DM Brainiac’s Kingmaker 2E: Table 1

Game Master Brainiac

Hex Map
Kingdom Sheet


NPC Influence:
Ekundayo: Influence 2/8

Discovery: Hunting Lore, Nature, Perception
Influence Skills: Crafting (to appeal to Ekundayo’s sense of artisanship), Deception, Diplomacy, Giant Lore (to show Ekundayo you know much of his favored enemies), Intimidation, Survival (to impress Ekundayo with your ability to get along in the wild)

Nok-Nok: Influence 0/12

Discovery: Goblin Lore, Religion, Perception
Inluence Skills: Deception, Diplomacy, Intimidation, Religion (to use knowledge about Lamashtu to show Nok-Nok that the Demon Queen is not the best deity to follow if one wants to become a hero), Thievery (to share with Nok-Nok some advice on how to disarm traps or use thieving skills for good rather than evil), Underworld Lore (to “talk shop” with Nok-Nok about underhanded practices)

Tristian Influence 0/7

Discovery: Perception, Religion, Sarenrae Lore
Influence Skills: Deception, Diplomacy, Intimidation, Medicine (to trade information on best practices and traditions in caregiving), Religion (to show Tristian the depth of your own faith and beliefs), Sarenrae Lore (to share stories of recovery and redemption or to join him
in prayer)

I Swear I'm Sober!

A lumberjack named Stas claims to have seen an elusive hodag and to have
stuck it with his magic spear. His friends think that he lost his spear in the river and made up the hodag sighting to cover up his clumsiness. The poor lumberjack’s honor is at stake!

Completion: Track down and kill the hodag and bring its head to Stas so he can show it to his friends. That’ll learn ’em!

Reward: In gratitude, Stas promises his magic spear as a reward. The only problem? The last time he saw it, it was stuck in the hodag’s back.