :-)
It´s great to finally have someone again doing the previews who knows what he´s talking about!
The Serpentfolk Cleric is the only image i havn´t seen yet, but it´s great of you to say that there are more in this set, so we know one can build a war-band of this very dangerous evil race.
Although the Legends of Golarion set already had two Serpentfolk (and the Degenerate), more are very welcome.
I believe, the art is from the Monster Codex, which also has the
-"Serpentfolk Bone Prophet"
-"Serpentfolk Illusionist"
-"Serpentfolk Spell Blade"
-Serpentfolk Spy"
I guess we´ll get three of these as well. ;-)
One more mini i know of being in the set is the
If i had to speculate which other minis COULD be in this set:
Bestiary:
-Ant, Giant
-Assassin Vine (L)
-Ape, Dire (L)
-Boar
-Couatl (L)
-Dinosaur,Pteranodon (L)
-Familiar, Lizard, Monkey, Toad OR Viper (s)
-Girallon (L)
-Mantis, Giant (L)
-Shambling Mound (L)
-Shocker Lizard (s)
-Tiger, Dire (L)
-Vegepygmy (s)
-Yellow Musk Creeper
Bestiary 2:
-Aranea
-Dinosaur, Compsognathus (s)
-Grippli (s)
-Krenshar
-Lycantrophe, Weretiger
-Mandragora (s)
-Mosquito, Giant
-Xtabay (s)
I´m looking forward to more plants next monday!
Kalindlara Contributor |
wackyanne |
Oh, I am so loving this set, more and more the more you tease it. Ssssserpentsss! Yes! I may not be able to spring for a subscription or a whole case, but am awfully tempted to go halvies...plus the incentive! I'm playing through Tomb of Annihilation in 5th Edtion, and have quite a few jungle-appropriate minis myself that I'm lending to the DM... But more will always be welcome, especially as I gear up to run the Shackled City - with extensive additions - this summer. I'd thought about dipping into Serpent's Skull as well for more dimensions, but don't have any personal experience with it, as player or reader. Was that the main inspiration for this set? Or is it useful for/in Ruins of Azlant as well?
Lisa Stevens CEO |
Kalindlara Contributor |
Mark Moreland Franchise Manager |
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One thing Mark forgot to mention in the blog is that the hydra also has charred stumps that you can swap out for the heads if your adventurers are prepared and have that torch to cauterize the wound.
-Lisa
I thought I'd included that image in this blog as well, but I guess I didn't. But, now I can show it off as a future bonus preview... which was the plan all along! Yeah, that's it!
Mark Moreland Franchise Manager |
I'd thought about dipping into Serpent's Skull as well for more dimensions, but don't have any personal experience with it, as player or reader. Was that the main inspiration for this set? Or is it useful for/in Ruins of Azlant as well?
Serpent's Skull wasn't the exclusive inspiration, or we'd have called the set something more closely tied to the AP (either straight up "Serpent's Skull" or a name more along the lines of the recent "Crown of Fangs", which was one chapter in the Curse of the Crimson Throne AP).
We noted that we had covered a lot of adventure tropes in past sets, from dungeon exploration in Dungeons Deep to urban themes in The Rusty Dragon Inn, but had yet to do a lot with jungle creatures except in the Legends of Golarion set. So we looked at Serpent's Skull, Heart of the Jungle, and other material set in the Mwangi Expanse or similar environments for inspiration, without focusing on just one.
In the end, people running Serpent's Skull will find a lot of the minis in this set useful, but not to the extent that folks running other jungle adventures will have a ton of specific NPCs or monsters they can't use themselves.
As for Ruins of Azlant, that takes place in a more subtropical climate, so it doesn't have a ton of jungle monsters in it.
Hawkmoon269 |
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Every time I see one of theses blogs I get hopeful that one of the reveals will be a card game character. Alas, not this time.
I'm really hoping you find a way to convince WizKids include some non-iconic Card Game Characters in some part of the Pathfinder Battles line. I snatched up Radillo, Meliski, and Ranzak in the Rusty Dragon Inn. I'd do the same to any box set or singles that contained card game characters.
Marco Massoudi |
Here is a list of creatures which appear in the "Serpents skull" AP, but havn´t been done as Pathfinder Battles minis before:
-Ochre Eurypterid (small crab-like aquatic vermin)
-Bluetip Eurypterid (large crab-like aquatic vermin)
-Yellow Musk Creeper
-Yellow Musk Zombie
-Lacedon (aquatic ghoul)
-Vegepygmie (small plant)
-Vegepygmie Boss (fighter)
-Dryad (green palm tree-like hair)
-Thrunefang cannibal (human barbarian)
-Monkey Familiar (small animal)
-Monitor Lizard
-Giant winged chupacabra (medium)
-Water Mephit (small)
-Degenerate Serpentfolk Skeleton
-Soulbound Doll (tiny/small)
-Ningyo (small aquatic monstrous humanoid)
-Dimorphodon (medium flying pterosaur-like animal)
-Giant Sea Urchin (large aquatic vermin)
Most likely are imo:
-Yellow Musk Creeper
-Vegepygmie
-Monkey Familiar
Marco Massoudi |
-Kelpie (medium aquatic fey, looks like an elf made out of seaweed)
-Tropical ercinee (large stormbird)
-Chemosit (large magical beast, cross between Bear & Ape)
-Geier (large advanced vulture)
-Young elasmosaurus (large animal)
-Hippopotamus (large animal)
-Dire Ape (large animal)
-"Eloko" Spriggan (small or large humanoid, gnome)
-Charau-Ka cleric (small humanoid)
-Mitral Cobra (small construct)
-Serpentfolk Enchanter (medium monstrous humanoid)
-Girallon (large magical beast)
-Biloko (small fey)
Most likely are imo:
-Dire Ape
-Serpentfolk Enchanter
-Girallon
Marco Massoudi |
-Pteranodon (large flying animal, dinosaur)
-Crocodile (large animal)
-Angazhani (large magical beast, more intelligent Girallon)
-Shadow (medium undead)
-Greater shadow (medium undead)
-Rakshasa with crocodile head (medium outsider)
-Vegepygmie rogue (small plant)
-Camulatz (large parrot-like magical beast)
-Serpentfolk Ghast (medium undead)
-Tribal Totem (medium construct)
Most likely are imo:
-Pteranodon
-Crocodile
-Vegepygmie rogue
-Tribal totem (as Dungeon Dressing)
Marco Massoudi |
-Dire Tiger
-Kech (medium humanoid, look like ape-men)
-Sabosan (medium monstrous humanoid, looks like a man-bat)
-Gray Nisp (large aquatic fey, looks like fishmen with big maw)
-Ooze mephit (small outsider)
-Serpentfolk Seeker (medium monstrous humanoid, red with long tail & neck)
-Fungal Crawler (medium abberation from Bestiary 2)
-Ogre Mage (large outsider)
-various variant Charau-Ka (small humanoid)
-Impundulu (medium Thunderbird)
-Popobala (medium cyclops with bat-wings)
Most likely are imo:
-Dire Tiger
-Kech
-Serpentfolk Seeker
-Charau-Ka variant
Marco Massoudi |
-Morlock (medium humanoid)
-Skaveling (large undead bat)
-Drider (large abberation)
-Drow rogue (medium humanoid)
-Daemon, Piscodaemon (large frog-like outsider)
-Half-fiend urdefhan cleric (medium native outsider with wings & tail)
-Serpentfolk duelist (cobraheaded medium monstrous humanoid)
-Serpentfolk evoker (female medium monstrous humanoid)
-Serpentfolk ghost sorcerer 8medium undead)
-Degenerate serpentfolk rogue (male monstrous humanoid)
Most likely are imo:
-Morlock
-Serpentfolk evoker
-Serpentfolk rogue
Rysky |
You can make more powerful hydras by increasing their Hit Dice—each added HD increases the hydra’s statistics as appropriate, but also gives it one additional head and a +1 increase to its natural armor. A hydra’s CR increases by +1 for each Hit Die it gains.
When a hydra’s head is destroyed, two heads regrow in 1d4 rounds. A hydra cannot have more than twice its original number of heads at any one time. To prevent new heads from growing, at least 5 points of acid or fire damage must be dealt to the stump (a touch attack to hit) before they appear. Acid or fire damage from area attacks can affect stumps and the body simultaneously. A hydra doesn’t die from losing its heads until all are cut off and the stumps seared by acid or fire.
Marco Massoudi |
It looks like i was right with some of my predictions:
-Vegepygmy (small)
-Morlock (medium)
-Tiger (large)
CONFIRMED!
I would have expected a Dire Tiger instead of a normal one, but this is cool too (maybe cooler).
The "in-jump" pose looks dynamic enough to work and the generation 2.0 clear poles are a lot better than the fragile thin ones.
The naming seems also to suggest, that we´ll get more than one version of
Marco Massoudi |
nice to have the tiger, I'll probbably mod it down to earth for use as companion.
Great idea, i think i'll do that too (with one of them).
The normal version is actually better suited as animal companion than the Dire version.I also expect it to be uncommon, so 3-4 should be in a case - awesome.
I really miss normal animals like camel, donkey, boar & pony.
I hope (and think) this set has a large ape & a small monkey. ;-)
Looking forward to this weeks preview (hopefully today) & it's plant reveals.
I hope for a yellow musk creeper personally, but Vegepygmies, a dryad, a shambling mound or Assassin vine would also be great.