| Trevor Kastner |
Same.
| GM Peachbottom |
"This signature-- "The Fantabulous Killer". I presume that means a killer who is also fantabulous, not a killer of the fantabulous?"
Its been awhile but you may recall you encountered someone at the gala who was also "fantabulous".
| GM Peachbottom |
As discussed, in light of some very poor dice rolls, I'm going to implement hero point rerolls going forward starting now.
You can have up to 3 hero points at a time and you can use them to reroll any d20 roll. You take the new result whether it is better or worse.
Also, if you are killed where your negative hit points exceeds your Con score, and you have any unspent hero points, you will lose your remaining hero points and become stable at 1 hp above death. (ex. If you would die at -10. You'd be stable at -9.)
I will give everyone 1 hero point now to start. Additional hero points will likely be given out each in-game day plus for exceptional heroic feats.
For Xallis, he can use his hero points for himself or Navia.
| GM Peachbottom |
Okay, dammit! This might be Trevor's last chance to romance Dame Malphene! DICE GODS! Do Not Forsake Me!!
Don't worry. Malphene will be back.
We need to figure out where/what that is. Maybe we can ask around, someone else might know?"
Tychus is right. You don't know where the Dignified Repository is. But you may have some help with that soon.
| GM Peachbottom |
I would recommend resting before going to the Dignified Repository. Whether you want to stay together or go back to your own places is up to you. Then you can level up to 3rd and hit the next area fresh with full hp and spells.
Also, like last time, please post any level up changes to your characters in the discussion thread so that I can see the choices you made.
| Henrika Karthis |
Henrika takes another level of mesmerist. This gives her:
• +1 BAB
• +1 Fort save
• +1 HD
• +1 CL, +1 1st-level spell known (remove fear), +1 1st-level spell slot
• bonus feat: Improved Feint
• dazzling feint (Piercing Strike)
• painful stare (+1d6 damage she deals herself)
• FCB: +1 hp, +1 skill, +3/3 towering ego bonus
• 11 skill points: +1 Acrobatics, +1 Bluff, +1 Diplomacy, +1 Disguise, +1 Intimidate, +1 Knowledge (local), +1 Knowledge (nobility) (background), +1 Perception, +1 Sense Motive, +1 Sleight of Hand (background), +1 Use Magic Device
• Power Attack feat
| Icabhod Tilneros |
Lvl 3 Investigator
HP: 4+2 Con+1 FCB=7
Human FCB +1 1st level extract : Disguise Self
Bab +1
Fort +1
Keen RecollitionAt 3rd level, an investigator can attempt all Knowledge skill checks untrained.
Trap Sense:At 3rd level, an investigator gains an intuitive sense that alerts him to danger from traps, granting him a +1 bonus on Reflex saving throws to avoid traps and a +1 dodge bonus to AC against attacks by traps. At 6th level and every 3 levels thereafter, these bonuses increase by 1 (to a maximum of +6 at 18th level).+1
Investigator Talent-Quick StudyAn investigator can use his studied combat ability as swift action instead of a move action.
+1 1st level extract/day
+1 1st level Extract : Keen Senses
Feat Gained : Weapon Focus-Rapier
+1 All skills
| Liraela the Inkweaver |
Level 3 Unchained Rogue (Deadly Courtesan)
+1 BAB, +1 Fort and +1 Will
Sneak Attack progresses to +2d6
Skills: +1 rank in Bluff, Disguise, Diplomacy, Disable Device, Escape Artist, Perception, Stealth, Swim, Sleight of Hand
Background: Craft (tattoos), Perform (sing)
Danger Sense +1 gets replaced with :
Inspire Competence (Su): At 3rd level, a deadly courtesan can use her bardic performance to inspire competence. The bonus begins at +2 and increases by +1 for every six levels the courtesan has attained beyond 3rd (+3 at 9th and +4 at 15th). This ability replaces all levels of trap sense.
Finesse Training: Have to choose a weapon to get Dex to damage with, and actually wanted to ask about that. I wanted Lir to use Kukri, because vishkanya are proficient with them automatically, but it seems we won't be finding any magical or special ones. Would it be better for me to choose dagger, since I have the +1 silver one, or do you have any other advice/hints?
| Trevor Kastner |
Level 3 (cleric)
HP Avg. + 1 Con + 1 Favored = 6
BAB +1 Ref. +1
Channel Energy 2d6
+1 2nd-level Domain cleric spell per day.
+1 2nd-level cleric spell per day
Skills
+1 Heal
+1 Diplomacy
+1 Sense Motive
+1 Knowledge (religion)
+1 Knowledge (history)
+1 Knowledge (nobility)
Feat, 3rd level Alignment Channel
@GM Peachbottom Aasimar clerics' Favored Bonus is to add +1/2 to damage when using positive energy against undead or using Alignment Channel to damage evil outsiders. Every time Trevor levels does he add an additional 1/2 dmg. on top of additional 1/2 dmg. from 2nd level?
| GM Peachbottom |
Finesse Training: Have to choose a weapon to get Dex to damage with, and actually wanted to ask about that. I wanted Lir to use Kukri, because vishkanya are proficient with them automatically, but it seems we won't be finding any magical or special ones. Would it be better for me to choose dagger, since I have the +1 silver one, or do you have any other advice/hints?
As written, you probably won't find that many magical kukris. But that doesn't mean you can't buy your own. Also, I do tailor some of the treasure to match what the players are using. I already changed a few things that you've found to try to make them more useful. So if I saw you take finesse training (kukri), I'd try to make it so there were some.
Also, Xallis had asked about the ability to retrain feats and I'm okay with it. I don't want feats to end up feeling wasted. So if you chose dagger now and later on wanted it to be kukri, that's fine too.
| Liraela the Inkweaver |
Okay then that's what I'll be going with. Choosing dagger for now, and then switching to kukri once I find/buy a good one. Thank you!
Also forgot to add my feat, but I chose Lingering Performance for when I head into bard starting next level. Will also help when starting a fascinate and then doing other things!
| GM Peachbottom |
@GM Peachbottom Aasimar clerics' Favored Bonus is to add +1/2 to damage when using positive energy against undead or using Alignment Channel to damage evil outsiders. Every time Trevor levels does he add an additional 1/2 dmg. on top of additional 1/2 dmg. from 2nd level?
Some favored class bonuses use fractional points to calculate the bonus. Yours is 1/2. Others might be 1/4 or 1/6. If you favored class bonus is a fraction of a point, you don't get an additional bonus until you accumulate a whole number.
For you that means, every two levels you add +1 damage to your channel damage. (1/2 + 1/2 = 2/2 = 1 point)
Currently, at 3rd level, you have 1-1/2 points, which is still +1 damage. At 4th level, you'll get +2 damage. At 6th level, you'll get +3, etc.
| Trevor Kastner |
Thanks for the explanation, GM Peachbottom. That is more clear.
| GM Peachbottom |
| 1 person marked this as a favorite. |
FYI Tomorrow I took off and will be going out with my family leaving early in the morning. So I'll still try to get a daily post in but it'll likely be much later in the day then usual.
Also, don't forget to update your headers when you update your character sheets. They are a useful reference for me. Thanks.
The Dignified Repository is likely heavily guarded. I suggest using stealth to avoid being overwhelmed by their numbers.
Any Metal Gear Solid fans out there get your cardboard boxes ready.
| Xallis Livara |
Sorry for the slow replies and level updates. Had a writing project run late and I won't be able to do so until later tonight.
On an unrelated note, I'm writing a new 2e class >.>
Any Metal Gear Solid fans out there get your cardboard boxes ready.
Well, good thing Navia's about to become an absolute ninja when it comes to sneaking.
| Tychus Marcaius |
(You can rest for the night. Trevor can channel energy to make sure everyone will be at full hit points (no need to roll). If you want to buy or sell anything in the morning, you have time for that too. If you do want to go through the treasure sheet, check off anything you want to sell or keep. Currently I helped you check off a bunch of stuff to sell and that amounts to about 7,167.5 gold total or 1,194 gold each. But I’ll give a final count once you look over it and confirm if you want to spend the time doing that now. Otherwise, hang onto the stuff for later. I know your characters are in a rush to rescue Martella. There is no wrong answer. Oppara is a metropolis so anything you can afford at this point is available.)
How long would it take to modify Dignity's Barb into a different type of crossbow?
| Xallis Livara |
Level up!
Xallis and Navia have reached level 3!
Xallis
+8 HP
+1 BAB
+1 Fort and Ref saves
+1 Skill Rank to: Diplomacy, Bluff, Kn. Planes, Spellcraft, Use Magic Device, Kn. Nobility, Linguistics, Kn. Arcana
New Language: Aquan
New Feat: Augment Summons
+1 1st level spell per day
New Cantrip: Arcane Mark
New 1st level spell: Unfetter
Summon Monster I Spell-Like Ability can now be cast as Summon Monster II
Navia
+6 HP
+1 BAB
+1 Ref saves
+1 Skill Rank to: Disable Device, Stealth, Perception, Sleight of Hand, Sense Motive
New Feat: Power Attack
+1 Evolution Point
Evolutions Removed: Skilled (Sense Motive), Skilled (Acrobatics)
Evolutions Gained: Skilled (Stealth), Grab (Claws)
| GM Peachbottom |
How long would it take to modify Dignity's Barb into a different type of crossbow?
Ok, so I’m putting together most of this on the fly, so bear with me.
So to modify the crossbow, I’m going to treat is as crafting a heavy repeating crossbow, but I’ll reduce the cost by half since you are providing the base materials to modify. So that’d be 350 gp (200 gp for the crossbow and 150 for masterwork).Then to craft the parts. I’m going to use a master blacksmith which has a +15 to craft weapons. Plus an additional +9 for the crafting bonus in Oppara. Plus +2 for an assistant. Will give him a +26. And instead of rolling, I’ll just have the crafter take 10, for a total of 36.
To craft, you calculate the cost in sp, 2000 sp for the crossbow and 1500 sp for the masterwork.
The DC for crafting a crossbow is 15. I’ll increase the DC +10 twice to accelerate crafting to a DC for 35. Then you multiply the craft result times the DC to get a week’s worth of progress and repeat until the cost is covered. So one week would complete 1190 sp worth. And two weeks would exceed the 2000 sp cost and complete the item.
For the masterwork part, which needs to be crafted separately, it is a DC 20 accelerated to DC 30. So 36 x 30 = 1080 sp. So it would also take two weeks to complete.
I’ll allow both parts to be crafted concurrently, so it only takes two weeks instead of four weeks.
Unfortunately, crafting in Pathfinder is not fast. So its not something you could do in the 1 day before you rescue Martella.
After this section, you’ll have more downtime to do things like crafting, etc. Its up to you if you want to use Dignity’s Barb or your Masterwork Repeating Crossbow for now.
| Tychus Marcaius |
Ok, I'll probably get it commissioned and keep using my starter crossbow in the meantime.
If no one has any objections, I've assigned the +1 axe to myself as a side-weapon.
I've also picked up several Knowledge skills in the hope I make good use of them. With Monster Lore it ups the odds of succeeding in combat.
| Xallis Livara |
Sorry for not replying sooner. I got a covid booster and a flu vax at the same time and I was out for the day.
| GM Peachbottom |
I noticed some of your character's hit points are off. It was easy to notice because coincidentally, most of the party has the same number of hit points.
Liraela and Icabhod should be at 27 hp instead of 26.
1st = 8 + 2 Con + 1 FC (11)
2nd = 5 + 2 Con + 1 FC (8)
3rd = 5 + 2 Con + 1 FC (8)
And Trevor should be at 24 hp instead of 22.
1st = 8 + 1 Con + 1 FC (10)
2nd = 5 + 1 Con + 1 FC (7)
3rd = 5 + 1 Con + 1 FC (7)
I guess colds are going around. Glad you all are feeling better.
| Trevor Kastner |
GM Peachbottom wrote:Trevor becomes frightened for 4 rounds. He can use his hero point to try to reroll the save if he wants.I should specify, the DC is 16. That way if Trevor wants to reroll, he'll know if he can act or not.
Trevor's gonna 'Hero-Up' and use his Hero Point to re-roll.
| Tychus Marcaius |
And that is the last bolt in the casing, will need to spend a Full Round reloading.
If for some reason I'm unable to post my next turn, consider that to be my whole turn.
| Henrika Karthis |
I'll add, you don't need to make a Climb check for each box either. Once you are on top of the boxes, you can walk on top of them without more Climb checks.
Whew!
| GM Peachbottom |
Mr. Smiles is currently in front of a glass window. I can't guarantee he'll stay there. But as long as he is there, you can attack him through the window if you have a ranged weapon (or Navia is large enough to reach with melee).
The glass has 1 hardness and 1 hp.
If you only do 1 damage, you fail to break the glass.
If you do 2 or more damage, subtract 2 from the total damage (1 hardness and 1 hp) and the rest continues through to the enemy.
Once the glass is broken, it remains broken and no longer subtracts from attacks through it.
| GM Peachbottom |
| 1 person marked this as a favorite. |
Two questions: First, can she strike Mr. Smiles with the same action that she uses to smash the glass, since he's within reach? Second, if so, can she feint? I'll put the rolls in spoilers.
The boxes are 10' high and the office is 20' high. So there's a 10' difference in height, so the window is not in melee range for Henrika. Only Navia could have reached it because of her size. Otherwise, it needs to be hit with a ranged weapon.
However, I'll allow you to climb up into the office with the same DC 10 Climb check instead of feinting. (I'll use the feint roll, so it will be a success.) Then she can attack through the window.
As for the question, can you strike Mr. Smiles with the same action as smashing the glass? Yes, you can since the glass is transparent. Per my previous post, just subtract 2 from the damage.
Even though, Henrika's attack roll is less than Mr. Smile's AC, the attack will smash the glass and destroy one of his mirror images since an attack roll within 5 of the enemy's AC will still destroy an image.
I'll put this in the gameplay now because Henrika goes first it could affect other people's actions in the round.