The Year of the Risen Rune Launches at Gen Con

Monday, July 30, 2012




Illustrations by Miguel Harkness and Jason Rainville

As players and GMs familiar with the Pathfinder Society Organized Play program surely know after four full seasons of adventure, each year a new season of the campaign launches at Gen Con, and this year is no different. Over the last few seasons, we’ve worked to increase the amount of continuity within the campaign such that each season has a clear theme and plot arc, and so that participants in the campaign will be able to see the effects of their actions as the campaign evolves over several years. I think Season 4, which we’re calling the Year of the Risen Rune, will be the best season yet!

The Year of the Risen Rune will take the focus of the campaign to Varisia, land of ancient ruins, powerful magic, and political forces competing for control of the largely untamed frontier region. We’ll visit such classic Pathfinder locations as Korvosa, Riddleport, Magnimar, and Kaer Maga, as well as places no published adventure has yet trod, including the dwarf city of Janderhoff, the orc outcast city of Urglin, and unplumbed Thassilonian ruins that have never been mentioned before. The Pathfinder Society will truly be exploring uncharted territory.

The season will also see the return of several ongoing villains, including the rogue Shadow Lodge dissidents who threatened the entire society 2 years ago (and who were first encountered in Kaer Maga), the Aspis Consortium, and several yet-to-be-revealed blasts from the campaign’s past. There will also be new foes making life tough for Pathfinders, including the cult of Lissala—forgotten goddess of runes, fate, and obedience—whose gift of rune magic to Thassilon’s founder paved the way for the evil runelords to wrest control of the ancient empire. The Year of the Risen Rune will culminate in a confrontation with the campaign’s most dangerous and powerful threat yet, though who or what that force of malevolence is will have to wait for a reveal later in the season.

We’ll be debuting the season with four brand-new scenarios at Gen Con, written by fan-favorite authors Matt Goodall, Mike Shel, Larry Wilhelm, and Dennis Baker. Whether it’s Rise of the Goblin Guild, which pits the Pathfinders against the Pathfinder campaign setting’s most beloved little psychopaths, or In Wrath’s Shadow, in which the PCs will explore an ancient ruin at the foot of Hollow Mountain, seat of power of the Runelord of Wrath, there’ll be no shortage of potential adventure for players at Gen Con.

And for over 500 participants in the annual Pathfinder Society Special on Friday night, the 75-table event Race for the Runecarved Key, Tim Hitchcock and Kyle Baird will pit teams against one another to qualify for an exclusive second part of the event on Saturday night.

Check out a few pieces of art from these forthcoming scenarios to hold you over for another two and a half weeks, and we’ll see you with your dice and minis in hand on Thursday, August 16 at Gen Con Indy!

Mark Moreland
Developer

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Tags: Gen Con Goblins Jason Rainville Miguel Harkness Ogres Pathfinder Society
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Grand Lodge 4/5

3 people marked this as a favorite.
Rogue Eidolon wrote:
Kyle Baird wrote:
No, no. Play him in the Special, because if he makes it to Part 2, I want to hear the story. :)
Okay, I will try. But if he dies irrecoverably in the Special and I can't play him for Season 4, you owe me a whatever-people-owe-other-people-who-don't-drink!

Sympathy.

The Exchange 5/5 Regional Venture-Coordinator, Mediterranean

I believe it is tea and sympathy.

4/5

Jonathan Cary wrote:
Rogue Eidolon wrote:
Kyle Baird wrote:
No, no. Play him in the Special, because if he makes it to Part 2, I want to hear the story. :)
Okay, I will try. But if he dies irrecoverably in the Special and I can't play him for Season 4, you owe me a whatever-people-owe-other-people-who-don't-drink!
Sympathy.

Kyle has the capacity for sympathy?

5/5

No, you owe me sympathy.

Grand Lodge 4/5

Rogue Eidolon wrote:
Kyle has the capacity for sympathy?

The sympathy is for the non-drinkers. Poor, underprivileged folk.

4/5

1 person marked this as a favorite.
Kyle Baird wrote:
No, you owe me sympathy.

Sympathy for what, the fact that Mark removed the negative boon you wrote where if a PC dies during Part 2, all that player's other characters are also immediately killed and Mark and Mike have to come to their house and burn all the character sheets?

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Rogue Eidolon wrote:
Kyle Baird wrote:
No, you owe me sympathy.
Sympathy for what, the fact that Mark removed the negative boon you wrote where if a PC dies during Part 2, all that player's other characters are also immediately killed and Mark and Mike have to come to their house and burn all the character sheets?

Will they be wearing crosses?

5/5

1 person marked this as a favorite.
JohnF wrote:
Rogue Eidolon wrote:
Kyle Baird wrote:
No, you owe me sympathy.
Sympathy for what, the fact that Mark removed the negative boon you wrote where if a PC dies during Part 2, all that player's other characters are also immediately killed and Mark and Mike have to come to their house and burn all the character sheets?

Will they be wearing crosses?

Sihedrons

Grand Lodge 4/5 5/5

Kyle Baird wrote:
Sihedrons

Fluffy ones.

Grand Lodge 4/5

Kyle Baird wrote:
Besides, Lissala worshipping PCs would be.. weird..

Does that get you a T-shirt?

"Lissala worships my PC, but all I got was this lousy T-Shirt"?

Grand Lodge 4/5

kinevon wrote:
Kyle Baird wrote:
Besides, Lissala worshipping PCs would be.. weird..

Does that get you a T-shirt?

"Lissala worships my PC, but all I got was this lousy T-Shirt"?

In Soviet Russia, Deities worship YOU!

51 to 62 of 62 << first < prev | 1 | 2 | next > last >>
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