
DM Kludde |

Gameplay thread. Go ahead and dot in and/or introduce your character. Can you please enter your details on the RPG Chronicles page and upload the mini you want to use to the slides?

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Pinkiee is currently laying out plates of assorted cupcakes that he baked himself ((Dayjob: Baker)) in the common room in the new Advocates HQ. He is a pink Morlamaw carrying a hooksword and a dousing shield on his back and wearing only a baking apron over clearweave armour.
As he lays out the cupcakes, he sings along with the sugar pop music coning from the lounge speakers.
Cause I love to make you smile, smile, smile
Yes I do
It fills my heart with sunshine all the while
Yes it does
'Cause all I really need's a smile, smile, smile
From these happy friends of mine
I like to see you grin
I love to see you beam
The corners of your mouth turned up is always Pinkie's dream
But if you're kind of worried
And your face has made a frown
I'll work real hard and do my best to turn that sad frown upside down
'Cause I love to make you grin, grin, grin
Yes I do
Bust it out from ear to ear let it begin
Just give me a joyful grin, grin, grin
And you fill me with good cheer
which basically sums up his philosophy. He is also known as a party planner and often helps organise the celebrations for the Advocates.

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Chip's combat drone, Checker, was heavily damaged and nearly destroyed during his last mission.
Which to some extent was the point. The drone is there to take hits so that actual people don't.
Still, it clearly needed improved armor. And he had some ideas for increasing its combat routine after watching some more experienced warriors--enemies and allies--in battle.
He's more prepared now, and Checker much more so. Chip finishes reassembling Checker's upgraded chassis, anticipating a call.

DM Kludde |

Setting the scene while we wait for everybody to join
It was a message on your personal comm unit that read Meet us for breakfast, Croizanarte. Z that brought you to this gourmet pastry shop in Drifter's End, not too far from the Lorespire complex. A large family of ysoki is teeming all over themselves as they wait to be seated by an extraordinarily patient uplifted bear. When it is the group's turn to be seated - it takes a while - the uplifted bear waiter (who somehow seems to want to avoid Chip's drone Checker - strange that) leads the group to a very private table. Welcome to Croizante, this is the chef's table. Enjoy your breakfast, the uplifted bear says, before hurrying off.
Effused with the smell of freshly baked pastries, this spacious table boasts room for occupants of all sizes. A shirren in a power chair sits on the far side from the entrance next to a large barathu collective swirling with color. “You’re just in time, Starfinders!” Zigvigix exclaims. “We ordered the sampler platter, and it should be here any minute!”

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A gnome enters with his face "stuck" in his tablet.
"Ah yes...Food...I haven't eaten today. Been too busy on this new research paper." He takes a seat. "Zarzuket 3 here. I think I'm the third version of this "person" but I'm not sure. I'm a professor at a university on Castrovel"
he thinks he's a clone

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Albrik has been keeping himself busy in the temple: whenever his duties or his personal studies in the library allow it, he tries to think about what he learned during his last summoning to the academy - something about the true difference between life and matter probably or about not letting himself get mauled by security bots - he's not sure yet, when the message reaches him.
At the pastry shop, he audibly sniffs the air
"the sampler sounds perfect - smells like we would have a hard time choosing"

DM Kludde |

Not letting yourself get mauled by security bots is a useful life skill.
Harmony of Many, the barathy next to Zigvigix, has numerous tendrils with which they reach to pull out chairs as their telepathic voice chimes in:
“And while you enjoy a hearty breakfast, we can detail a mission we would like you to undertake in an area of Absalom Station few have ever seen—the Ghost Levels. This region of the Spike is home to strange creatures, bizarre ecosystems, and possibly even undiscovered sapient residents. It is unknown what role these areas play in maintaining the delicate balance of Absalom Station’s equilibrium, but they are dangerous enough that almost all access points are cordoned off and travel there forbidden.”
Still allowing time for Zoomba to join, so I'm just trickling in pieces of the briefing

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Sounds like we'll have some interesting choices, and the pastries sound good as well. says a young halfling as he approaches the table.

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I am surrprrised that therre arre any places on this station that arre still unexplorred a middle-aged pahtra woman says as she strides up to the table. Carefully pulling out a chair [ooc]lifting, not dragging![/i] to grab a seat, she looks over the spread of deserts and plucks a croissant-looking one with a claw. As she nibbles, the pahtra adds:
Harrmony of Many: it is good to see you again. I would guess frrom yourr tone that that the Stewarrds arre giving us an exception to the 'forrbidden' trravel ban forr a parrticularr rreason?

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Morning Zigvigix the pink Morlamaw says. And a smiley day to you
He waits eagerly for the platter to be brought out. When it does, he selects a representative sample.
I heard that it's impossible to get to the lower levels of the Spike where the Starstone is, so I guess that there are. But yeah, guess we need the room with all these refugees coming in. I'm in the process of planning a big 'Welcome to Absalom Station party' by the way.
He pauses a bit to sample a pastry.
Mmm. These are good. My complements to the baker. I'm Pinkiee by the way. Vanguard. I'll try to keep everyone safe and happy.

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Tocti the pahtra says, a bit embarrassed that she forgot to introduce herself to the others when she arrived.
As she extends her hand to grab another bite of food, the keen-eyed of you can notice a faint bit of motion within her fur. Tocti scratches at it, then looks around eyes wide. Don't worrry! It's not fleas orr lice! Just some of my helperrs completely underr contrrol.
She chews and thinks to herself ...I probably should not have even mentioned fleas at the table at all.

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Afraid of robots? Or perhaps just afraid of robots brandishing doshko.
That was the issue with a drone like Checker. Since its weapon was kind of installed, the option was either ready to attack at any second or not ready at all.
Though Chip was quickly distracting by the far more exciting mention of a "sampler platter."
"I'm Chip," he says, "and this is Checker. I always like to make it clear, Checker here is a drone and not a particularly shy SRO. If it gets beaten up or destroyed, well. Half the reason I bring it along is to take hits so actual people don't have to."

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It's usually my job to take the hits Pinkiee replied. But if Checker wants some, I won't object
He then looks towards Tocti. Nanites?

DM Kludde |

Looks like we're all here. I don't see a single level above 2, so that puts us in low tier
Zigvigix picks up the briefing from their counterpart. “Ever since the Drift Crash, the station has been flooded with refugees. The Starfinder Society has been helping as many people as we can, but resources and space aren’t infinite. One of my fundraising contacts told me about some refugees who found their way into one of the uppermost Ghost Levels and set up their own volunteer-led community.” They give a pleasant nod to their barathu colleague. “We want you to travel to this new community in the Ghost Levels and meet the people in charge. See if there’s anything you can do to help them out! We’ll be sending you with some supplies to bring down there after breakfast.”
Harmony of Many continues. “Indeed. Our drone, Major Sixth, is monitoring the assembly of these supplies now, and will inform us when they are ready. Your mission is also to explore the region surrounding this refugee community. While doing so you should maintain good records, document your findings, map your progress, communicate peacefully with any sapient species you encounter, and comport yourselves as responsible explorers. We intend to prove to the Syndicsguild that the upper reaches of the Ghost Levels can be safely settled, so long as they are explored with care by responsible groups knowledgeable in engineering, magic, and archaeology—groups like the Starfinder Society. We will provide you with tools to help you flag any mysterious sites for further exploration and to collect any relics of value, so long as doing so won’t harm local ecosystems.”
Zigvigix concludes the briefing just as overflowing plates of food arrive. “And of course, you should deal with anything dangerous you find down there in whatever manner you think best. Just please make sure you come back in the same number of pieces you left in! So, who’s hungry?”
---
Responding to Tocti, Harmony of Many’s body goes through a few color changes while they ponder how best to answer. “Our information is limited in this area, since only occasional explorers slip past the barricades, and even fewer return. It is hard to tell which tales are believable. We have heard stories about forests with screaming fruit, secret space-pirate lairs, robotic dragons, mobile organic machinery, and immortal tentacle beasts. The only thing we know for certain is that the ambient magic of the region is entirely unpredictable.”

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Realizing that the meaty smell of food has distracted him enough, to skip his introductions, Albrik quickly adds:
"You can call me Albrik, by the way. I'm a novice at the temple of Sarenrae. Glad to see you again, Norbert - we had the pleasure recently - and glad to get to know you all. I don't know about you, but I could get used to being briefed here..."
After hearing about the mission:
"I'm always happy for the occasion to help those in need and to carry the light of Sarenrae to a place that is a bit too far away from the sun!"

DM Kludde |

"I'm always happy for the occasion to help those in need and to carry the light of Sarenrae to a place that is a bit too far away from the sun!"
Zigvigix nods and responds: “You'll be pleased to hear then The Advocates have been taking the lead in fundraising initiatives to assist worthy causes for the people affected by the drift crisis!”
The shirren wipes their mandibles with a napkin and replies, “There’s a small food bank operating near the Laughing Lady tavern in the Downlow neighborhood. My sources tell me that’s where you can find the right path to follow.

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Yep Pinkiee says Been planning a lot of parties for them - as well as bake sales and the like

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"It's not any farther from the sun then we are now, it's just walled off," says Chip, perhaps too literally, "And we need those walls."
He takes something far too large with chocolate. And fruit. And cheese.
"They could use some of these, but having someone scout and secure the area is probably a higher priority. Understood."

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Albrik has been eating a meat pastry with as much attention to table manners as possible with a canine muzzle. On Chips comment, he radiates keenness to delve further into the topic
"You are right of course - and I have been thinking along the same lines for most of my life. But being close enough to the sun...being able to receive her lifegiving warmth... that's not just a matter of distance. It's a delicate balance between a lot of things...Hope plays a big part in this. And the fine machinery of wanting, success, failure, exultation and despair...anyway: I've never been to the Ghost Level. It's just my impression from what I heard, that it's a bit too much of a dark place..."

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The gnome starts looking at his garments...
"Fleas did someone say?"
Not seeing anyone he turns to the briefing.
"Ah yes...I'm very complete in my documentation. I shall endeavor to make a full record of our findings! I'm sure the Society will want me to present a paper on this mission!"

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Realizing that the meaty smell of food has distracted him enough, to skip his introductions, Albrik quickly adds:
"You can call me Albrik, by the way. I'm a novice at the temple of Sarenrae. Glad to see you again, Norbert - we had the pleasure recently - and glad to get to know you all. I don't know about you, but I could get used to being briefed here..."
2 star shaman mystics lol

DM Kludde |

Excellent! Zigvigix says when Zarzucket offers to present a paper, I'm sure it will be well read
You can still ask questions in a flashback, I'm just adding the next bit
The chef of the Croizanarte, Kevocad, a shirren wearing a chef's hat, comes up to the table, causing a whisper from Zigvigix He's the one paying for all this. , then louder Kevocad! It's time this group caught up with your reputation. Zigvigix talks to the group and says Kevocad here is a retired Starfinder. I'm sure you've read about the exploration he did on Castrovel, or the diplomatic missions to Vesk-5? Anyway, Kevocad has offered us this breakfast on the house, such a nice thing to do!
Thank you, Ziggy Kevocad, it's my please. I come bearing gifts! He places a gilded box on the table these contain six of my special pastries. You can give them to whoever you think would benefit from eating one, or you can taste them for yourselves, of course.
Each of these functions as a Mk1 Healing serum (when eaten), or gives a +2 to Bluff/Diplomacy bonus for checks to influence whoever you're giving one to, for a duration of one day.
Soon after, Major Sixth, Harmony of Many's drone with a mk 1 null-space chamber that is filled with supplies for the refugees. The drone also gives the group a Enhanced Camera Scanner and a pair of Cartographer Boots.
You can also make last-minute purchases now

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Why thank you. And I have to say, your platter is delicious. I do not think I have reached your skill level in baking just yet. I can only offer in return these simple cupcakes I made this morning.

DM Kludde |

The Downlow neighbourhood is located, somewhat counter-intuitively, in the spike of Absalom station. It's a poor and crowded area of the station, and currently overflowing with refugees.
Groups of refugees are bunched together near ventilation vents for warmth, some are sleeping on the sidewalks, and there's the occasional busker singing a popular tune.
They opened an amusement park called 'Wasteland'
Whose main attraction was a pile of quicksand
The average review was one out of five
And that's only from those that came back alive
Orgoth and Uben
Don't know what they're doing
Orgoth and Uben
Are both a little out their minds
Don't give them a dime
They'll burn through your cash
Like they burned through mine...
The food bank Zigvigix mentioned, called 'Food for thought' is just up the alley. There's an elderly lashunta clerk overseeing a moderate stack of supplied. Hello there, she greets the group with a warm smile what can I do for you?

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Pinkiee pronks up to the counter.
Hi. we've been sent to look after the welfare of some refugees. Heard they'd penetrated as far down as the Ghost Levels so we wanna go down there and see if they're doing okay. Do you know how to find them please?

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Unless you need some help herre Tocti purrs as she looks around the lashunta. It looks like you have many mouths to feed yourrself. Has it always been this crrowded?

DM Kludde |

Ah, shucks, you just missed them, a group of them just left. If you're quick you can still catch up with them. the elderly lashunta responds, they look like me she says, cheerfully pointing to the tell-tale lashunta antennae on her head but younger!
Indeed, it's not long after that the group find the lashuntas in question, and not a minute too late. They're stuck in a back alley lit by a solitary
holographic streetlight, and beset by group of four thugs wearing 'Bulkhead Bruisers' leather jackets.
Please, please, we don't have anything of value, let us go! The refugees plead, but the bruisers look like they're very insistent on wringing out every last bit of value out of these poor people...
Map updated! If your icon isn't on the map, please add it to the dashed box up top.
Pinkiee: 1d20 + 1 ⇒ (16) + 1 = 17
Norbert: 1d20 + 5 ⇒ (7) + 5 = 12
Chip: 1d20 + 2 ⇒ (19) + 2 = 21
Tocti: 1d20 + 4 ⇒ (1) + 4 = 5
Albrik: 1d20 + 1 ⇒ (1) + 1 = 2
Z: 1d20 + 0 ⇒ (12) + 0 = 12
thugs: 1d20 + 2 ⇒ (10) + 2 = 12
---
Chip
Pinkiee
Norbert
---
Thug
Thug
Thug
Thug
---
Zarzucket 3
Tocti
Albrik
---

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Albrik took some time to listen to the streetmusic, while the others talked to the old lashunta. Therefore he is a bit behind the others and comes late to the fight.

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"Really!? Seriously!?" shouts Chip, hoping to deflect the thugs' attention on the Starfinders and away from the refugees, "This is what you want to do, at a time like this? Checker, go!"
Well. At least it's straightforward?
The drone lumbers forward to confront one of the bullies as the halfling draws his own weapon.
Standard: Master Control. Checker moves twice
Move: Draw laser

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HEY! Pinkiee bellows out. Leave those kids alone or I'll be doing some THUMPING .. on YOU!
Pinkee charges in with Checker.
intimidation: 1d20 + 6 ⇒ (18) + 6 = 24

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Norbert moves up, pulling his Pulsecaster Pistol as he moves. He addresses the thugs.
Move along folks. You really don't want to hang around here.
Intimidation : 1d20 + 7 ⇒ (9) + 7 = 16

DM Kludde |

Chip guides the drone forward and draws his weapon, while Pinkiee asserts his displeasure with the situation... sternly. Norbert moves in as well
The thugs seems to hesitate for a moment, and see what the stance of the new group is.
With Pinkiee's intimidate success, everyone can try add to this intimidation (I already have a roll for Norbert and Pinkiee)
---
Zarzucket 3 (can still intimidate)
Tocti
Albrik
Chip
Pinkiee
Norbert
---
Thug
Thug
Thug
Thug
---
---

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As Albrik realizes what's happening, he narrows his eyes and growls brandishing his spear: "you really want to attack these people? Don't you think, they have enough problems without you?
If you were hoping for easy targets, now is the best time to turn your tail and get lost!"
Intimidation: 1d20 + 1 ⇒ (7) + 1 = 8
Obviously the effect is rather comical...

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Chip isn't terribly menacing, but maybe backing up an armed drone will help.
Intimidation: 1d20 + 2 ⇒ (15) + 2 = 17

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Tocti steps towards the hooligans, shaking her head from side to side and wiggling her arms. From out of her fur white-silver flecks emerge, floating in the air for a moment before strangly shifting towards each other.
As they have said, therre is nothing prrofitable forr you herre. the pahtra purrs in a low tone. The flecks continuing merging, assembling into a long rifle the feline clutchs tightly as she speaks. Go away. Forr yourr own safety if not out of charrity.
Intimidate: 1d20 ⇒ 9

DM Kludde |

It looks like the thugs are a bit rattled, but nowhere near intimidated enough to let off. Go away,[/]b the leader shouts, [b]this is our turf!
Combat is still on, bold may act
---
Zarzucket 3 (can still intimidate)
Tocti
Albrik
Chip
Pinkiee
Norbert
---
Thug
Thug
Thug
Thug
---

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Zarzucket tries to look threatening and waives his pistol.
"I say...bugger off champs and leave these people alone"
Intimidate: 1d20 + 1 ⇒ (7) + 1 = 8

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Rrememberrr Tocti growls as she swiftly strides forwards. We trried to avoid this
Spinning to a halt, she raises her weapon as the nanites finish forming and aims the barrel straight down to one of the thugs. Firing, a blue beam shoots out at one of the ruffians.
Attack v Red EAC: 1d20 + 7 ⇒ (4) + 7 = 11 for Nonlethal Cold: 1d6 ⇒ 3

DM Kludde |

Tocti takes a shot at one of the thug. The blue beam hits the ruffian, who lets out a scream of agony.
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Zarzucket 3
Tocti
Albrik
Chip
Pinkiee
Norbert
---
Thug (red, 3)
Thug
Thug
Thug
---

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You can still run away.
He takes a shot at Blue
Attack Roll: 1d20 + 5 ⇒ (5) + 5 = 10
Non-lethal Electricity damage: 1d4 ⇒ 1

DM Kludde |

Norbert manages to shoot a thug in the leg, scorching some of the fabric of his pants.
---
Zarzucket 3
Tocti
Albrik
Chip
Pinkiee
Norbert
---
Thug (red, 3)
Thug (blue, 1)
Thug
Thug
---

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Stunning weapons? Chip and Checker aren't equipped for that. But he doesn't want to be the first to escalate, either. Okay. Shoot to disable?
"Checker, subdue!" he calls out as he carefully aims his laser.
Checker attacks nonlethally: Doshko vs KAC: 1d20 + 5 - 4 ⇒ (18) + 5 - 4 = 19 for Piercing damage: 1d12 + 2 ⇒ (12) + 2 = 14
Standard: Chip attacks the same enemy nonlethally laser pistol: 1d20 + 3 - 4 ⇒ (19) + 3 - 4 = 18 for fire damage: 1d4 ⇒ 4

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Pinkiee also goes for the non-lethal option on Blue, using a Tactical Doshko on Blue
td: 1d20 + 6 - 4 ⇒ (1) + 6 - 4 = 3 slashing: 1d12 + 4 ⇒ (4) + 4 = 8
before moving to protect the lashunta - well he would if he could get past the obstacles.

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Realizing that his Intimidation was unsuccessfull and seeing that blue is covered by the others, Albrik grits his teeth and tries to get nearer to yellow as fast as he can. move twice

DM Kludde |

Chip is not having any of this street thuggery, and sends checker out to fight crime. The drone promptly downs a thug with a solid knock to the head. Chip adjust his aim and shoots at the next thug. Pinkiee closes in, but notices the thug is already down.
The other three thugs are turning this into a regular old-fashioned shoot-out, and turn their laser of the team.
Auto-pistol, Checker: 1d20 + 4 ⇒ (6) + 4 = 101d6 ⇒ 1
Auto-pistol, Pinkiee: 1d20 + 4 ⇒ (18) + 4 = 221d6 ⇒ 3
Auto-pistol, Zarzucket: 1d20 + 4 ⇒ (7) + 4 = 111d6 ⇒ 4
Bullets fly and ricochet off bulkheads, except for a single bullet that lodges itself into Pinkiee's fin.
---
Zarzucket 3
Tocti
Albrik
Chip
Pinkiee
Norbert
---
Thug (red, 7)
Thug (blue, down and out)
Thug
Thug
---

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Albrik touches the symbol around his neck and says a short prayer. Searing, colorfull lights start to dance around yellow-thugs head.
cast Daze on yellow-thug - Will-Save DC 13
Growling and readying his spear, Albrik moves in, sidling slightly around the man so that he might turn his back to Pinkiee and Checker.

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Norbert moves up to attack Red.
Bluff to Trick attack, result is max CR Tricked: 1d20 + 14 - 20 ⇒ (13) + 14 - 20 = 7
Attack Roll with Pulsecaster Pistol on Red: 1d20 + 5 ⇒ (16) + 5 = 21
Electrical nonlethal damage: 1d4 ⇒ 2
Trick Attack damage, also Electrical nonlethal : 1d4 ⇒ 1
Well, it all counts, right?