GM Frost's S03-13 Guardian's Covenant
(Inactive)
Game Master
Frozen Frost
Sign-Up Sheet | Slides and Maps | Macros |
Challenge Points: 30 (HIGH Tier, Level 5-6)
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Hello, everyone! Welcome to the game. Before we begin, here are some important instructions for a smooth experience:
1. Sign up on the Sign-Up Sheet (linked above) and provide Player Name, Character Name, Organized Play Number, Character Number, etc. We'll use the RPG Chronicles website for this.
2. Fill in your character and minion tokens, and marching order on page 2 of Slides and Encounter Maps (linked above). Also, update your character’s basic information, core stats, and skill modifiers on Google Sheets Macros (linked above).
3. Ensure your character's stat block/header includes HP, AC, Saving Throws (Fortitude, Reflex, Will), Perception bonus, and Speed.
4. Area templates (burst, cone, emanation, line) are on pages 3-7 of the Slides and can be copied to the Encounter Map.
5. Post regularly, preferably at least once daily and once on weekends. Follow the Organized Play Foundation Community Standards: "Explore, Report, Cooperate." Non-consensual character conflict is prohibited and can result in Infamy points.
6. I will roll initiative checks and use a block initiative system. PCs in the active block can post their actions, resolved in posting order. I will roll secret checks; players roll saving throws.
7. Use these symbols in combat posts: ◆ for single action, ◆◆ for two actions, ◆◆◆ for three actions, ↺ for reaction, ◇ for free action.
8. We’ll use the X-Card for safety. If something makes you uncomfortable, include '[X-Card]' in your post or message me privately.
9. Regular posting keeps the game flowing. Kindly inform us of any absences. Provide botting instructions if you'll be away.
10. Remember, the goal is to have fun! :)
Thank you, and let's embark on this exciting adventure!
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Kindly note that I can't promise that the game will be finished before PbP Gameday XIII. I hope the character you plan to play here isn't expected to participate in that event.
M Hobgoblin Medic 6 | Hp 63/86| AC 24 (Deny Advantage) (+2 Nimble Dodge) | F +12 (T), R +11 (E), W +9(E) | Perception +9 (E) | (Will Nimble Dodge or Resist Elf Magic at first opportunity)
Yarr.
I'm tentatively scheduled to play this character IRL September 26th. (But have other options on the off chance we're not done by then.
As a note I have played this before but I have not read or GMed it.
Also I have 4 Glyphs and a Campaign Coin.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
4 glyphs but no campaign coin
Female Poppet Thaumaturge 6 (needs leveling) | HP 61/61 | AC 23 | F+11 R+11 W+9; resist cold and electricity 1 | Perc +9; Darkvision | Class DC 21 | Speed 25ft | Hero Points: 1 | Exploration: Investigate | Active Conditions: None
Two Glyphs, not that it matters.
Clover has a Marshal's Aura. Allies within 10 feet of her gain +1 status to saves vs fear.
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I just posted in the gameplay thread. It looks like everyone begins with two hero points each. Waiting for Meadow and Zizarc to fill the Slides and Macros.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
I've played this before but it's been awhile. I'm also looking to prep this.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
Moderate Healing Potion as my provision. Friendly fire ok as long as it doesn't put me to sleep...
Female Elf Witch (Winter) - 5 | hp:36/36 | HP 0/3 | AC 23 (24 w Shield) | P:9 F:9 R:11 W:11 | s/d 0:5/5 1:3/3 2:3/3 3:2/2 SA:11 DC:21 | Low Light | VW | 124312-2012
Three glyphs here so looks like everyone gets 2 Hero Points each.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
Actually, not only am I planning to prep this, but I want to test drive Shayla's new abilities (took Sorcerer dedication :) )
M Hobgoblin Medic 6 | Hp 63/86| AC 24 (Deny Advantage) (+2 Nimble Dodge) | F +12 (T), R +11 (E), W +9(E) | Perception +9 (E) | (Will Nimble Dodge or Resist Elf Magic at first opportunity)
Thanks for resolving even with my big if/then, I plan to continue the notes on Snarlfist's abilities, but without the links since they're a bunch of work. Feel free to ask if you ever want more details etc.
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No problem, you can do whatever is helpful. I can check them in AoN as long as the terms used are indicated in the post and will ask if things are unclear to me.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
It was the first task I couldn't quite wrap my head around in terms of prepping it. The others are pretty straightforward.. After playing it thrice, I get it now! :)
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I had some trouble executing the first task, so I hope I did it right. I've been waiting for months for someone else to run this, but in the end, the itch to do it myself won out.
M Hobgoblin Medic 6 | Hp 63/86| AC 24 (Deny Advantage) (+2 Nimble Dodge) | F +12 (T), R +11 (E), W +9(E) | Perception +9 (E) | (Will Nimble Dodge or Resist Elf Magic at first opportunity)
No help from me on how this one works, I try and keep a couple of the replayables fresh by not GMing/Reading them and this is one of the few for me.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
GM Frost wrote: I had some trouble executing the first task, so I hope I did it right. I've been waiting for months for someone else to run this, but in the end, the itch to do it myself won out. After reading it for probably the 5th time, yes, you did it right... The part that gets confusing is the 0-1 Story Point.
3+ Story Points, pass w/ reward
2 Story Points, pass
1 story Point, penalty for the rest of the adventure
0 Story Points, as 1 but the penalty is nastier... :)
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
depending on what our benevolent GM throws at us, we actually might finish on time...
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We're nearing the end of the game. Please review your information on the Sign-Up Sheet linked above.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
Signup info looks ok.
Shayla performs one last time for the townspeople.
Performance(T): 1d20 + 10 ⇒ (1) + 10 = 11
Unfortunately her off-color jokes are mistaken for insults and she's booed out of the festhall...
Sheesh... nada again?!
Female Elf Witch (Winter) - 5 | hp:36/36 | HP 0/3 | AC 23 (24 w Shield) | P:9 F:9 R:11 W:11 | s/d 0:5/5 1:3/3 2:3/3 3:2/2 SA:11 DC:21 | Low Light | VW | 124312-2012
Snowdrop goes back to work as a librarian
library lore: 1d20 + 11 ⇒ (19) + 11 = 30
Female Poppet Thaumaturge 6 (needs leveling) | HP 61/61 | AC 23 | F+11 R+11 W+9; resist cold and electricity 1 | Perc +9; Darkvision | Class DC 21 | Speed 25ft | Hero Points: 1 | Exploration: Investigate | Active Conditions: None
Esoteric Lore to Earn Income: 1d20 + 13 ⇒ (19) + 13 = 32
Crit for 6.4 gp.
GM Screen | Mentorship and PC Level Bumps | Pathfinder Provisions | Downtime | Area of Effects Templates | ◆◇↺
That’s it for our game! Thank you all so much for playing. This might be the quickest scenario I’ve ever finished—just under three weeks! Your consistent posting, meeting the expectation of 1+ post per day, made that possible. I hope the pacing wasn’t too fast for anyone. I’ll give everyone time, like 24 hour-ish, to review your information on the Sign-Up Sheet linked above and roll any checks for Downtime if you’d like them included in your Chronicle. After that, I’ll report the game and post the link to the Chronicles here.
M Hobgoblin Medic 6 | Hp 63/86| AC 24 (Deny Advantage) (+2 Nimble Dodge) | F +12 (T), R +11 (E), W +9(E) | Perception +9 (E) | (Will Nimble Dodge or Resist Elf Magic at first opportunity)
Will deal with own downtime.
2396852-2016 | CG Female Human | Street Urchin | Rogue Lvl 6 | Draconic Sorcerer Dedication | Hero Points: 1/3 | Moderate Healing Potion | Resistance: Void 1 | ◈◇↺ | HP 74/74 | AC 24 (26 Nimble Dodge) | F/R/W/P 13/14/11/11 | 25 feet | Class DC 23 | Spell DC 20 | +1 SH: 16/20 | Stealth(E): +15, Thievery(E)/Acrobatics(E): +14, Medicine(E): +12, Athletics +11, Deception/Diplomacy/Intimidation/Performance/Arcana(E) +10, Nature/Religion/Survival +9, Occultism/Lore(Absalom, PFS) +8 | Exploration Activity: Avoid Notice
Chronicle looks good! Thanks for the game everyone! :)
Female Elf Witch (Winter) - 5 | hp:36/36 | HP 0/3 | AC 23 (24 w Shield) | P:9 F:9 R:11 W:11 | s/d 0:5/5 1:3/3 2:3/3 3:2/2 SA:11 DC:21 | Low Light | VW | 124312-2012
Chronicle received, applied and filed. Thank you for GMing.
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