Dracogn Vrashnak |
Mike - These boons are awesome! Thanks for putting these together. The players in my group actually look at getting together more often to make sure they receive these boons.
Michael Brock |
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Just finished a session here and my 'boys' will be delighted when they get an extra boon tomorrow. Still have to contemplate what I GM tomorrow.
If you haven't run it yet, I highly suggest #6: Black Waters. This boon could easily be incorporated into the roleplaying of the dinner party. It could also be incorporated very easily into #2-25: You Only Die Twice.
Christopher Rowe Contributor |
Doug Miles |
May we apply these to characters that haven't been played yet?
And how and where do we date it or otherwise confirm we applied it to the sheet within the appropriate time frame? (I'm assuming it only has to be applied/attached during that time, not used, right?)
I believe the intent of the boon is for you to play a PFS game between December 19th & January 8th, and for the boon to be applied to the PC that you played. Hence, the section at the bottom where your GM signs it along with the Event, Event Code & Date. These items should be a part of the documentation. I presume to know the intent, and Mike may decide to be more charitable in his official response...
You are correct that it only needs to be assigned to a PC within that window. After it is assigned, it can be expended at any point in your PC's lifetime.
Christopher Rowe Contributor |
Asharii |
Thod wrote:Just finished a session here and my 'boys' will be delighted when they get an extra boon tomorrow. Still have to contemplate what I GM tomorrow.If you haven't run it yet, I highly suggest #6: Black Waters. This boon could easily be incorporated into the roleplaying of the dinner party. It could also be incorporated very easily into #2-25: You Only Die Twice.
Thematically it will also work very well with The Palid Plague.
Whiskey Jack |
My players love these and we have a couple of games planned over the next two weeks where it is allowed- thank you Paizo for helping bring smiles to their faces. ;-) It's also fun trying to fit the holiday into the roleplaying parts of our games... maybe the players will see some long-departed soul they were responsible for dispatching, who knows?
godsDMit |
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I agree, these are great. My only request is that you start including the flavor text that appears in the blog in the pdf along with the chronicle, much like how the chronicles for the sanctioned modules include the module specific rules.
By including the flavor text, you will have more people reading it (probably, anyway), which is kinda the point of the whole thing, right?
Thod |
Mike and Diego
Thanks a lot for your suggestions. Black Water would have been great - but I GMed it for my son to ensure he would have played it ahead of the retirement (which then never happened).
Pallid Plague would have been great - actually it was one of the two scenarios I was thinking to run. In the end I ran out of preperation time as I left too much to the last minute.
So I ran Silent Tide.
How did I introduce the cup?
When we had finished I had the group go upstairs - for me to clean up. I then asked them 1 by 1 downstairs. I had prepared a large cup with J2O and some blue food colouring.
The Venture Captain then congratulated each person individually and told him he was raising in fame. He therefore was allowed - if he dared - to drink from the cup.
At that moment I asked ooc if he would like to take a sip. Only after they dared to take a drink did they get the extra boon. Not allowed to tell the other ones still outside.
Off course getting offered a drink at my table not always ends well
In the opening scene of Ghennett Manor I went outside and made some Turkish Apple Tea and came back with a silver tray - offering it to each player. 4 out of 5 players did take the drink which then also corresponded if you had taken the drink in game.
Only one refused - but he later went outside the room looking for his Mule companion - so I still did steal an item from the four that took the drink.
Michael Brock |
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Macabre Goblet: Carved out of a single block of wood, this morbidly festive cup has spooky specters whittled into it and bears lingering magic from the Night of the Pale feast.
Drinking from the goblet grants the wearer a +1 sacred bonus to AC against incorporeal touch attacks for the duration of one scenario. This boon should be crossed off by the GM at the end of the scenario.
During the same scenario, any liquid may be poured into the cup and splashed on a manufactured weapon as a full round action to grant the equipment the ghost touch property for 1d4 rounds. This property is only available for use one time and should be crossed off after it has been used.
At the end of the scenario, the magic fades from the talisman, and it becomes a mundane keepsake of the Night of the Pale.
The Chronicle sheet may only be assigned to a Pathfinder Society character between December 19, 2011, and January 8, 2012. Once assigned, the effects may be used at anytime thereafter.
Wolf Munroe |
Thanks a bunch.
I hope you weren't too put-out by the request, just as someone running a home campaign, I never understood why they were completely removed once their PFS use expired. I do see that the wording of the effect even refers to scenarios specifically as a measure of duration, but that part will have to get changed a bit if I make use of it.
I do hope you do more of the holiday write-ups for upcoming Golarion holidays. Liked these a bunch last year. Even though I wasn't running a campaign at the time, I hope to make use of the information in my campaign this year. *crossing my fingers that it's still running to get to use them*