SFS 1-03 Yesteryear's Truth (KS) (Inactive)

Game Master phaeton_nz

Tier 1-4
Wayfinders, Starship.
Signup Sheets
Slides
Subtier 1-2


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Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Tuek hits ((Creature: -31))

The creature continues going for Niobrar.
bite: 1d20 + 11 ⇒ (8) + 11 = 19 piercing: 1d6 + 7 ⇒ (5) + 7 = 12

Everyone is up.

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

"Bad beast!"

Xagyg lines up another shot.

Trick: 1d20 + 17 ⇒ (14) + 17 = 31. Flat-Footed.
Holy Underwater Living Static Arc Pistol: 1d20 + 4 ⇒ (4) + 4 = 8, for 1d6 + 1d4 ⇒ (1) + (4) = 5 Electricity damage.

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Hey, leave Niobrar alone! Pick on someone your own size!

Pulsecaster rifle vs monster; E: 1d20 + 4 ⇒ (18) + 4 = 221d6 ⇒ 5

Top Down decides shooting from the hip looks stylish and all, but aiming gets better results.

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

Yeah, it would help if I could hit the broad side of a barn, too :-/

Wayfinders

Male Sarcesian Space Pirate Operative 6 SP 48/48 HP 40/40 | RP 8/8 | EAC 22; KAC 22 | Fort +4; Ref +10; Will +5 | Init: +5 | Perc: +11, SM: +11 Speed 40 ft |Active Conditions: None

"Actually, pick on someone much smaller than yourself. I'm tall but I'm all skin and bones!"

Luckily for Niobrar, he can keep bounding away from the creature

Bluff to Trick: 1d20 + 17 - 20 ⇒ (5) + 17 - 20 = 2 If it is level 2 or less, the creature is flat footed)
Handcoil Attack vs EAC: 1d20 + 6 ⇒ (11) + 6 = 17
Electricity Damage: 1d6 + 2 ⇒ (3) + 2 = 5 (Wait, crap, I did only +1 the last two turns, but its half my level and I'm level 4)
Extra Trick Attack damage that I doubt applies: 1d8 ⇒ 1

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

There is no tricking but the two hits from Niobrar and Top Down are enough to kill the creature. During the fight, several husk ghibrani watch the conflict warily from the edge of the bluffs. The hunters are clearly armed, though with strange arquebus-style weapons that incorporate slightly dated energy weapon magazines, but they are not pointing the weapons at you.

What do you do? ((Picture on slides))

Wayfinders

Male Sarcesian Space Pirate Operative 6 SP 48/48 HP 40/40 | RP 8/8 | EAC 22; KAC 22 | Fort +4; Ref +10; Will +5 | Init: +5 | Perc: +11, SM: +11 Speed 40 ft |Active Conditions: None

Niobrar puts his hands up, and lets his pistol drop to the ground, falling about 14 feet before it hits the ground.

"Alright, can you hear me? Can you understand me?"

Diplomacy: 1d20 + 5 ⇒ (11) + 5 = 16

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

We come in peace! Top Down tries again, and even stows away his pulsecaster rifle, Sorry about your cat!

He then looks as Xagyg what did that platform tell you again?

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

"A warning to stay away from here, or be fired upon. That said, I don't recognise their species... although I admit it looks vaguely similar to my own; perhaps we shared a common ancestor?"

Xagyg then tries Ghibrani.

Ghibrani:
"Greetings! My name is Xagyg, and these are my friends. Can you tell us where we are? What planet is this?"

Dataphiles

LG Medium Male Human Xenoseeker Technomancer 3 | SP 18/18, HP 19/19, RP 5/5 | EAC 13, KAC 13, Fort +1, Ref +3, Will +3 | Init +6, Perc +1, Senses --- | Speed 30 ft | Active conditions ---

Xeno drops his weapon and raises both of his hand, as if surrendering. He attempts to identify them. "We are not here to hurt you." he tells them.

Recall Knowledge with Life Science +10. Reduce the DC to identify a rare creature using Life Science by 5.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

The husk Ghibrani are rather surprised when someone in your group speaks their language, which is similar to what you heard from the orbital drone platform, though simpler and more guttural.

Ghibrani:
I am Dystane. We are ... husk. Blessing to you from Mother Touloo. You look like city dweller. But ... come come to our Enclave. It is not safe to linger out here. And do not walk in step.

The rest of you may make Diplomacy checks to put them at ease. They haven't seen aliens before.

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Precog Diplomacy: 15 = 15

Hey, nice of you to put a crowd out. Top Down says, not being very good at these first contact things beyond 'we come in peace' Let me just be the first to give our formal greeting and then proceeds to show 'Jazz Hands' with all four hands.

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

"He says that his name is Dystane, and wishes us a Blessing from Mother Touloo. He also thinks that I look like a city dweller! He wants us to come to his Enclave, and warns us not to walk in step - I guess that it might attract more of those things."

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Hah! City dweller! What a snob! Top Down says, and when Xagyg gets to the 'in step' part, he briefly considers cartwheeling out of there (kasathan cartwheels are very impressive, but also take a lot of coordination).

Let's be careful, that cat didn't seem to like my hairstyle. Shall we let Dystane guide us?

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

Unfamiliar with language, Tuek bows deeply and then tries to give a friendly wave.

Diplomacy: 1d20 + 5 ⇒ (5) + 5 = 10

Wayfinders

Male Sarcesian Space Pirate Operative 6 SP 48/48 HP 40/40 | RP 8/8 | EAC 22; KAC 22 | Fort +4; Ref +10; Will +5 | Init: +5 | Perc: +11, SM: +11 Speed 40 ft |Active Conditions: None

Niobrar seeing Tuek, decides to ape the little Ysoki and also bows lowly.

Diplomacy: 1d20 + 5 ⇒ (2) + 5 = 7

Dataphiles

LG Medium Male Human Xenoseeker Technomancer 3 | SP 18/18, HP 19/19, RP 5/5 | EAC 13, KAC 13, Fort +1, Ref +3, Will +3 | Init +6, Perc +1, Senses --- | Speed 30 ft | Active conditions ---

Xeno awkwardly smiles at the hunters as he retrieves the weapon he had just dropped, seamlessly stowing it back on his person.

Xeno will pass the Diplomacy check.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

After a thirty minutes uneventful trek, but in the opposite direction from the city you reach the husk enclave.

Dozens of beetle-like aliens crawl in and out of the many caves that dot the face of this otherwise drab cliff. Most of them are dressed in simple leather frocks, while the few with crude weapons are covered with sturdier armor. A small garden filled with sickly plants is visible off to one side, next to what looks like the opening to a well. A handful of children sits in front of a pair of older aliens, who are both wearing brightly colored necklaces. They appear to be either telling the young ones a story or teaching them a lesson.

As Dystane and her hunters approach, the enclave lets out a friendly cheer, which dies off as the other ghibranis notice you. They look rather surprised to see another ghibrani with the group. Dystane quickly strides up to Alomir and Koseemo (the husk leaders) and begins an animated conversation involving various clacking mandibles. The two settlement leaders’ mandibles clatter and they gesture for you to come close.

With Xaygy acting as translator, Dystane welcomes you to her home, introduces Alomir and Koseemo, and offers you the blessings of Mother Touloo (again). Dystane also explains that before they can talk in depth, their tribe must perform a special rite known as the Welcoming to officially receive her returning hunting party; they would be overjoyed if you join in.

The interior of the husk’s cave is spacious, with plenty of natural handholds leading up to other tunnels into the cliff. A large bonfire burns in the center of a cleared-out space, providing light but making the cave quite stuffy. As you step inside, it seems as though the entire tribe is converging here. You can see that many of the ghibranis are carrying drums and assorted instruments made from stone. A few moments later, they begin playing a stately tune and the remaining ghibranis face each other in a couple of straight lines. The husks proceed to start a formalized processional dance.

Culture or Perception checks to figure out the dance.

Dataphiles

LG Medium Male Human Xenoseeker Technomancer 3 | SP 18/18, HP 19/19, RP 5/5 | EAC 13, KAC 13, Fort +1, Ref +3, Will +3 | Init +6, Perc +1, Senses --- | Speed 30 ft | Active conditions ---

"Interesting..." Xeno's curiosity is picqued by this formalized dance, he even imitates their movements as he tries to recall its function or sense.
Culture: 1d20 + 5 ⇒ (20) + 5 = 25

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

Tuek tries to find a groove.

Culture: 1d20 + 6 ⇒ (9) + 6 = 15

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

"Fascinating!"

Xagyg does his best to copy the dancing style.

Perception: 1d20 + 12 ⇒ (11) + 12 = 23.

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Culture: 1d20 + 6 ⇒ (20) + 6 = 26

Hey, it helps having the right amount of limbs! Top Down says, 5... 6... 7... 8... he counts, then hops off to dance with aliens

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Each of you is approached by a husk ghibrani who performs a clearly welcoming gesture. To join the dance without embarrassment, make an appropriate profession check or acrobatics.

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

Giving an elegant bow, Xagyg joins the dance!

Acrobatics: 1d20 + 9 ⇒ (20) + 9 = 29.

...and apparently makes a virtuoso performance.

"Beginner's luck," he notes, modestly.

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

Tuek believes he is in his element with a dance.
Acrobatics: 1d20 + 8 ⇒ (2) + 8 = 10

However, he is mistaken.

Wayfinders

Male Sarcesian Space Pirate Operative 6 SP 48/48 HP 40/40 | RP 8/8 | EAC 22; KAC 22 | Fort +4; Ref +10; Will +5 | Init: +5 | Perc: +11, SM: +11 Speed 40 ft |Active Conditions: None

Profession (Musician): 1d20 + 9 ⇒ (16) + 9 = 25

Niobrar figures out the rhythm of the music and joins in.

"If we could get a chance to rest for 10 minutes, I'd like to put my feet up" He says, still sporting some cuts from the fight previously.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Success
Failure
Success

More successes would be better but that is the minimum number required to make a good impression which means that the ghibranis rejoice and warmly embrace you as unofficial members of the tribe.

Shortly after the welcoming ceremony, another ghibrani steps into the firelight. She is thinner than the others and dressed in shimmering fabrics, though it is clear she has a few bandaged wounds. Most strikingly, she sports a pair of membranous wings, unlike any of the other ghibranis! The husk ghibranis treat her with respect, though not reverence, as she enters, and allow her to walk right up to you. She looks really surprised to see Xagyg and chitters at him.

Ghibrani:
Another one of us? How is it you are with these aliens? What city are you from? And please tell them I have a Share Language spell I wish to use

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

Ghibrani:
"Hello! I'm Xagyg. As for why I am with them... well, it's kind of a long story... basically, I was caught in a transport accident, and it sent me to a place called the Drift. I was stuck there for several years, before I was rescued by aliens.

I am *really* happy to see another of my species. These aliens are nice, of course, but I was beginning to worry I would never find anyone else again.

As for where I come from... sorry, we just knew it as the 'city'. We stayed behind the barrier, and never ventured out."

Xagyg turns to the others.

"She wants to cast Share Language so she can talk with you."

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Of course they want to talk to me! Top Down says, eagerly accepting the spell and immediately saying We come in peace! after the spell is cast.

If this doesn't work, then I'm out of options, guys

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

"I have no objection," Tuek says agreeably.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Share language is cast on the rest of you and you can now converse with her. She then introduces herself.

You are unlike any other people I have ever met, apart from him. You must have an interesting story to tell. Possibly the same is true of you for me. We have much we can teach one another.

She looks at Xagyg. Was there a war going on between the nation-states in your time?

Dataphiles

LG Medium Male Human Xenoseeker Technomancer 3 | SP 18/18, HP 19/19, RP 5/5 | EAC 13, KAC 13, Fort +1, Ref +3, Will +3 | Init +6, Perc +1, Senses --- | Speed 30 ft | Active conditions ---

Xeno joins the accomodating dancers and tries to follow their dance moves and movement. "I am getting the hang of it, though my knees for sure will be somewhat sore."
Acrobatics: 1d20 + 5 ⇒ (20) + 5 = 25

Xeno is winning those Nat 20s. Can he keep it up until the end?

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Well, nice to meet you! Top Down says I'm glad we can finally find some way to talk. As I said before, we come in peace! There's a lot of history to catch up on. No ward between nation states that I'm aware of, but plenty of stories of fighting lizards, evil space empires and murderous insects. That all in the past, though, these days I just race the drift!

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

I have no idea what you mean by the Drift, but the reason I ask is that our planet wasn't always like how you see it now. The great war between the nation-states. The invisible fire they rained down upon one another killed most living things across the globe. It was only thanks to the foresight of our ancestors that any of us survived to see today. I wondered if your ... friend came from a time before somehow.

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

"Time travel is always a possibility, I suppose." The precog acknowledges under his breath.

Tuek turns his attention to the ghibrani with membranous wings. "A 'great war'? A rain of 'invisible fire'? How did your ancestors survive such things?"

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14
phaeton_nz wrote:

I wondered if your ... friend came from a time before somehow.

Hey, I came from where I'm going to, I just haven't arrived there yet. I'm just enjoying the view in the meantime. The view of the wasteland doesn't particularly appeal to Top Down, but he was enjoying the view of the sky on the way in, and that's what counts.

Invisible fire, huh? he says, tapping his radiation badge to check if it is still working is that why you guys have so many limbs? How long ago is this anyway?

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Many many many generations ago. So many that it is now distant history. Speaking of generations. Many generations ago, after the war, a faction of my people received protection from a divine power named Mother Touloo. They struck out into the wastelands at their deity’s behest. In doing so, they eventually lost the use of their wings. These ‘husks,’ as we call them, are those you see before you. She gestures around the cavern. Those of us who retained the power of flight are known as ‘membranes’ by these people. We live within the city of Arkeost.

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

You lost your wings? Man... Top Down says, who can't think of anything worse than losing his wings, ... I had some pretty bad stunts, but they never took away my wings.

Hold up. There's a city? Why are you living in the wasteland? Do you like it here? I mean, the getup's got class, but the novelty would wear off after a while, no?

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

Tuek is not sure he has heard of a deity by the name of "Mother Touloo".
Culture: 1d20 + 6 ⇒ (16) + 6 = 22

"Was your city protected by this 'Mother Touloo' as well? If not, how then did it survive the war?" The ysoki inquires of the "membrane".

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

None of the Starfinders have heard of Mother Touloo - not even Xagyg

The force field I suppose. That is Arkeost, a shining beacon of civilization! One of the few left on this world, I’ve been told. It is also my home. I can take you there if you agree to escort me across the wastes.

Those in my city rarely leave it; our ancestors made sure we would be provided with everything we would need. However, I have been afflicted with a case of wanderlust. A near terminal case, it would seem, as my explorations outside the city found me stumbling into a tangle of soarnettles. They scratched me quite a bit and thanks to the pain, I lost my way. Luckily for me, I crossed paths with these kind husks, who bandaged my wounds and gave me a place to spend the night.

Wayfinders

Male Sarcesian Space Pirate Operative 6 SP 48/48 HP 40/40 | RP 8/8 | EAC 22; KAC 22 | Fort +4; Ref +10; Will +5 | Init: +5 | Perc: +11, SM: +11 Speed 40 ft |Active Conditions: None

"Right, yeah, that sounds good" Niobrar doesn't like the sound of this city, but he imagines there's way more answers than here with the husks.

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Soarnettles? Top Down asks, who is of the philosophy 'if it's flying evade it'

Good to go to the city

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

Just a dangerous piece of local flora— razor-sharp weeds that can catch the winds. They aren’t hard too avoid, unless of course, you’ve got your head in the clouds. She smiles at her own foolishness.

Second Seekers (Jadnura)

Male Ghibrani Operative (Disciple) 6 | 48/48 SP |40/40 HP | 9/9 RP | Init +12 | Perc +17 | SM +16 | EAC 16 | KAC 17 | CMD 25 | Move: 50 ft; Fly 30' (Av) | F +4 | R +11 | W +10 |

Xagyg quivers.

"Arkeost? That is a name I have not heard in a very long time."

His wings then quiver with disquiet.

"I don't remember anyone ever leaving it, though. Everyone was always filled with too much indolence and lassitude."

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3

"As long as we can avoid any dangerous weds, then I, for one, would welcome a visit to a more civilized locale," declares Tuek.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

So it is agreed. You are escorting Klarima back to her home in return for her introducing you to the city leaders as well as showing you how to get through the force field. Before you leave though you are presented with gifts from the husk leaders, a Ghibrani huchket rifle, and three vials of a dark liquid that tastes like black licorice, which function as mk 1 serums of healing.

Klarima leads the PCs through the badlands toward the shining metropolis in the distance. The journey takes only a few hours. Elytrio’s sun is beginning to set as they approach the edge of a visible force field half a mile outside of the city. Klarima retrieves a clunky and ancient-looking datapad from her pack and presses a few buttons on it. There is a brief pause when nothing happens and, a little frustrated, she touches the same sequence of buttons on the device. This time, a circular portion of the force field opens like a door. Klarima steps through and gestures for yout to follow. When all you have passed through, Klarima presses another button on her datapad and the force field closes again.

By the time you reach Arkeost, its lights have come on.

This strange metropolis sparkles like a jewel in the gloom of dusk. In stark contrast to the desolation surrounding it, the city is a bustling center of activity, with dozens of winged insectoid aliens going about their business, flitting from one high doorway to another. The streets below seem almost like an afterthought, used only occasionally by small automated machines. Several overgrown flower beds and shaggy trees fill the spaces between the roads and hug the sides of the tall buildings. Though the structures still look sturdy, obvious patches of rust and other disrepair indicate that they haven’t been very well taken care of.

Most of the ghibrani citizens stop what they are doing and stare at you as you walk with Klarima. In short order, a contingent of ghibranis wearing formal armor and carrying weapons that look like taclashes flutters down to confront the group.

Profession(bounty hunter) or Sense Motive please.

Wayfinders

Male Sarcesian Space Pirate Operative 6 SP 48/48 HP 40/40 | RP 8/8 | EAC 22; KAC 22 | Fort +4; Ref +10; Will +5 | Init: +5 | Perc: +11, SM: +11 Speed 40 ft |Active Conditions: None

At some point, can we take a 10 minute rest?

"Oi, yeah, we're new here, no need to gawk, little fellas." Niobrar says, waving at the little beetles.

Sense Motive: 1d20 + 9 ⇒ (20) + 9 = 29

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55

You would have had a chance for a ten minute rest before you left the Husks

Niobrar:
These guards don’t seem very comfortable with their armaments—a subtle hint that the membranes live in a place far beyond their understanding.

Wayfinders

Kasatha Drift Racer 1 | SP 2/5 HP 9/9 | RP 5/5 | EAC 14; KAC 14 | Fort -1; Ref 6; Will 1 | Init: +4 | Perc: +5, SM: +5 | Speed: 30ft | Paradox: 16 1 14

Hey, forget about what I said about having enough arms, there's always room for one more! Top Down says as the ghibrani offers the antique rifle. Don't mind keeping a hold of that in case we have another cat jumping at us!

Unless somebody else want it, in which case I'll happily give it up. Free loot during games tends to be under-utilized :)

He has a sniff at the bottles You like licorice, Nio? At least these guys have their confectionary down!

---

Happy that no further cats scratch up his armor, and remembering the ghibrani sentence for 'we come in peace', Top Down's response when faced with armed guards is predictable We come in peace!

Acquisitives

CN male ysoki outlaw precog 3 | EAC 15; KAC 16 | SP 15/15 HP 17/17 RP 4/5 Fort +1; Ref +7; Will +1 | Init +8; Senses darkvision 60 ft.; Perception +6
Skills:
Acrobatics +10 (+15 to tumble through Medium or larger creature's space), Bluff +7, Culture +8 (reduce DC for criminal underworld), Diplomacy +7, Perception +5, Mysticism +5, Sleight Of Hand +10, Stealth +12, Survival +3
phaeton_nz wrote:
When all you have passed through, Klarima presses another button on her datapad and the force field closes again.

"Quite the security system," mutters Tuek, his interest rather apparent.

Upon entering the city, Tuek's gaze notes the lack of upkeep, which suggests to him that the citzens of this city may not be as wealthy or well-to-do as he had hoped.

As he ponders quietly, he absent-mindedly picks up a piece of litter and slips it into his backpack.

When he spots what appear to be the authorities coming toward him, he tries to blend into the surroundings, fearing that perhaps his thievish thoughts have somehow been uncovered.

Sense Motive: 1d20 + 0 ⇒ (7) + 0 = 7

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