| Akku |
Akku is mesmerized at the elf's expert movements. It's as if he had a thousand lives to practice his craft...
| Nyxis |
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Healing - I think Leon and Nyx are the only two wounded. I might need to know if Lean makes his two reflex saves to know how badly the death throws hurt him. Nyx will channel once, using a lesser channel to heal them both. And use a Wand of cure Light to finish any needed healing.
Witch Doctor Channel: 6d6 ⇒ (4, 2, 2, 6, 2, 5) = 21
Hmm. That should be ennough to have everyone full even if Leon fails his saves.
Just before Advancing Nyx will use his Shell of Succor 10 minutes duration on Akku, Galadhan, and Leon.
Temps for Akku: 5d6 + 10 ⇒ (3, 3, 1, 4, 4) + 10 = 25
Temps for Galadhan: 5d6 + 10 ⇒ (3, 1, 3, 1, 6) + 10 = 24
Temps for Leon: 5d6 + 10 ⇒ (6, 6, 1, 3, 3) + 10 = 29
| GM Mauve |
Leon should still do his Reflex save.
The door creaks open as Galadhan breaks out his tools and hears a satisfying *click*. The door slowly swings wide as a blast of cold air rushes out. Ahead of Galadhan, he sees a vast inner courtyard reaching to a height of eighty feet overhead. Four freestanding columns of dark stone stand in the center of the room, glimmering with a strange violet light. To the east and west are two dark pools filled to the brim with inky liquid. A sixty-foot-wide archway leads north surrounded by carvings of enourmous spectral figures in dark robes. The eastern alcove of the room appears to be unfinished and a dark opening twenty feet in diameter leads into a tunnel of unworked stone.
The room is quiet - perhaps too quiet as the sounds of your footsteps echo throughout this chamber.
What do you do as you enter and explore the room?
Galadhan
|
Galadhan will enter last, behind his companions, and try to conceal himself in the shadows…
Stealth: 1d20 + 24 ⇒ (13) + 24 = 37
…as he spies the room…
Perception: 1d10 + 16 ⇒ (10) + 16 = 26
| Akku |
In case this matters, Akku's Buffs: flslf, hrsm, s.invis, antitx/plg, pro vs. evil; darkvision 90 ft.
| GM Mauve |
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Akku Perception: 1d20 + 11 ⇒ (10) + 11 = 21
Akku doesn't see any Reborn either.
What is flslf? False Life (self)?
What do you do? Approach the four freestanding columns? Approach the two dark pools filled with inky liquid? Head north thru the 60ft-wide arch? Head east towards the unfinished alcove? Feel free to place yourselves somewhere in the room.
| Akku |
Unfinished alcove. Thx!
Galadhan
|
Galadhan will try to stay concealed as he moves, hiding in the shadows and behind columns, keeping alert for any signs of danger…
To keep it simple, while moving from area to area, I’ll just take 10 till we come to something interesting…
Stealth: 10 + 24 = 34
Perception: 10 + 16 = 26
| Leon Volens |
Can't verify my position. Somewhere in the front of the group.
Reflex #1: 1d20 + 11 ⇒ (19) + 11 = 30
Reflex #2: 1d20 + 11 ⇒ (20) + 11 = 31
Leon follows the group, attempting to stay hidden where possible, as they infiltrate deeper into the fortress.
| Nyxis |
Moving with his shocking spheres, Nyx casts Detect Magic and examines the area within range of the spell. Where is everyone? What happened to all the troops outside on the wall? It's almost like the wanted us to get inside.
Perception: 1d20 + 22 ⇒ (18) + 22 = 40
| GM Mauve |
I believe that Nyx's spheres are no longer as they only last a minute (10 rounds) and it's been a bit longer than that.
As Farrar comments on the lack of Reborn about, Nyx hears something coming from the unfinished section of the room... deep, low tones that he knows comes from a certain type of creature: giants! At least a few different voices can be heard, perhaps 6 individuals, all whispering (well whispering for a giant).
But.... before the group can approach, the ceiling starts to rumble and debris falls from above. Slithering out of the darkness of the ceiling, a large creature unfolds it's wings and blasts the group with a burst of energy! Each of you feel your body twist and weaken!
Surprise round!
The dragon is directly overhead, 50 feet above. He uses his breath weapon - a 50 ft cone. Everyone must attempt a DC 23 Fortitude save or are blinded for 1d4 rounds (please roll for yourself) and take 6 points of STR drain. A successful save negates the blindness and reduces the STR drain to 1d4 points (please roll for yourself).
Akku: 1d20 + 2 ⇒ (2) + 2 = 4
Farrar: 1d20 + 2 ⇒ (19) + 2 = 21
Galadhan: 1d20 + 9 ⇒ (19) + 9 = 28
Leon: 1d20 + 3 ⇒ (17) + 3 = 20
Nyx: 1d20 + 3 ⇒ (18) + 3 = 21
Dragon: 1d20 ⇒ 6
With the appearance of this terrifying dragon, the Pathfinders are in awe at it's frightful presence.
Everyone must make a DC 23 Will save vs Frightful Presence or be shaken.
--------------
[u]Round 1[/u]
Actions needed: Everyone must attempt a Fort save AND a Will save as noted above.
Galadhan
Farrar
Nyx
Leon
Dragon
Akku
-Siiska
Galadhan, Farrar, Nyx, and Leon are up!
Arcana check to ID this dragon!
| Nyxis |
Giants coming from there - maybe 6 or them. Nyx manages before the dragon breaths.
Fort Save: 1d20 + 8 ⇒ (17) + 8 = 25
Strength drain: 1d4 ⇒ 3
Will Save: 1d20 + 16 ⇒ (16) + 16 = 32
| GM Mauve |
Hmm... where did you go? Added your token back.
The dragon is 50 ft directly over head despite his location on the map (I don't want to overlay tokens). I'll use a red square to indicate his location. You also have some flexibility on starting location. I clustered you in a group with Leon leading and Galadhan dropping behind. If Nyx wanted to scout ahead, feel free to put him ahead of the group (but within ~15/20 ft of Leon).
| Nyxis |
Nyx moves to the right to gain a view of the area he was hearing giants and casts Wall of Ice to slow them down. The wall will be 20' high and double thickness for 60 hp per 5' square. Focus on that dragon. he encourages the group.
| Leon Volens |
Fort vs Dragon Breath: 1d20 + 15 ⇒ (1) + 15 = 16
Will vs Frightful Presence: 1d20 + 14 ⇒ (14) + 14 = 28 I believe Leon is immune anyway due to paladin cheats, but I rolled just in case. Those within 10' of Leon should get +4 on the fear save (probably)
Leon looks straight at the dragon as it unleashes it's shadowy breath and feels his strength slipping away.
Blindness Rounds: 1d4 ⇒ 4
Unable to see or reach the creature, Leon lifts his sword high as he channels the power of the Inheritor to aid them in their time of need. This is Iomedae's Inspiring Sword & grants allies that can see Leon a +2 sacred bonus to attacks, saves & skills for two rounds.
It likely won't be immediately relevant, but Leon has Blind Fight & won't suffer from being blind as badly.
| Akku |
The dragon is directly overhead, 50 feet above. He uses his breath weapon - a 50 ft cone. Everyone must attempt a DC 23 Fortitude save or are blinded for 1d4 rounds (please roll for yourself) and take 6 points of STR drain. A successful save negates the blindness and reduces the STR drain to 1d4 points (please roll for yourself).** spoiler omitted **
With the
Everyone must make a DC 23 Will save vs Frightful Presence or be shaken.
Fort 23: 1d20 + 14 ⇒ (7) + 14 = 21
Will 23: 1d20 + 21 ⇒ (13) + 21 = 34| Ghostly Siiska! |
The dragon is directly overhead, 50 feet above. He uses his breath weapon - a 50 ft cone. Everyone must attempt a DC 23 Fortitude save or are blinded for 1d4 rounds (please roll for yourself) and take 6 points of STR drain. A successful save negates the blindness and reduces the STR drain to 1d4 points (please roll for yourself).** spoiler omitted **
With the
Everyone must make a DC 23 Will save vs Frightful Presence or be shaken.
Fort 23: 1d20 + 14 ⇒ (18) + 14 = 32
Will 23: 1d20 + 8 ⇒ (15) + 8 = 23| GM Mauve |
Good thing about paladins, they are indeed immune to fear effects so Frightful Presence has no effect on Leon! And everyone within 10' of Leon gains a +4 morale bonus on the check vs Frightful Presence (and any future fear effect.
Still waiting on Galadhan and Farrar to go. Both Siiska and Akku still take 1d4 STR drain on a successful save vs the dragon's breath.
| Ghostly Siiska! |
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1d4 ⇒ 3
I think Akku took the full 6 STR drain
Galadhan
|
Galadhan will fire thrice at the dragon…
To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim
Damage Mods: Magic, Strength, Weapon Specialization, PBS, Deadly Aim
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (18) + 15 + 1 + 1 + 1 - 2 - 2 = 32
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 2 + 4 ⇒ (6) + 1 + 1 + 1 + 2 + 4 = 15
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 ⇒ (11) + 15 + 1 + 1 + 1 - 2 - 2 = 25
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 2 + 4 ⇒ (5) + 1 + 1 + 1 + 2 + 4 = 14
Magic Longbow (Iterative): 1d20 + 10 + 1 + 1 + 1 - 2 - 2 ⇒ (9) + 10 + 1 + 1 + 1 - 2 - 2 = 18
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 2 + 4 ⇒ (4) + 1 + 1 + 1 + 2 + 4 = 13
| Farrar D'este |
Fortitude Save: 1d20 + 5 ⇒ (16) + 5 = 21
Will Save: 1d20 + 8 + 4 ⇒ (14) + 8 + 4 = 26
Blind: 1d4 ⇒ 2
Farrar, weakened by the dragon's assault, loses his vision, but the presence of Leon keeps him standing strong. He begins to sing an old song, but one about slaying dragons. While he's singing and inspiring his companions, he casts haste on the party!
Inspire Courage, Cast Haste!- have fun all :D Also have Blindfight, but wanted to get the buffs rolling ASAP
| GM Mauve |
The giants make no reaction to Nyx's ice wall - either they don't hear the combat, aren't interested, or doing something more important.
As for Pathfinders... a few are blind but despite it's frightful nature, none are afraid of the dragon!
Leon channels the Inheritor, with radiant energy encouraging his allies. Farrar also inspires his allies as well as speeding them up.
Galadhan quickly fires off three arrows. All seem to miss... until the power of the Inheritor guides one arrow to strike the dragon (barely a hit).
1d4 ⇒ 2
The dragon makes no comment to the Pathfinders - his only purpose is to eliminate you. He flies down, only 15 feet above, and attacks the weakest looking - Farrar.
bite: 1d20 + 23 ⇒ (11) + 23 = 34
damage: 2d8 + 12 ⇒ (4, 5) + 12 = 21
Akku blind: 1d4 ⇒ 2
--------------
[u]Round 2[/u]
Galadhan (2 STR drain)
Farrar (6 STR drain, blind 2 rounds) (-21 hp)
Nyx (3 STR drain)
Leon (6 STR drain, blind 4 rounds)
Dragon (-15 hp)
Akku (6 STR drain, blind 2 rounds)
-Siiska (3 STR drain)
Everyone is up!
Arcana check to ID this dragon!
| Farrar D'este |
knowledge, Arcana: 1d20 + 11 ⇒ (3) + 11 = 14
Farrar, sensing the dragon's location more than seeing it, raises his shield and scoots carefully over to the pillar, while continuing his song on slaying dragons...
Withdraw through the group so maybe it forces AoO for them? Inspire Courage continuing.
| Ghostly Siiska! |
Forgot that Siiska is incorporeal and 50% likely to ignore the drain:
No drain on 01-50: 1d100 ⇒ 53
Siiska rushes the dragon.
Ghost Touch Agile Slam 1, GMF, H, IS, IC: 1d20 + 11 + 2 + 1 + 2 + 2 ⇒ (7) + 11 + 2 + 1 + 2 + 2 = 25
magic good-aligned bludgeoning dmg, IC: 1d10 + 10 + 2 ⇒ (2) + 10 + 2 = 14
Hateful Aura 10 ft. radius; causes 4 pts. of dmg to anyone attacking the spiritualist or the phantom.
| Akku |
Upon being blinded by the dragon, Akku's mind instantly reached for his sister's.
***...keep your eyes trained on that dragon...please?... not that you'll need any convincing methinks...***
Akku cast debilitating portent on the dragon via Siiska's eyes thanks to their fused consciousness; duration 10 rounds; dragon must make a DC 18 Will save everytime he attacks or casts a spell (details below); no save but SR applies:
caster level check to beat SR: 1d20 + 10 ⇒ (18) + 10 = 28
Each time the spell’s subject makes an attack or casts a spell, it must succeed at a Will saving throw with a DC = 10 + 1/2 caster level + Charisma (in the case of oracles), Intelligence (in the case of witches), or Wisdom (in the case of clerics). If it fails the saving throw, it deals half damage with the attack or spell. You can dismiss this spell as an immediate action when the target confirms a critical hit; doing so negates the critical hit. The attacaysck that you negated still hits, but only deals half damage.
Galadhan
|
Galadhan will fire twice more at the dragon…
To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim, IC
Damage Mods: Magic, Strength, Weapon Specialization, PBS, Deadly Aim, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (9) + 15 + 1 + 1 + 1 - 2 - 2 + 2 = 25
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 2 + 4 + 2 ⇒ (7) + 1 + 1 + 1 + 2 + 4 + 2 = 18
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 2 ⇒ (19) + 15 + 1 + 1 + 1 - 2 - 2 + 2 = 35
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 2 + 4 + 2 ⇒ (7) + 1 + 1 + 1 + 2 + 4 + 2 = 18
| Ghostly Siiska! |
Forgot that Siiska is incorporeal and 50% likely to ignore the drain:
[Dice=No drain on 01-50]1d100
Siiska rushes the dragon.
[dice=Ghost Touch Agile Slam 1, GMF, H, IS, IC]1d20+11+2+1+2+2
[dice=magic good-aligned bludgeoning dmg, IC]1d10+10+2Hateful Aura 10 ft. radius; causes 4 pts. of dmg to anyone attacking the spiritualist or the phantom.
Forgot to add +1 from Haste to that attack... (although I believe Gal said we needed higher than 32... gulp...)
| Nyxis |
I am reading every day multiple times a day but somehow missed that the dragon had acted. Sorry for my delay.
Perhaps we should move towards cover so the dragon cannot attack us from above? Nyx recommends. As he begins to act Farrar And anyone else who is woulded 5 or more hp, but let me know please heals 5 health as the life link between Nyx and his fellows activates.
He uses his previously cast Call Lightning Storm to strike the dragon with a bolt and the retreats further behind the pillar.
Lightning: 5d6 ⇒ (6, 2, 5, 5, 6) = 24 DC 21 Reflex for half
I have no way to remove blindness and restoring strength takes multiple round.
| GM Mauve |
The dragon will swipe at Siiska as she flies up. Assuming Siiska will have to fly up, which will provoke an AOO. Debilitating Portent is not in effect for AOO as Siiska acted first.
Bite AOO: 1d20 + 23 ⇒ (9) + 23 = 32
Damage: 2d8 + 12 ⇒ (6, 1) + 12 = 19
Incorporeal: 1d100 ⇒ 76
Nyx's SR: 1d20 + 10 ⇒ (12) + 10 = 22
Reflex: 1d20 + 10 ⇒ (5) + 10 = 15
Only Galadhan manages to hit! One arrow lodges under the dragon's wing. Siiska can't pummel through the dragon's armor while Nyx's lightning is absorbed by the creature (did not bypass SR).
The dragon flies down and attacks the most threatening one: Leon.
Bite vs Leon: 1d20 + 23 ⇒ (3) + 23 = 26
Damage: 2d8 + 12 ⇒ (6, 5) + 12 = 23
--------------
[u]Round 2[/u]
Galadhan
Farrar
Nyx
Leon
Dragon (-22 hp)
Akku
-Siiska (-19 hp)
Everyone is up!
Arcana check to ID this dragon!
| Farrar D'este |
Farrar continues singing, and builds his song into a crescendo with enough force to blow back at the dragon.
USe Spellsong to cast SHOUT Inspire Courage 4/27
Spell Resistance: 1d20 + 10 ⇒ (3) + 10 = 13
It says SR Yes (object), but I assume the spell fails... rolls are below if needed
Deafened: 2d6 ⇒ (1, 6) = 7Rounds
Sonic Damage: 5d6 ⇒ (4, 5, 5, 6, 6) = 26Fort DC 19 to negate deafness and take 1/2 damage
| Ghostly Siiska! |
1/2 dmg on Siiska if dragon bite bypasses magic DR; no dmg if dragon atks are nonmagical
Galadhan
|
Galadhan will fires another volley…
To Hit Mods: BAB+Dex, Magic, Weapon Focus, PBS, Precise Shot, Improved Precise Shot, Point Blank Shot, Rapid Shot, Flurry of Blows, Deadly Aim, IC, Haste
Damage Mods: Magic, Strength, Weapon Specialization, PBS, Deadly Aim, IC
Magic Longbow: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 ⇒ (2) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 = 21
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 2 + 4 + 2 ⇒ (5) + 1 + 1 + 1 + 2 + 4 + 2 = 16
Magic Longbow (Rapid Shot): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 ⇒ (20) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 = 39
Confirmation: 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 ⇒ (14) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 = 33
Magic/Cold Iron/Critical Damage: 3d8 + 3 + 3 + 3 + 6 + 12 + 6 ⇒ (7, 3, 3) + 3 + 3 + 3 + 6 + 12 + 6 = 46
Magic Longbow (Haste): 1d20 + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 ⇒ (13) + 15 + 1 + 1 + 1 - 2 - 2 + 1 + 2 + 2 = 32
Magic/Cold Iron Damage: 1d8 + 1 + 1 + 1 + 2 + 4 + 2 ⇒ (8) + 1 + 1 + 1 + 2 + 4 + 2 = 19
…and then ducks behind the column…
@GM: Prior to this attack, Galadhan had hit the dragon with 2 arrows for 33 damage yet it’s showing as having only -22; am I missing something?
| Nyxis |
Only one chance to roll SR per spell so no chance other bolts will bypass the SR.
Nyxis double moves further around the pillar and towards the central opening. Not sure anyone is wounded at the moment
| GM Mauve |
@Siiska, dragon's attacks are magical so I'll fix her damage. @Galadan, that's my mistake. Will update his damage. Two arrows + Siiska's Hateful Aura. @Farrar, I'm pretty sure that the (object) tag in the SR of the spell means it affects objects and creatures.
The dragon takes some more damage! An arrow from Galadhan lodges right under it's wing as it screams in pain (nice crit!). The others run away as the dragon's mouth starts forming a small cloud of negative energy... seems like it may be preparing for another breath attack.
The dragon does not take an AOO's (just yet at least).
--------------
[u]Round 2[/u]
Galadhan
Farrar
Nyx
Leon
Dragon (-83 hp)
Akku
-Siiska (-10 hp)
Leon and Siiska are up!
Arcana check to ID this dragon!
| Akku |
***...I'm transferring some numbing magic your way...hit him with all you've got...***
Akku 5 ft steps and casts defensively touch of gracelessness and transfers the magic to Siiska so she can deliver the touch spell; duration 10 rounds; dragon must make a DC 15 Fort save to receive only half the Dexterity penaly; SR applies:
caster level check to beat SR: 1d20 + 10 ⇒ (18) + 10 = 28
Concentration DC 17 to cast defensively: 1d20 + 14 ⇒ (10) + 14 = 24
| Ghostly Siiska! |
Siiska rushes the dragon.
Ghost Touch Agile Slam 1, GMF, He, IS, IC, Ha: 1d20 + 11 + 2 + 1 + 2 + 2 + 1 ⇒ (14) + 11 + 2 + 1 + 2 + 2 + 1 = 33
magic good-aligned bludgeoning dmg, IC: 1d10 + 10 + 2 ⇒ (6) + 10 + 2 = 18
Ghost Touch Agile Slam 2, GMF, He, IS, IC, Ha: 1d20 + 11 + 2 + 1 + 2 + 2 + 1 ⇒ (10) + 11 + 2 + 1 + 2 + 2 + 1 = 29
magic good-aligned bludgeoning dmg, IC: 1d10 + 10 + 2 ⇒ (10) + 10 + 2 = 22
Ghost Touch Agile Haste Attack, GMF, He, IS, IC, Ha: 1d20 + 11 + 2 + 1 + 2 + 2 + 1 ⇒ (3) + 11 + 2 + 1 + 2 + 2 + 1 = 22
magic good-aligned bludgeoning dmg, IC: 1d10 + 10 + 2 ⇒ (9) + 10 + 2 = 21
Touch of Gracelessness Dex Penalty: 1d6 + 5 ⇒ (2) + 5 = 7 plus falls prone if moves more than 1/2 speed plus fly maneuvrability goes down one step 1/2 dex penalty, no chance of falling prone and no redux to fly maneuvrability if the dragon made his DC 15 Fort save
Hateful Aura 10 ft. radius; causes 4 pts. of dmg to anyone attacking the spiritualist or the phantom.
The target takes a penalty to its Dexterity equal to 1d6+1 per two caster levels (maximum 1d6+5). This penalty cannot drop the target’s Dexterity score below 1.
In addition, if the subject moves more than half its speed, it falls prone. If the subject flies, its maneuverability is reduced by one step (perfect maneuverability becomes good, good becomes average, and so on).
A successful Fortitude save halves the penalty to Dexterity and negates the possibility of falling prone or the reduction to fly maneuverabilities.
| Leon Volens |
I'll post assuming that the dragon is within Leon's reach. If not, Leon will use Iomedae's Inspiring Sword again (the buff isn't expired but he might as well keep it up in case he needs to do something different next turn).
Did that dragon bite hit Leon? He's not penalized for blindness due to Blind Fight, but the attack is over his AC unless he has Barkskin running. I don't remember if that got cast yet or not.
Damage: 1d8 + 2d6 + 10 + 9 + 2 ⇒ (7) + (3, 4) + 10 + 9 + 2 = 35
Self Damage: 1d6 ⇒ 2
Attack #1 (inspire courage, iomedae's inspiring sword, iterative, power attack): 1d20 + 18 + 2 + 2 - 5 - 3 ⇒ (15) + 18 + 2 + 2 - 5 - 3 = 29
Damage: 1d8 + 2d6 + 10 + 9 + 2 ⇒ (3) + (3, 4) + 10 + 9 + 2 = 31
Self Damage: 1d6 ⇒ 2