Head-Shot the Rot Oneshot (GM Tarthrin) (Inactive)

Game Master Tarthrin

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Hello All,

Welcome to my first one-shot as a GM.

1) I am located in North America (GMT-4), so most updates will be during the day ~8am to ~9pm EST

2) please label your actions so I can see what is going on
You can use the icons in the campaign info at the top
Examples:
◆ Stride
◆ Strike against blue circle
◆ Raise Shield

◆ Stride
◆◆ Hydraulic Push against red square

3) If you have any reactions or botting instructions please include them in your actions. For example, if you have your shield raised, please indicate that you'll use your reaction to block the first strike against you or something similar. Or if you think you'll knock out the mob you are attacking, with the first strike, please give a contingency plan such as I'll stride to the blue circle skeleton and strike again. You can put them in spoiler tags to make it easier to organize if you'd like.

4) If I'll be gone for more than a day, I will let you all know and out of respect for your fellow players I will ask you to do the same. It will also alert me to use your botting instructions (if any) to keep things moving if necessary.

5) If you have any questions or suggestions, please bring them up in the discussion tab or PM me.

6) Please fill out the Macros sheet linked at the top of the page. It will help me roll initiatives and secret checks.


Here is a short blog post about the one-shot, including some info on the pregens that will be available: LINK

Dark Archive

Male Outsider (PNW) | Expert 2e AP conversions from one of my own GMs | PFSTracker | Useless husband of Warah

Is there still one slot left here?


Looks like we're full now
Someone just signed up for the last spot on the sign up link today.

Vigilant Seal

Male Tian-dan Pilgrim | Evoker 2 | Mua Boa (puffin familiar) | NG Follower of Lysianassa | AC 16 | HP 24/24 | PER 5 | SPD 25ft | Class DC 14 | Spell Attack 6, DC 16 | Active Conditions: none

Reporting in!

It appears you provided above are for a quest or filled-in templates not quite ready for us?


Yes, the product is not actually available yet. We are supposed to get access to it before the 29th, but no additional information is available yet.

Radiant Oath

LG|M|Human (versatile) | Barbarian 1 | HP 17/24 (+4 while raging)|Temp HP 4/4 | AC 18 (-1 while raging)| F +8, R +4, W +6 | Perc +6| Stealth +1 | speed 25' | Hero 2/2| Explore Mode: Search | Active Conditions: Rage (28 hp, +2 damage, 17 AC)

Hey, I'm excited and looking forward to playing with everyone!


Hello, the one shot showed up today. I'll be reading it over soon. Can't start technically til next Friday though.

In the meantime here is a link to the pregens. You guys can figure out who'll be who. Pregens!!!

The Exchange

I'm good with any of the pregens. My order of preference would be Booker, ZakZak, Doc, Zindarel.

Radiant Oath

LG|M|Human (versatile) | Barbarian 1 | HP 17/24 (+4 while raging)|Temp HP 4/4 | AC 18 (-1 while raging)| F +8, R +4, W +6 | Perc +6| Stealth +1 | speed 25' | Hero 2/2| Explore Mode: Search | Active Conditions: Rage (28 hp, +2 damage, 17 AC)

I'm also ok with any pregen. My order of preference would be Zindarel, Doc, Booker, then Zakzak.


One of the other GMs created the basic BBC code for the character sheets.

If you'd like to use that the link is HERE


Venture Lieutenant, NC

Following in with the "any pregen works" squad. Conveniently, my preferences don't interfere with the above two posts, either. Zakzak, Doc, Zindarel, Booker.

So is slipstream is good with Doc. we got our options. if not, there might be a little shifting.


Venture Lieutenant, NC

Since we start tomorrow, I'm going to assume the party is as-such, until told otherwise.

me: Zakzak
Nnamdi Osizi: Zindarel
Grimsnik: Booker
Nuoc Tang: Doc


I'm good with that list and it seems like it matches what folks wanted. Hope you all are ready to have a nice uneventful drinking night at the pub.

If you all could get your aliases and stats filled out before we officially start, that would be great.


Female Human Gunslinger 3

Done!


”Booker Kaar” | Male NG Medium Human Gunslinger (Way of the Vanguard) 3 | HP 12/38 |Hero points 1| AC 20 | F +8 R +10 W +7 | Perc +7 | Default Exploration (????) | Speed 25ft | Active Conditions: None

Ready!


”Booker Kaar” | Male NG Medium Human Gunslinger (Way of the Vanguard) 3 | HP 12/38 |Hero points 1| AC 20 | F +8 R +10 W +7 | Perc +7 | Default Exploration (????) | Speed 25ft | Active Conditions: None

For Munitions Crafter: alchemist's fire (lesser) x2; bottled lightning (lesser)


Thanks for the note about the flingflenser, I didn't know they were looking to change it but I am playing Zakzak in another table and thought it was odd I couldn't use one of his abilities due to his equipment choice.


Female Human Gunslinger 3
GM Tarthrin wrote:
Thanks for the note about the flingflenser, I didn't know they were looking to change it but I am playing Zakzak in another table and thought it was odd I couldn't use one of his abilities due to his equipment choice.

That reminds me of my Fighter that wields a two handed sword. As of now, I am wasting my Shield Block feature without anyway to swap it out via archetype. Kinda strange there isn't some way to do so. I don't know enough of the meta-mechanics, but wondering if I'm handicapping my character by not carrying a shield.


Venture Lieutenant, NC
GM Tarthrin wrote:
Thanks for the note about the flingflenser, I didn't know they were looking to change it but I am playing Zakzak in another table and thought it was odd I couldn't use one of his abilities due to his equipment choice.

You'll find the post here. https://paizo.com/products/btq02aoq?Pathfinder-OneShot-3-Head-Shot-the-Rot

Dev statement from Michael Sayre is:

Michael Sayre wrote:
GM Lea S wrote:


Any Update on this before we begin the event this weekend?

My understanding is that it's in queue and the updated file just needs to be pushed to the website. The quick summary is that Zakzak has a spoon gun instead of a flingflenser and he has 3 more HP from taking Toughness instead of Incredible Initiative.

The stats of a spoon-gun, per the Guns & Gears book:

SPOON GUN ITEM 1
UNCOMMON COBBLED GOBLIN
Price 10 gp
Usage held in 1 hand; Bulk 1
No one’s entirely certain who developed the spoon gun, but all authorities agree that it was probably a goblin. Essentially a terrible
idea in firearm form, the spoon gun is a spring‑powered hand cannon with a modified grip that uses miscellaneous knives, forks, chopsticks, and spoons as ammunition. Users typically upend the entire contents of their cutlery drawer into the gun, aim it in the general direction of the foe, and hope it hits something.

This hand cannon is a martial weapon, instead of a simple weapon. It has the scatter (5 feet) trait and uses cutlery or similar-sized objects as ammunition instead of bullets (enough cheap cutlery to fire ten shots costs 1 sp).

in short:
Hand cannon
5 gp
1d6 modular
30 ft.
Reload 1
Hands 1
Bulk 1
traits: Firearm, Modular B, P, or S, Scatter (5ft)

Bold for additional trait beyond normal hand-cannon


Venture Lieutenant, NC

Let's see if this link wants to work, as apparently the link I posted earlier is working wonky on the website.

Product Discussion


Thanks, the link worked fine. Spoongun and change to toughness instead of "improved" initiative makes sense.

If you're fine with it, let's make any necessary updates to the Pregens after this initial combat. Looks like there might need to be a minor update to booker's melee damage as well.


Female Human Gunslinger 3

Just so I am clear, the Google doc linked earlier now has the updated BB Code for our characters?


Venture Lieutenant, NC

one trait I missed on the spoongun above is it also has the Cobbled trait. Just in-case people end up in a game where Zakzak is told to use the spoongun (like I will, happily, in this one. I love the mental image of shoving cutlery into the gun to reload.)

Cobbled Firearms
Goblins are nothing if not creative and adaptable, and have a unique gift for recognizing an advantage when they see one. Even with the relative rarity of firearms, only the most secluded goblins are unaware of the deadly metal tubes that fling death over long distances using fire and explosive powder. The goblin gunsmiths of the Motaku Isle Ironworks in Absalom’s Shackles constantly experiment with new weapon designs using spare parts from their clients’ weapons shipments and whatever happens to be lying around. The more successful versions of these junk guns often get added to the catalogue of weapons available from the ironworks, while the less effective ones usually kill their creators before the unfortunate gunsmiths have a chance to iterate on their designs. All cobbled firearms have the cobbled trait, which causes them to misfire on a failure.

bolding the relevant mechanics of the Cobbled trait.


Female Human Gunslinger 3

I need to look after one of my kids who is sick today in two instances. If I don't get to post my move at a reasonable time, Tarthin, please feel free to bot my turn. I know every GM/party are different in expectations for PBP, but its not my intention to ghost. Been a rougher couple days for us.

Also, would love an answer to my question above.


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No problem, I try to give everyone at least a day or so to respond. I usually try to be patient with the play-by-post style, it's my favorite aspect of it. I appreciate you letting us know though.

For your answer above, I checked this morning and it doesn't look like the BB codes for the characters have been updated yet. I also checked my product downloads and the products haven't been updated since I originally downloaded them. I've been checking to see what the updated info is for all the characters but besides the mention in the discussion thread that they were going to be updating some things, it hasn't appeared to have happened yet.


Female Human Gunslinger 3

Thanks for your patience all. It's been a quite the day.

Also, Dual-Weapon Reload is a ridiculous feat. But... #fantasy


That is an awesome feat. I'm playing zakzak as a PC in another campaign and the risky reload is pretty cool too, reload and strike in the same action.


2 people marked this as a favorite.

Speaking of "quite the day". There has been a Covid exposure at my daughter's daycare, so the facility is closed for two weeks. So I will be home a lot more but also may have very little time to keep up with posts through-out the day. I will try to stick to at least once update a day if possible.

Dark Archive

Doc Featherton, Nuoc proxy wrote:

Thanks for your patience all. It's been a quite the day.

Also, Dual-Weapon Reload is a ridiculous feat. But... #fantasy

While true... I do not believe that Into the Fray would work to get both guns out. As it specifies a one-handed ranged weapon, and a one-handed melee, and the attached trait calls out the following, bolding mine:

"An attached weapon must be combined with another piece of gear to be used. The trait lists what type of item the weapon must be attached to. You must be wielding or wearing the item the weapon is attached to in order to attack with it. For example, shield spikes are attached to a shield, allowing you to attack with the spikes instead of a shield bash, but only if you’re wielding the shield. An attached weapon is usually bolted onto or built into the item it’s attached to, and typically an item can have only one weapon attached to it. An attached weapon can be affixed to an item with 10 minutes of work and a successful DC 10 Crafting check; this includes the time needed to remove the weapon from a previous item, if necessary. If an item is destroyed, its attached weapon can usually be salvaged."

My, personal, reading of that suggests you would draw the attached weapon, not the attaching weapon, to make an item ready. Which would be drawing two separate ranged weapons then.

Into the Fray would, however, let you draw the bayonet, specifically, into your off hand if it is detached. As the bayonet item has a special rule to itself, that allows it to be wielded unattached.

"Bayonet: This blade or spike can be attached to a crossbow or firearm but, unlike other attached weapons, can be wielded in one hand as its own weapon. When used as a separate weapon, it can’t benefit from any runes or abilities that function only for attached weapons."

Bolding mine again. The fact it calls out a detached bayonet as able to be wielded as it's own weapon, suggests to me, again, that an attached weapon is considered part of the weapon it is attached to...

This is, of course, all my own interpretation, and I leave it to table GM to make a ruling in this game... Just something I noticed and figured I'd bring up for people to be aware of in case of future table variation.


I'll read into this more later if I can. But it looks like kitsune's assessment is correct on into the fray. We won't change anything for this combat though.

The Concordance

Zakzak, CG (Male) Goblin Gunslinger| HP 39/39| AC 20| F+9 R+11 W+7| Perc(T) +7 low light vision, Dark vision speed 25| Hero Points: 1| Active Conditions:[ooc]none| Improved Initiative (maybe?) |

@Tarthrin.

You are correct. Based on the G&G book, a Misfire requires a single interact action to clear the jam. Then one still needs to reload, in any fashion, before they can fire the gun again.


Looks like the pregens have been updated, Zakzak should now have a spoongun officially. There might be other changes, so I'd run through your characters.

Pregens available on product page

It doesn't look like the BB codes have been updated yet


Female Human Gunslinger 3
Kitsune Kune wrote:


While true... I do not believe that Into the Fray would work to get both guns out....

Noted. New class for me entirely. And usually when a feat gets really paragraphy, my comprehension drops. :)

Dark Archive

1 person marked this as a favorite.
Doc Featherton, Nuoc proxy wrote:


Noted. New class for me entirely. And usually when a feat gets really paragraphy, my comprehension drops. :)

Oh, I don't blame you. New class for me too. I've just been itching for it and so have been devouring the actual guns and gears book :)


1 person marked this as a favorite.

If I understand it right, the best part about cobbled is that since it misfires on a miss anyway, you can just spam risky reload with "absolutely zero" repercussions.

Radiant Oath

| f LG Medium Elf Gunslinger (Sniper) 3 | | HP 30/30 | AC 20 | F +7 R +11 W +10 | Perc +10 (Low-Light) | Default Exploration: avoid notice | Speed 35 ft | Active Conditions: ---

I think you three should take the potions.


FYI

For thanksgiving this year, I will be out of town starting tonight and not getting back til Saturday or Sunday. I will will attempt to keep things moving but it'll be difficult do to having to do things on my phone and lack of time.

The Concordance

Zakzak, CG (Male) Goblin Gunslinger| HP 39/39| AC 20| F+9 R+11 W+7| Perc(T) +7 low light vision, Dark vision speed 25| Hero Points: 1| Active Conditions:[ooc]none| Improved Initiative (maybe?) |

I say take the time off, enjoy family, we'll resume Monday. (Otherwise I, too, will be sporadic for similar reasons)


Female Human Gunslinger 3

Nice roll, Zindarel! Probably won't even need my aid :)


Female Human Gunslinger 3

Was writing up my post tonight when my phone died. Well rewrite in the morning. Thanks!


We're just about done after this battle, one way or the other. Hang in there.

Please make sure your chronicle sheets are up to date. I need to submit this as complete asap.

The Concordance

Zakzak, CG (Male) Goblin Gunslinger| HP 39/39| AC 20| F+9 R+11 W+7| Perc(T) +7 low light vision, Dark vision speed 25| Hero Points: 1| Active Conditions:[ooc]none| Improved Initiative (maybe?) |

Do gotta admit, if I'd know the bar counter would not impede movement in any way, nor give cover. I never would have moved where I did... based on Booker standing in the counter "door way" pretty sure same thoughts for him... too late now of course. But for future GMing, I recommend making it clear when a piece of visible furniture like that will just be ignored.


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Alexander Woods 180 wrote:
Do gotta admit, if I'd know the bar counter would not impede movement in any way, nor give cover. I never would have moved where I did... based on Booker standing in the counter "door way" pretty sure same thoughts for him... too late now of course. But for future GMing, I recommend making it clear when a piece of visible furniture like that will just be ignored.

I appreciate the feedback. I did have it count as difficult terrain, but maybe that wasn't sufficient since it's only one square of movement to climb up. Maybe a separate climb action would have been more appropriate. I assumed that since the two main baddies are intelligent, they could figure how to get up there, but the rando zombies may not be able to figure that out.

It would count as cover versus ranged attacks, but not melee attacks.

As for Booker's location. Being in the "doorway" makes sense but as I understand it, diagonal movement is not blocked, so he'd have to be one more square up to block off somewhat. I'll look into those movement situations rules for the future.

So, as a GM I should get better at describing terrain effects when but as a player I would not assume furniture terrain effects if it's crucial to the strategy.

If anyone has other feedback, I'd love to hear it. I'm still a new GM and extremely new to the PbP style where live interaction would help with situations like these.

The Concordance

1 person marked this as a favorite.
Zakzak, CG (Male) Goblin Gunslinger| HP 39/39| AC 20| F+9 R+11 W+7| Perc(T) +7 low light vision, Dark vision speed 25| Hero Points: 1| Active Conditions:[ooc]none| Improved Initiative (maybe?) |

Very understandable feedback on the player side.


If everyone wants to do their downtime rolls, I can get the chronicles ready to go. You will get 8 days of downtime for this.


Female Human Gunslinger 3

Plane of Water Lore: 1d20 + 6 ⇒ (19) + 6 = 25


Female Human Gunslinger 3

Not too shabby! I will take my turn tomorrow. Definitely setting off that trap and taking aim for the zombies to clear a path to Booker.


Doc Featherton, Nuoc proxy wrote:
[dice=Plane of Water Lore]1d20+6

Great! What was the task level/DC?

The Concordance

Zakzak, CG (Male) Goblin Gunslinger| HP 39/39| AC 20| F+9 R+11 W+7| Perc(T) +7 low light vision, Dark vision speed 25| Hero Points: 1| Active Conditions:[ooc]none| Improved Initiative (maybe?) |

Kill oval. They seem to be controlling the undead. Remove the controller, sometimes the controlled crumble to dust.

As for dayjob. Character doesn't exist yet. So a lvl 1 character, no day job.

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