Defiance in Phlan (Inactive)

Game Master Edeldhur

Damage taken:

Ragnar - 6/11
Eiravor - 2/10



Discussion Thread is open!


Kha’lessa signing in!


Male Half-Elf Bard 1 - AC 15, HP 10 (10)

Yellow


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Green


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

How the hell you put an image in an alias?


Hahaha!

Go to My Account > Account Settings > Click Edit in front of the avatar you want to change > Click the button ‘Change’ under where it says ‘Avatar Image’ > Select the image.

Done! ;)


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

Done! ;)


Well done! :)


Male Wood Elf Ranger 1 - AC: 15; Saving Throws: Str +3, Dex +5; hp: 15

I had good tips :-)


Ragnar Redbrew wrote:
So, I'm guessing outside they draw their weapons before I exit the barn? Did I draw my Warhammer?
Roll20 wrote:

Other Activity on Your Turn

Your Turn can include a variety of flourishes that require neither your Action nor your move.

You can communicate however you are able, through brief utterances and gestures, as you take Your Turn.

You can also interact with one object or feature of the Environment for free, during either your move or your Action. For example, you could open a door during your move as you stride toward a foe, or you could draw your weapon as part of the same Action you use to Attack.

If you want to interact with a second object, you need to use your Action. Some magic items and other Special Objects always require an Action to use, as stated in their descriptions.

The GM might require you to use an Action for any of these activities when it needs Special care or when it presents an unusual obstacle. For instance, the GM could reasonably expect you to use an Action to open a stuck door or turn a crank to lower a drawbridge.

So yeah, you can draw your weapon OR your shield as you go.

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In general for D&D 5e:

Roll20 wrote:

On Your Turn, you can move a distance up to your speed and take one Action.

You decide whether to move first or take your Action first. Your speed — sometimes called your walking speed — is noted on your character sheet.

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