Full Name |
Galadhan |
Race |
Elf |
Classes/Levels |
Zen Archer 6 / Shadowdancer 2 / Ranger 2| HP: 81/81| AC:19 T:19 FF: 12| CMB:10 CMD:30 | Saves F:+11 R:+15 W:+7 (+2 vs enchant) | Init:+9 | Per: +16 | Ki: 4/4 |
Gender |
Male |
Size |
Medium |
Age |
120 |
Alignment |
Lawful Good |
Deity |
Erastil |
Location |
Currently Nidal… |
Languages |
Elven, Common, Sylvan, Undercommon, Drow Sign Language |
Strength |
16 |
Dexterity |
22 |
Constitution |
14 |
Intelligence |
12 |
Wisdom |
12 |
Charisma |
8 |
About Galadhan
Name: Galadhan
Race: Elf
Gender: Male
Class: Zen Archer 6 / Shadow Dancer 2 / Ranger 2
Size: Medium 6'0" / 145 lbs
Faction: Grand Lodge
Languages: Elven, Common, Sylvan, Undercommon, Drow Sign Language
HP: 81
Age: 120
AC: 19
Initiative: +9
Speed: 55
CMB: +9
CMD: +28
Fortitude Save: +11
Reflex Save: +16
Will Save: +7
Ki Pool: 4/4
STR: 14 (+2)
DEX: 22 (+6)
CON: 12 (+1)
INT: 12 (+1)
WIS: 12 (+1)
CHA: 8 (-1)
Armor:
None
Weapons:
+1 Darkwood Composite Longbow (+15 to hit, 1d8+6 damage, 20/x3, Adaptive, Impervious)
Mithral Dagger (+8 to hit, 1d4+3 damage, 20/x2)
Unarmed (+8 to hit, 1d8+3 damage, 20/x2)
Feats:
Point Blank Shot
Precise Shot
Improved Unarmed Strike
Combat Reflexes
Dodge
Mobility
Perfect Strike
Weapon Focus (Longbow)
Weapon Specialization (Longbow)
Point Blank Master
Improved Precise Shot
Shot on the Run
Deadly Aim
Far Shot
Elf Racial Traits:
Elven Immunities
Keen Senses
Low-Light Vision
Weapon Familiarity
Desert Runner
Monk/Zen Archer Features:
AC Bonus
Bonus Feats
Fast Movement
Flurry of Blows
High Jump
Ki Arrows
Ki Pool
Perfect Strike
Point Blank Master
Slow Fall
Unarmed Strike
Way of the Bow
Weapon and Armor Proficiency
Zen Archery (Weapon Focus/Weapon Specialization: Longbow)
Favored Class (Bonus Base Speed, Bonus Hit Point, Bonus Skill Rank: Acrobatics/Escape Artist/Perception/Stealth)
Shadowdancer Features:
Darkvision
Evasion
Hide in Plain Sight
Uncanny Dodge
Weapon and Armor Proficiency
Skills:
Acrobatics +24
Acrobatics (Jump): +38
Appraise: +1
Bluff: -1
Climb: +13
Diplomacy: -1
Disable Device: +21
Disguise: -1
Escape Artist: +20
Fly: +6
Heal: +1
Intimidate: -1
Knowledge (History): +8
Linguistics: +2
Perception: +16
Perform (Dance): +5
Ride: +10
Sense Motive: +5
Sleight of Hand: +19
Stealth: +24
Survival: +6 (+1 if tracking)
Swim: +13
Equipment:
+1 Darkwood Composite Longbow
Efficient Quiver:
Durable Cold Iron Arrows (50)
Durable Blunt Arrows (20)
Durable Silver Arrows (20)
Durable Adamantine Arrows (10)
Ghost Salt Cold Iron Arrows (7)
Mithral Dagger (+7 to hit, +2 damage)
Belt of Physical Perfection +2
Boots of Elvenkind
Bracers of Archery (Lesser)
Cloak of Elvenkind
Gloves of Swimming & Climbing
Ioun Stone (Cracked Dusty Rose Prism)
Snapleaf
Wand of CLW (50)
Wand of Mage Armor (50)
MW Lockpicks
MW Backpack
Fishing Gear
Rations (5)
13 gp, 5 sp, 3 cp
Background: Galadhan (Elvish for "Tree-Brother") is a wood Elf from a secretive Elvish settlement deep within the Barrowood. Originally from Kyonin, he settled there, along with some kin, to gather information on potential threats from Cheliax or the Darklands; he went on several missions into the Darklands, learning their languages and their ways, seeking intel. Apparently, some of the Darkland residents learned of these incursions; his settlement was raided on Midsummer's Eve while the inhabitants were celebrating. Many Elves died, including his kin. The creatures were those of the night, Drow and other dark creatures from below; Galadhan swore justice and vengeance for his parents and kinsmen. He tracked the invaders for a couple of days but only found a couple of badly wounded Drow, left behind by the war party. He questioned them before giving them swift justice. He learned that the Drow were not the only ones behind the attack, there were other, more secretive creatures from down below as well; it was implied that more might be found out in Nidal as the war party was retreating there before they'd descent back into the Darklands.