DM Talomyr - The Lost City |
GM: Is it possible to shoot at the goblins beyond Cayde and Adonius?
Yes, but they will have half cover. (i.e. +2 AC)
Cayde Shadowstrider |
Cayde smashes his hammer at the goblin (#2) to his south, stepping further into the narrow cave opening so others can get clear shots at the goblins to his west if he is fortunate enough to fell it.
Warhammer attack: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Tekumbray Forsythe Cobblepot |
Tekumbray once again steps from the shadows and aims down the tunnel. At just the right moment Cayde steps aside and the snap of the gnome's bow cracks. A steel tipped, feathered shaft flies toward a goblin in the second rank of foes beyond Cayde. The sharp point aimed where it would do the most damage possible.
Shortbow Attack: 1d20 + 5 ⇒ (18) + 5 = 23
SB Attack Adv: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d6 + 3 + 2d6 ⇒ (5) + 3 + (4, 2) = 14
Adonius |
22/26 HP
Recharge web: 1d6 ⇒ 5
Adonius-spider chitters when the goblin's blade causes him to bleed. He spits another glob of webbing at its goblin threat.
Web a goblin: 1d20 + 5 ⇒ (5) + 5 = 10
DM Talomyr - The Lost City |
Cayde's warhammer crashes down on a goblin's skull, splitting it like an over-ripe melon. Tekumbray steadies his aim and threads an arrow through heavy traffic to slay another one of the goblins.
I'm going to have to take a minute to figure out what how I'm going to handle this. The over-all map was a bit confusing with too many A's and B's.
DM Talomyr - The Lost City |
Alright, to hell with it...I'll make do as best I can with the mix up. Apologies all...
Strength DC 12: 1d20 - 1 ⇒ (12) - 1 = 11
Struggle as he might, the webbed goblin can not free himself from the Adonius-spider's web, while two others scurry down the recently opened passageway.
Adonius attempts to restrain another goblin with webs, but the sticky glob only strikes the floor.
Baheera is up.
DM Talomyr - The Lost City |
Botting Baheera...
The genie-kin warlock targets one the goblins near the Adonius-Spider and Cayde with another eldritch blast, annihilating one of the menaces.
Eldritch Blast: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 2d10 + 3 + 2 ⇒ (10, 2) + 3 + 2 = 17
The remaining un-webbed goblins rush in, one attacking the Adonius-spider, the other three strike at Cayde. The solitary attacker of the spider, cuts a deep gash into the spider's abdomen while one of the three other goblin's blade cuts into the flesh of the barbarian.
Adonius takes 8 damage, Cayde takes 12 damage from a critical strike.
Goblin @ A: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Goblin @ C: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Goblin @ C: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 2d6 + 2 ⇒ (4, 6) + 2 = 12
Goblin @ C: 1d20 + 4 ⇒ (9) + 4 = 13
Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Cayde and Tek are up.
Cayde Shadowstrider |
Grunting in pain, Cayde continues to bash goblins--this time aiming for the one directly to his south!
Warhammer: 1d20 + 6 ⇒ (18) + 6 = 24
Magical Bludgeoning Damage: 1d8 + 4 ⇒ (8) + 4 = 12
Tekumbray Forsythe Cobblepot |
Setting another arrow the string, Tekumbray threads the needle to try and strike the goblin lurking in between Cayde and Adonius.
SB Attack: 1d20 + 5 ⇒ (7) + 5 = 12
Adv. SB Attack: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d6 + 3 + 2d6 ⇒ (5) + 3 + (2, 1) = 11
Bonus Hide: 1d20 + 7 ⇒ (9) + 7 = 16
DM Talomyr - The Lost City |
Cayde crushes another goblin, while Tek's arrow goes just wide of another. Meanwhile, the entangled goblin continues to struggle futilely to escape the web.
Str Check DC 12: 1d20 - 1 ⇒ (1) - 1 = 0
Adonius and Baheera are up.
Adonius |
22 -8 = 14/26 HP
Recharge web: 1d6 ⇒ 4
Adonius-spider chitters when another goblin's blade causes him to bleed. This time he bites the closest goblin.
Bite a goblin: 1d20 + 5 ⇒ (9) + 5 = 141d8 + 3 ⇒ (2) + 3 = 5
If hit, poison damage: 2d8 ⇒ (1, 5) = 6
If hit, the target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
DM Talomyr - The Lost City |
The Adonius-spider's mandibles find nothing but air, as the goblin quickly shifts his shoulder out of the way at the last second.
Bump for Baheera. If a post isn't made by this evening, I will bot Baheera again later tonight.
DM Talomyr - The Lost City |
Botting Baheera...
The genie-kin warlock lines up another blast and unleashes it towards one of the goblins, but ultimately the shot goes wide.
Eldritch Blast: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d10 + 3 + 2 ⇒ (9) + 3 + 2 = 14 Force and Thunder
Two of the remaining engaged goblins slash at Cayde while the remaining one stabs at the Adonius-Spider with only the strike at the monstrous spider landing its mark.
Adonius-Spider takes 6 damage.
Goblin @ C: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Goblin @ C: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Goblin @ A: 1d20 + 4 ⇒ (11) + 4 = 15
Damage: 1d6 + 2 ⇒ (4) + 2 = 6
Cayde and Tekumbray are up.
Cayde Shadowstrider |
Cayde keeps swinging, aiming at the goblin deepest in the room (to his southwest) so others can have a clear line of fire towards the other goblins.
Warhammer attack: 1d20 + 6 ⇒ (14) + 6 = 20
Warhammer damage: 1d8 + 4 ⇒ (1) + 4 = 5
Tekumbray Forsythe Cobblepot |
He knew only a few seconds had passed since they'd ambushed the goblins, but some internal clock in the gnomes mind was ticking down and he was worried they would soon have the entire tribe howling for their blood. In an effort to silence those alarms, he once again steps up and fires a shot into an unsuspecting foe hoping it will free up the pressure on Cayde and Adonius. Seeing the arrow hit the goblin, the gnome nods in grim satisfaction and then slips back into the shadows.
Shortbow Attack Goblin: 1d20 + 5 ⇒ (15) + 5 = 20
Adv Short Bow: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d6 + 3 + 2d6 ⇒ (5) + 3 + (2, 6) = 16
Crit: 1d6 ⇒ 2
Bonus Hide: 1d20 + 7 ⇒ (13) + 7 = 20
Adonius |
14 -6 = 8/26 HP
Recharge web: 1d6 ⇒ 6
Adonius-spider chitters when another goblin's blade causes him to bleed, and he bites the closest goblin.
Bite a goblin: 1d20 + 5 ⇒ (8) + 5 = 131d8 + 3 ⇒ (3) + 3 = 6
If hit, poison damage: 2d8 ⇒ (1, 4) = 5
If hit, the target must make a DC 11 Constitution saving throw, taking the poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
DM Talomyr - The Lost City |
Cayde clips the shoulder of the furthest goblin, knocking him off-balance but not killing the goblin outright. Tek pops out of the shadows and sinks another arrow into the throat of another goblin, killing it.
Str DC 12: 1d20 - 1 ⇒ (7) - 1 = 6
The webbed goblin still struggles to escape, to no avail.
Still proving too difficult to bite, the Adonius-Spider's foe evades yet another bite of the spider's mandibles.
Baheera is up. I'll give ~24 hour for Baheera to post before botting again.
DM Talomyr - The Lost City |
Botting Baheera
Baheera lines up a shot at the goblin nearest the Adonius-Spider, but apparently that particular goblin is apparently the nimblest creature any of you have ever seen, as it dodges another attack.
Eldritch Blast: 1d20 + 5 ⇒ (8) + 5 = 13
Damage: 1d10 + 3 + 2 ⇒ (7) + 3 + 2 = 12
The remaining unwebbed goblins continue their assault on the Adonius-Spider and Cayde. The nimblest of goblins slashes the spider across the abdomen again, while the staggered goblin's strike at Cayde misses.
Adonius takes another 6 damage.
Goblin @ A: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 2d6 + 2 ⇒ (3, 1) + 2 = 6
Goblin @ C: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Cayde and Tekumbray are up.
Cayde Shadowstrider |
Personally offended that the goblin didn’t go down after being hit by his hammer, Cayde swings again, trying to rectify the situation.
Warhammer Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d8 + 4 ⇒ (7) + 4 = 11
Tekumbray Forsythe Cobblepot |
Having found a rhythm, Tekumbray sends another feathered shaft of doom flying toward one of the remaining goblins. Then quickly slips back into the shadows.
Short Bow Attack: 1d20 + 5 ⇒ (14) + 5 = 19
Adv Short Bow Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 1d6 + 3 + 2d6 ⇒ (6) + 3 + (2, 4) = 15
Bonus Hide: 1d20 + 7 ⇒ (15) + 7 = 22
DM Talomyr - The Lost City |
Cayde swings in frustration but fails to land the killing shot on the goblin. Meanwhile, Tekumbray fires off another deadly arrow, slaying the previously unhittable goblin.
STR DC 12: 1d20 - 1 ⇒ (13) - 1 = 12
The webbed goblin finally escapes the entangling threads that had him tied to the ground and makes a break for the open, formerly secret, opening.
Adonius-Spider and Baheera are up.
Adonius |
8 -6 = 2/26 HP
Adonius-spider chitters when yet another goblin's blade sticks him. He tries to reweb the escaping goblin, so he does not block his companions.
Web goblin: 1d20 + 5 ⇒ (15) + 5 = 20
Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
Baheera al-Sah'haar |
Moving further into the cavern, Baheera sends another blast slamming into the offending goblin.
Agonizing Eldritch Blast: 1d20 + 6 ⇒ (12) + 6 = 18
Force: 1d10 + 3 ⇒ (8) + 3 = 11 +2 Thunder
DM Talomyr - The Lost City |
Adonius's glob of webbing re-entangles the unfortunate goblin, while Baheera's blast ends the life of the remaining free goblin still within you field of vision.
Cayde and Tek are up, but there are no other goblins other than the entangled goblin left in range. You can attack him if you wish or we can drop out of combat rounds for now.
Cayde Shadowstrider |
Cayde moves quickly to the secret door and looks down the passageway to see where the other goblins might have gone. If he passes the webbed goblin along the way, he swats at it with his hammer.
Warhammer attack: 1d20 + 6 ⇒ (4) + 6 = 10
Warhammer damage: 1d8 + 4 ⇒ (1) + 4 = 5
Tekumbray Forsythe Cobblepot |
Tekumbray follows the others down the formerly hidden passage. As he passes the entangled goblin, he makes sure Cayde's blow killed the creature or at least knocked it unconscious. If not, he draws his short sword and does the job properly before slipping back into the shadows.
Shortsword: 1d20 + 6 ⇒ (18) + 6 = 24
Advantage from Entangled: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d6 + 4 + 2d6 ⇒ (5) + 4 + (5, 2) = 16
Stealth: 1d20 + 7 ⇒ (18) + 7 = 25
DM Talomyr - The Lost City |
Out of combat rounds.
Cayde and Tekumbray put the webbed goblin out of its misery and begin toward the previously secret passage, seeing that it branches right and left. Now the question was, which way did the escaping goblins go?
Where to?
Tekumbray Forsythe Cobblepot |
Coming to the intersection, Tekumbray listens for any sound of running feet as he scans the rock and dirt of the floor for any indication of which way the goblins fled.
Perception: 1d20 + 3 ⇒ (17) + 3 = 20
DM Talomyr - The Lost City |
A quick glance shows Tek that the goblin went off to his right.
Tek's right as he stands, left as you, the players look at the map on Roll20.
Adonius |
Being large, dripping ichor, and unable to communicate, Adonius-spider hangs out on the ceiling waiting for directions.
Tekumbray Forsythe Cobblepot |
Pointing in the direction of the fleeing goblins, Tekumbray cautiously moves to follow, his senses alert for any potential ambushes or traps left by the fleeing creatures.
Perception: 1d20 + 3 ⇒ (18) + 3 = 21
Stealth: 1d20 + 7 ⇒ (7) + 7 = 14
Cayde Shadowstrider |
Cayde pads along after the stealthy Tek, though he gives space so as not to affect his stealth.
DM Talomyr - The Lost City |
I'll take stealth rolls from the rest of you as well. I will be treating this a group check rather than individual checks so one bad roll will not blow the whole thing. Looking for 2 success or greater.
Cayde Shadowstrider |
Stealth for Cayde: 1d20 + 4 ⇒ (2) + 4 = 6
Adonius |
Adonius-spider inhumanly creeps forward.
Stealth: 1d20 + 7 ⇒ (9) + 7 = 16
2/26 HP
DM Talomyr - The Lost City |
Slowly you move along, trying to be careful not to be seen by the inhabitants of the cave system while you follow the footprints left by the fleeing goblins.
You come to a split in the cavern, one path heading west the other northwest. By your estimation, the goblins fled to the northwest.
Which way? I'll take another set of stealth checks, assuming you are still attempting to be stealthy.
Cayde Shadowstrider |
Cayde’s stealth: 1d20 + 4 ⇒ (13) + 4 = 17
Adonius |
Adonius-spider continuously inhumanly creeps along.
Stealth: 1d20 + 7 ⇒ (2) + 7 = 9
2/26 HP
Tekumbray Forsythe Cobblepot |
Continuing to creep along the trail of the fleeing goblins, Tekumbray sticks to the shadows and moves with quiet deliberation as he does his utmost to keep from alerting the creatures to their presence.
Stealth: 1d20 + 7 ⇒ (18) + 7 = 25
DM Talomyr - The Lost City |
The party quietly works their way through the cavern as they approach an area that has a closed portcullis in the eastern wall of the cavern. Behind the portcullis is a large, beaked creature with hooks for hands.
Apparently, the creature smells your approach as it starts banging up against the bars. The goblin footprints continue north.
What would you like to do?
Cayde Shadowstrider |
Cayde gets some rations and approaches the hooked creature, trying to befriend it while feeding it. He is looking to see if it is trained by the goblins or, conversely, may want to exact some revenge on them…
Animal Handling: 1d20 + 2 ⇒ (17) + 2 = 19
Insight: 1d20 + 2 ⇒ (5) + 2 = 7
Tekumbray Forsythe Cobblepot |
Jumping back away from the snarling creature, Tekumbray quickly looks for any ropes, chains or other mechanisms that could be used to open the cage. Unfortunately, a hurried job is a poor job and he can't really tell much from such a cursory glance. So with trepidation about leaving the beast behind them, he waits to see what Cayde's instincts divine.
Perception: 1d20 + 3 ⇒ (4) + 3 = 7
DM Talomyr - The Lost City |
Will wait to see if Adonius or Baheera have anything they want to do before resolving the scene.
Adonius |
Adonius-spider approaches the creature and attempts to develop a rapport.
Animal Handling: 1d20 + 3 ⇒ (15) + 3 = 18
2/26 HP
DM Talomyr - The Lost City |
Cayde approaches the caged creature, food in hand, attempting to make friends with the beast.
When he gets close, the creature screeches and tries to get at the barbarian with its beak and hooked claws, but the bars prevent that.
Sorry, not an animal/beast. It is a monstrosity.
It seems to be a lost cause. As Cayde begins to back away and return to the group, you hear a click, followed by the portcullis beginning to raise.
Initiative - Adonius: 1d20 + 3 ⇒ (2) + 3 = 5
Initiative - Baheera: 1d20 + 2 ⇒ (5) + 2 = 7
Initiative - Cayde: 1d20 + 2 ⇒ (6) + 2 = 8
Initiative - Tekumbray: 1d20 + 3 ⇒ (14) + 3 = 17
Hook Horror - Emenius: 1d20 + 0 ⇒ (14) + 0 = 14
Initiative Order
Tekumbray
Hook Horror
Cayde
Baheera
Adonius
You all have 1 round before the portcullis is up enough for the hook horror to get out and attack. Party is up. Tekumbray can post his round 2 action as well.