Nikma Odria
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Of coooourse... Nikma mutters as the creatures appear.
The ranger draws his large blade and pushes through the crowd. He moves all the way past Alpha and slashes at the furthest leech BLUE.
◆ Interact to draw weapon (2H grip)
◆ Stride
◆ Strike BLUE
bastard sword attack, S damage: 1d20 + 6 ⇒ (3) + 6 = 91d12 + 3 ⇒ (3) + 3 = 6
GM Tiger
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Basag's first slash neatly slices the leech in half. Both halves of its carcass disappears downstream. Duty and Justice walks up to Pink and slashes it, opening a tear in the leech's body, causing yellow ichor to ooze out. Nikma strides forward, places both hands on his sword and swings a mighty blow. However his aim is off and he catches nothing but air.
------------------
COMBAT TRACKER
Round: 1
Tactical Map
Active Conditions:
------------------
BOLD may go
Basag Bungo AC 18, 22/22
Duty and Justice AC 18, 20/20
Nikma Odria AC 18, 18/18
Alpha SJ AC 17 (18 w/shield), 18/18
Pink (-17)
Black
Blue
Gavin Sureshot AC 18, 15/15
Axel AC 18 (19 @1st rd), 19/19
Marhok the Cursed Musician
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Alpha also heads towards blue. When he was near enough, he draws out his rapier and in a split second, he slashes Blue.
Time to die blood suckers!
Rapier Attack: 1d20 + 5 ⇒ (4) + 5 = 9
Rapier damage: 1d6 ⇒ 5
◆ Stride
◆ Interact to draw weapon
◆ Strike Blue
GM Tiger
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Pink lashes out with its jaws and tries to bite Duty and Justice.
Jaws attack vs Duty AC 18: 1d20 + 8 ⇒ (17) + 8 = 25
Jaws Damage, Piercing: 1d4 + 4 ⇒ (1) + 4 = 5
Pink then attaches itself to Duty and starts drinking his blood.
Blood Drain: 2d4 ⇒ (2, 1) = 3
Blue's Target; 1-Alpha SJ, 2-Nikma: 1d2 ⇒ 1
Blue then tries to latch onto Alpha SJ.
Mouth Attack vs Alpha SJ, AC 17: 1d20 + 8 ⇒ (4) + 8 = 12
Mouth Attack vs Alpha SJ, AC 17, MAP: 1d20 + 3 ⇒ (9) + 3 = 12
Mouth Attack vs Alpha SJ, AC 17, MAP 2: 1d20 - 2 ⇒ (16) - 2 = 14
Blue then moves away from the humans.
The leeches have the quickened condition from eating Prembret's alchemical items. But they can only use the extra action to move.
GM Tiger
|
------------------
COMBAT TRACKER
Round: 1-2
Tactical Map
Active Conditions:
------------------
BOLD may go
-2-
Basag Bungo AC 18, 22/22
Duty and Justice AC 18, 12/20 (Grabbed, Drained 1)
Nikma Odria AC 18, 18/18
Alpha SJ AC 17 (18 w/shield), 18/18
Pink (-17, Attached to Duty)
Black
Blue
-1-
Gavin Sureshot AC 18, 15/15
Axel AC 18 (19 @1st rd), 19/19
Duty and Justice, you are Drained 1 only until you receive healing
Axel Zeldo, the "White Wolf"
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Dashing sideways, Axel pulls one of his grenades from his pocket, and lobs it at the leech out in the open!
◆) Stride
◆) Interact to Draw (Lesser Alchemist's Fire)
◆) Strike
Alchemist Fire vs Blue Leech: 1d20 + 6 ⇒ (4) + 6 = 101d8 + 1 ⇒ (1) + 1 = 2 (1d8 fire, 1 splash, 1 persistent fire)
Hero Point!
Alchemist Fire vs Blue Leech: 1d20 + 6 ⇒ (16) + 6 = 221d8 + 1 ⇒ (1) + 1 = 2 (1d8 fire, 1 splash, 1 persistent fire)
Gavin Sureshot
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With quick little halfling eyes, Gavin sees the nasty icky leech that is furthest away, grabbing a sling bullet and concentrating on a spell he knows, the bullet taking on a pale darkness
1d20 + 7 ⇒ (15) + 7 = 22 sling
1d10 ⇒ 2 bludgeoning
1d4 + 3 ⇒ (2) + 3 = 5 chill touch
Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure.
DC 16 fort
Nikma Odria
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The irritable ranger growls under his breath at the futility of his last swing and stares down the leech as it retreats. He focuses in on it in particular and gives chase after Axel's alchemical bomb lands. As soon as his foot plants in the ground next to the creature he slashes down at it again.
◆ Hunt Prey BLUE including a recall knowledge (per Monster Hunter)
Recall Knowledge (Nature): 1d20 + 4 ⇒ (20) + 4 = 24 may be a crit success, adding a +1 to hit BLUE for everyone
◆ Stride
◆ Strike BLUE
bastard sword attack, S damage: 1d20 + 6 ⇒ (14) + 6 = 201d12 + 3 ⇒ (12) + 3 = 15
Basag Bungo
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Basag finds Pink attached to Duty, and he therefore moves toward him, draws his dagger and give a careful slashing on Pink to give it a nice slice of death.
Dagger Attack: 1d20 + 9 ⇒ (13) + 9 = 22
Dagger Damage: 1d4 + 4 ⇒ (1) + 4 = 5 slashing damage
◆ Stride
◆ Interact to draw weapon
◆ Strike with Dagger
Marhok the Cursed Musician
|
Disappointed for missing his target during his previous attack, Alpha puts down his rapier and brings out a golden harmonica.
He closes his eyes as he plays a sinister music. Everyone feels that a dangerous magic is about to be unleashed.
After a few seconds, two concentrated magical energy started to form above Alpha’s shoulders. And just before he hits the last note of his musical piece, the first magical energy blasts off towards Blue while the second magical energy blasts off towards Pink.
Magic Missile Damage 1: 1d4 + 1 ⇒ (2) + 1 = 3 to blue
Magic Missile Damage 2: 1d4 + 1 ⇒ (1) + 1 = 2 to pink
◇ Drop Rapier
◆ Interact to draw Harmonica
◆◆ Cast a Spell, Magic Missile
GM Tiger
|
Blue Fort: 1d20 + 7 ⇒ (6) + 7 = 13
Basag draws his dagger, walks up to Duty and Justice and slices the leech in half, causing it to let go. The onslaught of Axel, Nikma and Gavin combine to reduce Blue to a quivering heap.
COMBAT OVER
Basag Bungo AC 18, 22/22
Duty and Justice AC 18, 12/20 (Drained 1)
Nikma Odria AC 18, 18/18
Alpha SJ AC 17 (18 w/shield), 18/18
Gavin Sureshot AC 18, 15/15
Axel AC 18 (19 @1st rd), 19/19
With the defeat of the leeches, Ecmund and Prembret rejoin you. Ecmund is already thinking of ways to spin this tale into a grand adventure. You all reach Prembret's camp and the pair of new friends cook a celebratory meal for you, smoked sausage and sadza, a mix of dwarf and grippli favorites!
Ecmund and Prembret continue to swap stories over food. One of the more sincere accounts the dwarf shares was his first-time meeting gripplis on board : a magical, grippli-run city-barge currently taking on supplies at Hyrantam. As Prembret’s eyes fill with wonder at the sound of this place, Ecmund decides that bringing his new friend there would generate many more tales than wandering through the jungle.
Ecmund retraces his steps, with you in tow, heading back to the coast with new stories to tell.
End of Bounty
Thanks for playing all! Please verify that your chronicle info is correct (linked above). I'll report the game and send out chronicles tomorrow.
Axel Zeldo, the "White Wolf"
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Axel doesn't mind if he does, and helps himself to seconds, then thirds of the smoked sausage and sadza. He pretends to listen to the stories at first, but is eventually drawn in despite his fickle and wandering attention, subdued by the dwarf's persistence. Never heard of no grippli-run city-barge...
Keen enough to know when a welcome is worn, and dropping off the brat, our irreverent hero dismisses himself from the assignment with a single short phrase "Okay" winking to Alpha SJ on his way out...
...a few hours later, he slams into another of the peaches he had pocketed earlier, it's sweet juices rolling down his lips...
Healing Peach: 1d6 ⇒ 1
...and saves the third for his next mission, hoping it will keep...