[Nostalgia Con] GM Silbeg's PFS2 3-99 Fate in the Future (7-8) (Inactive)

Game Master Silbeg

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Fury's Toll | MotD

This is our Discussion thread!

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

Hmm, I clearly need to update this profile. Will do so by start of game!

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Fury's Toll | MotD
Jaqard Tahti wrote:
Hmm, I clearly need to update this profile. Will do so by start of game!

I mean, only if you want to be successful. ;-)

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Bair is updated, but I haven't played him in a while. I'm not 100% sure how boons work anymore. I think (reading the guide) I am limited to one Advanced Boon, one Ally Boon and one Promotional Boon, right? Beyond that I can just slot any that I have?

Other than that, I am looking forward to playing him again. He is most definitely a front-line tank type. He has a reach weapon and the Attack of Opportunity reaction. GM, do you want me to include a spoilered AoO in each of my rounds in case someone provokes or just wait for it to happen to roll?

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Fury's Toll | MotD
Bair Mann wrote:
Bair is updated, but I haven't played him in a while. I'm not 100% sure how boons work anymore. I think (reading the guide) I am limited to one Advanced Boon, one Ally Boon and one Promotional Boon, right? Beyond that I can just slot any that I have?

That sounds right.

A spoilered AoO would be very good to have. That way it won't slow the game down waiting for you, and prevents a lot of reconning.

I do that with my swashbuckler for his ripostes.

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Fury's Toll | MotD

Before the game starts, please do fill out the:

RPG Chronicles Sign In Sheet

and

PBP Macros

Both are required to play!

FYI - it looks like this team is heavily martial. Hopefully that won't be an issue, but I'd probably suggest investing in extra healing potions and the like, if you don't have the Medicine skill.

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |
Bair Mann wrote:
I'm not 100% sure how boons work anymore.

I've almost given up on boons entirely, they confuse me so much now. (YMMV.)


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Talos has Battle Medicine, Ward Medic, Continual Recovery, and Assurance to hit the DC 20. It’s something, at least.

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

That should cover downtime healing at least, excellent. In combat we may just have to rely on potions.

Unless we happen to have any classes that could use heal or sooth scrolls?

Vigilant Seal

Human (half-orc) Mnk10 | HP: 148/148 | AC: 29 | Fort: +18, Refl: +19, Will: +21 | Perc (E): +18 (low-light vision) | Speed 45 | Default exploration: Scout | Focus points: 3/3 | Hero Points: 1 | Conditions: . |

Jaqard has Battle Medicine as well (though his Assurance will only hit DC 15).

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Druid here. Not big on in combat healing, but I can cast the spell.

Will have Goodberry to keep us fed and help with healing.

Dark Archive

Fury's Toll | MotD

I rebuilt the PBP Macros sheet, as the one I had was not working.

Still need Brynn, Iarann, and Nina to fill out.

Also still need Iarann and Nina to fill out the sign in sheet.

Thank you!

---

Finally, please do introduce your characters in the gameplay thread!

Dark Archive

Fury's Toll | MotD

Oh, also, if you want a downtime activity recorded on your sheet, please post it here.

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

3-99: Fate of the Future

DOWNTIME:
Earn Income after session Society + City Scavenger Level 5 Task DC 19: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20

Crit Success on lvl 4 task is 1.5 gp/day = so X gp total.
Success on lvl 4 task is 9 sp/day = so 7.2 gp total.
Failure on lvl 4 task is 2 sp/day = so X sp total.

SCHOOL ITEMS:
*Lesser Healing Potion 2x

Items Purchased at Start of Session:
1x Lesser Healing Potion (12g)
2x Scrolls of Level 1 Soothe (8g)

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Fury's Toll | MotD

Quick question...

It looks like BretI might need a player for his table... would anyone be willing to move over there, should his not make?

Envoy's Alliance

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open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina is an angelic sorcerer and has plenty of healing.

In-combat:
1. Heal as a signature spell, plus Angelic Halo (15') focus spell
2. Spiffy new greater staff of healing (an extra 3rd or two extra 2nd level spells)
3. Battle Medicine (Assurance 22)
4. Vital Beacon (4th)

@Dr Talos: Nina picked up Invisibility (4th) as her cross-blooded evolution spell, which she is happy to use on you. Muhahaha.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps
GM Silbeg wrote:

Quick question...

It looks like BretI might need a player for his table... would anyone be willing to move over there, should his not make?

One of the PCs playing on my table, a rogue, volunteered, to transfer in a couple days so that Bret could have one more person. If someone from here volunteers, Bret's table becomes a table of four with no pregen needed.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

I’d be willing to hop over if needed, I really enjoy playing with Bret too as you know. But let’s give it a few days because signups are trickling in. (Also another rogue may not be ideal).

I don’t think there are pregens in the 7-8 tier.

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40
Nina Jaribu wrote:
4. Vital Beacon (4th)

Excellent. I had this prepared, but I'm happy to swap this out should we get a moment to rest.


"Doom Girl" // ♫ // ◇ ◈ ↺ // PbP Events // // PbP GM Kit // Year of Fortune's Fall // DA Duology Maps

Thanks, Doug. There are no pregens in 7-8. Bret's table would have to run with a level 5 pregen to happen.

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA
Dr Talos wrote:

I’d be willing to hop over if needed, I really enjoy playing with Bret too as you know. But let’s give it a few days because signups are trickling in. (Also another rogue may not be ideal).

I don’t think there are pregens in the 7-8 tier.

I have played under GM Bret a bit in pfs1. I would be willing to swap over to get it up to four and prevent a double rogueing (though there is nothing wrong with that :P).


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Bret’s game has 3 and it seems that Hmm’s player hasn’t even gone over yet. Looks like almost all the tables in the con will fire, with 6 days to go yet.

Dark Archive

Fury's Toll | MotD

Thank you to everyone who has filled out the PBP Macros... just waiting on Nina for her macros.

I've also posted the slides... please take the time to add your token, pronouns, glyphs, etc., to slides #2 & #3, where we'll be tracking Hero Points and marching order.

Envoy's Alliance

open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Eep? I could have sworn I put them in before. I remember running out of columns to put lores down (Nina has 4) so I did what Bair did and used the Notes column.

Will redo, maybe it didn't save or something.

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Fury's Toll | MotD
Nina Jaribu wrote:

Eep? I could have sworn I put them in before. I remember running out of columns to put lores down (Nina has 4) so I did what Bair did and used the Notes column.

Will redo, maybe it didn't save or something.

Thanks.

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Fury's Toll | MotD

So, for the normal start of game list of skill checks, to save time, would you mind if I just list out all of the setups, with their checks, and then everyone can post their checks, and I'll post the replies once everyone has posted?

Seems to be a good way to handle this in PBP

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

That works for me.

Envoy's Alliance

open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Sounds good.

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Yeah, that makes sense.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Looks like we'veve got enough glyphs to start with 2 hero points each.

Dark Archive

Fury's Toll | MotD
Dr Talos wrote:
Looks like we'veve got enough glyphs to start with 2 hero points each.

Pretty much what I expected.

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Ya'll make me feel like such a monumental slacker :)

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Fury's Toll | MotD
Brynn Bear-Talker wrote:
Ya'll make me feel like such a monumental slacker :)

You trying to say that you aren’t?

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40
GM Silbeg wrote:
You trying to say that you aren’t?

:(


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Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Jaqard I made your token round on the handouts. Hope you don't mind.

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Fury's Toll | MotD

Quick point about hero points.

I have updated slide #2 with hero points (we had enough glyphs for 2 HP each).

I have also removed the one that Bair used.

In future, if you use a hero point, please remove it from this slide.

I will add hero points as I assign them.

Thanks!


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

I definitely think a scroll (possibly two) of 4th-level restoration. Talos will take one.

Vigilant Seal

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N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

I assume that between our sorcerer and druid that both those scrolls (fly and restoration 4) can* be cast, correct?

*In no way does admission of capability cause you to be contractualized into any agreement to actually complete said act.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

Restoration is a 1-min cast, meaning it's strictly an out-of-combat spell. It's also on our casters' lists (primal, divine). I think it's safe to assume our casters will be willing to help us between fights and use a restoration scroll if needed.

Fly is another story. Talos will just climb and balance if needed.

Dark Archive

Fury's Toll | MotD

So, once the decisions for both training items and the bonus items have been completed, do make the changes to your line on the table on sheet #4

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Fury's Toll | MotD

School consumables

Note: If you don't have a school, or don't care, you will get two lesser healing potions.

Adding those to the column, so feel free to replace it if you want something else.

Envoy's Alliance

open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]

Nina is capable and willing to cast both fly and restoration as needed / desired.

I am on my phone so I can't fiddle with the slides, but she's a 10 CON sorcerer ;) so high level buffing is her #1 choice for combat actions.

Verdant Wheel

HP 96/96 | AC 26(28 W/shield raised) | Fort +14, Refl +14, Will +16 | Perc +16 (low-light vision) | Nature +18 | Default Exploration: Search (if indoors) or Investigate (if outdoors) | Speed 35 (45 w/Longstrider) | Hero Points 0/3 | Focus 2/2 | Active conditions: Longstrider, Vital Beacon || Sprig HP 40/40

Brynn won't need Fly, but of course is willing to cast it from a scroll too. But I think Nina is our primary buffer, and so I defer to her.


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

My choices have been made.

Dark Archive

Fury's Toll | MotD

I'll be posting in the morning... It will be mostly exposition after I make the skill checks for each section.

There really isn't much more until the next section... so this should take only a single set of posts tomorrow.

Thank you for understanding.

Envoy's Alliance

open | NG female (she/her) skilled human (Vidric) aasimar sorcerer (angelic) 9 | ◆◇↺ | HP 71/71 | AC 25 (26) | P+14, F+14, R+17, W+17 | Explore: Detect Magic | LLV, 25' | Focus: 2/2 | Spells: 1st (4/4) 2nd (4/4) 3rd (4/4) 4th (4/4) 5th (2/3) staff (5/5) | Hero 1/3 | Active Conditions: resist fire 5, Experienced Mountaineer, vital beacon 5d10 [ ] 5d8 [ ] 5d6 [ ] 5d4 [ ]
Dr Talos wrote:
What was in the box?

Don't ask David Mills.

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Fury's Toll | MotD

As I set up the encounter, I realize I have not asked if anyone has issue with identifying enemies by the color of their tokens for any reason.

Thanks!


Male Rogue 10 | Perc +18 (M; Trapfinder, Darkvision, -1 Sense Mot.) | Speed: 30' | HP: 128/128 | AC: 28 (29) (deny adv) | Fort: +18 Ref: +22 Will: +17 (+1 circ. vs dis., pois., radiation; +1 stat. vs fear) | Exploration: Avoid Notice + Trapfinder | Status: Dread Aura 20' | Hero Points: 2

I am colorblind but am fine if they're contrasting colors, dashed/solid, etc. You can click on the token and see what color the border is too, using the dropdown. I do that a lot.

Do what's easy, GM!

Dark Archive

Fury's Toll | MotD

I'll get this into a slide later, but I wanted to make sure you all saw this, in regards to the reduced gravity where you are!

Quote:

The Bulk of all creatures and objects is halved, meaning creatures

acclimated to normal gravity (such as the PCs) can carry twice as much and jump twice as high and far. Physical ranged attacks are possible up to the twelfth range increment (instead of the sixth). A creature that falls in low gravity takes no damage for the first 10 feet of the fall, and then takes bludgeoning damage equal to a quarter of the remaining distance fallen.

Vigilant Seal

N Male Goblin (Laborer) Barbarian 8 | Exploration Mode: Search (Perception +12) | HP 138 (-0) Temp 11 or 7 (+0), Falls -25 ft then halved) | AC 26, Sleeping 24 (rarely FF) | F/R/W +17/+13/+12 (3 Resist Evil, Feat vs. Fear/Sickness, Juggernaut, 1 Cold/Electr Res) | Perc +12 (Battle Cry, Darkvision) | Speed 30 | Hero Points: 1/1 (boon) | Active Conditions: NA

Oooh cool, Unbreakable Bair w/ Catfall is a god here vs. Falling Damage!

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