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"Uh, sure, I guess. Or I can fly around and do recon. I'm kinda noticeable, though." She gestures to her bright peach colored self.
Pai can hover over the white X, unless Myth would rather do it.

Linida |

2x touch of sea scroll 50g
2x air bubble sponge potion 104g
1 x filter scarf 5g
1 x waterproof bag 5g
bringing Linida to 24g
survival: 1d20 + 13 ⇒ (19) + 13 = 32

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"Uh, sure, I guess. Or I can fly around and do recon. I'm kinda noticeable, though." She gestures to her bright peach colored self.
Pai can hover over the white X, unless Myth would rather do it.
Myth nods. ”I’ll do it, Pai, I’ll be a bit harder to spot…”
He’ll move quietly and warily to the spot mentioned by Alani…
Perception: 1d20 + 16 ⇒ (9) + 16 = 25
Stealth: 1d20 + 27 ⇒ (13) + 27 = 40

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White Rose stays back, ready to support but unlikely to find anything her allies don't.

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Elena stays close to the northwestern door in case something comes out of there where the others do recon.

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"Got it." Pai replies to Myth. She looks around for something to do. "Oh! I know!" Flying along the wall just under the eaves, she positions herself just around the southwest corner so she can sorta keep an eye on the southeast door.
Stealth: 1d20 + 15 ⇒ (2) + 15 = 17
Halfway to her position, she realizes she's dragging her fingers along the siding. Oops! Not sneaky! Pai quickly pulls her hand back, admonishing herself for making noise.
Perception: 1d20 + 15 ⇒ (14) + 15 = 29

GM Eeeeka/Meranthi |

Perception Red: 1d20 + 9 - 5 - 10 ⇒ (14) + 9 - 5 - 10 = 8
Perception Green: 1d20 + 9 - 5 - 10 ⇒ (18) + 9 - 5 - 10 = 12
Perception Yellow: 1d20 + 10 - 5 - 10 ⇒ (18) + 10 - 5 - 10 = 13
Perception Purple: 1d20 + 10 - 5 - 10 ⇒ (13) + 10 - 5 - 10 = 8
Myth: 1d20 + 15 ⇒ (4) + 15 = 19
Elena: 1d20 + 12 ⇒ (5) + 12 = 17
Pai: 1d20 + 15 ⇒ (13) + 15 = 28
Alani: 1d20 + 14 ⇒ (12) + 14 = 26
White Rose: 1d20 - 2 ⇒ (14) - 2 = 12
Linida: 1d20 + 16 ⇒ (14) + 16 = 30
Fujitora: 1d20 + 6 ⇒ (13) + 6 = 19
You all begin to move into position around the doors, when Alani and Pai hear the faint sounds of spellcasting. The door in front of Elena opens revealing a large froglike being carrying a greatclub in its hand. It squawks in surprise, but readies to attack. Behind it, a wide stairway at the center of the room descends deeper into the stronghold, urrounded by a fine wooden railing. Mold crawls along the walls from the doors on each corner of the room, yet a large ceiling mural of a vibrantly colored sky remains untouched by decay. Two humanoid creatures raise their hands, preparing to cast again.
Myth: 1d20 + 12 ⇒ (16) + 12 = 28
Elena: 1d20 + 7 ⇒ (3) + 7 = 10
Pai: 1d20 + 6 ⇒ (9) + 6 = 15
Alani: 1d20 + 14 ⇒ (1) + 14 = 15
White Rose: 1d20 + 4 ⇒ (18) + 4 = 22
Linida: 1d20 + 1 ⇒ (16) + 1 = 17
Fujitora: 1d20 + 6 ⇒ (7) + 6 = 13
Red: 1d20 + 2 ⇒ (1) + 2 = 3
Green: 1d20 + 2 ⇒ (8) + 2 = 10
Yellow: 1d20 + 0 ⇒ (13) + 0 = 13
Purple: 1d20 + 0 ⇒ (16) + 0 = 16
Myth: 28
White Rose: 22
Linida: 17
Purple: 16
Alani: 15.14
Pai: 15.06
Fujitora: 13.06
Yellow: 13
Elena: 10.07
Green: 10.02
Red: 3
Bold can act.

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Myth studies his new target in the door (pink, by Elena) and fires at it…
To Hit: Base/Dex, Magic, Weapon Focus, PBS, Studied Target, Precise Shot, Deadeye Bowman, Deadly Aim
Damage: Magic, Strength, PBS, Studied Target, Deadly Aim, Sneak
Magic Longbow vs FFAC: 1d20 + 15 + 2 + 1 + 1 + 1 - 3 ⇒ (7) + 15 + 2 + 1 + 1 + 1 - 3 = 24
Magic/Cold Iron/Sneak Damage: 1d8 + 2 + 3 + 1 + 1 + 6 + 3d6 ⇒ (2) + 2 + 3 + 1 + 1 + 6 + (5, 5, 5) = 30

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White Rose doesn't see a good way to get involved yet and delays.

Linida |

Linida points to Elena and commands Fujitora.
Linida draws a wand of produce flame from her collection of sticks and steps around White Rose glancing back towards her with a grin and a wink Linida begins to change.
Water begins to bubble and swirl around Linida, then crashes into her washing away her typical gnome appearance. Gone are her typical greens leaving only a swirling watery imitation, her attempt to remain recognizable to the rest of her companions.

GM Eeeeka/Meranthi |

Purple croaks as Myth skewers him with an arrow. Stepping out into the sun, it swings it's greatclub at his head, followed by flicking out it's sticky tongue.
mwk greatclub: 1d20 + 12 ⇒ (10) + 12 = 22 for bludgeoning: 1d10 + 9 ⇒ (4) + 9 = 13
tongue vs. touch: 1d20 + 5 ⇒ (6) + 5 = 11
Myth dodges easily out of the way of both attacks.
Initiative: Round 1
Myth: 28
White Rose: 22
Linida: 17
>Purple: 16
Alani: 15.14
Pai: 15.06
Fujitora: 13.06
>Yellow: 13
Elena: 10.07
>Green: 10.02
>Red: 3
Bold can act.

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Pai hears the sound of Myth's bow twanging and the muttering of muffled spellcasting, and just barely manages to keep herself from shrieking in indignation. What?! They started without me! --Wait, Pai. Think! What's the smart thing to do? Don't get killed like last time. After a brief moment's pause, she moves to the door, ready to open it, and stretches out her arms to Gather Power. Zigs and zags of mini-lightening swirl around her, soaking into her body. Her eyes begin to glow.
Move action to move. Move action to Gather Power.

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Alani will move 5ft forward looks at the one attacking myth "Well that seemed obvious, lets see how you like frog legs"
as she starts to aim and fire three rounds
Touch AC: 1d20 + 14 - 2 ⇒ (17) + 14 - 2 = 29
Damage: 1d12 + 15 ⇒ (4) + 15 = 19
Touch AC: 1d20 + 14 - 2 ⇒ (1) + 14 - 2 = 13
she will use a grit to Quick clear the misfire
Touch AC: 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22
Damage: 1d12 + 15 ⇒ (5) + 15 = 20
39 damage total
Damage is Cluster shot, all damage is applied before DR is applied

Fujitora |

Fujitora weaves through the pack of humanity occupying the open doorway. With a fierce growl, she lunges at the creature's calf muscle.
bite+trip: 1d20 + 10 ⇒ (5) + 10 = 15
damage: 1d6 + 4 ⇒ (5) + 4 = 9

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Was that croak "dies" or "makes a frog noise"?

GM Eeeeka/Meranthi |

Apologies for holding this up. I'm still getting used to PbP. Croak was just a frog noise. :)
Alani's arrows easily find their target and the purple frog-thing croaks for real. Fujitora is up. You could have redone their turn, if you wanted.
Initiative: Round 1
Myth: 28 (HP 86/86)
White Rose: 22 (HP 57/57)
Linida: 17 (HP 59/59)
>Purple: 16 (HP 30+19+20=-69/?)
Alani: 15.14 (HP 94/94)
Pai: 15.06 (HP 111/111 120/120)
Fujitora: 13.06 (HP 39/39)
>Yellow: 13 (HP ?/?)
Elena: 10.07 (HP 67/67)
>Green: 10.02 (HP ?/?)
>Red: 3 (HP ?/?)

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White Rose will come out of delay to try to hammer the pink frog.
+1 Returning Alchemical Silver Light Hammer: 1d20 + 11 ⇒ (6) + 11 = 17
Bludgeoning Damage: 1d4 + 5 ⇒ (2) + 5 = 7

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Could White Rose stand in this corner instead and ready an action to throw at someone casting a spell (with the roll above)?

GM Eeeeka/Meranthi |

Sure. I'll go for that.
White Rose moves up and readies to target someone casting a spell within. Fujitora waits for more input from Linida.
Yellow starts to move their hands, but White Rose is ready, flinging her hammer into the room and smacking them in the arm.
Concentration: 1d20 + 5 ⇒ (20) + 5 = 25
They cry out in pain, but continue with their spellcasting.
Myth: 28 (HP 86/86)
White Rose: 22 (HP 57/57)
Linida: 17 (HP 59/59)
>Purple: 16 (HP 30+19+20=-69/?)
Alani: 15.14 (HP 94/94)
Pai: 15.06 (HP 111/111 120/120)
Fujitora: 13.06 (HP 39/39)
>Yellow: 13 (HP -7/?)
Elena: 10.07 (HP 67/67)
>Green: 10.02 (HP ?/?)
>Red: 3 (HP ?/?)

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K.Local Yellow/Red: 1d20 + 5 ⇒ (6) + 5 = 11
K.Local Green?: 1d20 + 5 ⇒ (6) + 5 = 11
If she manages to know what they are, please resistances and then immunities. If they are immune to fire she simply moves inside, otherwise...
Elena moves to a closer position inside the building, and as she does she brings out an alchemist fire to throw on Yellow.
Alchemist fire: 1d20 + 10 ⇒ (15) + 10 = 25
Fire with splash: 1d6 ⇒ 6
If it hits, yellow catches on fire and must spend 1 full round DC 15 Reflex save to extinguish.

GM Eeeeka/Meranthi |

Reflex Yellow: 1d20 + 4 ⇒ (8) + 4 = 12 on fire
Reflex Red: 1d20 + 4 ⇒ (9) + 4 = 13 splashed
Concentration: 1d20 + 5 ⇒ (7) + 5 = 12
Melee Touch Red: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 1d6 ⇒ 2
Yellow screeches as they are doused in fire, slapping at the flames, unable to keep up with their spellcasting.
Red mutters under their breath, casting a spell, before stepping up to Elena and just barely touching her with an outstretched tentacle. Her mind clouds as they do. Take a -2 penalty to Int, Wis, and Cha, damage
Green storms around the well, frothing at the mouth and charging up to Elena. double move
Myth: 28 (HP 86/86)
White Rose: 22 (HP 57/57)
Linida: 17 (HP 59/59)
>Purple: 16 (HP 30+19+20=-69/?)
Alani: 15.14 (HP 94/94)
Pai: 15.06 (HP 111/111 120/120)
Fujitora: 13.06 (HP 39/39)
>Yellow: 13 (HP 13/?)
Elena: 10.07 (HP 67/67)
>Green: 10.02 (HP ?/?)
>Red: 3 (HP ?/?)

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Alani is going to 5ft step up, and unload at red with her musket Three Rounds
Touch AC: 1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 27
Damage: 1d12 + 15 ⇒ (3) + 15 = 18
Touch AC: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
Damage: 1d12 + 15 ⇒ (4) + 15 = 19
Touch AC: 1d20 + 14 - 2 ⇒ (12) + 14 - 2 = 24
Damage: 1d12 + 15 ⇒ (3) + 15 = 18
55 total if all hit
Cluster Shot- damage is combined before DR

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I misremembered how Gather Power works, but will work my mistake in narratively.
Her body glowing with electrical power, Pai pouts as no one opens the door so she could blast them in the face. The power explodes out of her in a wild surge. (Pai takes 1 Burn/9 NL damage.) The she opens the door *herself* just in time to see Red touch Elena. Just a touch, not a hit or slam or a stab. That's a spellcaster! Perfect! She aims a blast of electricity right at them.
Charged Water Blast vs. AC, Extended Range, Thundering Infusion: 1d20 + 15 ⇒ (1) + 15 = 1610d6 + 17 ⇒ (5, 6, 2, 4, 3, 3, 5, 1, 2, 3) + 17 = 51
Extended Range = 120 ft.
Thundering Infusion requires a DC 22 Fort Save or be Deafened as long as it hits, even if it doesn't do damage.
Infusion Specialization mitigates the Burn for Extended Range and Thundering Infusion.
Charged Water Blast costs 2 Burn/18 NL damage.
Pai now has 3 Burn/27 NL damage. Because she has 3 Burn, Elemental Overflow gives her bonuses to her CON and DEX scores and chance to ignore critical hits and sneak attacks equal to 5% x # of Burn (so 15% now).
Spell Resistance, if applicable: 1d20 + 13 ⇒ (12) + 13 = 25
"What?! I missed?! THE BOOP!" She shrieks with indignation.

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Disrupt all the spellcasting! (or at least the next one)
+1 Returning Alchemical Silver Light Hammer: 1d20 + 11 ⇒ (10) + 11 = 21
Bludgeoning Damage: 1d4 + 5 ⇒ (1) + 5 = 6

GM Eeeeka/Meranthi |

I was going to roll a Fort save, but then realized I didn't have to. :D
Alani steps closer to see in the room and UNLOADS at Red, who is hit but is also still standing. They sneer at the gunslinger (probably not the wisest decision), blood pouring from their wounds.
Fujitora snarls and slashes at Green, scratching the creature. If you want to trip, please make me a CMB check.
Pai scorches herself, then opens the door and is so distracted by the damage she took that she cleans a spot on the wall very well.
White Rose continues throwing her hammer.
Myth and Linida are still up
Myth: 28 (HP 86/86)
White Rose: 22 (HP 57/57)
Linida: 17 (HP 59/59)
>Purple: 16 (HP 30+19+20=-69/?)
Alani: 15.14 (HP 94/94)
Pai: 15.06 (HP "it's complicated")
Fujitora: 13.06 (HP 39/39)
>Yellow: 13 (HP 13/?)
Elena: 10.07 (HP 67/67)
>Green: 10.02 (HP 5/?)
>Red: 3 (HP 55/?)

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Myth moves 5’ SW and fires thrice…at green first…and if it drops, then red…
To Hit: Base/Dex, Magic, Weapon Focus, PBS, Studied Target, Precise Shot, Deadeye Bowman, Rapid Shot, Deadly Aim
Damage: Magic, Strength, PBS, Studied Target, Deadly Aim
Magic Longbow (Manyshot): 1d20 + 15 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (15) + 15 + 2 + 1 + 1 + 1 - 2 - 3 = 30
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 1 + 6 ⇒ (7) + 2 + 3 + 1 + 1 + 6 = 20
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 1 + 6 ⇒ (4) + 2 + 3 + 1 + 1 + 6 = 17
Magic Longbow (Rapid Shot): 1d20 + 15 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (14) + 15 + 2 + 1 + 1 + 1 - 2 - 3 = 29
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 1 + 6 ⇒ (6) + 2 + 3 + 1 + 1 + 6 = 19
Magic Longbow (Iterative): 1d20 + 10 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (15) + 10 + 2 + 1 + 1 + 1 - 2 - 3 = 25
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 1 + 6 ⇒ (3) + 2 + 3 + 1 + 1 + 6 = 16

GM Eeeeka/Meranthi |

Fujitora grabs Green's leg, but it manages to stay upright.
Myth steps into the doorway and fires at the creatures inside. Green staggers with 3 arrows sticking out before the 4th one takes it down.
Linida swirls towards Pai and holds a ball of fire.
Concentration: 1d20 + 5 ⇒ (19) + 5 = 24
ranged touch on Elena: 1d20 + 7 ⇒ (17) + 7 = 24
STR dam: 1d6 + 1 ⇒ (5) + 1 = 6
As Yellow starts to cast a spell, White Rose lets her hammer fly once again. Yellow grunts as it connects, but finishes casting the spell, targeting Elena with a coruscating ray.
Elena takes 6 points of Strength damage. Please make a Fort save for half. If you make it, you will have a -1 on all Strength based checks and damage.
Initiative
Myth: 28 (HP 86/86)
White Rose: 22 (HP 57/57)
Linida: 17 (HP 59/59)
>Purple: 16 (HP 30+19+20=-69/?)
Alani: 15.14 (HP 94/94)
Pai: 15.06 (HP "it's complicated")
Fujitora: 13.06 (HP 39/39)
>Yellow: 13 (HP 13/?)
Elena: 10.07 (HP 67/67)
>Green: 10.02 (HP 76/?)
>Red: 3 (HP 55/?)
Bold can act.

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Fort save: 1d20 + 12 ⇒ (9) + 12 = 21
Elena's eye buck. "I'm gonna need some help with that one before he does some real damage!" Elena points at Yellow before stepping to the side to use the other creature as soft cover and swing her sword at Red twice.
Holy Longsword +1 Furious attack: 1d20 + 13 ⇒ (20) + 13 = 33
Slashing dmg: 1d8 + 15 ⇒ (5) + 15 = 20
Holy dmg: 2d6 ⇒ (5, 2) = 7
Crit Confirm: 1d20 + 13 ⇒ (14) + 13 = 27
Slashing dmg: 1d8 + 15 ⇒ (8) + 15 = 23
Holy Longsword +1 power attack: 1d20 + 6 ⇒ (14) + 6 = 20
Slashing dmg: 1d8 + 15 ⇒ (6) + 15 = 21
Holy dmg: 2d6 ⇒ (4, 2) = 6
Oh, forgot to -1 on all that

GM Eeeeka/Meranthi |

If that was an attempt to slow Elena down, it certainly didn't work. She very neatly cuts off her attackers head before he gets a chance to do anything.
Everyone but Elena is back up again.
Initiative
Myth: 28 (HP 86/86)
White Rose: 22 (HP 57/57)
Linida: 17 (HP 59/59)
>Purple: 16 (HP 30+19+20=-69/?)
Alani: 15.14 (HP 94/94)
Pai: 15.06 (HP "it's complicated")
Fujitora: 13.06 (HP 39/39)
>Yellow: 13 (HP 13/?)
Elena: 10.07 (HP 67/67)
>Green: 10.02 (HP 76/?)
>Red: 3 (HP 55-27-23-27/?)
I just realized that my HP tracking might be confusing. I add up the damage because that's easier for me. It means that Yellow has 13 damage, not 13 HP remaining.

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Myth unloads on yellow…
To Hit: Base/Dex, Magic, Weapon Focus, PBS, Studied Target, Precise Shot, Deadeye Bowman, Rapid Shot, Deadly Aim
Damage: Magic, Strength, PBS, Studied Target, Deadly Aim
Magic Longbow (Manyshot): 1d20 + 15 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (12) + 15 + 2 + 1 + 1 + 1 - 2 - 3 = 27
Magic/Cold Iron Damage: 1d6 + 2 + 3 + 1 + 1 + 6 ⇒ (2) + 2 + 3 + 1 + 1 + 6 = 15
Magic/Cold Iron Damage: 1d6 + 2 + 3 + 1 + 1 + 6 ⇒ (2) + 2 + 3 + 1 + 1 + 6 = 15
Magic Longbow (Iterative): 1d20 + 10 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (2) + 10 + 2 + 1 + 1 + 1 - 2 - 3 = 12
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 1 + 6 ⇒ (1) + 2 + 3 + 1 + 1 + 6 = 14
Magic Longbow (Rapid Shot): 1d20 + 15 + 2 + 1 + 1 + 1 - 2 - 3 ⇒ (5) + 15 + 2 + 1 + 1 + 1 - 2 - 3 = 20
Magic/Cold Iron Damage: 1d8 + 2 + 3 + 1 + 1 + 6 ⇒ (4) + 2 + 3 + 1 + 1 + 6 = 17

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Flying through the door and along the ceiling, Pai unleashes a super-loud electric blast at Yellow, shouting: "I better hit you this time!" (It's the first time she's targeting Yellow, but semantics don't matter when she's riled up.)
Electric blast vs. Yellow's Touch AC, with Thundering Infusion: 1d20 + 19 ⇒ (8) + 19 = 27
Electric damage: 5d6 + 11 ⇒ (6, 5, 4, 4, 2) + 11 = 32
Pai has Point Blank Shot, which is calculated into the rolls above.
Thundering Infusion requires a DC 22 Fort Save or be Deafened as long as it hits, even if it doesn't do damage.
Infusion Specialization mitigates the Burn from Thundering Infusion, so Pai takes no additional Burn this round.
Spell Resistance, if applicable: 1d20 + 13 ⇒ (16) + 13 = 29

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Just incase yellow is still alive, shes going to continue all three shots at yellow
Touch ac: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
damage: 1d12 + 15 ⇒ (1) + 15 = 16
Touch ac: 1d20 + 14 - 2 ⇒ (9) + 14 - 2 = 21
damage: 1d12 + 15 ⇒ (12) + 15 = 27
Touch ac: 1d20 + 14 - 2 ⇒ (16) + 14 - 2 = 28
damage: 1d12 + 15 ⇒ (6) + 15 = 21
64 Damage if all hit
Cluster Shot- damage is combined before DR

GM Eeeeka/Meranthi |

Attacked from all sides, Yellow vanishes in a blaze of glory, leaving a smoking corpse and a silent room behind.
Yeah, that's about what I expected. ;) Alani, you can keep your bullets. Myth and Pai took them out.
What's next? You have an open stairwell in the middle of the floor and four bodies.

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"Whoo! That's what I'm talking about! You don't mess with my friends!" Pai taunts the corpses, then flies down to start going through their pockets. "Ya know, I care less about money at this point, and more about things that can keep us alive. Also info about what's going on here, but mostly that's because of the whole 'keeping us alive' thing."
Perception to loot and examine the corpses: 1d20 + 15 ⇒ (7) + 15 = 22

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Myth grins at Pai’s enthusiasm as he starts to recover his durable arrows…and while she searches the bodies, he’ll take a look about the room…
Perception: 1d20 + 16 ⇒ (7) + 16 = 23

GM Eeeeka/Meranthi |

Searching the bodies, you find the following, some of which is magical *:
6 potions *
2 oils *
2 mwk tridents
2 mwk greatclubs
16 javelins
2 studded leather armor *
2 amulets *
2 rings *
2 spell component pouches
money let me know if you care about totals before end of scenario
The room itself seems pretty bare; these people were obviously guarding the way down. Looking down the stairs, it's 30 feet down to the next level and looks like it opens up into a room there.
Slides updated

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Myth walks quietly down the stairs, bow ready…
Stealth: 1d20 + 27 ⇒ (16) + 27 = 43
…and as the room below comes into view, he looks warily around…
Perception: 1d10 + 16 ⇒ (6) + 16 = 22

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"Wait, guys! Shouldn't we try to identify these potions and rings and stuff first? They might really come in handy!"
Can anyone ID the potions, oils, amulets, and rings? Pai doesn't have the skills.
Once all the IDing and distributing that's going to happen now has finished and everyone's ready, Pai slowly flies down the center of the staircase, making sure to keep pace with her allies and keeping all her senses sharp for the inevitable ambush.
Perception: 1d20 + 15 ⇒ (17) + 15 = 32

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"Hold on, this pile of stuff to identify is huge!"
6 potions *
Spellcraft: 1d20 + 6 ⇒ (19) + 6 = 25
Spellcraft: 1d20 + 6 ⇒ (13) + 6 = 19
Spellcraft: 1d20 + 6 ⇒ (6) + 6 = 12
Spellcraft: 1d20 + 6 ⇒ (11) + 6 = 17
Spellcraft: 1d20 + 6 ⇒ (19) + 6 = 25
Spellcraft: 1d20 + 6 ⇒ (3) + 6 = 9
2 oils *
Spellcraft: 1d20 + 6 ⇒ (17) + 6 = 23
Spellcraft: 1d20 + 6 ⇒ (15) + 6 = 21
2 studded leather armor *
Spellcraft: 1d20 + 6 ⇒ (13) + 6 = 19
Spellcraft: 1d20 + 6 ⇒ (13) + 6 = 19
2 amulets *
Spellcraft: 1d20 + 6 ⇒ (7) + 6 = 13
Spellcraft: 1d20 + 6 ⇒ (4) + 6 = 10
2 rings *
Spellcraft: 1d20 + 6 ⇒ (13) + 6 = 19
Spellcraft: 1d20 + 6 ⇒ (13) + 6 = 19

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Elena will aid another for +4 to White Rose.
Potions
Spellcraft: 1d20 + 5 ⇒ (17) + 5 = 22
Spellcraft: 1d20 + 5 ⇒ (14) + 5 = 19
Spellcraft: 1d20 + 5 ⇒ (6) + 5 = 11
Spellcraft: 1d20 + 5 ⇒ (3) + 5 = 8
Spellcraft: 1d20 + 5 ⇒ (8) + 5 = 13
Spellcraft: 1d20 + 5 ⇒ (20) + 5 = 25
Oils
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23
Spellcraft: 1d20 + 5 ⇒ (4) + 5 = 9
Leather armor
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23
Amulets
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23
Spellcraft: 1d20 + 5 ⇒ (17) + 5 = 22
Rings
Spellcraft: 1d20 + 5 ⇒ (10) + 5 = 15
Spellcraft: 1d20 + 5 ⇒ (18) + 5 = 23