Ruins of Iobaria: The Reach of Corruption

Game Master Cwethan


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Dehlia | Female Leshy, Guardian, Wandering Chef | HP 52/52 | Shield 20/20 | AC 20 (22) | Fort +9 Ref +7 Will +9 | Perception +7 | Speed 30ft | Hero Points 1/3 | Exploration: Defend

Dehlia smiles and nods at Kalla before trading a confused look and a shrug with Nix.

"Damn dead things won't stay dead!" She moves to the front of battle and bangs her shield to draw the attention of the standing skeleton.

Stride, Taunt, Raise Shield


Female Nephilim Bard 3 | HP31/35 | AC 19 | Fort +6 Ref +9 Will +7 | Perc +7 | Focus Points: 2/2 | Spells: 1st 3/3 2nd 2/2 | Hero Point: 1/3 Conditions: Scouting

Martial Performance extends courageous anthem, stride once, strike twice

bastard sword+1: 1d20 + 9 + 1 ⇒ (18) + 9 + 1 = 28
damage, S: 1d12 + 3 + 1 ⇒ (12) + 3 + 1 = 16
bastard sword+1: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
damage, S: 1d12 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Dehilia makes Kalla let out a small laugh, as she hurries into the fray, getting her body between the ash skeleton and her wounded friend. "Just means we have to put in a little Extra Work!" Extra is punctuated with a solid thud of her heavy sword into bone. Ripping her sword free, she tries another wild swing, but wild is what wild is. Looks impressive at least as it sears through the ash pile instead sending a gout of black into the air. "Hey princess, you taking part in this fight or just wallflowering all worried about getting sooty?"


Reach of Corruption Map

Kalla's heavy blade chops clean through the skeleton's gangly neck, but the whole thing collapses into a heap of ash and starts clawing its way back before she can so much as celebrate!

Dehlia steps in before any possible breach in the line however, and the skeleton's savage lunge is met by unyielding oak.

Jaws: 1d20 + 12 ⇒ (5) + 12 = 17
Claws: 1d20 + 8 ⇒ (7) + 8 = 15

The other skeleton remains dead.

The piles of debris on the map are difficult terrain (black and red triangles)
A creature that enters a smoldering space takes 2d4 fire damage (red triangles)
The Bold May Go!

Nixoret -30, Wounded 1, Prone, Disarmed
Laszlo
Kalla
Ursula - Shield
Dehlia -15 Shield Raised

Ashy Skeleton (Blue) -16 Weak 3 to Nixoret


Human Magus 3 | HP 38/38 | Perception +5 | AC 20 (21 with raised shield); Fort +8, Ref +9, Will +7 Hero Points: 1 | Focus Points: 1/1

"I should hire one of those Iomadaen priests if we're going to keep encountering the undead," Ursula considers. She flicks her staff and launches a conjured glob of acid into the center of the great skeleton.

Caustic Acid damage (Reflex DC 18): 1d8 ⇒ 2

"Messing with the ashes seems helpful? Ursula suggests as she wreathed herself in spell energy.

Cast a Spell, Arcane Cascade


”Nixoret” | Male Kobold Thaumaturge 3 | HP 33/33 | AC 20 | F +8 R +9 W +7 | Perc +7 | Default Exploration Investigate | Speed 25ft

Nix's eyes flutter as the good doctors concoction brings him back to consciousness. Nix can feel that the surprise re-appearance of the skeleton is a vital clue to understanding them, but he can also feel a concussion setting in and (Exploit Vulnerability: 1d20 + 10 ⇒ (10) + 10 = 20) he hopes his new intuition will be helpful to the party for understanding how to combat the enemy but his isn't fully confident

While he combs through his memories, he lets out a jolt of electricity to help fight back the still standing skeleton and to disrupt the downed skeleton from returning

Electric Arc (Reflex DC 18): 3d4 ⇒ (3, 4, 3) = 10 I'll have the second target be the ashes if possible


Created Fleshwarp Alc 3- HP 36/40 Pet HP 14/34| AC 19 | F +9 R +9 W +6 |Explore: Investigate| Perception +6 | Hero Points 1 | V V: 4/6|

Moving on instinct (and recent experience with other enemies that would not stay down) Laszlo makes his way to the natural ritual focus of the room, the large brazier. Eyeing the channels and the brazier's contents, he begins looking for how to disrupt the ash skeletons.

Stride, Stride, Investigate?

Occultism: 1d20 + 9 ⇒ (13) + 9 = 22


Female Nephilim Bard 3 | HP31/35 | AC 19 | Fort +6 Ref +9 Will +7 | Perc +7 | Focus Points: 2/2 | Spells: 1st 3/3 2nd 2/2 | Hero Point: 1/3 Conditions: Scouting

"Ya? Maybe, aren't you all the ones with ideas to help us awesome fighting folks?" the bard responds to Ursula since she can never really seem to not to snip back toward the other woman, even at times like this. Unfortunately, her sword play is disrupted from her banter.

bastard sword+1: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
damage, S: 1d12 + 3 + 1 ⇒ (12) + 3 + 1 = 16
bastard sword+1: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
damage, S: 1d12 + 3 + 1 ⇒ (6) + 3 + 1 = 10
bastard sword+1: 1d20 - 1 + 1 ⇒ (16) - 1 + 1 = 16
damage, S: 1d12 + 3 + 1 ⇒ (4) + 3 + 1 = 8


Reach of Corruption Map

Reflex vs. Acid: 1d20 + 8 ⇒ (6) + 8 = 14
Reflex vs. Electricity: 1d20 + 8 ⇒ (15) + 8 = 23

The remaining skeleton withers beneath the arcane barrage while Laszlo wracks his brains. It doesn't seem like there are any links between these skeletons and the intended purpose of the room, and unfortunately his knowledge of the undead themselves isn't sufficient to give definitive answers...

The piles of debris on the map are difficult terrain (black and red triangles)
A creature that enters a smoldering space takes 2d4 fire damage (red triangles)
The Bold May Go!

Nixoret -30, Wounded 1, Prone, Disarmed
Laszlo
Kalla
Ursula - Arcane Cascade (Acid)
Dehlia -15 Shield Raised
Ashy Skeleton (Blue) -23 Weak 3 to Nixoret


Dehlia | Female Leshy, Guardian, Wandering Chef | HP 52/52 | Shield 20/20 | AC 20 (22) | Fort +9 Ref +7 Will +9 | Perception +7 | Speed 30ft | Hero Points 1/3 | Exploration: Defend

Dehlia shakes her head at her companions conversation. "I don't know much, but I'm sure bickering won't kill them."

Throwing caution to the wind Dehlia bashes the skeleton twice with her shield to draw its attention.

Shield Boss: 1d20 + 10 ⇒ (2) + 10 = 12
Bludgeoning: 1d8 + 4 ⇒ (5) + 4 = 9

Shield Boss: 1d20 + 10 - 5 ⇒ (18) + 10 - 5 = 23
Bludgeoning: 1d8 + 4 ⇒ (1) + 4 = 5

Strike, Strike, Taunt


Reach of Corruption Map

The first-fallen skeleton remains still - perhaps lifeless forever? The other is scarcely more threatening, stripping little more than paint and moss from Dehlia's defenses.

Claw: 1d20 + 12 ⇒ (3) + 12 = 15
Claw: 1d20 + 8 ⇒ (10) + 8 = 18
Claw: 1d20 + 4 ⇒ (12) + 4 = 16

The piles of debris on the map are difficult terrain (black and red triangles)
A creature that enters a smoldering space takes 2d4 fire damage (red triangles)
The Bold May Go!

[b]Nixoret -30, Wounded 1, Prone, Disarmed
Laszlo
Kalla
Ursula - Arcane Cascade (Acid)
Dehlia -15 Shield Raised

Ashy Skeleton (Blue) -28 Weak 3 to Nixoret

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