Flesh Golem

Laszlo Csoka's page

105 posts. Alias of jargon2029.


Race

Created Fleshwarp Alc 2- HP 16/30 Pet HP 20/26| AC 18 | F +8 R +8 W +5 |Explore: Investigate| Perception +5 | Hero Points 0 | V V: 5/6|

About Laszlo Csoka

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Laszlo Csoka
Ancestry Created Fleshwarp
Background Aspiring Pathfinder
Class Alchemist; Level: 2
Size Medium Traits Aberrant, Humanoid
Alignment CG
Languages: Goblin, Cthonian, Dwarven, Elven
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ABILITY SCORES
STR +0, DEX +2, CON +2
INT +4, WIS +1, CHA +0
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SENSES
Perception: +5 [T]
Special Senses: Low Light Vision
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DEFENSES

HIT POINTS: 30/30

ARMOR CLASS
AC: 18 (+2 Dex, +2 item, +4 proficiency)
Unarmored: [T], Light: [T], Medium: [T], Heavy: [U]

SAVING THROWS

Fortitude: +8 [E]
Reflex: +8 [E]
Will: +5 [T]

+2 Circumstance vs. Disease
+1 Circumstance vs. Poison
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OFFENSE
Class DC: 18 [T]
Speed: 25 Movement Types: Normal

Melee Strikes

Dagger +6 [T]
damage 1d4 (P) (Agile, finesse, thrown 10ft, versatile S)
Tail Attack +4 [T]
Damage 1d6 (B) (Backswing)

Ranged Strikes

Sling +6 [T]
damage d6 (B) (Propulsive)
20/20

Versatile Vial +6 [T]
Damage 1d6, 1 splash (acid) (Acid, Alchemical, Bomb, Consumable, Infused, Splash)
6/6

Blight Bomb +6 [T]
Damage 1d4, 1d4 persistent, 1 splash (Poison) (Alchemical, Bomb, Consumable, Poison, Splash)
Infused 2/2

Dread Ampoule +6 [T]
Damage 1d6, 1 splash (Mental) (Alchemical, Bomb, Consumable, Emotion, Fear, Mental, Poison, Splash)
On hit, target becomes frightened 1, or frightened 2 on crit
Infused 2/2

Alchemist's Fire +6 [T]
Damage 1d8, 1 Persistent, 1 Splash (Fire) (Alchemical, Bomb, Consumable, Fire, Splash)
Infused 2/2

Weapon Proficiencies
Simple: [T], Martial: [U], Other:
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ALCHEMICAL FORMULAE
Antidote (Lesser)
Blight Bomb (lesser)
Dread Ampoule (lesser)
Elixir of Life (Minor)
Antiplague (Lesser)
Energy Mutagen (Lesser)
Glow Rod
Smoke Ball
Alchemical Fuse
Alchemist's Fire
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SKILLS
Acrobatics: +5 [T]
Arcana: +8 [T]
Athletics: +3 [T]
Crafting: +8 [T]
Deception: +0 [U]
Diplomacy: +0 [U]
Intimidation: +0 [U]
Lore: Legal: +8 [T]
Medicine: +1 [U] Can use Crafting in place
Nature: +5 [T]
Occultism: +8 [T]
Performance: +0 [U]
Religion: +5 [T]
Society: +8 [T]
Stealth: +1 [U]
Survival: +5 [T]
Thievery: +5 [T]
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FEATS:
Ancestry Feats and Abilities
Heritage: Created
Low Light vision
1st: Living Weapon

Skill Feats
Background: Dubious Knowledge
Class: Alchemical Crafting
2nd: Risky Surgery

General Feats
Inventor

Class Feats and Abilities
Class Feature:
Versatile Vial
Chirurgeon Research Field
1st: Quick Bomber
2nd: Smoke Bomb

Archetype Feats
Dedication: Inventor Dedication

Construct Innovation

Bruit's Stats:

HP 26/26
AC 17 F+6 R+7 W+5 Per +5
Speed 25ft
Attacks:
Bite (Fist)(Véd) +7 [T]
1d8+3 Bludgeoning

Claw (Spike)(Karom) +7 [T]
Agile, Finesse
1d6+3 Bludgeoning


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EQUIPMENT
Combat Gear: Dagger, Sling, Studded Leather Armor, Caltrops (2)
Alchemicals:
Advanced Alchemy defaults: 2 Dread Ampoule, 2 Blight Bomb, 2 Elixir of Life (minor), 2 Alchemist's Fire
Other Gear: backpack, bedroll, chalk (10), flint and steel, rations (2), rope, soap, torch (5), waterskin, Repair Toolkit, Alchemist’s Toolkit, Healer’s Toolkit
Not carried:
Magic Items:
Invested Items:
Bulk: 3 (Encumbered at: 5; Maximum at: 10)
Coins: 0 gp 6 sp 8 cp

Laszlo's Background:

"Born" and raised as Homonculus #5, Laszlo Csoka spent most of his life in service to his creator, acting as both a lab assistant and occasional experimental subject. While his service was both unethical and broadly illegal, even under the relatively permissive laws of Ustalav, their isolated location and his master's personal power kept the region safe enough that it rarely saw visiting outsiders. He was finally freed when he managed to catch the attention of a passing Pathfinder party, led by Flink. After uncovering a variety of crimes hidden by his isolation and anonymity, the Pathfinders executed Laszlo's creator and burnt down his mansion (all of their reports agree this was done intentionally).

Laszlo was brought to the local Society Lodge at Lepistadt where he was debriefed and finally took on a proper name. Given the choice, Laszlo named himself after Professor Laszlo Csoka, a doctor and the author of Laszlo's favorite medical treatise. Unbeknownst to Laszlo, Professor Csoka's work (mostly focusing around the four humours) has largely been debunked and his works are only present in most medical libraries as a form of historical color rather than legitmate reference material.

Idolizing his saviors almost as much as Professor Csoka, the now emancipated Laszlo asked to join the Pathfinder Society. The local Venture Captain, taking pity on the excitable young man, provided him with some basic supplies and got him a spot in a caravan heading in the direction of Nerosyan rather than subject him to the almost certainly fatal dangers of Ustalav.

Blithely ignorant of other peoples reactions to his warped form, Laszlo is driven to explore by his intense curiosity and a somewhat naive desire to do good inspired by his rescue at the hands of the Pathfinder Society.