F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
"Uh-oh." Jenise follows Kilain, loading a bolt into her crossbow just in case.
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
Initiative:1d20 + 4 ⇒ (5) + 4 = 9Nice, we get to go first.
Jenise shrieks at the veritable flood of rats coming in, but the reflexes born of life in Darkmoon Vale have her already shifting her crossbow to her left hand. The sorceress chants a spell, gesturing with her free hand. At the end of her incantation she thrusts her hand out, palm first, and a cone of vivid rainbow-colored light flashes toward the rats.
Casting color spray. Are we using combat maps for this game? If anyone was in the spell's path, she would have moved first so as not to hit them.
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
Jenise waves a hand, summoning a rain of tiny falling stars above the rats. Flames erupt wherever the meteorites hit.
Bloodline Power, Minute Meteors. 5 ft column, 30 ft high. Not sure how many rats are in a 5 ft square, but the meteors will hit everything within the square.
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
Ew, burned rat smells disgusting. But Jenise's minute meteors are the most effective way to deal with a swarm of small enemies, so she summons them once more on the stunned rats. Sparks of bright white light rain down.
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
Jenise shrugs, eyeing the doorway. "A pressure plate, maybe? Or maybe there are more enemies inside who opened the door. In either case, I don't want to sleep here until we know that everything behind that door is clear." She starts packing up her bedroll again. "Who else feels like exploring?"
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
"We don't really have any sneaky types. How about you first, Ayla, then Adalphorius and me, and Kilain as rearguard?" Jenise picks up her pack and resettles it on her back.
"So we are going 2 by 2, or 1 by 4?
And I don't think we'll really need to worry about what's behind us as it could be completely a straight line, right?"
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
Jenise shrugs in response to Ayla's question. "Either one? Or one, two, one. What do the rest of you think?"
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
"Works for me. Let's go! Ayla, do you want your own light spell?"
So looks like single file with be the formation, and yes please for the light, and for what to light up,
..hmm..
lets go with one of my greaves having the light.
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
"Sure thing." Jenise recites a brief incantation, touching Ayla's right greave. The armor plate begins to glow with a steady white light.
With the Light from the right greave, you march in single file, with Ayla at the front, followed by Adalphorius and Jenise, and Kilain as rearguard.
The long stone hall ends in a stone chamber
furnished only with cracked, moldering tables on
which lie rusted implements of iron. Rain falls
into the middle of the room from a shaft in the
ceiling that must run all the way to the top of the
tor. From the bottom of the shaft dangles a rope,
swinging slightly. A drain in the center of the
floor allows the water to escape, but old, dark
stains suggest that it was used to carry away other
fluids long ago.
after looking around the room some time
Suddenly, from a doorway on the far side of
the room step two burly humanoids. Each stands
more than 6 feet tall and has feral eyes and flat
facial features. With a roar, the two draw their
weapons and charge.
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
Initiative:1d20 + 4 ⇒ (10) + 4 = 14
Immediately Jenise begins casting a protective spell. These guys look like they'll hit a lot harder than the rats!
Taking a defensive stance, Al blurts out the formula for a spell. A shimmering dart of force flies from his hand and strikes the creatures attacking them
F Human Sorcerer (Starsoul) 2 | HP 15/15 | AC 12 (touch 12, ff 10) | CMB +1, CMD +13 | F +2, R +2, W +3 | Init +4 | Perc +6, SM 0 | Speed 30 ft | Minute Meteors 5/6 | 2/5 1st level spells
Time for more fire. Jenise summons her minute meteors once more, sparks of white light raining down on the surviving enemy.