[Gameday XIV] GM Chadius 4-06: Signal from the Electric Laboratory

Game Master chadius

>RPG Chronicles<
>Slides<



4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

(I'm awake between 8 am to 10 pm EDT (UTC-4 hours) so roughly 1300 to 0300 hours, GMT.)

Howdy. If you're a member of one of my games, then here are a few rules I'd like you to follow:

1. Please post at least once a day.
2. Under your name, please add a stat block. Most important stats:

- Hit Points
- AC
- Saving Throws
- Perception Bonus

3. Any skill with the Secret tag should be rolled privately. If I show the DC, feel free to make the roll openly. Otherwise, there are 2 ways to do this in my games:

- You can say which skill and which bonus you want to apply. (Example: "I use Occultism +5 to investigate the skull's mystic origin.")
- Or you spoiler your dice roll and everyone sticks to the honor system of not opening it.

Example Occultism roll:
1d20 + 5 ⇒ (10) + 5 = 15

Get your >Pathfinder Provisions<

Once you have your character selected, please go to RPG Chronicles and post your character's details there >Sign Up Page<

Vigilant Seal

F Human (dromaar) witch 8 | HP 41/80 | AC 24 | F +15 R +13 W +14 | Perc +12 (+14 for Initiative) | Stealth +13 | Exploration: Detect Magic | speed 25 |◆◇↺| Hero 2/3 | focus 3/3 | spells 1: 3/3 2: 0/3 3: 0/3 | 4: 3/3 | Active Conditions: none

I'd like to submit Itka, Witch 8 (Baba Yaga). She's grouchy, harsh, and cruel; but she knows her stuff and is a loyal teammate.

Alternatively, I have Salaish Talenduth, Bard 7 (Maestro). She has a good heart, but sees nothing wrong with manipulating people to get what she wants. It's a lot less painful than killing them, you know?

Is there any other info you'd like to determine which players/PCs you choose?


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Hello Itka! Please add your name to the >RPG Chronicles< and your tokens to the >slides<.

Grand Archive

male NG half-orc alchemist (chirurgeon) 7 | HP 85/85, Hero Points: 1 | AC 24 | Fort +14; Ref +13; Will +13 | Perc: +11, low-light vision | Expendables Versatile Vials 6/6, & many others (see profile)| Exploration: Investigate (Crafting +18) | Active Conditions: antiplague (+3 vs. disease)

Thanks for having me! I rebuilt the character using the Remastered Alchemist rules, and this is my first time using Doc since Player Core 2 came out, so please correct me if I slip back into an old version of the Alchemist rules on accident.

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 3/4 | Provision: Moderate Healing Potion 1/2 |

Isaku is an investigator with both Alchemist and Psychic dedications. He can heal but probably not as well as a dedicated caster. Unfortunately, I don't have another 7-10 so I apologize in advance if we end up high tier.

Friendly fire is ok as long as Isaku isn't dying or in danger of such.

Slides and RPG Chronicles done.

5 glyphs to share.

Radiant Oath

2396852-2001 | LG Male Human | Detective | Investigator Lvl 8 | Psychic Dedication | ◆◇↺ | HP 96/96 | AC 26 | F/R/W: 14/15/13 | Perc +15 (+16 Pursue a Lead/Detect Traps) | 25 feet | Class DC 24 | Exploration Activity: Search | Hero Points: 1/3 | Ammo: Regular: 50/50 | Throwing Knives: 2 | +1 SH: 14/14 | Spells: -/1/1/0 | Versatile Vials: 3/4 | Provision: Moderate Healing Potion 1/2 |

btw, Bakbat, do you need help setting up your table for 01-06?


4-06 (Thread|Slides)| ◆◇↺ | 1-10 (Thread|Slides) |

Please indicate if your character has played Pathfinder Society Scenario #3-14: The Tomb Between Worlds.

Vigilant Seal

Goblin Sorcerer 9 | ♥️ 78 | AC 26 | F +15, R +17, W +14 | Perc/Init +12 | Diplo +20 | Thievery +17 | Acro/Intim +16 | Arcana +15 | Nature/Underworld Lore +12 | Decept/Perf/Stealth +13 | Athletics/Craft/Med/Occult/Religion/Society/Survival +10 | ◆ | ◆◆ | ◆◆
Isaku Beru wrote:
btw, Bakbat, do you need help setting up your table for 01-06?

I think I've got it set up. I put a link to the Paizo forum on the Gameday event spreadsheet. Now, I've got to set up the maps, and do a current read-through of the scenario

Vigilant Seal

Goblin Sorcerer 9 | ♥️ 78 | AC 26 | F +15, R +17, W +14 | Perc/Init +12 | Diplo +20 | Thievery +17 | Acro/Intim +16 | Arcana +15 | Nature/Underworld Lore +12 | Decept/Perf/Stealth +13 | Athletics/Craft/Med/Occult/Religion/Society/Survival +10 | ◆ | ◆◆ | ◆◆
GM chadius wrote:
Please indicate if your character has played Pathfinder Society Scenario #3-14: The Tomb Between Worlds.

Not this character <<frown>>

Grand Archive

male NG half-orc alchemist (chirurgeon) 7 | HP 85/85, Hero Points: 1 | AC 24 | Fort +14; Ref +13; Will +13 | Perc: +11, low-light vision | Expendables Versatile Vials 6/6, & many others (see profile)| Exploration: Investigate (Crafting +18) | Active Conditions: antiplague (+3 vs. disease)
GM chadius wrote:
Please indicate if your character has played Pathfinder Society Scenario #3-14: The Tomb Between Worlds.

Yes, I have played 3-14 with this character.

Also, I should note that I have 1 Pathfinder Society glyph for determining the extra Hero Points at the start of the game.

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